
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (/ (* (* y 2.0) z) (- (* z (* 2.0 z)) (* y t))) INFINITY) (+ x (* (* y -2.0) (/ z (- (* 2.0 (* z z)) (* y t))))) (- x (/ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((((y * 2.0) * z) / ((z * (2.0 * z)) - (y * t))) <= ((double) INFINITY)) {
tmp = x + ((y * -2.0) * (z / ((2.0 * (z * z)) - (y * t))));
} else {
tmp = x - (y / z);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((((y * 2.0) * z) / ((z * (2.0 * z)) - (y * t))) <= Double.POSITIVE_INFINITY) {
tmp = x + ((y * -2.0) * (z / ((2.0 * (z * z)) - (y * t))));
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (((y * 2.0) * z) / ((z * (2.0 * z)) - (y * t))) <= math.inf: tmp = x + ((y * -2.0) * (z / ((2.0 * (z * z)) - (y * t)))) else: tmp = x - (y / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(z * Float64(2.0 * z)) - Float64(y * t))) <= Inf) tmp = Float64(x + Float64(Float64(y * -2.0) * Float64(z / Float64(Float64(2.0 * Float64(z * z)) - Float64(y * t))))); else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((((y * 2.0) * z) / ((z * (2.0 * z)) - (y * t))) <= Inf) tmp = x + ((y * -2.0) * (z / ((2.0 * (z * z)) - (y * t)))); else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(x + N[(N[(y * -2.0), $MachinePrecision] * N[(z / N[(N[(2.0 * N[(z * z), $MachinePrecision]), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(y \cdot 2\right) \cdot z}{z \cdot \left(2 \cdot z\right) - y \cdot t} \leq \infty:\\
\;\;\;\;x + \left(y \cdot -2\right) \cdot \frac{z}{2 \cdot \left(z \cdot z\right) - y \cdot t}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) < +inf.0Initial program 93.6%
Simplified96.7%
if +inf.0 < (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) Initial program 0.0%
sub-neg0.0%
+-commutative0.0%
associate-/l*36.3%
distribute-rgt-neg-in36.3%
fma-define36.3%
Simplified45.4%
Taylor expanded in y around 0 77.1%
mul-1-neg77.1%
sub-neg77.1%
Simplified77.1%
Final simplification93.2%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.15e+42) (not (<= z 2.6e-16))) (- x (/ y z)) (- x (* -2.0 (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.15e+42) || !(z <= 2.6e-16)) {
tmp = x - (y / z);
} else {
tmp = x - (-2.0 * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.15d+42)) .or. (.not. (z <= 2.6d-16))) then
tmp = x - (y / z)
else
tmp = x - ((-2.0d0) * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.15e+42) || !(z <= 2.6e-16)) {
tmp = x - (y / z);
} else {
tmp = x - (-2.0 * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.15e+42) or not (z <= 2.6e-16): tmp = x - (y / z) else: tmp = x - (-2.0 * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.15e+42) || !(z <= 2.6e-16)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(-2.0 * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.15e+42) || ~((z <= 2.6e-16))) tmp = x - (y / z); else tmp = x - (-2.0 * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.15e+42], N[Not[LessEqual[z, 2.6e-16]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(-2.0 * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.15 \cdot 10^{+42} \lor \neg \left(z \leq 2.6 \cdot 10^{-16}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - -2 \cdot \frac{z}{t}\\
\end{array}
\end{array}
if z < -2.1499999999999999e42 or 2.5999999999999998e-16 < z Initial program 67.2%
sub-neg67.2%
+-commutative67.2%
associate-/l*82.5%
distribute-rgt-neg-in82.5%
fma-define82.5%
Simplified85.6%
Taylor expanded in y around 0 89.7%
mul-1-neg89.7%
sub-neg89.7%
Simplified89.7%
if -2.1499999999999999e42 < z < 2.5999999999999998e-16Initial program 87.1%
Taylor expanded in y around inf 90.5%
Final simplification90.1%
(FPCore (x y z t) :precision binary64 (if (or (<= z -8e+17) (not (<= z 1.8e-20))) (- x (/ y z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8e+17) || !(z <= 1.8e-20)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-8d+17)) .or. (.not. (z <= 1.8d-20))) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8e+17) || !(z <= 1.8e-20)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -8e+17) or not (z <= 1.8e-20): tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -8e+17) || !(z <= 1.8e-20)) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -8e+17) || ~((z <= 1.8e-20))) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -8e+17], N[Not[LessEqual[z, 1.8e-20]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8 \cdot 10^{+17} \lor \neg \left(z \leq 1.8 \cdot 10^{-20}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -8e17 or 1.79999999999999987e-20 < z Initial program 68.1%
sub-neg68.1%
+-commutative68.1%
associate-/l*82.6%
distribute-rgt-neg-in82.6%
fma-define82.6%
Simplified85.7%
Taylor expanded in y around 0 88.0%
mul-1-neg88.0%
sub-neg88.0%
Simplified88.0%
if -8e17 < z < 1.79999999999999987e-20Initial program 87.1%
sub-neg87.1%
+-commutative87.1%
associate-/l*89.7%
distribute-rgt-neg-in89.7%
fma-define89.7%
Simplified89.7%
Taylor expanded in y around 0 75.2%
Final simplification82.2%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 76.8%
sub-neg76.8%
+-commutative76.8%
associate-/l*85.9%
distribute-rgt-neg-in85.9%
fma-define85.9%
Simplified87.5%
Taylor expanded in y around 0 74.2%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024139
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))