
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (/ (* 3.0 (* c a)) (- (- b) (sqrt (fma b b (* (* c a) -3.0))))) (* 3.0 a)))
double code(double a, double b, double c) {
return ((3.0 * (c * a)) / (-b - sqrt(fma(b, b, ((c * a) * -3.0))))) / (3.0 * a);
}
function code(a, b, c) return Float64(Float64(Float64(3.0 * Float64(c * a)) / Float64(Float64(-b) - sqrt(fma(b, b, Float64(Float64(c * a) * -3.0))))) / Float64(3.0 * a)) end
code[a_, b_, c_] := N[(N[(N[(3.0 * N[(c * a), $MachinePrecision]), $MachinePrecision] / N[((-b) - N[Sqrt[N[(b * b + N[(N[(c * a), $MachinePrecision] * -3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{3 \cdot \left(c \cdot a\right)}{\left(-b\right) - \sqrt{\mathsf{fma}\left(b, b, \left(c \cdot a\right) \cdot -3\right)}}}{3 \cdot a}
\end{array}
Initial program 32.4%
add-cbrt-cube32.3%
pow1/332.3%
pow332.3%
Applied egg-rr32.3%
flip-+32.5%
pow232.5%
add-sqr-sqrt33.4%
pow233.4%
*-commutative33.4%
*-commutative33.4%
pow233.4%
*-commutative33.4%
*-commutative33.4%
Applied egg-rr33.4%
unpow233.4%
sqr-neg33.4%
unpow233.4%
unpow233.4%
fma-neg33.2%
associate-*r*33.2%
*-commutative33.2%
distribute-rgt-neg-in33.2%
metadata-eval33.2%
unpow233.2%
fma-neg33.2%
associate-*r*33.2%
*-commutative33.2%
distribute-rgt-neg-in33.2%
metadata-eval33.2%
Simplified33.2%
Taylor expanded in b around 0 95.9%
*-commutative95.9%
Simplified95.9%
Taylor expanded in a around 0 99.2%
*-commutative99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* 3.0 a)))) b) (* 3.0 a)) -0.22) (/ (- (sqrt (- (* b b) (* 3.0 (* c a)))) b) (* 3.0 a)) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -0.22) {
tmp = (sqrt(((b * b) - (3.0 * (c * a)))) - b) / (3.0 * a);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (3.0d0 * a)))) - b) / (3.0d0 * a)) <= (-0.22d0)) then
tmp = (sqrt(((b * b) - (3.0d0 * (c * a)))) - b) / (3.0d0 * a)
else
tmp = ((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -0.22) {
tmp = (Math.sqrt(((b * b) - (3.0 * (c * a)))) - b) / (3.0 * a);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -0.22: tmp = (math.sqrt(((b * b) - (3.0 * (c * a)))) - b) / (3.0 * a) else: tmp = (-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(3.0 * a)))) - b) / Float64(3.0 * a)) <= -0.22) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(c * a)))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -0.22) tmp = (sqrt(((b * b) - (3.0 * (c * a)))) - b) / (3.0 * a); else tmp = (-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -0.22], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(3 \cdot a\right)} - b}{3 \cdot a} \leq -0.22:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(c \cdot a\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.220000000000000001Initial program 78.9%
neg-sub078.9%
sqr-neg78.9%
associate-+l-78.9%
sub0-neg78.9%
sub-neg78.9%
distribute-neg-in78.9%
remove-double-neg78.9%
sqr-neg78.9%
associate-*l*78.9%
Simplified78.9%
if -0.220000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 24.5%
/-rgt-identity24.5%
metadata-eval24.5%
Simplified24.6%
Taylor expanded in a around 0 93.5%
Final simplification91.4%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* 3.0 a)))) b) (* 3.0 a)) -0.22) (/ (- (sqrt (- (* b b) (* 3.0 (* c a)))) b) (* 3.0 a)) (/ (fma -0.375 (* a (pow (/ c b) 2.0)) (* c -0.5)) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -0.22) {
tmp = (sqrt(((b * b) - (3.0 * (c * a)))) - b) / (3.0 * a);
} else {
tmp = fma(-0.375, (a * pow((c / b), 2.0)), (c * -0.5)) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(3.0 * a)))) - b) / Float64(3.0 * a)) <= -0.22) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(c * a)))) - b) / Float64(3.0 * a)); else tmp = Float64(fma(-0.375, Float64(a * (Float64(c / b) ^ 2.0)), Float64(c * -0.5)) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -0.22], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.375 * N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + N[(c * -0.5), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(3 \cdot a\right)} - b}{3 \cdot a} \leq -0.22:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(c \cdot a\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, c \cdot -0.5\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.220000000000000001Initial program 78.9%
neg-sub078.9%
sqr-neg78.9%
associate-+l-78.9%
sub0-neg78.9%
sub-neg78.9%
distribute-neg-in78.9%
remove-double-neg78.9%
sqr-neg78.9%
associate-*l*78.9%
Simplified78.9%
if -0.220000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 24.5%
/-rgt-identity24.5%
metadata-eval24.5%
Simplified24.6%
Taylor expanded in c around 0 92.9%
Taylor expanded in b around inf 93.5%
+-commutative93.5%
fma-define93.5%
associate-/l*93.5%
unpow293.5%
unpow293.5%
times-frac93.5%
unpow193.5%
pow-plus93.5%
metadata-eval93.5%
*-commutative93.5%
Simplified93.5%
Final simplification91.4%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* 3.0 a)))) b) (* 3.0 a)) -0.22) (/ (- (sqrt (- (* b b) (* 3.0 (* c a)))) b) (* 3.0 a)) (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -0.22) {
tmp = (sqrt(((b * b) - (3.0 * (c * a)))) - b) / (3.0 * a);
} else {
tmp = c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (3.0d0 * a)))) - b) / (3.0d0 * a)) <= (-0.22d0)) then
tmp = (sqrt(((b * b) - (3.0d0 * (c * a)))) - b) / (3.0d0 * a)
else
tmp = c * (((-0.375d0) * (a * (c / (b ** 3.0d0)))) - (0.5d0 / b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -0.22) {
tmp = (Math.sqrt(((b * b) - (3.0 * (c * a)))) - b) / (3.0 * a);
} else {
tmp = c * ((-0.375 * (a * (c / Math.pow(b, 3.0)))) - (0.5 / b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -0.22: tmp = (math.sqrt(((b * b) - (3.0 * (c * a)))) - b) / (3.0 * a) else: tmp = c * ((-0.375 * (a * (c / math.pow(b, 3.0)))) - (0.5 / b)) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(3.0 * a)))) - b) / Float64(3.0 * a)) <= -0.22) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(c * a)))) - b) / Float64(3.0 * a)); else tmp = Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -0.22) tmp = (sqrt(((b * b) - (3.0 * (c * a)))) - b) / (3.0 * a); else tmp = c * ((-0.375 * (a * (c / (b ^ 3.0)))) - (0.5 / b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -0.22], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(3 \cdot a\right)} - b}{3 \cdot a} \leq -0.22:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(c \cdot a\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.220000000000000001Initial program 78.9%
neg-sub078.9%
sqr-neg78.9%
associate-+l-78.9%
sub0-neg78.9%
sub-neg78.9%
distribute-neg-in78.9%
remove-double-neg78.9%
sqr-neg78.9%
associate-*l*78.9%
Simplified78.9%
if -0.220000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 24.5%
/-rgt-identity24.5%
metadata-eval24.5%
Simplified24.6%
Taylor expanded in c around 0 93.1%
associate-/l*93.1%
associate-*r/93.1%
metadata-eval93.1%
Simplified93.1%
Final simplification91.1%
(FPCore (a b c) :precision binary64 (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-0.375d0) * (a * (c / (b ** 3.0d0)))) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * ((-0.375 * (a * (c / Math.pow(b, 3.0)))) - (0.5 / b));
}
def code(a, b, c): return c * ((-0.375 * (a * (c / math.pow(b, 3.0)))) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * ((-0.375 * (a * (c / (b ^ 3.0)))) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)
\end{array}
Initial program 32.4%
/-rgt-identity32.4%
metadata-eval32.4%
Simplified32.4%
Taylor expanded in c around 0 88.9%
associate-/l*88.9%
associate-*r/88.9%
metadata-eval88.9%
Simplified88.9%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 32.4%
/-rgt-identity32.4%
metadata-eval32.4%
Simplified32.4%
Taylor expanded in b around inf 80.1%
(FPCore (a b c) :precision binary64 0.0)
double code(double a, double b, double c) {
return 0.0;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0
end function
public static double code(double a, double b, double c) {
return 0.0;
}
def code(a, b, c): return 0.0
function code(a, b, c) return 0.0 end
function tmp = code(a, b, c) tmp = 0.0; end
code[a_, b_, c_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 32.4%
add-cbrt-cube32.3%
pow1/332.3%
pow332.3%
Applied egg-rr32.3%
pow-pow32.4%
metadata-eval32.4%
pow132.4%
div-inv32.4%
neg-mul-132.4%
fma-define32.4%
pow232.4%
*-commutative32.4%
*-commutative32.4%
*-commutative32.4%
Applied egg-rr32.4%
associate-*r/32.4%
*-commutative32.4%
*-commutative32.4%
times-frac32.4%
metadata-eval32.4%
fma-undefine32.4%
*-commutative32.4%
fma-define32.4%
unpow232.4%
fma-neg32.4%
associate-*r*32.4%
*-commutative32.4%
distribute-rgt-neg-in32.4%
metadata-eval32.4%
Simplified32.4%
Taylor expanded in a around 0 3.2%
associate-*r/3.2%
distribute-rgt1-in3.2%
metadata-eval3.2%
mul0-lft3.2%
metadata-eval3.2%
Simplified3.2%
Taylor expanded in a around 0 3.2%
herbie shell --seed 2024141
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))