
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
Initial program 99.9%
div-sub100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -3.9e-31) (not (<= y 9.5e+21))) (+ (/ x y) -1.0) (+ 1.0 (* -2.0 (/ y x)))))
double code(double x, double y) {
double tmp;
if ((y <= -3.9e-31) || !(y <= 9.5e+21)) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0 + (-2.0 * (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3.9d-31)) .or. (.not. (y <= 9.5d+21))) then
tmp = (x / y) + (-1.0d0)
else
tmp = 1.0d0 + ((-2.0d0) * (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3.9e-31) || !(y <= 9.5e+21)) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0 + (-2.0 * (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3.9e-31) or not (y <= 9.5e+21): tmp = (x / y) + -1.0 else: tmp = 1.0 + (-2.0 * (y / x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -3.9e-31) || !(y <= 9.5e+21)) tmp = Float64(Float64(x / y) + -1.0); else tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3.9e-31) || ~((y <= 9.5e+21))) tmp = (x / y) + -1.0; else tmp = 1.0 + (-2.0 * (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3.9e-31], N[Not[LessEqual[y, 9.5e+21]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.9 \cdot 10^{-31} \lor \neg \left(y \leq 9.5 \cdot 10^{+21}\right):\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\end{array}
\end{array}
if y < -3.9000000000000001e-31 or 9.500000000000001e21 < y Initial program 100.0%
Taylor expanded in x around 0 72.6%
neg-mul-172.6%
Simplified72.6%
Taylor expanded in y around inf 72.6%
if -3.9000000000000001e-31 < y < 9.500000000000001e21Initial program 99.9%
Taylor expanded in y around 0 76.8%
Final simplification74.6%
(FPCore (x y) :precision binary64 (if (<= y -2.9e-31) (+ (* 2.0 (/ x y)) -1.0) (if (<= y 7.8e+21) (+ 1.0 (* -2.0 (/ y x))) (+ (/ x y) -1.0))))
double code(double x, double y) {
double tmp;
if (y <= -2.9e-31) {
tmp = (2.0 * (x / y)) + -1.0;
} else if (y <= 7.8e+21) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.9d-31)) then
tmp = (2.0d0 * (x / y)) + (-1.0d0)
else if (y <= 7.8d+21) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = (x / y) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.9e-31) {
tmp = (2.0 * (x / y)) + -1.0;
} else if (y <= 7.8e+21) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.9e-31: tmp = (2.0 * (x / y)) + -1.0 elif y <= 7.8e+21: tmp = 1.0 + (-2.0 * (y / x)) else: tmp = (x / y) + -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -2.9e-31) tmp = Float64(Float64(2.0 * Float64(x / y)) + -1.0); elseif (y <= 7.8e+21) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(Float64(x / y) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.9e-31) tmp = (2.0 * (x / y)) + -1.0; elseif (y <= 7.8e+21) tmp = 1.0 + (-2.0 * (y / x)); else tmp = (x / y) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.9e-31], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[y, 7.8e+21], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.9 \cdot 10^{-31}:\\
\;\;\;\;2 \cdot \frac{x}{y} + -1\\
\mathbf{elif}\;y \leq 7.8 \cdot 10^{+21}:\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + -1\\
\end{array}
\end{array}
if y < -2.9000000000000001e-31Initial program 100.0%
Taylor expanded in x around 0 71.5%
if -2.9000000000000001e-31 < y < 7.8e21Initial program 99.9%
Taylor expanded in y around 0 76.8%
if 7.8e21 < y Initial program 99.9%
Taylor expanded in x around 0 75.0%
neg-mul-175.0%
Simplified75.0%
Taylor expanded in y around inf 75.1%
Final simplification74.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1.8e-31) (not (<= y 7e+21))) (+ (/ x y) -1.0) (- 1.0 (/ y x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.8e-31) || !(y <= 7e+21)) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0 - (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.8d-31)) .or. (.not. (y <= 7d+21))) then
tmp = (x / y) + (-1.0d0)
else
tmp = 1.0d0 - (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.8e-31) || !(y <= 7e+21)) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0 - (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.8e-31) or not (y <= 7e+21): tmp = (x / y) + -1.0 else: tmp = 1.0 - (y / x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.8e-31) || !(y <= 7e+21)) tmp = Float64(Float64(x / y) + -1.0); else tmp = Float64(1.0 - Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.8e-31) || ~((y <= 7e+21))) tmp = (x / y) + -1.0; else tmp = 1.0 - (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.8e-31], N[Not[LessEqual[y, 7e+21]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{-31} \lor \neg \left(y \leq 7 \cdot 10^{+21}\right):\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{x}\\
\end{array}
\end{array}
if y < -1.80000000000000002e-31 or 7e21 < y Initial program 100.0%
Taylor expanded in x around 0 72.6%
neg-mul-172.6%
Simplified72.6%
Taylor expanded in y around inf 72.6%
if -1.80000000000000002e-31 < y < 7e21Initial program 99.9%
Taylor expanded in x around inf 75.8%
Taylor expanded in x around inf 76.2%
mul-1-neg76.2%
unsub-neg76.2%
Simplified76.2%
Final simplification74.3%
(FPCore (x y) :precision binary64 (if (<= y -3.9e-31) -1.0 (if (<= y 1.1e+22) (- 1.0 (/ y x)) -1.0)))
double code(double x, double y) {
double tmp;
if (y <= -3.9e-31) {
tmp = -1.0;
} else if (y <= 1.1e+22) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.9d-31)) then
tmp = -1.0d0
else if (y <= 1.1d+22) then
tmp = 1.0d0 - (y / x)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.9e-31) {
tmp = -1.0;
} else if (y <= 1.1e+22) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.9e-31: tmp = -1.0 elif y <= 1.1e+22: tmp = 1.0 - (y / x) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -3.9e-31) tmp = -1.0; elseif (y <= 1.1e+22) tmp = Float64(1.0 - Float64(y / x)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.9e-31) tmp = -1.0; elseif (y <= 1.1e+22) tmp = 1.0 - (y / x); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.9e-31], -1.0, If[LessEqual[y, 1.1e+22], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.9 \cdot 10^{-31}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{+22}:\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -3.9000000000000001e-31 or 1.1e22 < y Initial program 100.0%
Taylor expanded in x around 0 71.8%
if -3.9000000000000001e-31 < y < 1.1e22Initial program 99.9%
Taylor expanded in x around inf 75.8%
Taylor expanded in x around inf 76.2%
mul-1-neg76.2%
unsub-neg76.2%
Simplified76.2%
(FPCore (x y) :precision binary64 (if (<= y -3.9e-31) -1.0 (if (<= y 1.5e+22) 1.0 -1.0)))
double code(double x, double y) {
double tmp;
if (y <= -3.9e-31) {
tmp = -1.0;
} else if (y <= 1.5e+22) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.9d-31)) then
tmp = -1.0d0
else if (y <= 1.5d+22) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.9e-31) {
tmp = -1.0;
} else if (y <= 1.5e+22) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.9e-31: tmp = -1.0 elif y <= 1.5e+22: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -3.9e-31) tmp = -1.0; elseif (y <= 1.5e+22) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.9e-31) tmp = -1.0; elseif (y <= 1.5e+22) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.9e-31], -1.0, If[LessEqual[y, 1.5e+22], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.9 \cdot 10^{-31}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 1.5 \cdot 10^{+22}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -3.9000000000000001e-31 or 1.5e22 < y Initial program 100.0%
Taylor expanded in x around 0 71.8%
if -3.9000000000000001e-31 < y < 1.5e22Initial program 99.9%
Taylor expanded in x around inf 75.3%
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 48.3%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024139
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))