
(FPCore (x) :precision binary64 (acosh x))
double code(double x) {
return acosh(x);
}
def code(x): return math.acosh(x)
function code(x) return acosh(x) end
function tmp = code(x) tmp = acosh(x); end
code[x_] := N[ArcCosh[x], $MachinePrecision]
\begin{array}{l}
\\
\cosh^{-1} x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (log (+ x (sqrt (- (* x x) 1.0)))))
double code(double x) {
return log((x + sqrt(((x * x) - 1.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + sqrt(((x * x) - 1.0d0))))
end function
public static double code(double x) {
return Math.log((x + Math.sqrt(((x * x) - 1.0))));
}
def code(x): return math.log((x + math.sqrt(((x * x) - 1.0))))
function code(x) return log(Float64(x + sqrt(Float64(Float64(x * x) - 1.0)))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) - 1.0)))); end
code[x_] := N[Log[N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x - 1}\right)
\end{array}
(FPCore (x) :precision binary64 (if (<= (+ x (sqrt (+ (* x x) -1.0))) 20000000.0) (log (+ x (pow (cbrt (fma x x -1.0)) 1.5))) (log (+ x x))))
double code(double x) {
double tmp;
if ((x + sqrt(((x * x) + -1.0))) <= 20000000.0) {
tmp = log((x + pow(cbrt(fma(x, x, -1.0)), 1.5)));
} else {
tmp = log((x + x));
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(x + sqrt(Float64(Float64(x * x) + -1.0))) <= 20000000.0) tmp = log(Float64(x + (cbrt(fma(x, x, -1.0)) ^ 1.5))); else tmp = log(Float64(x + x)); end return tmp end
code[x_] := If[LessEqual[N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] + -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 20000000.0], N[Log[N[(x + N[Power[N[Power[N[(x * x + -1.0), $MachinePrecision], 1/3], $MachinePrecision], 1.5], $MachinePrecision]), $MachinePrecision]], $MachinePrecision], N[Log[N[(x + x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + \sqrt{x \cdot x + -1} \leq 20000000:\\
\;\;\;\;\log \left(x + {\left(\sqrt[3]{\mathsf{fma}\left(x, x, -1\right)}\right)}^{1.5}\right)\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + x\right)\\
\end{array}
\end{array}
if (+.f64 x (sqrt.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)))) < 2e7Initial program 99.6%
pow1/299.6%
fma-neg99.8%
metadata-eval99.8%
add-cube-cbrt100.0%
pow3100.0%
pow-pow100.0%
metadata-eval100.0%
Applied egg-rr100.0%
if 2e7 < (+.f64 x (sqrt.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)))) Initial program 51.6%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= (+ x (sqrt (+ (* x x) -1.0))) 20000000.0) (log (+ x (sqrt (fma x x -1.0)))) (log (+ x x))))
double code(double x) {
double tmp;
if ((x + sqrt(((x * x) + -1.0))) <= 20000000.0) {
tmp = log((x + sqrt(fma(x, x, -1.0))));
} else {
tmp = log((x + x));
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(x + sqrt(Float64(Float64(x * x) + -1.0))) <= 20000000.0) tmp = log(Float64(x + sqrt(fma(x, x, -1.0)))); else tmp = log(Float64(x + x)); end return tmp end
code[x_] := If[LessEqual[N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] + -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 20000000.0], N[Log[N[(x + N[Sqrt[N[(x * x + -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision], N[Log[N[(x + x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + \sqrt{x \cdot x + -1} \leq 20000000:\\
\;\;\;\;\log \left(x + \sqrt{\mathsf{fma}\left(x, x, -1\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + x\right)\\
\end{array}
\end{array}
if (+.f64 x (sqrt.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)))) < 2e7Initial program 99.6%
fma-neg99.8%
metadata-eval99.8%
Simplified99.8%
if 2e7 < (+.f64 x (sqrt.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)))) Initial program 51.6%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (let* ((t_0 (+ x (sqrt (+ (* x x) -1.0))))) (if (<= t_0 20000000.0) (log t_0) (log (+ x x)))))
double code(double x) {
double t_0 = x + sqrt(((x * x) + -1.0));
double tmp;
if (t_0 <= 20000000.0) {
tmp = log(t_0);
} else {
tmp = log((x + x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = x + sqrt(((x * x) + (-1.0d0)))
if (t_0 <= 20000000.0d0) then
tmp = log(t_0)
else
tmp = log((x + x))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = x + Math.sqrt(((x * x) + -1.0));
double tmp;
if (t_0 <= 20000000.0) {
tmp = Math.log(t_0);
} else {
tmp = Math.log((x + x));
}
return tmp;
}
def code(x): t_0 = x + math.sqrt(((x * x) + -1.0)) tmp = 0 if t_0 <= 20000000.0: tmp = math.log(t_0) else: tmp = math.log((x + x)) return tmp
function code(x) t_0 = Float64(x + sqrt(Float64(Float64(x * x) + -1.0))) tmp = 0.0 if (t_0 <= 20000000.0) tmp = log(t_0); else tmp = log(Float64(x + x)); end return tmp end
function tmp_2 = code(x) t_0 = x + sqrt(((x * x) + -1.0)); tmp = 0.0; if (t_0 <= 20000000.0) tmp = log(t_0); else tmp = log((x + x)); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] + -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 20000000.0], N[Log[t$95$0], $MachinePrecision], N[Log[N[(x + x), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \sqrt{x \cdot x + -1}\\
\mathbf{if}\;t\_0 \leq 20000000:\\
\;\;\;\;\log t\_0\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + x\right)\\
\end{array}
\end{array}
if (+.f64 x (sqrt.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)))) < 2e7Initial program 99.6%
if 2e7 < (+.f64 x (sqrt.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)))) Initial program 51.6%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (log (+ x x)))
double code(double x) {
return log((x + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + x))
end function
public static double code(double x) {
return Math.log((x + x));
}
def code(x): return math.log((x + x))
function code(x) return log(Float64(x + x)) end
function tmp = code(x) tmp = log((x + x)); end
code[x_] := N[Log[N[(x + x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + x\right)
\end{array}
Initial program 53.1%
Taylor expanded in x around inf 98.4%
(FPCore (x) :precision binary64 (log x))
double code(double x) {
return log(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(x)
end function
public static double code(double x) {
return Math.log(x);
}
def code(x): return math.log(x)
function code(x) return log(x) end
function tmp = code(x) tmp = log(x); end
code[x_] := N[Log[x], $MachinePrecision]
\begin{array}{l}
\\
\log x
\end{array}
Initial program 53.1%
Taylor expanded in x around inf 98.4%
Taylor expanded in x around 0 98.1%
Simplified31.4%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 53.1%
Taylor expanded in x around inf 98.4%
count-298.4%
sum-log98.1%
flip-+97.8%
div-sub97.8%
pow297.8%
diff-log97.8%
pow297.8%
diff-log97.6%
Applied egg-rr97.6%
Simplified14.2%
Taylor expanded in x around 0 14.2%
(FPCore (x) :precision binary64 -2.0)
double code(double x) {
return -2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -2.0d0
end function
public static double code(double x) {
return -2.0;
}
def code(x): return -2.0
function code(x) return -2.0 end
function tmp = code(x) tmp = -2.0; end
code[x_] := -2.0
\begin{array}{l}
\\
-2
\end{array}
Initial program 53.1%
pow1/253.1%
fma-neg53.1%
metadata-eval53.1%
add-cube-cbrt53.1%
pow353.1%
pow-pow53.1%
metadata-eval53.1%
Applied egg-rr53.1%
Taylor expanded in x around 0 0.0%
Simplified1.6%
(FPCore (x) :precision binary64 (log (+ x (* (sqrt (- x 1.0)) (sqrt (+ x 1.0))))))
double code(double x) {
return log((x + (sqrt((x - 1.0)) * sqrt((x + 1.0)))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + (sqrt((x - 1.0d0)) * sqrt((x + 1.0d0)))))
end function
public static double code(double x) {
return Math.log((x + (Math.sqrt((x - 1.0)) * Math.sqrt((x + 1.0)))));
}
def code(x): return math.log((x + (math.sqrt((x - 1.0)) * math.sqrt((x + 1.0)))))
function code(x) return log(Float64(x + Float64(sqrt(Float64(x - 1.0)) * sqrt(Float64(x + 1.0))))) end
function tmp = code(x) tmp = log((x + (sqrt((x - 1.0)) * sqrt((x + 1.0))))); end
code[x_] := N[Log[N[(x + N[(N[Sqrt[N[(x - 1.0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + \sqrt{x - 1} \cdot \sqrt{x + 1}\right)
\end{array}
herbie shell --seed 2024141
(FPCore (x)
:name "Rust f64::acosh"
:precision binary64
:pre (>= x 1.0)
:alt
(! :herbie-platform default (log (+ x (* (sqrt (- x 1)) (sqrt (+ x 1))))))
(log (+ x (sqrt (- (* x x) 1.0)))))