
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (<= (* (- 1.0 y) z) 1e+308) (* x (- (+ 1.0 (* y z)) z)) (* z (* y x))))
double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= 1e+308) {
tmp = x * ((1.0 + (y * z)) - z);
} else {
tmp = z * (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((1.0d0 - y) * z) <= 1d+308) then
tmp = x * ((1.0d0 + (y * z)) - z)
else
tmp = z * (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= 1e+308) {
tmp = x * ((1.0 + (y * z)) - z);
} else {
tmp = z * (y * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((1.0 - y) * z) <= 1e+308: tmp = x * ((1.0 + (y * z)) - z) else: tmp = z * (y * x) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(Float64(1.0 - y) * z) <= 1e+308) tmp = Float64(x * Float64(Float64(1.0 + Float64(y * z)) - z)); else tmp = Float64(z * Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((1.0 - y) * z) <= 1e+308) tmp = x * ((1.0 + (y * z)) - z); else tmp = z * (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision], 1e+308], N[(x * N[(N[(1.0 + N[(y * z), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - y\right) \cdot z \leq 10^{+308}:\\
\;\;\;\;x \cdot \left(\left(1 + y \cdot z\right) - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 1e308Initial program 98.8%
Taylor expanded in y around 0 98.8%
if 1e308 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 68.4%
Taylor expanded in y around inf 68.4%
*-commutative68.4%
*-commutative68.4%
associate-*l*99.8%
Simplified99.8%
(FPCore (x y z) :precision binary64 (if (<= (* (- 1.0 y) z) 1e+308) (* x (+ 1.0 (* z (+ y -1.0)))) (* z (* y x))))
double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= 1e+308) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((1.0d0 - y) * z) <= 1d+308) then
tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
else
tmp = z * (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= 1e+308) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * (y * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((1.0 - y) * z) <= 1e+308: tmp = x * (1.0 + (z * (y + -1.0))) else: tmp = z * (y * x) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(Float64(1.0 - y) * z) <= 1e+308) tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); else tmp = Float64(z * Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((1.0 - y) * z) <= 1e+308) tmp = x * (1.0 + (z * (y + -1.0))); else tmp = z * (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision], 1e+308], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - y\right) \cdot z \leq 10^{+308}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 1e308Initial program 98.8%
if 1e308 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 68.4%
Taylor expanded in y around inf 68.4%
*-commutative68.4%
*-commutative68.4%
associate-*l*99.8%
Simplified99.8%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -710.0) (not (<= z 1.0))) (* (* z x) (+ y -1.0)) (* x (+ 1.0 (* y z)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -710.0) || !(z <= 1.0)) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x * (1.0 + (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-710.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = (z * x) * (y + (-1.0d0))
else
tmp = x * (1.0d0 + (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -710.0) || !(z <= 1.0)) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x * (1.0 + (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -710.0) or not (z <= 1.0): tmp = (z * x) * (y + -1.0) else: tmp = x * (1.0 + (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -710.0) || !(z <= 1.0)) tmp = Float64(Float64(z * x) * Float64(y + -1.0)); else tmp = Float64(x * Float64(1.0 + Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -710.0) || ~((z <= 1.0))) tmp = (z * x) * (y + -1.0); else tmp = x * (1.0 + (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -710.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -710 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + y \cdot z\right)\\
\end{array}
\end{array}
if z < -710 or 1 < z Initial program 93.3%
Taylor expanded in z around inf 92.2%
associate-*r*98.8%
*-commutative98.8%
sub-neg98.8%
metadata-eval98.8%
Simplified98.8%
if -710 < z < 1Initial program 100.0%
Taylor expanded in y around inf 98.4%
neg-mul-198.4%
Simplified98.4%
cancel-sign-sub98.4%
+-commutative98.4%
Applied egg-rr98.4%
Final simplification98.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.1e+19) (not (<= y 1.0))) (* x (+ 1.0 (* y z))) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.1e+19) || !(y <= 1.0)) {
tmp = x * (1.0 + (y * z));
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.1d+19)) .or. (.not. (y <= 1.0d0))) then
tmp = x * (1.0d0 + (y * z))
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.1e+19) || !(y <= 1.0)) {
tmp = x * (1.0 + (y * z));
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.1e+19) or not (y <= 1.0): tmp = x * (1.0 + (y * z)) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.1e+19) || !(y <= 1.0)) tmp = Float64(x * Float64(1.0 + Float64(y * z))); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.1e+19) || ~((y <= 1.0))) tmp = x * (1.0 + (y * z)); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.1e+19], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x * N[(1.0 + N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.1 \cdot 10^{+19} \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x \cdot \left(1 + y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -3.1e19 or 1 < y Initial program 92.6%
Taylor expanded in y around inf 91.7%
neg-mul-191.7%
Simplified91.7%
cancel-sign-sub91.7%
+-commutative91.7%
Applied egg-rr91.7%
if -3.1e19 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.3%
Final simplification95.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -6e+120) (not (<= y 7.2e+40))) (* y (* z x)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6e+120) || !(y <= 7.2e+40)) {
tmp = y * (z * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6d+120)) .or. (.not. (y <= 7.2d+40))) then
tmp = y * (z * x)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6e+120) || !(y <= 7.2e+40)) {
tmp = y * (z * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6e+120) or not (y <= 7.2e+40): tmp = y * (z * x) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6e+120) || !(y <= 7.2e+40)) tmp = Float64(y * Float64(z * x)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6e+120) || ~((y <= 7.2e+40))) tmp = y * (z * x); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6e+120], N[Not[LessEqual[y, 7.2e+40]], $MachinePrecision]], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{+120} \lor \neg \left(y \leq 7.2 \cdot 10^{+40}\right):\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -6e120 or 7.19999999999999993e40 < y Initial program 91.6%
Taylor expanded in z around inf 76.3%
associate-*r*79.7%
*-commutative79.7%
sub-neg79.7%
metadata-eval79.7%
Simplified79.7%
Taylor expanded in y around inf 79.7%
if -6e120 < y < 7.19999999999999993e40Initial program 98.9%
Taylor expanded in y around 0 92.4%
Final simplification88.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -5.1e+120) (not (<= y 5.5e+39))) (* z (* y x)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5.1e+120) || !(y <= 5.5e+39)) {
tmp = z * (y * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5.1d+120)) .or. (.not. (y <= 5.5d+39))) then
tmp = z * (y * x)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5.1e+120) || !(y <= 5.5e+39)) {
tmp = z * (y * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5.1e+120) or not (y <= 5.5e+39): tmp = z * (y * x) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5.1e+120) || !(y <= 5.5e+39)) tmp = Float64(z * Float64(y * x)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5.1e+120) || ~((y <= 5.5e+39))) tmp = z * (y * x); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5.1e+120], N[Not[LessEqual[y, 5.5e+39]], $MachinePrecision]], N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.1 \cdot 10^{+120} \lor \neg \left(y \leq 5.5 \cdot 10^{+39}\right):\\
\;\;\;\;z \cdot \left(y \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -5.10000000000000027e120 or 5.4999999999999997e39 < y Initial program 91.6%
Taylor expanded in y around inf 76.3%
*-commutative76.3%
*-commutative76.3%
associate-*l*75.4%
Simplified75.4%
if -5.10000000000000027e120 < y < 5.4999999999999997e39Initial program 98.9%
Taylor expanded in y around 0 92.4%
Final simplification87.0%
(FPCore (x y z) :precision binary64 (if (<= y -4.9e+120) (* y (* z x)) (if (<= y 2.1e+49) (* x (- 1.0 z)) (* x (* y z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.9e+120) {
tmp = y * (z * x);
} else if (y <= 2.1e+49) {
tmp = x * (1.0 - z);
} else {
tmp = x * (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.9d+120)) then
tmp = y * (z * x)
else if (y <= 2.1d+49) then
tmp = x * (1.0d0 - z)
else
tmp = x * (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.9e+120) {
tmp = y * (z * x);
} else if (y <= 2.1e+49) {
tmp = x * (1.0 - z);
} else {
tmp = x * (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.9e+120: tmp = y * (z * x) elif y <= 2.1e+49: tmp = x * (1.0 - z) else: tmp = x * (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.9e+120) tmp = Float64(y * Float64(z * x)); elseif (y <= 2.1e+49) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(x * Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.9e+120) tmp = y * (z * x); elseif (y <= 2.1e+49) tmp = x * (1.0 - z); else tmp = x * (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.9e+120], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.1e+49], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.9 \cdot 10^{+120}:\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\mathbf{elif}\;y \leq 2.1 \cdot 10^{+49}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if y < -4.9000000000000001e120Initial program 88.0%
Taylor expanded in z around inf 81.0%
associate-*r*85.6%
*-commutative85.6%
sub-neg85.6%
metadata-eval85.6%
Simplified85.6%
Taylor expanded in y around inf 85.6%
if -4.9000000000000001e120 < y < 2.10000000000000011e49Initial program 98.4%
Taylor expanded in y around 0 91.9%
if 2.10000000000000011e49 < y Initial program 97.4%
Taylor expanded in y around inf 75.1%
*-commutative75.1%
*-commutative75.1%
Simplified75.1%
Final simplification88.4%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 1.0))) (* z (- x)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = z * -x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = z * -x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(z * Float64(-x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.0))) tmp = z * -x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * (-x)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 93.3%
Taylor expanded in y around 0 58.6%
Taylor expanded in z around inf 57.6%
mul-1-neg57.6%
distribute-rgt-neg-out57.6%
Simplified57.6%
if -1 < z < 1Initial program 100.0%
Taylor expanded in z around 0 80.0%
Final simplification68.7%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.1e+124) (not (<= z 1.2e+28))) (* z x) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.1e+124) || !(z <= 1.2e+28)) {
tmp = z * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.1d+124)) .or. (.not. (z <= 1.2d+28))) then
tmp = z * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.1e+124) || !(z <= 1.2e+28)) {
tmp = z * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.1e+124) or not (z <= 1.2e+28): tmp = z * x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.1e+124) || !(z <= 1.2e+28)) tmp = Float64(z * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.1e+124) || ~((z <= 1.2e+28))) tmp = z * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.1e+124], N[Not[LessEqual[z, 1.2e+28]], $MachinePrecision]], N[(z * x), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.1 \cdot 10^{+124} \lor \neg \left(z \leq 1.2 \cdot 10^{+28}\right):\\
\;\;\;\;z \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.1e124 or 1.19999999999999991e28 < z Initial program 91.5%
Taylor expanded in y around 0 53.5%
Taylor expanded in z around inf 53.5%
mul-1-neg53.5%
distribute-rgt-neg-out53.5%
Simplified53.5%
neg-sub053.5%
sub-neg53.5%
add-sqr-sqrt24.9%
sqrt-unprod23.8%
sqr-neg23.8%
sqrt-unprod7.7%
add-sqr-sqrt15.1%
Applied egg-rr15.1%
+-lft-identity15.1%
Simplified15.1%
if -1.1e124 < z < 1.19999999999999991e28Initial program 99.4%
Taylor expanded in z around 0 62.4%
Final simplification45.7%
(FPCore (x y z) :precision binary64 (if (<= y 1.8e+53) (* x (- 1.0 z)) (* z x)))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.8e+53) {
tmp = x * (1.0 - z);
} else {
tmp = z * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.8d+53) then
tmp = x * (1.0d0 - z)
else
tmp = z * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.8e+53) {
tmp = x * (1.0 - z);
} else {
tmp = z * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.8e+53: tmp = x * (1.0 - z) else: tmp = z * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.8e+53) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(z * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.8e+53) tmp = x * (1.0 - z); else tmp = z * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.8e+53], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(z * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.8 \cdot 10^{+53}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot x\\
\end{array}
\end{array}
if y < 1.8e53Initial program 96.5%
Taylor expanded in y around 0 78.4%
if 1.8e53 < y Initial program 97.4%
Taylor expanded in y around 0 21.8%
Taylor expanded in z around inf 1.4%
mul-1-neg1.4%
distribute-rgt-neg-out1.4%
Simplified1.4%
neg-sub01.4%
sub-neg1.4%
add-sqr-sqrt0.8%
sqrt-unprod23.1%
sqr-neg23.1%
sqrt-unprod15.1%
add-sqr-sqrt32.6%
Applied egg-rr32.6%
+-lft-identity32.6%
Simplified32.6%
Final simplification71.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.6%
Taylor expanded in z around 0 41.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024141
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))