
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (/ (fma (* v v) -5.0 1.0) (sqrt (+ 2.0 (* (* v v) -6.0)))) (* PI (* t (fma v (- v) 1.0)))))
double code(double v, double t) {
return (fma((v * v), -5.0, 1.0) / sqrt((2.0 + ((v * v) * -6.0)))) / (((double) M_PI) * (t * fma(v, -v, 1.0)));
}
function code(v, t) return Float64(Float64(fma(Float64(v * v), -5.0, 1.0) / sqrt(Float64(2.0 + Float64(Float64(v * v) * -6.0)))) / Float64(pi * Float64(t * fma(v, Float64(-v), 1.0)))) end
code[v_, t_] := N[(N[(N[(N[(v * v), $MachinePrecision] * -5.0 + 1.0), $MachinePrecision] / N[Sqrt[N[(2.0 + N[(N[(v * v), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(Pi * N[(t * N[(v * (-v) + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\mathsf{fma}\left(v \cdot v, -5, 1\right)}{\sqrt{2 + \left(v \cdot v\right) \cdot -6}}}{\pi \cdot \left(t \cdot \mathsf{fma}\left(v, -v, 1\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.5%
(FPCore (v t) :precision binary64 (/ (- 1.0 (+ (+ 1.0 (* v (* v 5.0))) -1.0)) (* (sqrt (+ 2.0 (* 2.0 (* (* v v) -3.0)))) (* (* PI t) (- 1.0 (* v v))))))
double code(double v, double t) {
return (1.0 - ((1.0 + (v * (v * 5.0))) + -1.0)) / (sqrt((2.0 + (2.0 * ((v * v) * -3.0)))) * ((((double) M_PI) * t) * (1.0 - (v * v))));
}
public static double code(double v, double t) {
return (1.0 - ((1.0 + (v * (v * 5.0))) + -1.0)) / (Math.sqrt((2.0 + (2.0 * ((v * v) * -3.0)))) * ((Math.PI * t) * (1.0 - (v * v))));
}
def code(v, t): return (1.0 - ((1.0 + (v * (v * 5.0))) + -1.0)) / (math.sqrt((2.0 + (2.0 * ((v * v) * -3.0)))) * ((math.pi * t) * (1.0 - (v * v))))
function code(v, t) return Float64(Float64(1.0 - Float64(Float64(1.0 + Float64(v * Float64(v * 5.0))) + -1.0)) / Float64(sqrt(Float64(2.0 + Float64(2.0 * Float64(Float64(v * v) * -3.0)))) * Float64(Float64(pi * t) * Float64(1.0 - Float64(v * v))))) end
function tmp = code(v, t) tmp = (1.0 - ((1.0 + (v * (v * 5.0))) + -1.0)) / (sqrt((2.0 + (2.0 * ((v * v) * -3.0)))) * ((pi * t) * (1.0 - (v * v)))); end
code[v_, t_] := N[(N[(1.0 - N[(N[(1.0 + N[(v * N[(v * 5.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[N[(2.0 + N[(2.0 * N[(N[(v * v), $MachinePrecision] * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(Pi * t), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \left(\left(1 + v \cdot \left(v \cdot 5\right)\right) + -1\right)}{\sqrt{2 + 2 \cdot \left(\left(v \cdot v\right) \cdot -3\right)} \cdot \left(\left(\pi \cdot t\right) \cdot \left(1 - v \cdot v\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.3%
expm1-log1p-u99.3%
expm1-undefine99.3%
log1p-undefine99.3%
add-exp-log99.3%
add-sqr-sqrt44.3%
sqrt-prod99.0%
sqr-neg99.0%
sqrt-unprod54.8%
add-sqr-sqrt98.9%
add-sqr-sqrt54.8%
sqrt-unprod99.0%
sqr-neg99.0%
sqrt-prod44.3%
add-sqr-sqrt99.3%
*-commutative99.3%
Applied egg-rr99.3%
Final simplification99.3%
(FPCore (v t) :precision binary64 (/ (- 1.0 (* (* v v) 5.0)) (* (- 1.0 (* v v)) (* (* PI t) (sqrt (* 2.0 (- 1.0 (* (* v v) 3.0))))))))
double code(double v, double t) {
return (1.0 - ((v * v) * 5.0)) / ((1.0 - (v * v)) * ((((double) M_PI) * t) * sqrt((2.0 * (1.0 - ((v * v) * 3.0))))));
}
public static double code(double v, double t) {
return (1.0 - ((v * v) * 5.0)) / ((1.0 - (v * v)) * ((Math.PI * t) * Math.sqrt((2.0 * (1.0 - ((v * v) * 3.0))))));
}
def code(v, t): return (1.0 - ((v * v) * 5.0)) / ((1.0 - (v * v)) * ((math.pi * t) * math.sqrt((2.0 * (1.0 - ((v * v) * 3.0))))))
function code(v, t) return Float64(Float64(1.0 - Float64(Float64(v * v) * 5.0)) / Float64(Float64(1.0 - Float64(v * v)) * Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(Float64(v * v) * 3.0))))))) end
function tmp = code(v, t) tmp = (1.0 - ((v * v) * 5.0)) / ((1.0 - (v * v)) * ((pi * t) * sqrt((2.0 * (1.0 - ((v * v) * 3.0)))))); end
code[v_, t_] := N[(N[(1.0 - N[(N[(v * v), $MachinePrecision] * 5.0), $MachinePrecision]), $MachinePrecision] / N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(N[(v * v), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \left(v \cdot v\right) \cdot 5}{\left(1 - v \cdot v\right) \cdot \left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - \left(v \cdot v\right) \cdot 3\right)}\right)}
\end{array}
Initial program 99.3%
Final simplification99.3%
(FPCore (v t) :precision binary64 (/ (/ 1.0 t) (/ PI (sqrt 0.5))))
double code(double v, double t) {
return (1.0 / t) / (((double) M_PI) / sqrt(0.5));
}
public static double code(double v, double t) {
return (1.0 / t) / (Math.PI / Math.sqrt(0.5));
}
def code(v, t): return (1.0 / t) / (math.pi / math.sqrt(0.5))
function code(v, t) return Float64(Float64(1.0 / t) / Float64(pi / sqrt(0.5))) end
function tmp = code(v, t) tmp = (1.0 / t) / (pi / sqrt(0.5)); end
code[v_, t_] := N[(N[(1.0 / t), $MachinePrecision] / N[(Pi / N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{t}}{\frac{\pi}{\sqrt{0.5}}}
\end{array}
Initial program 99.3%
Simplified99.4%
Taylor expanded in v around 0 98.5%
add-cbrt-cube99.1%
pow399.1%
Applied egg-rr99.1%
add-sqr-sqrt98.4%
rem-cbrt-cube97.5%
*-commutative97.5%
times-frac98.1%
pow1/298.1%
sqrt-pow198.1%
metadata-eval98.1%
pow1/298.1%
sqrt-pow199.1%
metadata-eval99.1%
Applied egg-rr99.1%
frac-times99.1%
pow-prod-up98.5%
metadata-eval98.5%
pow1/298.5%
*-rgt-identity98.5%
frac-times98.5%
clear-num99.2%
associate-*l/99.1%
*-un-lft-identity99.1%
Applied egg-rr99.1%
(FPCore (v t) :precision binary64 (/ 1.0 (* t (/ PI (sqrt 0.5)))))
double code(double v, double t) {
return 1.0 / (t * (((double) M_PI) / sqrt(0.5)));
}
public static double code(double v, double t) {
return 1.0 / (t * (Math.PI / Math.sqrt(0.5)));
}
def code(v, t): return 1.0 / (t * (math.pi / math.sqrt(0.5)))
function code(v, t) return Float64(1.0 / Float64(t * Float64(pi / sqrt(0.5)))) end
function tmp = code(v, t) tmp = 1.0 / (t * (pi / sqrt(0.5))); end
code[v_, t_] := N[(1.0 / N[(t * N[(Pi / N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{t \cdot \frac{\pi}{\sqrt{0.5}}}
\end{array}
Initial program 99.3%
Simplified99.4%
Taylor expanded in v around 0 98.5%
clear-num98.6%
inv-pow98.6%
Applied egg-rr98.6%
unpow-198.6%
associate-/l*99.1%
Simplified99.1%
(FPCore (v t) :precision binary64 (/ (/ (sqrt 0.5) t) PI))
double code(double v, double t) {
return (sqrt(0.5) / t) / ((double) M_PI);
}
public static double code(double v, double t) {
return (Math.sqrt(0.5) / t) / Math.PI;
}
def code(v, t): return (math.sqrt(0.5) / t) / math.pi
function code(v, t) return Float64(Float64(sqrt(0.5) / t) / pi) end
function tmp = code(v, t) tmp = (sqrt(0.5) / t) / pi; end
code[v_, t_] := N[(N[(N[Sqrt[0.5], $MachinePrecision] / t), $MachinePrecision] / Pi), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\sqrt{0.5}}{t}}{\pi}
\end{array}
Initial program 99.3%
Simplified99.4%
Taylor expanded in v around 0 98.5%
div-inv98.5%
Applied egg-rr98.5%
div-inv98.5%
associate-/r*98.6%
Applied egg-rr98.6%
(FPCore (v t) :precision binary64 (/ (sqrt 0.5) (* PI t)))
double code(double v, double t) {
return sqrt(0.5) / (((double) M_PI) * t);
}
public static double code(double v, double t) {
return Math.sqrt(0.5) / (Math.PI * t);
}
def code(v, t): return math.sqrt(0.5) / (math.pi * t)
function code(v, t) return Float64(sqrt(0.5) / Float64(pi * t)) end
function tmp = code(v, t) tmp = sqrt(0.5) / (pi * t); end
code[v_, t_] := N[(N[Sqrt[0.5], $MachinePrecision] / N[(Pi * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{0.5}}{\pi \cdot t}
\end{array}
Initial program 99.3%
Simplified99.4%
Taylor expanded in v around 0 98.5%
Final simplification98.5%
herbie shell --seed 2024141
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))