
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -2.6e-98)
(/ (* -0.5 c) b_2)
(if (<= b_2 8.8e+94)
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* c a)))) a)
(- (* (* a 0.5) (/ c (* b_2 a))) (* (/ b_2 a) 2.0)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.6e-98) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 8.8e+94) {
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = ((a * 0.5) * (c / (b_2 * a))) - ((b_2 / a) * 2.0);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.6d-98)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 8.8d+94) then
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a
else
tmp = ((a * 0.5d0) * (c / (b_2 * a))) - ((b_2 / a) * 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.6e-98) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 8.8e+94) {
tmp = (-b_2 - Math.sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = ((a * 0.5) * (c / (b_2 * a))) - ((b_2 / a) * 2.0);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.6e-98: tmp = (-0.5 * c) / b_2 elif b_2 <= 8.8e+94: tmp = (-b_2 - math.sqrt(((b_2 * b_2) - (c * a)))) / a else: tmp = ((a * 0.5) * (c / (b_2 * a))) - ((b_2 / a) * 2.0) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.6e-98) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 8.8e+94) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / a); else tmp = Float64(Float64(Float64(a * 0.5) * Float64(c / Float64(b_2 * a))) - Float64(Float64(b_2 / a) * 2.0)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.6e-98) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 8.8e+94) tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a; else tmp = ((a * 0.5) * (c / (b_2 * a))) - ((b_2 / a) * 2.0); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.6e-98], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 8.8e+94], N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(N[(a * 0.5), $MachinePrecision] * N[(c / N[(b$95$2 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(b$95$2 / a), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.6 \cdot 10^{-98}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 8.8 \cdot 10^{+94}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - c \cdot a}}{a}\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot 0.5\right) \cdot \frac{c}{b\_2 \cdot a} - \frac{b\_2}{a} \cdot 2\\
\end{array}
\end{array}
if b_2 < -2.60000000000000013e-98Initial program 12.7%
Taylor expanded in b_2 around -inf 90.0%
associate-*r/90.0%
Simplified90.0%
if -2.60000000000000013e-98 < b_2 < 8.80000000000000047e94Initial program 82.9%
if 8.80000000000000047e94 < b_2 Initial program 57.9%
sub-neg57.9%
distribute-neg-out57.9%
sub-neg57.9%
add-sqr-sqrt36.9%
hypot-define55.7%
distribute-rgt-neg-in55.7%
Applied egg-rr55.7%
+-commutative55.7%
distribute-neg-in55.7%
sub-neg55.7%
distribute-rgt-neg-out55.7%
*-commutative55.7%
distribute-rgt-neg-in55.7%
Simplified55.7%
div-inv55.6%
*-commutative55.6%
Applied egg-rr55.6%
Taylor expanded in a around 0 0.0%
associate-*r/0.0%
metadata-eval0.0%
distribute-lft-neg-in0.0%
distribute-rgt-neg-in0.0%
*-commutative0.0%
unpow20.0%
rem-square-sqrt91.1%
neg-mul-191.1%
distribute-rgt-neg-in91.1%
rem-square-sqrt48.8%
distribute-lft-neg-in48.8%
distribute-rgt-neg-out48.8%
sqr-neg48.8%
rem-square-sqrt91.1%
associate-*r/91.1%
associate-*r/97.7%
Simplified97.7%
un-div-inv97.9%
associate--l-97.9%
div-sub97.9%
associate-*r*97.9%
Applied egg-rr97.9%
associate-/l*97.9%
*-commutative97.9%
associate-/l/97.9%
count-297.9%
associate-*r/97.9%
*-commutative97.9%
Simplified97.9%
Final simplification87.9%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -2.6e-98)
(/ (* -0.5 c) b_2)
(if (<= b_2 4.8e-59)
(/ (- (- b_2) (sqrt (* c (- a)))) a)
(+ (* (/ b_2 a) -2.0) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.6e-98) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 4.8e-59) {
tmp = (-b_2 - sqrt((c * -a))) / a;
} else {
tmp = ((b_2 / a) * -2.0) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.6d-98)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 4.8d-59) then
tmp = (-b_2 - sqrt((c * -a))) / a
else
tmp = ((b_2 / a) * (-2.0d0)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.6e-98) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 4.8e-59) {
tmp = (-b_2 - Math.sqrt((c * -a))) / a;
} else {
tmp = ((b_2 / a) * -2.0) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.6e-98: tmp = (-0.5 * c) / b_2 elif b_2 <= 4.8e-59: tmp = (-b_2 - math.sqrt((c * -a))) / a else: tmp = ((b_2 / a) * -2.0) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.6e-98) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 4.8e-59) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(c * Float64(-a)))) / a); else tmp = Float64(Float64(Float64(b_2 / a) * -2.0) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.6e-98) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 4.8e-59) tmp = (-b_2 - sqrt((c * -a))) / a; else tmp = ((b_2 / a) * -2.0) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.6e-98], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 4.8e-59], N[(N[((-b$95$2) - N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(N[(b$95$2 / a), $MachinePrecision] * -2.0), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.6 \cdot 10^{-98}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 4.8 \cdot 10^{-59}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{c \cdot \left(-a\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2}{a} \cdot -2 + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -2.60000000000000013e-98Initial program 12.7%
Taylor expanded in b_2 around -inf 90.0%
associate-*r/90.0%
Simplified90.0%
if -2.60000000000000013e-98 < b_2 < 4.8000000000000003e-59Initial program 79.8%
Taylor expanded in b_2 around 0 71.4%
associate-*r*71.4%
neg-mul-171.4%
Simplified71.4%
if 4.8000000000000003e-59 < b_2 Initial program 72.3%
Taylor expanded in c around 0 87.4%
Final simplification82.5%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -2e-98)
(/ (* -0.5 c) b_2)
(if (<= b_2 3e-59)
(/ (sqrt (* c (- a))) (- a))
(+ (* (/ b_2 a) -2.0) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-98) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 3e-59) {
tmp = sqrt((c * -a)) / -a;
} else {
tmp = ((b_2 / a) * -2.0) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2d-98)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 3d-59) then
tmp = sqrt((c * -a)) / -a
else
tmp = ((b_2 / a) * (-2.0d0)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-98) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 3e-59) {
tmp = Math.sqrt((c * -a)) / -a;
} else {
tmp = ((b_2 / a) * -2.0) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2e-98: tmp = (-0.5 * c) / b_2 elif b_2 <= 3e-59: tmp = math.sqrt((c * -a)) / -a else: tmp = ((b_2 / a) * -2.0) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2e-98) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 3e-59) tmp = Float64(sqrt(Float64(c * Float64(-a))) / Float64(-a)); else tmp = Float64(Float64(Float64(b_2 / a) * -2.0) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2e-98) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 3e-59) tmp = sqrt((c * -a)) / -a; else tmp = ((b_2 / a) * -2.0) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2e-98], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 3e-59], N[(N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision] / (-a)), $MachinePrecision], N[(N[(N[(b$95$2 / a), $MachinePrecision] * -2.0), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2 \cdot 10^{-98}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 3 \cdot 10^{-59}:\\
\;\;\;\;\frac{\sqrt{c \cdot \left(-a\right)}}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2}{a} \cdot -2 + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1.99999999999999988e-98Initial program 12.7%
Taylor expanded in b_2 around -inf 90.0%
associate-*r/90.0%
Simplified90.0%
if -1.99999999999999988e-98 < b_2 < 3.0000000000000001e-59Initial program 79.8%
sub-neg79.8%
+-commutative79.8%
distribute-lft-neg-in79.8%
add-cube-cbrt79.2%
associate-*r*79.2%
fma-define79.2%
pow279.2%
pow279.2%
Applied egg-rr79.2%
Taylor expanded in c around -inf 0.0%
*-commutative0.0%
unpow20.0%
rem-square-sqrt70.5%
rem-cube-cbrt70.5%
associate-*r*70.5%
*-commutative70.5%
associate-*r*70.5%
neg-mul-170.5%
mul-1-neg70.5%
*-commutative70.5%
Simplified70.5%
if 3.0000000000000001e-59 < b_2 Initial program 72.3%
Taylor expanded in c around 0 87.4%
Final simplification82.2%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -2.15e-101)
(/ (* -0.5 c) b_2)
(if (<= b_2 6.4e-163)
(- (sqrt (/ c (- a))))
(+ (* (/ b_2 a) -2.0) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.15e-101) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 6.4e-163) {
tmp = -sqrt((c / -a));
} else {
tmp = ((b_2 / a) * -2.0) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.15d-101)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 6.4d-163) then
tmp = -sqrt((c / -a))
else
tmp = ((b_2 / a) * (-2.0d0)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.15e-101) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 6.4e-163) {
tmp = -Math.sqrt((c / -a));
} else {
tmp = ((b_2 / a) * -2.0) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.15e-101: tmp = (-0.5 * c) / b_2 elif b_2 <= 6.4e-163: tmp = -math.sqrt((c / -a)) else: tmp = ((b_2 / a) * -2.0) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.15e-101) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 6.4e-163) tmp = Float64(-sqrt(Float64(c / Float64(-a)))); else tmp = Float64(Float64(Float64(b_2 / a) * -2.0) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.15e-101) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 6.4e-163) tmp = -sqrt((c / -a)); else tmp = ((b_2 / a) * -2.0) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.15e-101], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 6.4e-163], (-N[Sqrt[N[(c / (-a)), $MachinePrecision]], $MachinePrecision]), N[(N[(N[(b$95$2 / a), $MachinePrecision] * -2.0), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.15 \cdot 10^{-101}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 6.4 \cdot 10^{-163}:\\
\;\;\;\;-\sqrt{\frac{c}{-a}}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2}{a} \cdot -2 + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -2.1499999999999999e-101Initial program 13.7%
Taylor expanded in b_2 around -inf 89.1%
associate-*r/89.1%
Simplified89.1%
if -2.1499999999999999e-101 < b_2 < 6.39999999999999976e-163Initial program 74.7%
sub-neg74.7%
+-commutative74.7%
distribute-lft-neg-in74.7%
add-cube-cbrt74.1%
associate-*r*74.0%
fma-define74.0%
pow274.0%
pow274.0%
Applied egg-rr74.0%
Taylor expanded in c around -inf 0.0%
*-commutative0.0%
unpow20.0%
rem-square-sqrt34.7%
rem-cube-cbrt34.7%
*-commutative34.7%
mul-1-neg34.7%
Simplified34.7%
if 6.39999999999999976e-163 < b_2 Initial program 77.3%
Taylor expanded in c around 0 79.5%
Final simplification69.9%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5e-310) (/ (* -0.5 c) b_2) (+ (* (/ b_2 a) -2.0) (* 0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = ((b_2 / a) * -2.0) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-310)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = ((b_2 / a) * (-2.0d0)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = ((b_2 / a) * -2.0) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-310: tmp = (-0.5 * c) / b_2 else: tmp = ((b_2 / a) * -2.0) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-310) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(Float64(Float64(b_2 / a) * -2.0) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-310) tmp = (-0.5 * c) / b_2; else tmp = ((b_2 / a) * -2.0) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-310], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(N[(N[(b$95$2 / a), $MachinePrecision] * -2.0), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2}{a} \cdot -2 + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -4.999999999999985e-310Initial program 33.1%
Taylor expanded in b_2 around -inf 64.0%
associate-*r/64.0%
Simplified64.0%
if -4.999999999999985e-310 < b_2 Initial program 77.0%
Taylor expanded in c around 0 60.9%
Final simplification62.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -3.3e-292) (/ (* -0.5 c) b_2) (/ (* b_2 -2.0) a)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.3e-292) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.3d-292)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = (b_2 * (-2.0d0)) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.3e-292) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.3e-292: tmp = (-0.5 * c) / b_2 else: tmp = (b_2 * -2.0) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.3e-292) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(Float64(b_2 * -2.0) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.3e-292) tmp = (-0.5 * c) / b_2; else tmp = (b_2 * -2.0) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.3e-292], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.3 \cdot 10^{-292}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\end{array}
\end{array}
if b_2 < -3.29999999999999995e-292Initial program 30.9%
Taylor expanded in b_2 around -inf 66.0%
associate-*r/66.0%
Simplified66.0%
if -3.29999999999999995e-292 < b_2 Initial program 77.6%
Taylor expanded in b_2 around inf 58.6%
associate-*r/58.6%
*-commutative58.6%
Simplified58.6%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -3.3e-292) (/ (* -0.5 c) b_2) (/ b_2 (- a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.3e-292) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = b_2 / -a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.3d-292)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = b_2 / -a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.3e-292) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = b_2 / -a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.3e-292: tmp = (-0.5 * c) / b_2 else: tmp = b_2 / -a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.3e-292) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(b_2 / Float64(-a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.3e-292) tmp = (-0.5 * c) / b_2; else tmp = b_2 / -a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.3e-292], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(b$95$2 / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.3 \cdot 10^{-292}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\end{array}
\end{array}
if b_2 < -3.29999999999999995e-292Initial program 30.9%
Taylor expanded in b_2 around -inf 66.0%
associate-*r/66.0%
Simplified66.0%
if -3.29999999999999995e-292 < b_2 Initial program 77.6%
Taylor expanded in b_2 around 0 47.6%
associate-*r*47.6%
neg-mul-147.6%
Simplified47.6%
Taylor expanded in b_2 around inf 26.0%
associate-*r/26.0%
mul-1-neg26.0%
Simplified26.0%
Final simplification45.2%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -3.3e-292) (* c (/ -0.5 b_2)) (/ b_2 (- a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.3e-292) {
tmp = c * (-0.5 / b_2);
} else {
tmp = b_2 / -a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.3d-292)) then
tmp = c * ((-0.5d0) / b_2)
else
tmp = b_2 / -a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.3e-292) {
tmp = c * (-0.5 / b_2);
} else {
tmp = b_2 / -a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.3e-292: tmp = c * (-0.5 / b_2) else: tmp = b_2 / -a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.3e-292) tmp = Float64(c * Float64(-0.5 / b_2)); else tmp = Float64(b_2 / Float64(-a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.3e-292) tmp = c * (-0.5 / b_2); else tmp = b_2 / -a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.3e-292], N[(c * N[(-0.5 / b$95$2), $MachinePrecision]), $MachinePrecision], N[(b$95$2 / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.3 \cdot 10^{-292}:\\
\;\;\;\;c \cdot \frac{-0.5}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\end{array}
\end{array}
if b_2 < -3.29999999999999995e-292Initial program 30.9%
sub-neg30.9%
+-commutative30.9%
distribute-lft-neg-in30.9%
add-cube-cbrt30.6%
associate-*r*30.6%
fma-define30.6%
pow230.6%
pow230.6%
Applied egg-rr30.6%
Taylor expanded in b_2 around -inf 51.2%
associate-*r/51.2%
associate-*r*51.2%
Simplified51.2%
Taylor expanded in a around 0 66.0%
associate-*r/66.0%
*-rgt-identity66.0%
times-frac65.8%
/-rgt-identity65.8%
Simplified65.8%
if -3.29999999999999995e-292 < b_2 Initial program 77.6%
Taylor expanded in b_2 around 0 47.6%
associate-*r*47.6%
neg-mul-147.6%
Simplified47.6%
Taylor expanded in b_2 around inf 26.0%
associate-*r/26.0%
mul-1-neg26.0%
Simplified26.0%
Final simplification45.1%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -7e-34) (* 0.5 (/ c b_2)) (/ b_2 (- a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -7e-34) {
tmp = 0.5 * (c / b_2);
} else {
tmp = b_2 / -a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-7d-34)) then
tmp = 0.5d0 * (c / b_2)
else
tmp = b_2 / -a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -7e-34) {
tmp = 0.5 * (c / b_2);
} else {
tmp = b_2 / -a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -7e-34: tmp = 0.5 * (c / b_2) else: tmp = b_2 / -a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -7e-34) tmp = Float64(0.5 * Float64(c / b_2)); else tmp = Float64(b_2 / Float64(-a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -7e-34) tmp = 0.5 * (c / b_2); else tmp = b_2 / -a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -7e-34], N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], N[(b$95$2 / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -7 \cdot 10^{-34}:\\
\;\;\;\;0.5 \cdot \frac{c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\end{array}
\end{array}
if b_2 < -7e-34Initial program 8.7%
Taylor expanded in a around 0 2.1%
associate-*r/2.1%
*-commutative2.1%
Simplified2.1%
Taylor expanded in b_2 around 0 30.5%
if -7e-34 < b_2 Initial program 74.4%
Taylor expanded in b_2 around 0 52.3%
associate-*r*52.3%
neg-mul-152.3%
Simplified52.3%
Taylor expanded in b_2 around inf 20.0%
associate-*r/20.0%
mul-1-neg20.0%
Simplified20.0%
Final simplification23.1%
(FPCore (a b_2 c) :precision binary64 (/ b_2 (- a)))
double code(double a, double b_2, double c) {
return b_2 / -a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = b_2 / -a
end function
public static double code(double a, double b_2, double c) {
return b_2 / -a;
}
def code(a, b_2, c): return b_2 / -a
function code(a, b_2, c) return Float64(b_2 / Float64(-a)) end
function tmp = code(a, b_2, c) tmp = b_2 / -a; end
code[a_, b$95$2_, c_] := N[(b$95$2 / (-a)), $MachinePrecision]
\begin{array}{l}
\\
\frac{b\_2}{-a}
\end{array}
Initial program 55.2%
Taylor expanded in b_2 around 0 38.1%
associate-*r*38.1%
neg-mul-138.1%
Simplified38.1%
Taylor expanded in b_2 around inf 14.9%
associate-*r/14.9%
mul-1-neg14.9%
Simplified14.9%
Final simplification14.9%
(FPCore (a b_2 c) :precision binary64 (/ b_2 a))
double code(double a, double b_2, double c) {
return b_2 / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = b_2 / a
end function
public static double code(double a, double b_2, double c) {
return b_2 / a;
}
def code(a, b_2, c): return b_2 / a
function code(a, b_2, c) return Float64(b_2 / a) end
function tmp = code(a, b_2, c) tmp = b_2 / a; end
code[a_, b$95$2_, c_] := N[(b$95$2 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{b\_2}{a}
\end{array}
Initial program 55.2%
Taylor expanded in b_2 around 0 38.1%
associate-*r*38.1%
neg-mul-138.1%
Simplified38.1%
Taylor expanded in b_2 around inf 14.9%
associate-*r/14.9%
mul-1-neg14.9%
Simplified14.9%
div-inv14.9%
add-sqr-sqrt1.4%
sqrt-unprod2.1%
sqr-neg2.1%
sqrt-unprod0.7%
add-sqr-sqrt2.5%
Applied egg-rr2.5%
associate-*r/2.5%
*-rgt-identity2.5%
Simplified2.5%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ c (- t_1 b_2)) (/ (+ b_2 t_1) (- a)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = c / (t_1 - b_2) else: tmp_1 = (b_2 + t_1) / -a return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(c / Float64(t_1 - b_2)); else tmp_1 = Float64(Float64(b_2 + t_1) / Float64(-a)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = c / (t_1 - b_2); else tmp_2 = (b_2 + t_1) / -a; end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(c / N[(t$95$1 - b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 + t$95$1), $MachinePrecision] / (-a)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{c}{t\_1 - b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 + t\_1}{-a}\\
\end{array}
\end{array}
herbie shell --seed 2024141
(FPCore (a b_2 c)
:name "quad2m (problem 3.2.1, negative)"
:precision binary64
:herbie-expected 10
:alt
(! :herbie-platform default (let ((sqtD (let ((x (* (sqrt (fabs a)) (sqrt (fabs c))))) (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) x)) (sqrt (+ (fabs b_2) x))) (hypot b_2 x))))) (if (< b_2 0) (/ c (- sqtD b_2)) (/ (+ b_2 sqtD) (- a)))))
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))