
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* PI (* u2 2.0)))) (t_1 (* 0.5 t_0)))
(*
(sqrt (- (log1p (- u1))))
(/ (+ (+ 0.5 t_1) (- (- (+ t_0 -1.0) -1.0) (- 0.5 t_1))) 2.0))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((((float) M_PI) * (u2 * 2.0f)));
float t_1 = 0.5f * t_0;
return sqrtf(-log1pf(-u1)) * (((0.5f + t_1) + (((t_0 + -1.0f) - -1.0f) - (0.5f - t_1))) / 2.0f);
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(pi) * Float32(u2 * Float32(2.0)))) t_1 = Float32(Float32(0.5) * t_0) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(Float32(Float32(0.5) + t_1) + Float32(Float32(Float32(t_0 + Float32(-1.0)) - Float32(-1.0)) - Float32(Float32(0.5) - t_1))) / Float32(2.0))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\pi \cdot \left(u2 \cdot 2\right)\right)\\
t_1 := 0.5 \cdot t\_0\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \frac{\left(0.5 + t\_1\right) + \left(\left(\left(t\_0 + -1\right) - -1\right) - \left(0.5 - t\_1\right)\right)}{2}
\end{array}
\end{array}
Initial program 60.6%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Simplified99.0%
cos-2N/A
cos-multN/A
sin-multN/A
sub-divN/A
/-lowering-/.f32N/A
Applied egg-rr98.8%
associate--l+N/A
+-commutativeN/A
+-lowering-+.f32N/A
--lowering--.f32N/A
cos-lowering-cos.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
--lowering--.f32N/A
cos-lowering-cos.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Applied egg-rr99.0%
associate-+l-N/A
cos-2N/A
associate--l-N/A
--lowering--.f32N/A
Applied egg-rr99.0%
Final simplification99.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (cos (* 2.0 (* PI u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * cosf((2.0f * (((float) M_PI) * u2)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * cos(Float32(Float32(2.0) * Float32(Float32(pi) * u2)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \cos \left(2 \cdot \left(\pi \cdot u2\right)\right)
\end{array}
Initial program 60.6%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Simplified99.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* PI 2.0))))
(if (<= t_0 0.03500000014901161)
(* (sqrt (- (log1p (- u1)))) (+ 1.0 (* (* PI PI) (* -2.0 (* u2 u2)))))
(*
(sqrt
(* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))
(cos t_0)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (((float) M_PI) * 2.0f);
float tmp;
if (t_0 <= 0.03500000014901161f) {
tmp = sqrtf(-log1pf(-u1)) * (1.0f + ((((float) M_PI) * ((float) M_PI)) * (-2.0f * (u2 * u2))));
} else {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f)))))))) * cosf(t_0);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(pi) * Float32(2.0))) tmp = Float32(0.0) if (t_0 <= Float32(0.03500000014901161)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(1.0) + Float32(Float32(Float32(pi) * Float32(pi)) * Float32(Float32(-2.0) * Float32(u2 * u2))))); else tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) * cos(t_0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(\pi \cdot 2\right)\\
\mathbf{if}\;t\_0 \leq 0.03500000014901161:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(1 + \left(\pi \cdot \pi\right) \cdot \left(-2 \cdot \left(u2 \cdot u2\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)} \cdot \cos t\_0\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.0350000001Initial program 60.4%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.5%
Simplified99.5%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f32N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3299.5%
Simplified99.5%
if 0.0350000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 60.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3291.5%
Simplified91.5%
Final simplification97.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* PI 2.0))))
(if (<= t_0 0.04500000178813934)
(* (sqrt (- (log1p (- u1)))) (+ 1.0 (* (* PI PI) (* -2.0 (* u2 u2)))))
(*
(cos t_0)
(sqrt (+ u1 (* (+ 0.5 (* u1 0.3333333333333333)) (* u1 u1))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (((float) M_PI) * 2.0f);
float tmp;
if (t_0 <= 0.04500000178813934f) {
tmp = sqrtf(-log1pf(-u1)) * (1.0f + ((((float) M_PI) * ((float) M_PI)) * (-2.0f * (u2 * u2))));
} else {
tmp = cosf(t_0) * sqrtf((u1 + ((0.5f + (u1 * 0.3333333333333333f)) * (u1 * u1))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(pi) * Float32(2.0))) tmp = Float32(0.0) if (t_0 <= Float32(0.04500000178813934)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(1.0) + Float32(Float32(Float32(pi) * Float32(pi)) * Float32(Float32(-2.0) * Float32(u2 * u2))))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 + Float32(Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))) * Float32(u1 * u1))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(\pi \cdot 2\right)\\
\mathbf{if}\;t\_0 \leq 0.04500000178813934:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(1 + \left(\pi \cdot \pi\right) \cdot \left(-2 \cdot \left(u2 \cdot u2\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 + \left(0.5 + u1 \cdot 0.3333333333333333\right) \cdot \left(u1 \cdot u1\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.0450000018Initial program 59.8%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.5%
Simplified99.5%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f32N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3299.4%
Simplified99.4%
if 0.0450000018 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 63.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3289.0%
Simplified89.0%
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
+-lowering-+.f32N/A
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
sqr-negN/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
sqr-negN/A
*-lowering-*.f3289.2%
Applied egg-rr89.2%
Final simplification96.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* PI 2.0))))
(if (<= t_0 0.04500000178813934)
(* (sqrt (- (log1p (- u1)))) (+ 1.0 (* (* PI PI) (* -2.0 (* u2 u2)))))
(*
(cos t_0)
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (((float) M_PI) * 2.0f);
float tmp;
if (t_0 <= 0.04500000178813934f) {
tmp = sqrtf(-log1pf(-u1)) * (1.0f + ((((float) M_PI) * ((float) M_PI)) * (-2.0f * (u2 * u2))));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(pi) * Float32(2.0))) tmp = Float32(0.0) if (t_0 <= Float32(0.04500000178813934)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(1.0) + Float32(Float32(Float32(pi) * Float32(pi)) * Float32(Float32(-2.0) * Float32(u2 * u2))))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(\pi \cdot 2\right)\\
\mathbf{if}\;t\_0 \leq 0.04500000178813934:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(1 + \left(\pi \cdot \pi\right) \cdot \left(-2 \cdot \left(u2 \cdot u2\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.0450000018Initial program 59.8%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.5%
Simplified99.5%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f32N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3299.4%
Simplified99.4%
if 0.0450000018 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 63.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3289.0%
Simplified89.0%
Final simplification96.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* PI 2.0))))
(if (<= t_0 0.057999998331069946)
(* (sqrt (- (log1p (- u1)))) (+ 1.0 (* (* PI PI) (* -2.0 (* u2 u2)))))
(* (cos t_0) (sqrt (* u1 (+ 1.0 (* u1 0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (((float) M_PI) * 2.0f);
float tmp;
if (t_0 <= 0.057999998331069946f) {
tmp = sqrtf(-log1pf(-u1)) * (1.0f + ((((float) M_PI) * ((float) M_PI)) * (-2.0f * (u2 * u2))));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(pi) * Float32(2.0))) tmp = Float32(0.0) if (t_0 <= Float32(0.057999998331069946)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(1.0) + Float32(Float32(Float32(pi) * Float32(pi)) * Float32(Float32(-2.0) * Float32(u2 * u2))))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(\pi \cdot 2\right)\\
\mathbf{if}\;t\_0 \leq 0.057999998331069946:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(1 + \left(\pi \cdot \pi\right) \cdot \left(-2 \cdot \left(u2 \cdot u2\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.0579999983Initial program 60.1%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.4%
Simplified99.4%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f32N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3299.3%
Simplified99.3%
if 0.0579999983 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 62.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3283.9%
Simplified83.9%
Final simplification95.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* PI 2.0))))
(if (<= t_0 0.0015999999595806003)
(sqrt (- (log1p (- u1))))
(* (cos t_0) (sqrt (* u1 (+ 1.0 (* u1 0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (((float) M_PI) * 2.0f);
float tmp;
if (t_0 <= 0.0015999999595806003f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(pi) * Float32(2.0))) tmp = Float32(0.0) if (t_0 <= Float32(0.0015999999595806003)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(\pi \cdot 2\right)\\
\mathbf{if}\;t\_0 \leq 0.0015999999595806003:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00159999996Initial program 61.4%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.6%
Simplified99.6%
Taylor expanded in u2 around 0
Simplified98.8%
*-rgt-identityN/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f3298.8%
Applied egg-rr98.8%
if 0.00159999996 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 59.4%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3285.7%
Simplified85.7%
Final simplification93.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* PI 2.0))))
(if (<= t_0 0.005499999970197678)
(sqrt (- (log1p (- u1))))
(* (cos t_0) (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (((float) M_PI) * 2.0f);
float tmp;
if (t_0 <= 0.005499999970197678f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = cosf(t_0) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(pi) * Float32(2.0))) tmp = Float32(0.0) if (t_0 <= Float32(0.005499999970197678)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(cos(t_0) * sqrt(u1)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(\pi \cdot 2\right)\\
\mathbf{if}\;t\_0 \leq 0.005499999970197678:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00549999997Initial program 61.1%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.6%
Simplified99.6%
Taylor expanded in u2 around 0
Simplified97.5%
*-rgt-identityN/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f3297.5%
Applied egg-rr97.5%
if 0.00549999997 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 59.6%
Taylor expanded in u1 around 0
Simplified73.1%
Final simplification89.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (- (log1p (- u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1));
}
function code(cosTheta_i, u1, u2) return sqrt(Float32(-log1p(Float32(-u1)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)}
\end{array}
Initial program 60.6%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Simplified99.0%
Taylor expanded in u2 around 0
Simplified78.2%
*-rgt-identityN/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f3278.2%
Applied egg-rr78.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25)))))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 + (u1 * (0.3333333333333333e0 + (u1 * 0.25e0))))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}
\end{array}
Initial program 60.6%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Simplified99.0%
Taylor expanded in u2 around 0
Simplified78.2%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3274.1%
Simplified74.1%
Final simplification74.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 + (u1 * 0.3333333333333333e0))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}
\end{array}
Initial program 60.6%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3290.7%
Simplified90.7%
Taylor expanded in u2 around 0
sqrt-lowering-sqrt.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3273.0%
Simplified73.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 0.5)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * 0.5e0))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * single(0.5))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}
\end{array}
Initial program 60.6%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Simplified99.0%
Taylor expanded in u2 around 0
Simplified78.2%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3270.1%
Simplified70.1%
Final simplification70.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (pow (* u1 u1) 0.25))
float code(float cosTheta_i, float u1, float u2) {
return powf((u1 * u1), 0.25f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u1 * u1) ** 0.25e0
end function
function code(cosTheta_i, u1, u2) return Float32(u1 * u1) ^ Float32(0.25) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u1 * u1) ^ single(0.25); end
\begin{array}{l}
\\
{\left(u1 \cdot u1\right)}^{0.25}
\end{array}
Initial program 60.6%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Simplified99.0%
Taylor expanded in u2 around 0
Simplified78.2%
flip-+N/A
clear-numN/A
log-recN/A
neg-lowering-neg.f32N/A
log-lowering-log.f32N/A
/-lowering-/.f32N/A
neg-sub0N/A
associate--r-N/A
metadata-evalN/A
+-lowering-+.f32N/A
metadata-evalN/A
--lowering--.f32N/A
sqr-negN/A
*-lowering-*.f3248.0%
Applied egg-rr48.0%
Taylor expanded in u1 around 0
sqrt-lowering-sqrt.f3262.3%
Simplified62.3%
pow1/2N/A
metadata-evalN/A
pow-powN/A
pow2N/A
pow-lowering-pow.f32N/A
*-lowering-*.f3262.3%
Applied egg-rr62.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 60.6%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Simplified99.0%
Taylor expanded in u2 around 0
Simplified78.2%
flip-+N/A
clear-numN/A
log-recN/A
neg-lowering-neg.f32N/A
log-lowering-log.f32N/A
/-lowering-/.f32N/A
neg-sub0N/A
associate--r-N/A
metadata-evalN/A
+-lowering-+.f32N/A
metadata-evalN/A
--lowering--.f32N/A
sqr-negN/A
*-lowering-*.f3248.0%
Applied egg-rr48.0%
Taylor expanded in u1 around 0
sqrt-lowering-sqrt.f3262.3%
Simplified62.3%
herbie shell --seed 2024141
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))