
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= x_m 2e-51)
(* z (+ (* x_m (+ y -1.0)) (/ x_m z)))
(* x_m (+ 1.0 (* z (+ y -1.0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2e-51) {
tmp = z * ((x_m * (y + -1.0)) + (x_m / z));
} else {
tmp = x_m * (1.0 + (z * (y + -1.0)));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 2d-51) then
tmp = z * ((x_m * (y + (-1.0d0))) + (x_m / z))
else
tmp = x_m * (1.0d0 + (z * (y + (-1.0d0))))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2e-51) {
tmp = z * ((x_m * (y + -1.0)) + (x_m / z));
} else {
tmp = x_m * (1.0 + (z * (y + -1.0)));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 2e-51: tmp = z * ((x_m * (y + -1.0)) + (x_m / z)) else: tmp = x_m * (1.0 + (z * (y + -1.0))) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 2e-51) tmp = Float64(z * Float64(Float64(x_m * Float64(y + -1.0)) + Float64(x_m / z))); else tmp = Float64(x_m * Float64(1.0 + Float64(z * Float64(y + -1.0)))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 2e-51) tmp = z * ((x_m * (y + -1.0)) + (x_m / z)); else tmp = x_m * (1.0 + (z * (y + -1.0))); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 2e-51], N[(z * N[(N[(x$95$m * N[(y + -1.0), $MachinePrecision]), $MachinePrecision] + N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 2 \cdot 10^{-51}:\\
\;\;\;\;z \cdot \left(x\_m \cdot \left(y + -1\right) + \frac{x\_m}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if x < 2e-51Initial program 95.6%
*-commutativeN/A
sub-negN/A
distribute-lft-inN/A
fma-defineN/A
distribute-rgt-neg-outN/A
fmm-undefN/A
*-rgt-identityN/A
--lowering--.f64N/A
*-lowering-*.f6495.6%
Applied egg-rr95.6%
Taylor expanded in z around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
/-lowering-/.f6489.7%
Simplified89.7%
if 2e-51 < x Initial program 100.0%
Final simplification92.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (* z (- 1.0 y)) 1e+308)
(* x_m (+ 1.0 (- (* z y) z)))
(* z (* x_m y)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z * (1.0 - y)) <= 1e+308) {
tmp = x_m * (1.0 + ((z * y) - z));
} else {
tmp = z * (x_m * y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * (1.0d0 - y)) <= 1d+308) then
tmp = x_m * (1.0d0 + ((z * y) - z))
else
tmp = z * (x_m * y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z * (1.0 - y)) <= 1e+308) {
tmp = x_m * (1.0 + ((z * y) - z));
} else {
tmp = z * (x_m * y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z * (1.0 - y)) <= 1e+308: tmp = x_m * (1.0 + ((z * y) - z)) else: tmp = z * (x_m * y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(z * Float64(1.0 - y)) <= 1e+308) tmp = Float64(x_m * Float64(1.0 + Float64(Float64(z * y) - z))); else tmp = Float64(z * Float64(x_m * y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z * (1.0 - y)) <= 1e+308) tmp = x_m * (1.0 + ((z * y) - z)); else tmp = z * (x_m * y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 1e+308], N[(x$95$m * N[(1.0 + N[(N[(z * y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \cdot \left(1 - y\right) \leq 10^{+308}:\\
\;\;\;\;x\_m \cdot \left(1 + \left(z \cdot y - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x\_m \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 1e308Initial program 98.8%
*-commutativeN/A
sub-negN/A
distribute-lft-inN/A
fma-defineN/A
distribute-rgt-neg-outN/A
fmm-undefN/A
*-rgt-identityN/A
--lowering--.f64N/A
*-lowering-*.f6498.8%
Applied egg-rr98.8%
if 1e308 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 68.4%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6468.4%
Simplified68.4%
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6499.8%
Applied egg-rr99.8%
Final simplification98.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (* z (- 1.0 y)) 1e+308)
(* x_m (+ 1.0 (* z (+ y -1.0))))
(* z (* x_m y)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z * (1.0 - y)) <= 1e+308) {
tmp = x_m * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * (x_m * y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * (1.0d0 - y)) <= 1d+308) then
tmp = x_m * (1.0d0 + (z * (y + (-1.0d0))))
else
tmp = z * (x_m * y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z * (1.0 - y)) <= 1e+308) {
tmp = x_m * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * (x_m * y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z * (1.0 - y)) <= 1e+308: tmp = x_m * (1.0 + (z * (y + -1.0))) else: tmp = z * (x_m * y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(z * Float64(1.0 - y)) <= 1e+308) tmp = Float64(x_m * Float64(1.0 + Float64(z * Float64(y + -1.0)))); else tmp = Float64(z * Float64(x_m * y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z * (1.0 - y)) <= 1e+308) tmp = x_m * (1.0 + (z * (y + -1.0))); else tmp = z * (x_m * y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 1e+308], N[(x$95$m * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \cdot \left(1 - y\right) \leq 10^{+308}:\\
\;\;\;\;x\_m \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x\_m \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 1e308Initial program 98.8%
if 1e308 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 68.4%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6468.4%
Simplified68.4%
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6499.8%
Applied egg-rr99.8%
Final simplification98.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (* (+ y -1.0) (* x_m z)))) (* x_s (if (<= z -0.026) t_0 (if (<= z 0.000105) (* x_m (- 1.0 z)) t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (y + -1.0) * (x_m * z);
double tmp;
if (z <= -0.026) {
tmp = t_0;
} else if (z <= 0.000105) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y + (-1.0d0)) * (x_m * z)
if (z <= (-0.026d0)) then
tmp = t_0
else if (z <= 0.000105d0) then
tmp = x_m * (1.0d0 - z)
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = (y + -1.0) * (x_m * z);
double tmp;
if (z <= -0.026) {
tmp = t_0;
} else if (z <= 0.000105) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = (y + -1.0) * (x_m * z) tmp = 0 if z <= -0.026: tmp = t_0 elif z <= 0.000105: tmp = x_m * (1.0 - z) else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(Float64(y + -1.0) * Float64(x_m * z)) tmp = 0.0 if (z <= -0.026) tmp = t_0; elseif (z <= 0.000105) tmp = Float64(x_m * Float64(1.0 - z)); else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = (y + -1.0) * (x_m * z); tmp = 0.0; if (z <= -0.026) tmp = t_0; elseif (z <= 0.000105) tmp = x_m * (1.0 - z); else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(y + -1.0), $MachinePrecision] * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -0.026], t$95$0, If[LessEqual[z, 0.000105], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \left(y + -1\right) \cdot \left(x\_m \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -0.026:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 0.000105:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if z < -0.0259999999999999988 or 1.05e-4 < z Initial program 93.5%
Taylor expanded in z around inf
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6491.7%
Simplified91.7%
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6498.2%
Applied egg-rr98.2%
if -0.0259999999999999988 < z < 1.05e-4Initial program 100.0%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6482.6%
Simplified82.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y -6e+120)
(* y (* x_m z))
(if (<= y 4.2e+49) (* x_m (- 1.0 z)) (* x_m (* z (+ y -1.0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -6e+120) {
tmp = y * (x_m * z);
} else if (y <= 4.2e+49) {
tmp = x_m * (1.0 - z);
} else {
tmp = x_m * (z * (y + -1.0));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6d+120)) then
tmp = y * (x_m * z)
else if (y <= 4.2d+49) then
tmp = x_m * (1.0d0 - z)
else
tmp = x_m * (z * (y + (-1.0d0)))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -6e+120) {
tmp = y * (x_m * z);
} else if (y <= 4.2e+49) {
tmp = x_m * (1.0 - z);
} else {
tmp = x_m * (z * (y + -1.0));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -6e+120: tmp = y * (x_m * z) elif y <= 4.2e+49: tmp = x_m * (1.0 - z) else: tmp = x_m * (z * (y + -1.0)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -6e+120) tmp = Float64(y * Float64(x_m * z)); elseif (y <= 4.2e+49) tmp = Float64(x_m * Float64(1.0 - z)); else tmp = Float64(x_m * Float64(z * Float64(y + -1.0))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -6e+120) tmp = y * (x_m * z); elseif (y <= 4.2e+49) tmp = x_m * (1.0 - z); else tmp = x_m * (z * (y + -1.0)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -6e+120], N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.2e+49], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{+120}:\\
\;\;\;\;y \cdot \left(x\_m \cdot z\right)\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{+49}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if y < -6e120Initial program 88.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6481.0%
Simplified81.0%
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6485.6%
Applied egg-rr85.6%
if -6e120 < y < 4.20000000000000022e49Initial program 98.4%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6491.9%
Simplified91.9%
if 4.20000000000000022e49 < y Initial program 97.4%
Taylor expanded in z around inf
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6475.1%
Simplified75.1%
Final simplification88.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y -5.1e+120)
(* y (* x_m z))
(if (<= y 6.5e+49) (* x_m (- 1.0 z)) (* x_m (* z y))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -5.1e+120) {
tmp = y * (x_m * z);
} else if (y <= 6.5e+49) {
tmp = x_m * (1.0 - z);
} else {
tmp = x_m * (z * y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.1d+120)) then
tmp = y * (x_m * z)
else if (y <= 6.5d+49) then
tmp = x_m * (1.0d0 - z)
else
tmp = x_m * (z * y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -5.1e+120) {
tmp = y * (x_m * z);
} else if (y <= 6.5e+49) {
tmp = x_m * (1.0 - z);
} else {
tmp = x_m * (z * y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -5.1e+120: tmp = y * (x_m * z) elif y <= 6.5e+49: tmp = x_m * (1.0 - z) else: tmp = x_m * (z * y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -5.1e+120) tmp = Float64(y * Float64(x_m * z)); elseif (y <= 6.5e+49) tmp = Float64(x_m * Float64(1.0 - z)); else tmp = Float64(x_m * Float64(z * y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -5.1e+120) tmp = y * (x_m * z); elseif (y <= 6.5e+49) tmp = x_m * (1.0 - z); else tmp = x_m * (z * y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -5.1e+120], N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.5e+49], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(z * y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -5.1 \cdot 10^{+120}:\\
\;\;\;\;y \cdot \left(x\_m \cdot z\right)\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{+49}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(z \cdot y\right)\\
\end{array}
\end{array}
if y < -5.10000000000000027e120Initial program 88.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6481.0%
Simplified81.0%
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6485.6%
Applied egg-rr85.6%
if -5.10000000000000027e120 < y < 6.5000000000000005e49Initial program 98.4%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6491.9%
Simplified91.9%
if 6.5000000000000005e49 < y Initial program 97.4%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6475.1%
Simplified75.1%
Final simplification88.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y -4.6e+120)
(* z (* x_m y))
(if (<= y 2.7e+52) (* x_m (- 1.0 z)) (* x_m (* z y))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -4.6e+120) {
tmp = z * (x_m * y);
} else if (y <= 2.7e+52) {
tmp = x_m * (1.0 - z);
} else {
tmp = x_m * (z * y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.6d+120)) then
tmp = z * (x_m * y)
else if (y <= 2.7d+52) then
tmp = x_m * (1.0d0 - z)
else
tmp = x_m * (z * y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -4.6e+120) {
tmp = z * (x_m * y);
} else if (y <= 2.7e+52) {
tmp = x_m * (1.0 - z);
} else {
tmp = x_m * (z * y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -4.6e+120: tmp = z * (x_m * y) elif y <= 2.7e+52: tmp = x_m * (1.0 - z) else: tmp = x_m * (z * y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -4.6e+120) tmp = Float64(z * Float64(x_m * y)); elseif (y <= 2.7e+52) tmp = Float64(x_m * Float64(1.0 - z)); else tmp = Float64(x_m * Float64(z * y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -4.6e+120) tmp = z * (x_m * y); elseif (y <= 2.7e+52) tmp = x_m * (1.0 - z); else tmp = x_m * (z * y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -4.6e+120], N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.7e+52], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(z * y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{+120}:\\
\;\;\;\;z \cdot \left(x\_m \cdot y\right)\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{+52}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(z \cdot y\right)\\
\end{array}
\end{array}
if y < -4.59999999999999985e120Initial program 88.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6481.0%
Simplified81.0%
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6481.3%
Applied egg-rr81.3%
if -4.59999999999999985e120 < y < 2.7e52Initial program 98.4%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6491.9%
Simplified91.9%
if 2.7e52 < y Initial program 97.4%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6475.1%
Simplified75.1%
Final simplification87.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (* x_m (* z y)))) (* x_s (if (<= y -6e+120) t_0 (if (<= y 2.9e+49) (* x_m (- 1.0 z)) t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (z * y);
double tmp;
if (y <= -6e+120) {
tmp = t_0;
} else if (y <= 2.9e+49) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x_m * (z * y)
if (y <= (-6d+120)) then
tmp = t_0
else if (y <= 2.9d+49) then
tmp = x_m * (1.0d0 - z)
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (z * y);
double tmp;
if (y <= -6e+120) {
tmp = t_0;
} else if (y <= 2.9e+49) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = x_m * (z * y) tmp = 0 if y <= -6e+120: tmp = t_0 elif y <= 2.9e+49: tmp = x_m * (1.0 - z) else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(x_m * Float64(z * y)) tmp = 0.0 if (y <= -6e+120) tmp = t_0; elseif (y <= 2.9e+49) tmp = Float64(x_m * Float64(1.0 - z)); else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = x_m * (z * y); tmp = 0.0; if (y <= -6e+120) tmp = t_0; elseif (y <= 2.9e+49) tmp = x_m * (1.0 - z); else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(z * y), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[y, -6e+120], t$95$0, If[LessEqual[y, 2.9e+49], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := x\_m \cdot \left(z \cdot y\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{+120}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.9 \cdot 10^{+49}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if y < -6e120 or 2.9e49 < y Initial program 92.6%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6478.1%
Simplified78.1%
if -6e120 < y < 2.9e49Initial program 98.4%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6491.9%
Simplified91.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (* x_m (* z y)))) (* x_s (if (<= z -0.00035) t_0 (if (<= z 1e-5) x_m t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (z * y);
double tmp;
if (z <= -0.00035) {
tmp = t_0;
} else if (z <= 1e-5) {
tmp = x_m;
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x_m * (z * y)
if (z <= (-0.00035d0)) then
tmp = t_0
else if (z <= 1d-5) then
tmp = x_m
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (z * y);
double tmp;
if (z <= -0.00035) {
tmp = t_0;
} else if (z <= 1e-5) {
tmp = x_m;
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = x_m * (z * y) tmp = 0 if z <= -0.00035: tmp = t_0 elif z <= 1e-5: tmp = x_m else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(x_m * Float64(z * y)) tmp = 0.0 if (z <= -0.00035) tmp = t_0; elseif (z <= 1e-5) tmp = x_m; else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = x_m * (z * y); tmp = 0.0; if (z <= -0.00035) tmp = t_0; elseif (z <= 1e-5) tmp = x_m; else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(z * y), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -0.00035], t$95$0, If[LessEqual[z, 1e-5], x$95$m, t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := x\_m \cdot \left(z \cdot y\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -0.00035:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 10^{-5}:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if z < -3.49999999999999996e-4 or 1.00000000000000008e-5 < z Initial program 93.5%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6442.2%
Simplified42.2%
if -3.49999999999999996e-4 < z < 1.00000000000000008e-5Initial program 100.0%
Taylor expanded in z around 0
Simplified81.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 96.6%
Taylor expanded in z around 0
Simplified41.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024141
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))