
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -8.5e+69)
(* (/ b_2 a) -2.0)
(if (<= b_2 1.9e-56)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(* -0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -8.5e+69) {
tmp = (b_2 / a) * -2.0;
} else if (b_2 <= 1.9e-56) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-8.5d+69)) then
tmp = (b_2 / a) * (-2.0d0)
else if (b_2 <= 1.9d-56) then
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -8.5e+69) {
tmp = (b_2 / a) * -2.0;
} else if (b_2 <= 1.9e-56) {
tmp = (Math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -8.5e+69: tmp = (b_2 / a) * -2.0 elif b_2 <= 1.9e-56: tmp = (math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -8.5e+69) tmp = Float64(Float64(b_2 / a) * -2.0); elseif (b_2 <= 1.9e-56) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -8.5e+69) tmp = (b_2 / a) * -2.0; elseif (b_2 <= 1.9e-56) tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -8.5e+69], N[(N[(b$95$2 / a), $MachinePrecision] * -2.0), $MachinePrecision], If[LessEqual[b$95$2, 1.9e-56], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -8.5 \cdot 10^{+69}:\\
\;\;\;\;\frac{b\_2}{a} \cdot -2\\
\mathbf{elif}\;b\_2 \leq 1.9 \cdot 10^{-56}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -8.5000000000000002e69Initial program 59.6%
+-commutative59.6%
unsub-neg59.6%
Simplified59.6%
Taylor expanded in b_2 around -inf 95.2%
*-commutative95.2%
Simplified95.2%
if -8.5000000000000002e69 < b_2 < 1.9000000000000001e-56Initial program 79.9%
+-commutative79.9%
unsub-neg79.9%
Simplified79.9%
if 1.9000000000000001e-56 < b_2 Initial program 16.3%
+-commutative16.3%
unsub-neg16.3%
Simplified16.3%
Taylor expanded in b_2 around inf 87.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2.75e-98) (* (/ b_2 a) -2.0) (if (<= b_2 3e-59) (/ (- (sqrt (* a (- c))) b_2) a) (* -0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.75e-98) {
tmp = (b_2 / a) * -2.0;
} else if (b_2 <= 3e-59) {
tmp = (sqrt((a * -c)) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.75d-98)) then
tmp = (b_2 / a) * (-2.0d0)
else if (b_2 <= 3d-59) then
tmp = (sqrt((a * -c)) - b_2) / a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.75e-98) {
tmp = (b_2 / a) * -2.0;
} else if (b_2 <= 3e-59) {
tmp = (Math.sqrt((a * -c)) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.75e-98: tmp = (b_2 / a) * -2.0 elif b_2 <= 3e-59: tmp = (math.sqrt((a * -c)) - b_2) / a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.75e-98) tmp = Float64(Float64(b_2 / a) * -2.0); elseif (b_2 <= 3e-59) tmp = Float64(Float64(sqrt(Float64(a * Float64(-c))) - b_2) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.75e-98) tmp = (b_2 / a) * -2.0; elseif (b_2 <= 3e-59) tmp = (sqrt((a * -c)) - b_2) / a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.75e-98], N[(N[(b$95$2 / a), $MachinePrecision] * -2.0), $MachinePrecision], If[LessEqual[b$95$2, 3e-59], N[(N[(N[Sqrt[N[(a * (-c)), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.75 \cdot 10^{-98}:\\
\;\;\;\;\frac{b\_2}{a} \cdot -2\\
\mathbf{elif}\;b\_2 \leq 3 \cdot 10^{-59}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(-c\right)} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -2.7499999999999999e-98Initial program 72.9%
+-commutative72.9%
unsub-neg72.9%
Simplified72.9%
Taylor expanded in b_2 around -inf 90.0%
*-commutative90.0%
Simplified90.0%
if -2.7499999999999999e-98 < b_2 < 3.0000000000000001e-59Initial program 73.7%
+-commutative73.7%
unsub-neg73.7%
Simplified73.7%
Taylor expanded in b_2 around 0 71.2%
associate-*r*71.2%
neg-mul-171.2%
*-commutative71.2%
Simplified71.2%
if 3.0000000000000001e-59 < b_2 Initial program 17.4%
+-commutative17.4%
unsub-neg17.4%
Simplified17.4%
Taylor expanded in b_2 around inf 86.6%
Final simplification82.2%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 5.7e-294) (* (/ b_2 a) -2.0) (* -0.5 (/ c b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 5.7e-294) {
tmp = (b_2 / a) * -2.0;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 5.7d-294) then
tmp = (b_2 / a) * (-2.0d0)
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 5.7e-294) {
tmp = (b_2 / a) * -2.0;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 5.7e-294: tmp = (b_2 / a) * -2.0 else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 5.7e-294) tmp = Float64(Float64(b_2 / a) * -2.0); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 5.7e-294) tmp = (b_2 / a) * -2.0; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 5.7e-294], N[(N[(b$95$2 / a), $MachinePrecision] * -2.0), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 5.7 \cdot 10^{-294}:\\
\;\;\;\;\frac{b\_2}{a} \cdot -2\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < 5.70000000000000032e-294Initial program 74.0%
+-commutative74.0%
unsub-neg74.0%
Simplified74.0%
Taylor expanded in b_2 around -inf 63.2%
*-commutative63.2%
Simplified63.2%
if 5.70000000000000032e-294 < b_2 Initial program 37.7%
+-commutative37.7%
unsub-neg37.7%
Simplified37.7%
Taylor expanded in b_2 around inf 61.2%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 2e-293) (/ b_2 (- a)) (* -0.5 (/ c b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 2e-293) {
tmp = b_2 / -a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 2d-293) then
tmp = b_2 / -a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 2e-293) {
tmp = b_2 / -a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 2e-293: tmp = b_2 / -a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 2e-293) tmp = Float64(b_2 / Float64(-a)); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 2e-293) tmp = b_2 / -a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 2e-293], N[(b$95$2 / (-a)), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 2 \cdot 10^{-293}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < 2.0000000000000001e-293Initial program 74.0%
+-commutative74.0%
unsub-neg74.0%
Simplified74.0%
Taylor expanded in b_2 around 0 47.2%
associate-*r*47.2%
neg-mul-147.2%
*-commutative47.2%
Simplified47.2%
Taylor expanded in b_2 around inf 27.4%
mul-1-neg27.4%
Simplified27.4%
if 2.0000000000000001e-293 < b_2 Initial program 37.7%
+-commutative37.7%
unsub-neg37.7%
Simplified37.7%
Taylor expanded in b_2 around inf 61.2%
Final simplification44.2%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 1.4e-24) (/ b_2 (- a)) 0.0))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 1.4e-24) {
tmp = b_2 / -a;
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 1.4d-24) then
tmp = b_2 / -a
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 1.4e-24) {
tmp = b_2 / -a;
} else {
tmp = 0.0;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 1.4e-24: tmp = b_2 / -a else: tmp = 0.0 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 1.4e-24) tmp = Float64(b_2 / Float64(-a)); else tmp = 0.0; end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 1.4e-24) tmp = b_2 / -a; else tmp = 0.0; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 1.4e-24], N[(b$95$2 / (-a)), $MachinePrecision], 0.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 1.4 \cdot 10^{-24}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if b_2 < 1.4000000000000001e-24Initial program 70.8%
+-commutative70.8%
unsub-neg70.8%
Simplified70.8%
Taylor expanded in b_2 around 0 50.7%
associate-*r*50.7%
neg-mul-150.7%
*-commutative50.7%
Simplified50.7%
Taylor expanded in b_2 around inf 20.0%
mul-1-neg20.0%
Simplified20.0%
if 1.4000000000000001e-24 < b_2 Initial program 15.9%
+-commutative15.9%
unsub-neg15.9%
Simplified15.9%
div-sub15.1%
add-sqr-sqrt9.4%
associate-/l*11.0%
fma-neg9.5%
pow1/29.5%
sqrt-pow19.6%
pow29.6%
metadata-eval9.6%
pow1/29.6%
sqrt-pow19.5%
pow29.5%
metadata-eval9.5%
Applied egg-rr9.5%
*-commutative9.5%
*-commutative9.5%
distribute-neg-frac9.5%
Simplified9.5%
Taylor expanded in c around 0 15.6%
distribute-lft1-in15.6%
metadata-eval15.6%
mul0-lft25.3%
Simplified25.3%
Final simplification21.4%
(FPCore (a b_2 c) :precision binary64 0.0)
double code(double a, double b_2, double c) {
return 0.0;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = 0.0d0
end function
public static double code(double a, double b_2, double c) {
return 0.0;
}
def code(a, b_2, c): return 0.0
function code(a, b_2, c) return 0.0 end
function tmp = code(a, b_2, c) tmp = 0.0; end
code[a_, b$95$2_, c_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 56.0%
+-commutative56.0%
unsub-neg56.0%
Simplified56.0%
div-sub55.8%
add-sqr-sqrt54.1%
associate-/l*54.5%
fma-neg54.3%
pow1/254.3%
sqrt-pow154.3%
pow254.3%
metadata-eval54.3%
pow1/254.3%
sqrt-pow154.3%
pow254.3%
metadata-eval54.3%
Applied egg-rr54.3%
*-commutative54.3%
*-commutative54.3%
distribute-neg-frac54.3%
Simplified54.3%
Taylor expanded in c around 0 6.3%
distribute-lft1-in6.3%
metadata-eval6.3%
mul0-lft9.0%
Simplified9.0%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ (- t_1 b_2) a) (/ (- c) (+ b_2 t_1)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = (t_1 - b_2) / a else: tmp_1 = -c / (b_2 + t_1) return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(Float64(t_1 - b_2) / a); else tmp_1 = Float64(Float64(-c) / Float64(b_2 + t_1)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = (t_1 - b_2) / a; else tmp_2 = -c / (b_2 + t_1); end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(N[(t$95$1 - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(b$95$2 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{t\_1 - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b\_2 + t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024141
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
:herbie-expected 10
:alt
(! :herbie-platform default (let ((sqtD (let ((x (* (sqrt (fabs a)) (sqrt (fabs c))))) (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) x)) (sqrt (+ (fabs b_2) x))) (hypot b_2 x))))) (if (< b_2 0) (/ (- sqtD b_2) a) (/ (- c) (+ b_2 sqtD)))))
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))