
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 5.8e+106)
(* x_m (/ (* z_m y_m) (sqrt (- (pow z_m 2.0) (* t a)))))
(* x_m (* y_m (/ z_m (+ z_m (* -0.5 (* a (/ t z_m))))))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 5.8e+106) {
tmp = x_m * ((z_m * y_m) / sqrt((pow(z_m, 2.0) - (t * a))));
} else {
tmp = x_m * (y_m * (z_m / (z_m + (-0.5 * (a * (t / z_m))))));
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 5.8d+106) then
tmp = x_m * ((z_m * y_m) / sqrt(((z_m ** 2.0d0) - (t * a))))
else
tmp = x_m * (y_m * (z_m / (z_m + ((-0.5d0) * (a * (t / z_m))))))
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 5.8e+106) {
tmp = x_m * ((z_m * y_m) / Math.sqrt((Math.pow(z_m, 2.0) - (t * a))));
} else {
tmp = x_m * (y_m * (z_m / (z_m + (-0.5 * (a * (t / z_m))))));
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 5.8e+106: tmp = x_m * ((z_m * y_m) / math.sqrt((math.pow(z_m, 2.0) - (t * a)))) else: tmp = x_m * (y_m * (z_m / (z_m + (-0.5 * (a * (t / z_m)))))) return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 5.8e+106) tmp = Float64(x_m * Float64(Float64(z_m * y_m) / sqrt(Float64((z_m ^ 2.0) - Float64(t * a))))); else tmp = Float64(x_m * Float64(y_m * Float64(z_m / Float64(z_m + Float64(-0.5 * Float64(a * Float64(t / z_m))))))); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 5.8e+106)
tmp = x_m * ((z_m * y_m) / sqrt(((z_m ^ 2.0) - (t * a))));
else
tmp = x_m * (y_m * (z_m / (z_m + (-0.5 * (a * (t / z_m))))));
end
tmp_2 = z_s * (y_s * (x_s * tmp));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 5.8e+106], N[(x$95$m * N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[N[(N[Power[z$95$m, 2.0], $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(y$95$m * N[(z$95$m / N[(z$95$m + N[(-0.5 * N[(a * N[(t / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 5.8 \cdot 10^{+106}:\\
\;\;\;\;x\_m \cdot \frac{z\_m \cdot y\_m}{\sqrt{{z\_m}^{2} - t \cdot a}}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(y\_m \cdot \frac{z\_m}{z\_m + -0.5 \cdot \left(a \cdot \frac{t}{z\_m}\right)}\right)\\
\end{array}\right)\right)
\end{array}
if z < 5.8000000000000004e106Initial program 75.2%
associate-/l*75.8%
associate-*l*75.1%
Simplified75.1%
*-commutative75.1%
associate-*l/75.2%
pow275.2%
Applied egg-rr75.2%
if 5.8000000000000004e106 < z Initial program 33.1%
associate-/l*35.0%
associate-*l*35.2%
Simplified35.2%
Taylor expanded in t around 0 83.4%
associate-/l*93.6%
Simplified93.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 5e+104)
(* x_m (* z_m (/ y_m (sqrt (- (pow z_m 2.0) (* t a))))))
(* x_m (* y_m (/ z_m (+ z_m (* -0.5 (* a (/ t z_m))))))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 5e+104) {
tmp = x_m * (z_m * (y_m / sqrt((pow(z_m, 2.0) - (t * a)))));
} else {
tmp = x_m * (y_m * (z_m / (z_m + (-0.5 * (a * (t / z_m))))));
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 5d+104) then
tmp = x_m * (z_m * (y_m / sqrt(((z_m ** 2.0d0) - (t * a)))))
else
tmp = x_m * (y_m * (z_m / (z_m + ((-0.5d0) * (a * (t / z_m))))))
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 5e+104) {
tmp = x_m * (z_m * (y_m / Math.sqrt((Math.pow(z_m, 2.0) - (t * a)))));
} else {
tmp = x_m * (y_m * (z_m / (z_m + (-0.5 * (a * (t / z_m))))));
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 5e+104: tmp = x_m * (z_m * (y_m / math.sqrt((math.pow(z_m, 2.0) - (t * a))))) else: tmp = x_m * (y_m * (z_m / (z_m + (-0.5 * (a * (t / z_m)))))) return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 5e+104) tmp = Float64(x_m * Float64(z_m * Float64(y_m / sqrt(Float64((z_m ^ 2.0) - Float64(t * a)))))); else tmp = Float64(x_m * Float64(y_m * Float64(z_m / Float64(z_m + Float64(-0.5 * Float64(a * Float64(t / z_m))))))); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 5e+104)
tmp = x_m * (z_m * (y_m / sqrt(((z_m ^ 2.0) - (t * a)))));
else
tmp = x_m * (y_m * (z_m / (z_m + (-0.5 * (a * (t / z_m))))));
end
tmp_2 = z_s * (y_s * (x_s * tmp));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 5e+104], N[(x$95$m * N[(z$95$m * N[(y$95$m / N[Sqrt[N[(N[Power[z$95$m, 2.0], $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(y$95$m * N[(z$95$m / N[(z$95$m + N[(-0.5 * N[(a * N[(t / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 5 \cdot 10^{+104}:\\
\;\;\;\;x\_m \cdot \left(z\_m \cdot \frac{y\_m}{\sqrt{{z\_m}^{2} - t \cdot a}}\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(y\_m \cdot \frac{z\_m}{z\_m + -0.5 \cdot \left(a \cdot \frac{t}{z\_m}\right)}\right)\\
\end{array}\right)\right)
\end{array}
if z < 4.9999999999999997e104Initial program 75.2%
associate-/l*75.8%
associate-*l*75.1%
Simplified75.1%
clear-num74.9%
un-div-inv74.9%
pow274.9%
Applied egg-rr74.9%
associate-/r/74.6%
*-commutative74.6%
Simplified74.6%
if 4.9999999999999997e104 < z Initial program 33.1%
associate-/l*35.0%
associate-*l*35.2%
Simplified35.2%
Taylor expanded in t around 0 83.4%
associate-/l*93.6%
Simplified93.6%
Final simplification78.9%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 1e+108)
(* x_m (* y_m (/ z_m (sqrt (- (* z_m z_m) (* t a))))))
(* x_m (* y_m (/ z_m (+ z_m (* -0.5 (* a (/ t z_m))))))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1e+108) {
tmp = x_m * (y_m * (z_m / sqrt(((z_m * z_m) - (t * a)))));
} else {
tmp = x_m * (y_m * (z_m / (z_m + (-0.5 * (a * (t / z_m))))));
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1d+108) then
tmp = x_m * (y_m * (z_m / sqrt(((z_m * z_m) - (t * a)))))
else
tmp = x_m * (y_m * (z_m / (z_m + ((-0.5d0) * (a * (t / z_m))))))
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1e+108) {
tmp = x_m * (y_m * (z_m / Math.sqrt(((z_m * z_m) - (t * a)))));
} else {
tmp = x_m * (y_m * (z_m / (z_m + (-0.5 * (a * (t / z_m))))));
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 1e+108: tmp = x_m * (y_m * (z_m / math.sqrt(((z_m * z_m) - (t * a))))) else: tmp = x_m * (y_m * (z_m / (z_m + (-0.5 * (a * (t / z_m)))))) return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 1e+108) tmp = Float64(x_m * Float64(y_m * Float64(z_m / sqrt(Float64(Float64(z_m * z_m) - Float64(t * a)))))); else tmp = Float64(x_m * Float64(y_m * Float64(z_m / Float64(z_m + Float64(-0.5 * Float64(a * Float64(t / z_m))))))); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 1e+108)
tmp = x_m * (y_m * (z_m / sqrt(((z_m * z_m) - (t * a)))));
else
tmp = x_m * (y_m * (z_m / (z_m + (-0.5 * (a * (t / z_m))))));
end
tmp_2 = z_s * (y_s * (x_s * tmp));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 1e+108], N[(x$95$m * N[(y$95$m * N[(z$95$m / N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(y$95$m * N[(z$95$m / N[(z$95$m + N[(-0.5 * N[(a * N[(t / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 10^{+108}:\\
\;\;\;\;x\_m \cdot \left(y\_m \cdot \frac{z\_m}{\sqrt{z\_m \cdot z\_m - t \cdot a}}\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(y\_m \cdot \frac{z\_m}{z\_m + -0.5 \cdot \left(a \cdot \frac{t}{z\_m}\right)}\right)\\
\end{array}\right)\right)
\end{array}
if z < 1e108Initial program 75.2%
associate-/l*75.8%
associate-*l*75.1%
Simplified75.1%
if 1e108 < z Initial program 33.1%
associate-/l*35.0%
associate-*l*35.2%
Simplified35.2%
Taylor expanded in t around 0 83.4%
associate-/l*93.6%
Simplified93.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 2e-68)
(* x_m (* (* z_m y_m) (sqrt (/ -1.0 (* t a)))))
(* (/ z_m (+ z_m (* -0.5 (* a (/ t z_m))))) (* x_m y_m)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2e-68) {
tmp = x_m * ((z_m * y_m) * sqrt((-1.0 / (t * a))));
} else {
tmp = (z_m / (z_m + (-0.5 * (a * (t / z_m))))) * (x_m * y_m);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2d-68) then
tmp = x_m * ((z_m * y_m) * sqrt(((-1.0d0) / (t * a))))
else
tmp = (z_m / (z_m + ((-0.5d0) * (a * (t / z_m))))) * (x_m * y_m)
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2e-68) {
tmp = x_m * ((z_m * y_m) * Math.sqrt((-1.0 / (t * a))));
} else {
tmp = (z_m / (z_m + (-0.5 * (a * (t / z_m))))) * (x_m * y_m);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 2e-68: tmp = x_m * ((z_m * y_m) * math.sqrt((-1.0 / (t * a)))) else: tmp = (z_m / (z_m + (-0.5 * (a * (t / z_m))))) * (x_m * y_m) return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 2e-68) tmp = Float64(x_m * Float64(Float64(z_m * y_m) * sqrt(Float64(-1.0 / Float64(t * a))))); else tmp = Float64(Float64(z_m / Float64(z_m + Float64(-0.5 * Float64(a * Float64(t / z_m))))) * Float64(x_m * y_m)); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 2e-68)
tmp = x_m * ((z_m * y_m) * sqrt((-1.0 / (t * a))));
else
tmp = (z_m / (z_m + (-0.5 * (a * (t / z_m))))) * (x_m * y_m);
end
tmp_2 = z_s * (y_s * (x_s * tmp));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 2e-68], N[(x$95$m * N[(N[(z$95$m * y$95$m), $MachinePrecision] * N[Sqrt[N[(-1.0 / N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z$95$m / N[(z$95$m + N[(-0.5 * N[(a * N[(t / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2 \cdot 10^{-68}:\\
\;\;\;\;x\_m \cdot \left(\left(z\_m \cdot y\_m\right) \cdot \sqrt{\frac{-1}{t \cdot a}}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{z\_m}{z\_m + -0.5 \cdot \left(a \cdot \frac{t}{z\_m}\right)} \cdot \left(x\_m \cdot y\_m\right)\\
\end{array}\right)\right)
\end{array}
if z < 2.00000000000000013e-68Initial program 70.4%
associate-/l*71.2%
associate-*l*70.4%
Simplified70.4%
Taylor expanded in y around 0 70.2%
Taylor expanded in z around 0 43.8%
if 2.00000000000000013e-68 < z Initial program 58.3%
associate-/l*59.4%
Simplified59.4%
Taylor expanded in t around 0 79.0%
associate-/l*84.8%
Simplified84.8%
Final simplification60.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 2.8e-80)
(/ (* x_m (* z_m y_m)) (sqrt (* t (- a))))
(* (/ z_m (+ z_m (* -0.5 (* a (/ t z_m))))) (* x_m y_m)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.8e-80) {
tmp = (x_m * (z_m * y_m)) / sqrt((t * -a));
} else {
tmp = (z_m / (z_m + (-0.5 * (a * (t / z_m))))) * (x_m * y_m);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2.8d-80) then
tmp = (x_m * (z_m * y_m)) / sqrt((t * -a))
else
tmp = (z_m / (z_m + ((-0.5d0) * (a * (t / z_m))))) * (x_m * y_m)
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.8e-80) {
tmp = (x_m * (z_m * y_m)) / Math.sqrt((t * -a));
} else {
tmp = (z_m / (z_m + (-0.5 * (a * (t / z_m))))) * (x_m * y_m);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 2.8e-80: tmp = (x_m * (z_m * y_m)) / math.sqrt((t * -a)) else: tmp = (z_m / (z_m + (-0.5 * (a * (t / z_m))))) * (x_m * y_m) return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 2.8e-80) tmp = Float64(Float64(x_m * Float64(z_m * y_m)) / sqrt(Float64(t * Float64(-a)))); else tmp = Float64(Float64(z_m / Float64(z_m + Float64(-0.5 * Float64(a * Float64(t / z_m))))) * Float64(x_m * y_m)); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 2.8e-80)
tmp = (x_m * (z_m * y_m)) / sqrt((t * -a));
else
tmp = (z_m / (z_m + (-0.5 * (a * (t / z_m))))) * (x_m * y_m);
end
tmp_2 = z_s * (y_s * (x_s * tmp));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 2.8e-80], N[(N[(x$95$m * N[(z$95$m * y$95$m), $MachinePrecision]), $MachinePrecision] / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(z$95$m / N[(z$95$m + N[(-0.5 * N[(a * N[(t / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.8 \cdot 10^{-80}:\\
\;\;\;\;\frac{x\_m \cdot \left(z\_m \cdot y\_m\right)}{\sqrt{t \cdot \left(-a\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{z\_m}{z\_m + -0.5 \cdot \left(a \cdot \frac{t}{z\_m}\right)} \cdot \left(x\_m \cdot y\_m\right)\\
\end{array}\right)\right)
\end{array}
if z < 2.79999999999999989e-80Initial program 70.2%
Taylor expanded in x around 0 68.8%
Taylor expanded in z around 0 45.1%
associate-*r*45.1%
neg-mul-145.1%
*-commutative45.1%
Simplified45.1%
if 2.79999999999999989e-80 < z Initial program 58.7%
associate-/l*59.8%
Simplified59.8%
Taylor expanded in t around 0 79.2%
associate-/l*85.0%
Simplified85.0%
Final simplification61.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 3.7e-77)
(* x_m (* y_m (/ z_m (sqrt (* t (- a))))))
(* (/ z_m (+ z_m (* -0.5 (* a (/ t z_m))))) (* x_m y_m)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 3.7e-77) {
tmp = x_m * (y_m * (z_m / sqrt((t * -a))));
} else {
tmp = (z_m / (z_m + (-0.5 * (a * (t / z_m))))) * (x_m * y_m);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 3.7d-77) then
tmp = x_m * (y_m * (z_m / sqrt((t * -a))))
else
tmp = (z_m / (z_m + ((-0.5d0) * (a * (t / z_m))))) * (x_m * y_m)
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 3.7e-77) {
tmp = x_m * (y_m * (z_m / Math.sqrt((t * -a))));
} else {
tmp = (z_m / (z_m + (-0.5 * (a * (t / z_m))))) * (x_m * y_m);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 3.7e-77: tmp = x_m * (y_m * (z_m / math.sqrt((t * -a)))) else: tmp = (z_m / (z_m + (-0.5 * (a * (t / z_m))))) * (x_m * y_m) return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 3.7e-77) tmp = Float64(x_m * Float64(y_m * Float64(z_m / sqrt(Float64(t * Float64(-a)))))); else tmp = Float64(Float64(z_m / Float64(z_m + Float64(-0.5 * Float64(a * Float64(t / z_m))))) * Float64(x_m * y_m)); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 3.7e-77)
tmp = x_m * (y_m * (z_m / sqrt((t * -a))));
else
tmp = (z_m / (z_m + (-0.5 * (a * (t / z_m))))) * (x_m * y_m);
end
tmp_2 = z_s * (y_s * (x_s * tmp));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 3.7e-77], N[(x$95$m * N[(y$95$m * N[(z$95$m / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z$95$m / N[(z$95$m + N[(-0.5 * N[(a * N[(t / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 3.7 \cdot 10^{-77}:\\
\;\;\;\;x\_m \cdot \left(y\_m \cdot \frac{z\_m}{\sqrt{t \cdot \left(-a\right)}}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{z\_m}{z\_m + -0.5 \cdot \left(a \cdot \frac{t}{z\_m}\right)} \cdot \left(x\_m \cdot y\_m\right)\\
\end{array}\right)\right)
\end{array}
if z < 3.69999999999999996e-77Initial program 70.2%
associate-/l*71.0%
associate-*l*70.2%
Simplified70.2%
Taylor expanded in z around 0 43.8%
associate-*r*45.1%
neg-mul-145.1%
*-commutative45.1%
Simplified43.8%
if 3.69999999999999996e-77 < z Initial program 58.7%
associate-/l*59.8%
Simplified59.8%
Taylor expanded in t around 0 79.2%
associate-/l*85.0%
Simplified85.0%
Final simplification60.2%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (z_s y_s x_s x_m y_m z_m t a) :precision binary64 (* z_s (* y_s (* x_s (* x_m (* y_m (/ z_m (+ z_m (* -0.5 (* a (/ t z_m)))))))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
return z_s * (y_s * (x_s * (x_m * (y_m * (z_m / (z_m + (-0.5 * (a * (t / z_m)))))))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
code = z_s * (y_s * (x_s * (x_m * (y_m * (z_m / (z_m + ((-0.5d0) * (a * (t / z_m)))))))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
return z_s * (y_s * (x_s * (x_m * (y_m * (z_m / (z_m + (-0.5 * (a * (t / z_m)))))))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): return z_s * (y_s * (x_s * (x_m * (y_m * (z_m / (z_m + (-0.5 * (a * (t / z_m)))))))))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) return Float64(z_s * Float64(y_s * Float64(x_s * Float64(x_m * Float64(y_m * Float64(z_m / Float64(z_m + Float64(-0.5 * Float64(a * Float64(t / z_m)))))))))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = z_s * (y_s * (x_s * (x_m * (y_m * (z_m / (z_m + (-0.5 * (a * (t / z_m)))))))));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * N[(x$95$m * N[(y$95$m * N[(z$95$m / N[(z$95$m + N[(-0.5 * N[(a * N[(t / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \left(x\_m \cdot \left(y\_m \cdot \frac{z\_m}{z\_m + -0.5 \cdot \left(a \cdot \frac{t}{z\_m}\right)}\right)\right)\right)\right)
\end{array}
Initial program 65.6%
associate-/l*66.5%
associate-*l*66.1%
Simplified66.1%
Taylor expanded in t around 0 53.4%
associate-/l*55.8%
Simplified55.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 8.8e-163) (* (* z_m (* x_m y_m)) (/ 1.0 z_m)) (* x_m y_m))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 8.8e-163) {
tmp = (z_m * (x_m * y_m)) * (1.0 / z_m);
} else {
tmp = x_m * y_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 8.8d-163) then
tmp = (z_m * (x_m * y_m)) * (1.0d0 / z_m)
else
tmp = x_m * y_m
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 8.8e-163) {
tmp = (z_m * (x_m * y_m)) * (1.0 / z_m);
} else {
tmp = x_m * y_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 8.8e-163: tmp = (z_m * (x_m * y_m)) * (1.0 / z_m) else: tmp = x_m * y_m return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 8.8e-163) tmp = Float64(Float64(z_m * Float64(x_m * y_m)) * Float64(1.0 / z_m)); else tmp = Float64(x_m * y_m); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 8.8e-163)
tmp = (z_m * (x_m * y_m)) * (1.0 / z_m);
else
tmp = x_m * y_m;
end
tmp_2 = z_s * (y_s * (x_s * tmp));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 8.8e-163], N[(N[(z$95$m * N[(x$95$m * y$95$m), $MachinePrecision]), $MachinePrecision] * N[(1.0 / z$95$m), $MachinePrecision]), $MachinePrecision], N[(x$95$m * y$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 8.8 \cdot 10^{-163}:\\
\;\;\;\;\left(z\_m \cdot \left(x\_m \cdot y\_m\right)\right) \cdot \frac{1}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot y\_m\\
\end{array}\right)\right)
\end{array}
if z < 8.80000000000000044e-163Initial program 70.3%
Taylor expanded in x around 0 68.1%
Taylor expanded in z around inf 30.8%
div-inv30.8%
associate-*r*30.0%
*-commutative30.0%
Applied egg-rr30.0%
if 8.80000000000000044e-163 < z Initial program 59.3%
associate-/l*61.1%
associate-*l*62.1%
Simplified62.1%
Taylor expanded in z around inf 77.2%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (z_s y_s x_s x_m y_m z_m t a) :precision binary64 (* z_s (* y_s (* x_s (if (<= z_m 2.15e-162) (/ (* z_m (* x_m y_m)) z_m) (* x_m y_m))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.15e-162) {
tmp = (z_m * (x_m * y_m)) / z_m;
} else {
tmp = x_m * y_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2.15d-162) then
tmp = (z_m * (x_m * y_m)) / z_m
else
tmp = x_m * y_m
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.15e-162) {
tmp = (z_m * (x_m * y_m)) / z_m;
} else {
tmp = x_m * y_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 2.15e-162: tmp = (z_m * (x_m * y_m)) / z_m else: tmp = x_m * y_m return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 2.15e-162) tmp = Float64(Float64(z_m * Float64(x_m * y_m)) / z_m); else tmp = Float64(x_m * y_m); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 2.15e-162)
tmp = (z_m * (x_m * y_m)) / z_m;
else
tmp = x_m * y_m;
end
tmp_2 = z_s * (y_s * (x_s * tmp));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 2.15e-162], N[(N[(z$95$m * N[(x$95$m * y$95$m), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision], N[(x$95$m * y$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.15 \cdot 10^{-162}:\\
\;\;\;\;\frac{z\_m \cdot \left(x\_m \cdot y\_m\right)}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot y\_m\\
\end{array}\right)\right)
\end{array}
if z < 2.14999999999999998e-162Initial program 70.3%
Taylor expanded in z around inf 30.0%
if 2.14999999999999998e-162 < z Initial program 59.3%
associate-/l*61.1%
associate-*l*62.1%
Simplified62.1%
Taylor expanded in z around inf 77.2%
Final simplification49.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (z_s y_s x_s x_m y_m z_m t a) :precision binary64 (* z_s (* y_s (* x_s (if (<= z_m 1.1e-161) (/ (* x_m (* z_m y_m)) z_m) (* x_m y_m))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.1e-161) {
tmp = (x_m * (z_m * y_m)) / z_m;
} else {
tmp = x_m * y_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.1d-161) then
tmp = (x_m * (z_m * y_m)) / z_m
else
tmp = x_m * y_m
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.1e-161) {
tmp = (x_m * (z_m * y_m)) / z_m;
} else {
tmp = x_m * y_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 1.1e-161: tmp = (x_m * (z_m * y_m)) / z_m else: tmp = x_m * y_m return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 1.1e-161) tmp = Float64(Float64(x_m * Float64(z_m * y_m)) / z_m); else tmp = Float64(x_m * y_m); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.1e-161)
tmp = (x_m * (z_m * y_m)) / z_m;
else
tmp = x_m * y_m;
end
tmp_2 = z_s * (y_s * (x_s * tmp));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 1.1e-161], N[(N[(x$95$m * N[(z$95$m * y$95$m), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision], N[(x$95$m * y$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.1 \cdot 10^{-161}:\\
\;\;\;\;\frac{x\_m \cdot \left(z\_m \cdot y\_m\right)}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot y\_m\\
\end{array}\right)\right)
\end{array}
if z < 1.10000000000000001e-161Initial program 70.3%
Taylor expanded in x around 0 68.1%
Taylor expanded in z around inf 30.8%
if 1.10000000000000001e-161 < z Initial program 59.3%
associate-/l*61.1%
associate-*l*62.1%
Simplified62.1%
Taylor expanded in z around inf 77.2%
Final simplification50.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (z_s y_s x_s x_m y_m z_m t a) :precision binary64 (* z_s (* y_s (* x_s (* x_m y_m)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
return z_s * (y_s * (x_s * (x_m * y_m)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
code = z_s * (y_s * (x_s * (x_m * y_m)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
return z_s * (y_s * (x_s * (x_m * y_m)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): return z_s * (y_s * (x_s * (x_m * y_m)))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) return Float64(z_s * Float64(y_s * Float64(x_s * Float64(x_m * y_m)))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = z_s * (y_s * (x_s * (x_m * y_m)));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * N[(x$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \left(x\_m \cdot y\_m\right)\right)\right)
\end{array}
Initial program 65.6%
associate-/l*66.5%
associate-*l*66.1%
Simplified66.1%
Taylor expanded in z around inf 44.9%
(FPCore (x y z t a)
:precision binary64
(if (< z -3.1921305903852764e+46)
(- (* y x))
(if (< z 5.976268120920894e+90)
(/ (* x z) (/ (sqrt (- (* z z) (* a t))) y))
(* y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z < (-3.1921305903852764d+46)) then
tmp = -(y * x)
else if (z < 5.976268120920894d+90) then
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y)
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (Math.sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z < -3.1921305903852764e+46: tmp = -(y * x) elif z < 5.976268120920894e+90: tmp = (x * z) / (math.sqrt(((z * z) - (a * t))) / y) else: tmp = y * x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z < -3.1921305903852764e+46) tmp = Float64(-Float64(y * x)); elseif (z < 5.976268120920894e+90) tmp = Float64(Float64(x * z) / Float64(sqrt(Float64(Float64(z * z) - Float64(a * t))) / y)); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z < -3.1921305903852764e+46) tmp = -(y * x); elseif (z < 5.976268120920894e+90) tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y); else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[z, -3.1921305903852764e+46], (-N[(y * x), $MachinePrecision]), If[Less[z, 5.976268120920894e+90], N[(N[(x * z), $MachinePrecision] / N[(N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(a * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -3.1921305903852764 \cdot 10^{+46}:\\
\;\;\;\;-y \cdot x\\
\mathbf{elif}\;z < 5.976268120920894 \cdot 10^{+90}:\\
\;\;\;\;\frac{x \cdot z}{\frac{\sqrt{z \cdot z - a \cdot t}}{y}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
herbie shell --seed 2024141
(FPCore (x y z t a)
:name "Statistics.Math.RootFinding:ridders from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z -31921305903852764000000000000000000000000000000) (- (* y x)) (if (< z 5976268120920894000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* x z) (/ (sqrt (- (* z z) (* a t))) y)) (* y x))))
(/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))