
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
(FPCore (x eps) :precision binary64 (/ (sin eps) (* (cos (+ eps x)) (cos x))))
double code(double x, double eps) {
return sin(eps) / (cos((eps + x)) * cos(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps) / (cos((eps + x)) * cos(x))
end function
public static double code(double x, double eps) {
return Math.sin(eps) / (Math.cos((eps + x)) * Math.cos(x));
}
def code(x, eps): return math.sin(eps) / (math.cos((eps + x)) * math.cos(x))
function code(x, eps) return Float64(sin(eps) / Float64(cos(Float64(eps + x)) * cos(x))) end
function tmp = code(x, eps) tmp = sin(eps) / (cos((eps + x)) * cos(x)); end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] / N[(N[Cos[N[(eps + x), $MachinePrecision]], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin \varepsilon}{\cos \left(\varepsilon + x\right) \cdot \cos x}
\end{array}
Initial program 64.2%
tan-quot64.1%
tan-quot64.2%
frac-sub64.2%
Applied egg-rr64.2%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x eps) :precision binary64 (* eps (pow (cos x) -2.0)))
double code(double x, double eps) {
return eps * pow(cos(x), -2.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (cos(x) ** (-2.0d0))
end function
public static double code(double x, double eps) {
return eps * Math.pow(Math.cos(x), -2.0);
}
def code(x, eps): return eps * math.pow(math.cos(x), -2.0)
function code(x, eps) return Float64(eps * (cos(x) ^ -2.0)) end
function tmp = code(x, eps) tmp = eps * (cos(x) ^ -2.0); end
code[x_, eps_] := N[(eps * N[Power[N[Cos[x], $MachinePrecision], -2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot {\cos x}^{-2}
\end{array}
Initial program 64.2%
tan-quot64.1%
tan-quot64.2%
frac-sub64.2%
Applied egg-rr64.2%
Taylor expanded in x around 0 99.9%
Taylor expanded in eps around 0 98.8%
clear-num98.5%
associate-/r/98.8%
pow-flip98.8%
metadata-eval98.8%
Applied egg-rr98.8%
Final simplification98.8%
(FPCore (x eps) :precision binary64 (/ eps (/ (+ 1.0 (cos (* x 2.0))) 2.0)))
double code(double x, double eps) {
return eps / ((1.0 + cos((x * 2.0))) / 2.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps / ((1.0d0 + cos((x * 2.0d0))) / 2.0d0)
end function
public static double code(double x, double eps) {
return eps / ((1.0 + Math.cos((x * 2.0))) / 2.0);
}
def code(x, eps): return eps / ((1.0 + math.cos((x * 2.0))) / 2.0)
function code(x, eps) return Float64(eps / Float64(Float64(1.0 + cos(Float64(x * 2.0))) / 2.0)) end
function tmp = code(x, eps) tmp = eps / ((1.0 + cos((x * 2.0))) / 2.0); end
code[x_, eps_] := N[(eps / N[(N[(1.0 + N[Cos[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\varepsilon}{\frac{1 + \cos \left(x \cdot 2\right)}{2}}
\end{array}
Initial program 64.2%
tan-quot64.1%
tan-quot64.2%
frac-sub64.2%
Applied egg-rr64.2%
Taylor expanded in x around 0 99.9%
Taylor expanded in eps around 0 98.8%
unpow298.8%
cos-mult98.8%
Applied egg-rr98.8%
+-commutative98.8%
+-inverses98.8%
cos-098.8%
count-298.8%
*-commutative98.8%
Simplified98.8%
(FPCore (x eps) :precision binary64 (+ eps (* eps (pow x 2.0))))
double code(double x, double eps) {
return eps + (eps * pow(x, 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (eps * (x ** 2.0d0))
end function
public static double code(double x, double eps) {
return eps + (eps * Math.pow(x, 2.0));
}
def code(x, eps): return eps + (eps * math.pow(x, 2.0))
function code(x, eps) return Float64(eps + Float64(eps * (x ^ 2.0))) end
function tmp = code(x, eps) tmp = eps + (eps * (x ^ 2.0)); end
code[x_, eps_] := N[(eps + N[(eps * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + \varepsilon \cdot {x}^{2}
\end{array}
Initial program 64.2%
tan-quot64.1%
tan-quot64.2%
frac-sub64.2%
Applied egg-rr64.2%
Taylor expanded in x around 0 99.9%
Taylor expanded in eps around 0 98.8%
Taylor expanded in x around 0 98.1%
(FPCore (x eps) :precision binary64 (tan eps))
double code(double x, double eps) {
return tan(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan(eps)
end function
public static double code(double x, double eps) {
return Math.tan(eps);
}
def code(x, eps): return math.tan(eps)
function code(x, eps) return tan(eps) end
function tmp = code(x, eps) tmp = tan(eps); end
code[x_, eps_] := N[Tan[eps], $MachinePrecision]
\begin{array}{l}
\\
\tan \varepsilon
\end{array}
Initial program 64.2%
Taylor expanded in x around 0 97.8%
*-un-lft-identity97.8%
quot-tan97.8%
Applied egg-rr97.8%
*-lft-identity97.8%
Simplified97.8%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 64.2%
Taylor expanded in x around 0 97.8%
Taylor expanded in eps around 0 97.7%
(FPCore (x eps) :precision binary64 (/ (sin eps) (* (cos x) (cos (+ x eps)))))
double code(double x, double eps) {
return sin(eps) / (cos(x) * cos((x + eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps) / (cos(x) * cos((x + eps)))
end function
public static double code(double x, double eps) {
return Math.sin(eps) / (Math.cos(x) * Math.cos((x + eps)));
}
def code(x, eps): return math.sin(eps) / (math.cos(x) * math.cos((x + eps)))
function code(x, eps) return Float64(sin(eps) / Float64(cos(x) * cos(Float64(x + eps)))) end
function tmp = code(x, eps) tmp = sin(eps) / (cos(x) * cos((x + eps))); end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] / N[(N[Cos[x], $MachinePrecision] * N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin \varepsilon}{\cos x \cdot \cos \left(x + \varepsilon\right)}
\end{array}
herbie shell --seed 2024143
(FPCore (x eps)
:name "2tan (problem 3.3.2)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(! :herbie-platform default (/ (sin eps) (* (cos x) (cos (+ x eps)))))
(- (tan (+ x eps)) (tan x)))