
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (* (* (sqrt 0.5) (cos th)) (+ (* a1 a1) (* a2 a2))))
double code(double a1, double a2, double th) {
return (sqrt(0.5) * cos(th)) * ((a1 * a1) + (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (sqrt(0.5d0) * cos(th)) * ((a1 * a1) + (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
return (Math.sqrt(0.5) * Math.cos(th)) * ((a1 * a1) + (a2 * a2));
}
def code(a1, a2, th): return (math.sqrt(0.5) * math.cos(th)) * ((a1 * a1) + (a2 * a2))
function code(a1, a2, th) return Float64(Float64(sqrt(0.5) * cos(th)) * Float64(Float64(a1 * a1) + Float64(a2 * a2))) end
function tmp = code(a1, a2, th) tmp = (sqrt(0.5) * cos(th)) * ((a1 * a1) + (a2 * a2)); end
code[a1_, a2_, th_] := N[(N[(N[Sqrt[0.5], $MachinePrecision] * N[Cos[th], $MachinePrecision]), $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\sqrt{0.5} \cdot \cos th\right) \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)
\end{array}
Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in th around inf 99.7%
*-commutative99.7%
Simplified99.7%
(FPCore (a1 a2 th) :precision binary64 (if (<= (cos th) 0.7) (* a2 (* (cos th) a2)) (* (sqrt 0.5) (+ (* a1 a1) (* a2 a2)))))
double code(double a1, double a2, double th) {
double tmp;
if (cos(th) <= 0.7) {
tmp = a2 * (cos(th) * a2);
} else {
tmp = sqrt(0.5) * ((a1 * a1) + (a2 * a2));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (cos(th) <= 0.7d0) then
tmp = a2 * (cos(th) * a2)
else
tmp = sqrt(0.5d0) * ((a1 * a1) + (a2 * a2))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (Math.cos(th) <= 0.7) {
tmp = a2 * (Math.cos(th) * a2);
} else {
tmp = Math.sqrt(0.5) * ((a1 * a1) + (a2 * a2));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if math.cos(th) <= 0.7: tmp = a2 * (math.cos(th) * a2) else: tmp = math.sqrt(0.5) * ((a1 * a1) + (a2 * a2)) return tmp
function code(a1, a2, th) tmp = 0.0 if (cos(th) <= 0.7) tmp = Float64(a2 * Float64(cos(th) * a2)); else tmp = Float64(sqrt(0.5) * Float64(Float64(a1 * a1) + Float64(a2 * a2))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (cos(th) <= 0.7) tmp = a2 * (cos(th) * a2); else tmp = sqrt(0.5) * ((a1 * a1) + (a2 * a2)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[N[Cos[th], $MachinePrecision], 0.7], N[(a2 * N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[0.5], $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos th \leq 0.7:\\
\;\;\;\;a2 \cdot \left(\cos th \cdot a2\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)\\
\end{array}
\end{array}
if (cos.f64 th) < 0.69999999999999996Initial program 99.5%
distribute-lft-out99.5%
cos-neg99.5%
associate-*l/99.5%
associate-/l*99.5%
cos-neg99.5%
+-commutative99.5%
fma-define99.5%
Simplified99.5%
Taylor expanded in a2 around inf 59.2%
Applied egg-rr41.1%
if 0.69999999999999996 < (cos.f64 th) Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in th around 0 91.7%
Final simplification71.9%
(FPCore (a1 a2 th) :precision binary64 (/ (* (cos th) (* a2 a2)) (sqrt 2.0)))
double code(double a1, double a2, double th) {
return (cos(th) * (a2 * a2)) / sqrt(2.0);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (cos(th) * (a2 * a2)) / sqrt(2.0d0)
end function
public static double code(double a1, double a2, double th) {
return (Math.cos(th) * (a2 * a2)) / Math.sqrt(2.0);
}
def code(a1, a2, th): return (math.cos(th) * (a2 * a2)) / math.sqrt(2.0)
function code(a1, a2, th) return Float64(Float64(cos(th) * Float64(a2 * a2)) / sqrt(2.0)) end
function tmp = code(a1, a2, th) tmp = (cos(th) * (a2 * a2)) / sqrt(2.0); end
code[a1_, a2_, th_] := N[(N[(N[Cos[th], $MachinePrecision] * N[(a2 * a2), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos th \cdot \left(a2 \cdot a2\right)}{\sqrt{2}}
\end{array}
Initial program 99.5%
distribute-lft-out99.5%
cos-neg99.5%
associate-*l/99.6%
associate-/l*99.6%
cos-neg99.6%
+-commutative99.6%
fma-define99.6%
Simplified99.6%
Taylor expanded in a2 around inf 58.8%
Applied egg-rr58.8%
Final simplification58.8%
(FPCore (a1 a2 th) :precision binary64 (if (<= th 850.0) (+ (* a1 a1) (* a2 a2)) (- (pow a2 2.0))))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 850.0) {
tmp = (a1 * a1) + (a2 * a2);
} else {
tmp = -pow(a2, 2.0);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 850.0d0) then
tmp = (a1 * a1) + (a2 * a2)
else
tmp = -(a2 ** 2.0d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 850.0) {
tmp = (a1 * a1) + (a2 * a2);
} else {
tmp = -Math.pow(a2, 2.0);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 850.0: tmp = (a1 * a1) + (a2 * a2) else: tmp = -math.pow(a2, 2.0) return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 850.0) tmp = Float64(Float64(a1 * a1) + Float64(a2 * a2)); else tmp = Float64(-(a2 ^ 2.0)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 850.0) tmp = (a1 * a1) + (a2 * a2); else tmp = -(a2 ^ 2.0); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 850.0], N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision], (-N[Power[a2, 2.0], $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 850:\\
\;\;\;\;a1 \cdot a1 + a2 \cdot a2\\
\mathbf{else}:\\
\;\;\;\;-{a2}^{2}\\
\end{array}
\end{array}
if th < 850Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Applied egg-rr53.8%
*-inverses53.8%
Simplified53.8%
if 850 < th Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 22.9%
Applied egg-rr24.7%
Taylor expanded in a1 around 0 30.4%
neg-mul-130.4%
Simplified30.4%
Final simplification48.0%
(FPCore (a1 a2 th) :precision binary64 (* a2 (* (cos th) a2)))
double code(double a1, double a2, double th) {
return a2 * (cos(th) * a2);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (cos(th) * a2)
end function
public static double code(double a1, double a2, double th) {
return a2 * (Math.cos(th) * a2);
}
def code(a1, a2, th): return a2 * (math.cos(th) * a2)
function code(a1, a2, th) return Float64(a2 * Float64(cos(th) * a2)) end
function tmp = code(a1, a2, th) tmp = a2 * (cos(th) * a2); end
code[a1_, a2_, th_] := N[(a2 * N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \left(\cos th \cdot a2\right)
\end{array}
Initial program 99.5%
distribute-lft-out99.5%
cos-neg99.5%
associate-*l/99.6%
associate-/l*99.6%
cos-neg99.6%
+-commutative99.6%
fma-define99.6%
Simplified99.6%
Taylor expanded in a2 around inf 58.8%
Applied egg-rr39.3%
Final simplification39.3%
(FPCore (a1 a2 th) :precision binary64 (if (<= th 8.0) (+ (* a1 a1) (* a2 a2)) (- (* a2 (- a2)) (* a1 a1))))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 8.0) {
tmp = (a1 * a1) + (a2 * a2);
} else {
tmp = (a2 * -a2) - (a1 * a1);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 8.0d0) then
tmp = (a1 * a1) + (a2 * a2)
else
tmp = (a2 * -a2) - (a1 * a1)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 8.0) {
tmp = (a1 * a1) + (a2 * a2);
} else {
tmp = (a2 * -a2) - (a1 * a1);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 8.0: tmp = (a1 * a1) + (a2 * a2) else: tmp = (a2 * -a2) - (a1 * a1) return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 8.0) tmp = Float64(Float64(a1 * a1) + Float64(a2 * a2)); else tmp = Float64(Float64(a2 * Float64(-a2)) - Float64(a1 * a1)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 8.0) tmp = (a1 * a1) + (a2 * a2); else tmp = (a2 * -a2) - (a1 * a1); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 8.0], N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision], N[(N[(a2 * (-a2)), $MachinePrecision] - N[(a1 * a1), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 8:\\
\;\;\;\;a1 \cdot a1 + a2 \cdot a2\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \left(-a2\right) - a1 \cdot a1\\
\end{array}
\end{array}
if th < 8Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Applied egg-rr53.6%
*-inverses53.6%
Simplified53.6%
if 8 < th Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
clear-num99.4%
associate-/r/99.4%
pow1/299.4%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Applied egg-rr44.7%
+-commutative44.7%
+-inverses44.7%
cos-044.7%
count-244.7%
*-commutative44.7%
Simplified44.7%
Taylor expanded in th around 0 44.1%
Final simplification51.2%
(FPCore (a1 a2 th) :precision binary64 (if (<= th 8.0) (* (+ a1 a2) (+ a1 a2)) (- (* a2 (- a2)) (* a1 a1))))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 8.0) {
tmp = (a1 + a2) * (a1 + a2);
} else {
tmp = (a2 * -a2) - (a1 * a1);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 8.0d0) then
tmp = (a1 + a2) * (a1 + a2)
else
tmp = (a2 * -a2) - (a1 * a1)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 8.0) {
tmp = (a1 + a2) * (a1 + a2);
} else {
tmp = (a2 * -a2) - (a1 * a1);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 8.0: tmp = (a1 + a2) * (a1 + a2) else: tmp = (a2 * -a2) - (a1 * a1) return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 8.0) tmp = Float64(Float64(a1 + a2) * Float64(a1 + a2)); else tmp = Float64(Float64(a2 * Float64(-a2)) - Float64(a1 * a1)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 8.0) tmp = (a1 + a2) * (a1 + a2); else tmp = (a2 * -a2) - (a1 * a1); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 8.0], N[(N[(a1 + a2), $MachinePrecision] * N[(a1 + a2), $MachinePrecision]), $MachinePrecision], N[(N[(a2 * (-a2)), $MachinePrecision] - N[(a1 * a1), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 8:\\
\;\;\;\;\left(a1 + a2\right) \cdot \left(a1 + a2\right)\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \left(-a2\right) - a1 \cdot a1\\
\end{array}
\end{array}
if th < 8Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 78.9%
Applied egg-rr46.2%
distribute-lft-out53.5%
Simplified53.5%
if 8 < th Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
clear-num99.4%
associate-/r/99.4%
pow1/299.4%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Applied egg-rr44.7%
+-commutative44.7%
+-inverses44.7%
cos-044.7%
count-244.7%
*-commutative44.7%
Simplified44.7%
Taylor expanded in th around 0 44.1%
Final simplification51.1%
(FPCore (a1 a2 th) :precision binary64 (if (<= th 850.0) (* (+ a1 a2) (+ a1 a2)) (* (+ a1 a2) (* a2 -2.0))))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 850.0) {
tmp = (a1 + a2) * (a1 + a2);
} else {
tmp = (a1 + a2) * (a2 * -2.0);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 850.0d0) then
tmp = (a1 + a2) * (a1 + a2)
else
tmp = (a1 + a2) * (a2 * (-2.0d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 850.0) {
tmp = (a1 + a2) * (a1 + a2);
} else {
tmp = (a1 + a2) * (a2 * -2.0);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 850.0: tmp = (a1 + a2) * (a1 + a2) else: tmp = (a1 + a2) * (a2 * -2.0) return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 850.0) tmp = Float64(Float64(a1 + a2) * Float64(a1 + a2)); else tmp = Float64(Float64(a1 + a2) * Float64(a2 * -2.0)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 850.0) tmp = (a1 + a2) * (a1 + a2); else tmp = (a1 + a2) * (a2 * -2.0); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 850.0], N[(N[(a1 + a2), $MachinePrecision] * N[(a1 + a2), $MachinePrecision]), $MachinePrecision], N[(N[(a1 + a2), $MachinePrecision] * N[(a2 * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 850:\\
\;\;\;\;\left(a1 + a2\right) \cdot \left(a1 + a2\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a1 + a2\right) \cdot \left(a2 \cdot -2\right)\\
\end{array}
\end{array}
if th < 850Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 79.1%
Applied egg-rr46.5%
distribute-lft-out53.8%
Simplified53.8%
if 850 < th Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 22.9%
Applied egg-rr39.7%
distribute-lft-out44.4%
+-commutative44.4%
distribute-rgt-out44.4%
Simplified44.4%
Taylor expanded in a2 around inf 36.6%
*-commutative36.6%
Simplified36.6%
Final simplification49.5%
(FPCore (a1 a2 th) :precision binary64 (if (<= th 8.0) (* -2.0 (- a1 a2)) (- a1 (* a2 a2))))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 8.0) {
tmp = -2.0 * (a1 - a2);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 8.0d0) then
tmp = (-2.0d0) * (a1 - a2)
else
tmp = a1 - (a2 * a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 8.0) {
tmp = -2.0 * (a1 - a2);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 8.0: tmp = -2.0 * (a1 - a2) else: tmp = a1 - (a2 * a2) return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 8.0) tmp = Float64(-2.0 * Float64(a1 - a2)); else tmp = Float64(a1 - Float64(a2 * a2)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 8.0) tmp = -2.0 * (a1 - a2); else tmp = a1 - (a2 * a2); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 8.0], N[(-2.0 * N[(a1 - a2), $MachinePrecision]), $MachinePrecision], N[(a1 - N[(a2 * a2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 8:\\
\;\;\;\;-2 \cdot \left(a1 - a2\right)\\
\mathbf{else}:\\
\;\;\;\;a1 - a2 \cdot a2\\
\end{array}
\end{array}
if th < 8Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 78.9%
Applied egg-rr3.5%
fma-neg3.5%
*-commutative3.5%
associate-+l-3.5%
fma-undefine3.5%
distribute-lft-neg-in3.5%
distribute-rgt-neg-in3.5%
metadata-eval3.5%
distribute-lft-out3.5%
metadata-eval3.5%
distribute-lft-out--3.5%
metadata-eval3.5%
distribute-rgt-out--3.5%
Simplified3.5%
if 8 < th Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 24.1%
Applied egg-rr24.3%
Final simplification8.8%
(FPCore (a1 a2 th) :precision binary64 (* (+ a1 a2) (* a2 -2.0)))
double code(double a1, double a2, double th) {
return (a1 + a2) * (a2 * -2.0);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a1 + a2) * (a2 * (-2.0d0))
end function
public static double code(double a1, double a2, double th) {
return (a1 + a2) * (a2 * -2.0);
}
def code(a1, a2, th): return (a1 + a2) * (a2 * -2.0)
function code(a1, a2, th) return Float64(Float64(a1 + a2) * Float64(a2 * -2.0)) end
function tmp = code(a1, a2, th) tmp = (a1 + a2) * (a2 * -2.0); end
code[a1_, a2_, th_] := N[(N[(a1 + a2), $MachinePrecision] * N[(a2 * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a1 + a2\right) \cdot \left(a2 \cdot -2\right)
\end{array}
Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 65.0%
Applied egg-rr21.9%
distribute-lft-out23.9%
+-commutative23.9%
distribute-rgt-out23.9%
Simplified23.9%
Taylor expanded in a2 around inf 24.8%
*-commutative24.8%
Simplified24.8%
Final simplification24.8%
(FPCore (a1 a2 th) :precision binary64 (* -2.0 (- a1 a2)))
double code(double a1, double a2, double th) {
return -2.0 * (a1 - a2);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (-2.0d0) * (a1 - a2)
end function
public static double code(double a1, double a2, double th) {
return -2.0 * (a1 - a2);
}
def code(a1, a2, th): return -2.0 * (a1 - a2)
function code(a1, a2, th) return Float64(-2.0 * Float64(a1 - a2)) end
function tmp = code(a1, a2, th) tmp = -2.0 * (a1 - a2); end
code[a1_, a2_, th_] := N[(-2.0 * N[(a1 - a2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \left(a1 - a2\right)
\end{array}
Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 65.0%
Applied egg-rr4.1%
fma-neg4.1%
*-commutative4.1%
associate-+l-4.1%
fma-undefine4.1%
distribute-lft-neg-in4.1%
distribute-rgt-neg-in4.1%
metadata-eval4.1%
distribute-lft-out4.1%
metadata-eval4.1%
distribute-lft-out--4.1%
metadata-eval4.1%
distribute-rgt-out--4.1%
Simplified4.1%
(FPCore (a1 a2 th) :precision binary64 (* a2 2.0))
double code(double a1, double a2, double th) {
return a2 * 2.0;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * 2.0d0
end function
public static double code(double a1, double a2, double th) {
return a2 * 2.0;
}
def code(a1, a2, th): return a2 * 2.0
function code(a1, a2, th) return Float64(a2 * 2.0) end
function tmp = code(a1, a2, th) tmp = a2 * 2.0; end
code[a1_, a2_, th_] := N[(a2 * 2.0), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot 2
\end{array}
Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 65.0%
Applied egg-rr4.1%
fma-neg4.1%
*-commutative4.1%
associate-+l-4.1%
fma-undefine4.1%
distribute-lft-neg-in4.1%
distribute-rgt-neg-in4.1%
metadata-eval4.1%
distribute-lft-out4.1%
metadata-eval4.1%
distribute-lft-out--4.1%
metadata-eval4.1%
distribute-rgt-out--4.1%
Simplified4.1%
Taylor expanded in a1 around 0 3.4%
Final simplification3.4%
(FPCore (a1 a2 th) :precision binary64 a2)
double code(double a1, double a2, double th) {
return a2;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2
end function
public static double code(double a1, double a2, double th) {
return a2;
}
def code(a1, a2, th): return a2
function code(a1, a2, th) return a2 end
function tmp = code(a1, a2, th) tmp = a2; end
code[a1_, a2_, th_] := a2
\begin{array}{l}
\\
a2
\end{array}
Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 65.0%
Applied egg-rr4.1%
Taylor expanded in a2 around inf 3.4%
(FPCore (a1 a2 th) :precision binary64 a1)
double code(double a1, double a2, double th) {
return a1;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a1
end function
public static double code(double a1, double a2, double th) {
return a1;
}
def code(a1, a2, th): return a1
function code(a1, a2, th) return a1 end
function tmp = code(a1, a2, th) tmp = a1; end
code[a1_, a2_, th_] := a1
\begin{array}{l}
\\
a1
\end{array}
Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 65.0%
Applied egg-rr4.1%
Taylor expanded in a2 around 0 3.9%
herbie shell --seed 2024139
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))