
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
Initial program 99.6%
*-lft-identity99.6%
associate-*l/99.6%
associate-/r/99.6%
remove-double-neg99.6%
unsub-neg99.6%
div-sub72.3%
*-lft-identity72.3%
associate-*l/72.3%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
(FPCore (a b) :precision binary64 (if (or (<= (exp b) 0.99) (not (<= (exp b) 1.0))) (/ 1.0 (+ 1.0 (exp b))) (/ 1.0 (+ 1.0 (exp (- a))))))
double code(double a, double b) {
double tmp;
if ((exp(b) <= 0.99) || !(exp(b) <= 1.0)) {
tmp = 1.0 / (1.0 + exp(b));
} else {
tmp = 1.0 / (1.0 + exp(-a));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((exp(b) <= 0.99d0) .or. (.not. (exp(b) <= 1.0d0))) then
tmp = 1.0d0 / (1.0d0 + exp(b))
else
tmp = 1.0d0 / (1.0d0 + exp(-a))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((Math.exp(b) <= 0.99) || !(Math.exp(b) <= 1.0)) {
tmp = 1.0 / (1.0 + Math.exp(b));
} else {
tmp = 1.0 / (1.0 + Math.exp(-a));
}
return tmp;
}
def code(a, b): tmp = 0 if (math.exp(b) <= 0.99) or not (math.exp(b) <= 1.0): tmp = 1.0 / (1.0 + math.exp(b)) else: tmp = 1.0 / (1.0 + math.exp(-a)) return tmp
function code(a, b) tmp = 0.0 if ((exp(b) <= 0.99) || !(exp(b) <= 1.0)) tmp = Float64(1.0 / Float64(1.0 + exp(b))); else tmp = Float64(1.0 / Float64(1.0 + exp(Float64(-a)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((exp(b) <= 0.99) || ~((exp(b) <= 1.0))) tmp = 1.0 / (1.0 + exp(b)); else tmp = 1.0 / (1.0 + exp(-a)); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[N[Exp[b], $MachinePrecision], 0.99], N[Not[LessEqual[N[Exp[b], $MachinePrecision], 1.0]], $MachinePrecision]], N[(1.0 / N[(1.0 + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(1.0 + N[Exp[(-a)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{b} \leq 0.99 \lor \neg \left(e^{b} \leq 1\right):\\
\;\;\;\;\frac{1}{1 + e^{b}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + e^{-a}}\\
\end{array}
\end{array}
if (exp.f64 b) < 0.98999999999999999 or 1 < (exp.f64 b) Initial program 99.1%
*-lft-identity99.1%
associate-*l/99.1%
associate-/r/99.1%
remove-double-neg99.1%
unsub-neg99.1%
div-sub79.6%
*-lft-identity79.6%
associate-*l/79.6%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
if 0.98999999999999999 < (exp.f64 b) < 1Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub66.9%
*-lft-identity66.9%
associate-*l/66.9%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (if (<= (exp a) 1e-44) (/ (exp a) 2.0) (/ 1.0 (+ 1.0 (exp b)))))
double code(double a, double b) {
double tmp;
if (exp(a) <= 1e-44) {
tmp = exp(a) / 2.0;
} else {
tmp = 1.0 / (1.0 + exp(b));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (exp(a) <= 1d-44) then
tmp = exp(a) / 2.0d0
else
tmp = 1.0d0 / (1.0d0 + exp(b))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (Math.exp(a) <= 1e-44) {
tmp = Math.exp(a) / 2.0;
} else {
tmp = 1.0 / (1.0 + Math.exp(b));
}
return tmp;
}
def code(a, b): tmp = 0 if math.exp(a) <= 1e-44: tmp = math.exp(a) / 2.0 else: tmp = 1.0 / (1.0 + math.exp(b)) return tmp
function code(a, b) tmp = 0.0 if (exp(a) <= 1e-44) tmp = Float64(exp(a) / 2.0); else tmp = Float64(1.0 / Float64(1.0 + exp(b))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (exp(a) <= 1e-44) tmp = exp(a) / 2.0; else tmp = 1.0 / (1.0 + exp(b)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[Exp[a], $MachinePrecision], 1e-44], N[(N[Exp[a], $MachinePrecision] / 2.0), $MachinePrecision], N[(1.0 / N[(1.0 + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{a} \leq 10^{-44}:\\
\;\;\;\;\frac{e^{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + e^{b}}\\
\end{array}
\end{array}
if (exp.f64 a) < 9.99999999999999953e-45Initial program 100.0%
Taylor expanded in b around 0 100.0%
Taylor expanded in a around 0 98.9%
add-cube-cbrt98.9%
associate-/l*98.9%
pow298.9%
metadata-eval98.9%
Applied egg-rr98.9%
associate-*r/98.9%
unpow298.9%
rem-3cbrt-lft98.9%
Simplified98.9%
if 9.99999999999999953e-45 < (exp.f64 a) Initial program 99.5%
*-lft-identity99.5%
associate-*l/99.4%
associate-/r/99.4%
remove-double-neg99.4%
unsub-neg99.4%
div-sub99.5%
*-lft-identity99.5%
associate-*l/99.4%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 97.7%
(FPCore (a b) :precision binary64 (if (<= b 1.46e+101) (/ (exp a) 2.0) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b (+ 0.5 (* b 0.16666666666666666)))))))))
double code(double a, double b) {
double tmp;
if (b <= 1.46e+101) {
tmp = exp(a) / 2.0;
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1.46d+101) then
tmp = exp(a) / 2.0d0
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * (0.5d0 + (b * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 1.46e+101) {
tmp = Math.exp(a) / 2.0;
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 1.46e+101: tmp = math.exp(a) / 2.0 else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))) return tmp
function code(a, b) tmp = 0.0 if (b <= 1.46e+101) tmp = Float64(exp(a) / 2.0); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * Float64(0.5 + Float64(b * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 1.46e+101) tmp = exp(a) / 2.0; else tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 1.46e+101], N[(N[Exp[a], $MachinePrecision] / 2.0), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * N[(0.5 + N[(b * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.46 \cdot 10^{+101}:\\
\;\;\;\;\frac{e^{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot \left(0.5 + b \cdot 0.16666666666666666\right)\right)}\\
\end{array}
\end{array}
if b < 1.4599999999999999e101Initial program 99.5%
Taylor expanded in b around 0 78.3%
Taylor expanded in a around 0 75.8%
add-cube-cbrt75.8%
associate-/l*75.8%
pow275.8%
metadata-eval75.8%
Applied egg-rr75.8%
associate-*r/75.8%
unpow275.8%
rem-3cbrt-lft75.8%
Simplified75.8%
if 1.4599999999999999e101 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub68.9%
*-lft-identity68.9%
associate-*l/68.9%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 98.1%
*-commutative98.1%
Simplified98.1%
(FPCore (a b) :precision binary64 (if (<= b 1.46e+101) (/ 1.0 (+ 2.0 (* a (+ (* a (+ 0.5 (* a -0.16666666666666666))) -1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b (+ 0.5 (* b 0.16666666666666666)))))))))
double code(double a, double b) {
double tmp;
if (b <= 1.46e+101) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1.46d+101) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * (0.5d0 + (a * (-0.16666666666666666d0)))) + (-1.0d0))))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * (0.5d0 + (b * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 1.46e+101) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 1.46e+101: tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))) return tmp
function code(a, b) tmp = 0.0 if (b <= 1.46e+101) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * Float64(0.5 + Float64(a * -0.16666666666666666))) + -1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * Float64(0.5 + Float64(b * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 1.46e+101) tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 1.46e+101], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * N[(0.5 + N[(a * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * N[(0.5 + N[(b * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.46 \cdot 10^{+101}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot \left(0.5 + a \cdot -0.16666666666666666\right) + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot \left(0.5 + b \cdot 0.16666666666666666\right)\right)}\\
\end{array}
\end{array}
if b < 1.4599999999999999e101Initial program 99.5%
*-lft-identity99.5%
associate-*l/99.5%
associate-/r/99.5%
remove-double-neg99.5%
unsub-neg99.5%
div-sub73.0%
*-lft-identity73.0%
associate-*l/73.0%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 78.8%
Taylor expanded in a around 0 69.1%
if 1.4599999999999999e101 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub68.9%
*-lft-identity68.9%
associate-*l/68.9%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 98.1%
*-commutative98.1%
Simplified98.1%
Final simplification74.2%
(FPCore (a b) :precision binary64 (if (<= b 7.2e+153) (/ 1.0 (+ 2.0 (* a (+ (* a (+ 0.5 (* a -0.16666666666666666))) -1.0)))) (/ 1.0 (+ 2.0 (* b (* b 0.5))))))
double code(double a, double b) {
double tmp;
if (b <= 7.2e+153) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (b * 0.5)));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 7.2d+153) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * (0.5d0 + (a * (-0.16666666666666666d0)))) + (-1.0d0))))
else
tmp = 1.0d0 / (2.0d0 + (b * (b * 0.5d0)))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 7.2e+153) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (b * 0.5)));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 7.2e+153: tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))) else: tmp = 1.0 / (2.0 + (b * (b * 0.5))) return tmp
function code(a, b) tmp = 0.0 if (b <= 7.2e+153) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * Float64(0.5 + Float64(a * -0.16666666666666666))) + -1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(b * 0.5)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 7.2e+153) tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))); else tmp = 1.0 / (2.0 + (b * (b * 0.5))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 7.2e+153], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * N[(0.5 + N[(a * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(b * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 7.2 \cdot 10^{+153}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot \left(0.5 + a \cdot -0.16666666666666666\right) + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(b \cdot 0.5\right)}\\
\end{array}
\end{array}
if b < 7.2000000000000001e153Initial program 99.5%
*-lft-identity99.5%
associate-*l/99.5%
associate-/r/99.5%
remove-double-neg99.5%
unsub-neg99.5%
div-sub71.8%
*-lft-identity71.8%
associate-*l/71.8%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 77.9%
Taylor expanded in a around 0 67.8%
if 7.2000000000000001e153 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub75.0%
*-lft-identity75.0%
associate-*l/75.0%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
Taylor expanded in b around inf 100.0%
Final simplification72.3%
(FPCore (a b) :precision binary64 (if (<= b 5.2e+149) (/ 1.0 (+ 2.0 (* a (+ (* a 0.5) -1.0)))) (/ 1.0 (+ 2.0 (* b (* b 0.5))))))
double code(double a, double b) {
double tmp;
if (b <= 5.2e+149) {
tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (b * 0.5)));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 5.2d+149) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * 0.5d0) + (-1.0d0))))
else
tmp = 1.0d0 / (2.0d0 + (b * (b * 0.5d0)))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 5.2e+149) {
tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (b * 0.5)));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 5.2e+149: tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0))) else: tmp = 1.0 / (2.0 + (b * (b * 0.5))) return tmp
function code(a, b) tmp = 0.0 if (b <= 5.2e+149) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * 0.5) + -1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(b * 0.5)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 5.2e+149) tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0))); else tmp = 1.0 / (2.0 + (b * (b * 0.5))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 5.2e+149], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(b * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 5.2 \cdot 10^{+149}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot 0.5 + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(b \cdot 0.5\right)}\\
\end{array}
\end{array}
if b < 5.19999999999999957e149Initial program 99.5%
*-lft-identity99.5%
associate-*l/99.5%
associate-/r/99.5%
remove-double-neg99.5%
unsub-neg99.5%
div-sub71.8%
*-lft-identity71.8%
associate-*l/71.8%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 77.9%
Taylor expanded in a around 0 66.0%
if 5.19999999999999957e149 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub75.0%
*-lft-identity75.0%
associate-*l/75.0%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
Taylor expanded in b around inf 100.0%
Final simplification70.8%
(FPCore (a b) :precision binary64 (if (<= b 1.55e-33) (/ 1.0 (- 2.0 a)) (/ 1.0 (+ 2.0 (* b (* b 0.5))))))
double code(double a, double b) {
double tmp;
if (b <= 1.55e-33) {
tmp = 1.0 / (2.0 - a);
} else {
tmp = 1.0 / (2.0 + (b * (b * 0.5)));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1.55d-33) then
tmp = 1.0d0 / (2.0d0 - a)
else
tmp = 1.0d0 / (2.0d0 + (b * (b * 0.5d0)))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 1.55e-33) {
tmp = 1.0 / (2.0 - a);
} else {
tmp = 1.0 / (2.0 + (b * (b * 0.5)));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 1.55e-33: tmp = 1.0 / (2.0 - a) else: tmp = 1.0 / (2.0 + (b * (b * 0.5))) return tmp
function code(a, b) tmp = 0.0 if (b <= 1.55e-33) tmp = Float64(1.0 / Float64(2.0 - a)); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(b * 0.5)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 1.55e-33) tmp = 1.0 / (2.0 - a); else tmp = 1.0 / (2.0 + (b * (b * 0.5))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 1.55e-33], N[(1.0 / N[(2.0 - a), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(b * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.55 \cdot 10^{-33}:\\
\;\;\;\;\frac{1}{2 - a}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(b \cdot 0.5\right)}\\
\end{array}
\end{array}
if b < 1.54999999999999998e-33Initial program 99.5%
*-lft-identity99.5%
associate-*l/99.4%
associate-/r/99.4%
remove-double-neg99.4%
unsub-neg99.4%
div-sub73.5%
*-lft-identity73.5%
associate-*l/73.5%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 81.1%
Taylor expanded in a around 0 54.3%
mul-1-neg54.3%
unsub-neg54.3%
Simplified54.3%
if 1.54999999999999998e-33 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub68.7%
*-lft-identity68.7%
associate-*l/68.7%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 98.8%
Taylor expanded in b around 0 63.5%
Taylor expanded in b around inf 62.9%
Final simplification56.6%
(FPCore (a b) :precision binary64 (/ 1.0 (- 2.0 a)))
double code(double a, double b) {
return 1.0 / (2.0 - a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 - a)
end function
public static double code(double a, double b) {
return 1.0 / (2.0 - a);
}
def code(a, b): return 1.0 / (2.0 - a)
function code(a, b) return Float64(1.0 / Float64(2.0 - a)) end
function tmp = code(a, b) tmp = 1.0 / (2.0 - a); end
code[a_, b_] := N[(1.0 / N[(2.0 - a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 - a}
\end{array}
Initial program 99.6%
*-lft-identity99.6%
associate-*l/99.6%
associate-/r/99.6%
remove-double-neg99.6%
unsub-neg99.6%
div-sub72.3%
*-lft-identity72.3%
associate-*l/72.3%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 70.8%
Taylor expanded in a around 0 42.9%
mul-1-neg42.9%
unsub-neg42.9%
Simplified42.9%
(FPCore (a b) :precision binary64 (+ 0.5 (* a 0.25)))
double code(double a, double b) {
return 0.5 + (a * 0.25);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0 + (a * 0.25d0)
end function
public static double code(double a, double b) {
return 0.5 + (a * 0.25);
}
def code(a, b): return 0.5 + (a * 0.25)
function code(a, b) return Float64(0.5 + Float64(a * 0.25)) end
function tmp = code(a, b) tmp = 0.5 + (a * 0.25); end
code[a_, b_] := N[(0.5 + N[(a * 0.25), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 + a \cdot 0.25
\end{array}
Initial program 99.6%
*-lft-identity99.6%
associate-*l/99.6%
associate-/r/99.6%
remove-double-neg99.6%
unsub-neg99.6%
div-sub72.3%
*-lft-identity72.3%
associate-*l/72.3%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 70.8%
Taylor expanded in a around 0 42.4%
Final simplification42.4%
(FPCore (a b) :precision binary64 0.5)
double code(double a, double b) {
return 0.5;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0
end function
public static double code(double a, double b) {
return 0.5;
}
def code(a, b): return 0.5
function code(a, b) return 0.5 end
function tmp = code(a, b) tmp = 0.5; end
code[a_, b_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.6%
*-lft-identity99.6%
associate-*l/99.6%
associate-/r/99.6%
remove-double-neg99.6%
unsub-neg99.6%
div-sub72.3%
*-lft-identity72.3%
associate-*l/72.3%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 79.4%
Taylor expanded in b around 0 42.0%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
herbie shell --seed 2024141
(FPCore (a b)
:name "Quotient of sum of exps"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (+ 1 (exp (- b a)))))
(/ (exp a) (+ (exp a) (exp b))))