
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ (+ x y) t_0)))
(if (<= t_1 -2e-256)
t_1
(if (<= t_1 0.0) (* z (/ (+ x y) (- y))) (+ (/ y t_0) (/ x t_0))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = (x + y) / t_0;
double tmp;
if (t_1 <= -2e-256) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = z * ((x + y) / -y);
} else {
tmp = (y / t_0) + (x / t_0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = (x + y) / t_0
if (t_1 <= (-2d-256)) then
tmp = t_1
else if (t_1 <= 0.0d0) then
tmp = z * ((x + y) / -y)
else
tmp = (y / t_0) + (x / t_0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = (x + y) / t_0;
double tmp;
if (t_1 <= -2e-256) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = z * ((x + y) / -y);
} else {
tmp = (y / t_0) + (x / t_0);
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = (x + y) / t_0 tmp = 0 if t_1 <= -2e-256: tmp = t_1 elif t_1 <= 0.0: tmp = z * ((x + y) / -y) else: tmp = (y / t_0) + (x / t_0) return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(Float64(x + y) / t_0) tmp = 0.0 if (t_1 <= -2e-256) tmp = t_1; elseif (t_1 <= 0.0) tmp = Float64(z * Float64(Float64(x + y) / Float64(-y))); else tmp = Float64(Float64(y / t_0) + Float64(x / t_0)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = (x + y) / t_0; tmp = 0.0; if (t_1 <= -2e-256) tmp = t_1; elseif (t_1 <= 0.0) tmp = z * ((x + y) / -y); else tmp = (y / t_0) + (x / t_0); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x + y), $MachinePrecision] / t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-256], t$95$1, If[LessEqual[t$95$1, 0.0], N[(z * N[(N[(x + y), $MachinePrecision] / (-y)), $MachinePrecision]), $MachinePrecision], N[(N[(y / t$95$0), $MachinePrecision] + N[(x / t$95$0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{x + y}{t\_0}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-256}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;z \cdot \frac{x + y}{-y}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t\_0} + \frac{x}{t\_0}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -1.99999999999999995e-256Initial program 99.9%
if -1.99999999999999995e-256 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < 0.0Initial program 6.7%
Taylor expanded in z around 0 99.8%
mul-1-neg99.8%
associate-/l*99.9%
distribute-rgt-neg-in99.9%
distribute-neg-frac299.9%
+-commutative99.9%
Simplified99.9%
if 0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -2e-256) (not (<= t_0 0.0))) t_0 (* z (/ (+ x y) (- y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-256) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((x + y) / -y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-2d-256)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((x + y) / -y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-256) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((x + y) / -y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -2e-256) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * ((x + y) / -y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -2e-256) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(Float64(x + y) / Float64(-y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -2e-256) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * ((x + y) / -y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-256], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(N[(x + y), $MachinePrecision] / (-y)), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-256} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{x + y}{-y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -1.99999999999999995e-256 or 0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -1.99999999999999995e-256 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < 0.0Initial program 6.7%
Taylor expanded in z around 0 99.8%
mul-1-neg99.8%
associate-/l*99.9%
distribute-rgt-neg-in99.9%
distribute-neg-frac299.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (* z (/ (+ x y) (- y)))))
(if (<= y -8.6e-17)
t_1
(if (<= y 1.72e-10) (/ x t_0) (if (<= y 1.4e+58) (/ y t_0) t_1)))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = z * ((x + y) / -y);
double tmp;
if (y <= -8.6e-17) {
tmp = t_1;
} else if (y <= 1.72e-10) {
tmp = x / t_0;
} else if (y <= 1.4e+58) {
tmp = y / t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = z * ((x + y) / -y)
if (y <= (-8.6d-17)) then
tmp = t_1
else if (y <= 1.72d-10) then
tmp = x / t_0
else if (y <= 1.4d+58) then
tmp = y / t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = z * ((x + y) / -y);
double tmp;
if (y <= -8.6e-17) {
tmp = t_1;
} else if (y <= 1.72e-10) {
tmp = x / t_0;
} else if (y <= 1.4e+58) {
tmp = y / t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = z * ((x + y) / -y) tmp = 0 if y <= -8.6e-17: tmp = t_1 elif y <= 1.72e-10: tmp = x / t_0 elif y <= 1.4e+58: tmp = y / t_0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(z * Float64(Float64(x + y) / Float64(-y))) tmp = 0.0 if (y <= -8.6e-17) tmp = t_1; elseif (y <= 1.72e-10) tmp = Float64(x / t_0); elseif (y <= 1.4e+58) tmp = Float64(y / t_0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = z * ((x + y) / -y); tmp = 0.0; if (y <= -8.6e-17) tmp = t_1; elseif (y <= 1.72e-10) tmp = x / t_0; elseif (y <= 1.4e+58) tmp = y / t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(z * N[(N[(x + y), $MachinePrecision] / (-y)), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -8.6e-17], t$95$1, If[LessEqual[y, 1.72e-10], N[(x / t$95$0), $MachinePrecision], If[LessEqual[y, 1.4e+58], N[(y / t$95$0), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := z \cdot \frac{x + y}{-y}\\
\mathbf{if}\;y \leq -8.6 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.72 \cdot 10^{-10}:\\
\;\;\;\;\frac{x}{t\_0}\\
\mathbf{elif}\;y \leq 1.4 \cdot 10^{+58}:\\
\;\;\;\;\frac{y}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -8.60000000000000046e-17 or 1.3999999999999999e58 < y Initial program 78.1%
Taylor expanded in z around 0 61.9%
mul-1-neg61.9%
associate-/l*80.7%
distribute-rgt-neg-in80.7%
distribute-neg-frac280.7%
+-commutative80.7%
Simplified80.7%
if -8.60000000000000046e-17 < y < 1.72000000000000001e-10Initial program 99.9%
Taylor expanded in x around inf 80.1%
if 1.72000000000000001e-10 < y < 1.3999999999999999e58Initial program 99.9%
Taylor expanded in x around 0 81.0%
Final simplification80.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))))
(if (<= y -8.6e+167)
(- z)
(if (or (<= y -1.15e-16) (not (<= y 1.1e-9))) (/ y t_0) (/ x t_0)))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if (y <= -8.6e+167) {
tmp = -z;
} else if ((y <= -1.15e-16) || !(y <= 1.1e-9)) {
tmp = y / t_0;
} else {
tmp = x / t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
if (y <= (-8.6d+167)) then
tmp = -z
else if ((y <= (-1.15d-16)) .or. (.not. (y <= 1.1d-9))) then
tmp = y / t_0
else
tmp = x / t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if (y <= -8.6e+167) {
tmp = -z;
} else if ((y <= -1.15e-16) || !(y <= 1.1e-9)) {
tmp = y / t_0;
} else {
tmp = x / t_0;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) tmp = 0 if y <= -8.6e+167: tmp = -z elif (y <= -1.15e-16) or not (y <= 1.1e-9): tmp = y / t_0 else: tmp = x / t_0 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) tmp = 0.0 if (y <= -8.6e+167) tmp = Float64(-z); elseif ((y <= -1.15e-16) || !(y <= 1.1e-9)) tmp = Float64(y / t_0); else tmp = Float64(x / t_0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); tmp = 0.0; if (y <= -8.6e+167) tmp = -z; elseif ((y <= -1.15e-16) || ~((y <= 1.1e-9))) tmp = y / t_0; else tmp = x / t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -8.6e+167], (-z), If[Or[LessEqual[y, -1.15e-16], N[Not[LessEqual[y, 1.1e-9]], $MachinePrecision]], N[(y / t$95$0), $MachinePrecision], N[(x / t$95$0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;y \leq -8.6 \cdot 10^{+167}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.15 \cdot 10^{-16} \lor \neg \left(y \leq 1.1 \cdot 10^{-9}\right):\\
\;\;\;\;\frac{y}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t\_0}\\
\end{array}
\end{array}
if y < -8.6000000000000004e167Initial program 72.3%
Taylor expanded in y around inf 92.6%
neg-mul-192.6%
Simplified92.6%
if -8.6000000000000004e167 < y < -1.15e-16 or 1.0999999999999999e-9 < y Initial program 83.7%
Taylor expanded in x around 0 60.1%
if -1.15e-16 < y < 1.0999999999999999e-9Initial program 99.9%
Taylor expanded in x around inf 80.1%
Final simplification74.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.6e-17) (not (<= y 5.5e+101))) (- z) (/ x (- 1.0 (/ y z)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.6e-17) || !(y <= 5.5e+101)) {
tmp = -z;
} else {
tmp = x / (1.0 - (y / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.6d-17)) .or. (.not. (y <= 5.5d+101))) then
tmp = -z
else
tmp = x / (1.0d0 - (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.6e-17) || !(y <= 5.5e+101)) {
tmp = -z;
} else {
tmp = x / (1.0 - (y / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.6e-17) or not (y <= 5.5e+101): tmp = -z else: tmp = x / (1.0 - (y / z)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.6e-17) || !(y <= 5.5e+101)) tmp = Float64(-z); else tmp = Float64(x / Float64(1.0 - Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.6e-17) || ~((y <= 5.5e+101))) tmp = -z; else tmp = x / (1.0 - (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.6e-17], N[Not[LessEqual[y, 5.5e+101]], $MachinePrecision]], (-z), N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{-17} \lor \neg \left(y \leq 5.5 \cdot 10^{+101}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\end{array}
\end{array}
if y < -4.60000000000000018e-17 or 5.50000000000000018e101 < y Initial program 76.8%
Taylor expanded in y around inf 69.2%
neg-mul-169.2%
Simplified69.2%
if -4.60000000000000018e-17 < y < 5.50000000000000018e101Initial program 99.2%
Taylor expanded in x around inf 73.2%
Final simplification71.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -8.5e-19) (not (<= y 1.02e+43))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -8.5e-19) || !(y <= 1.02e+43)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-8.5d-19)) .or. (.not. (y <= 1.02d+43))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -8.5e-19) || !(y <= 1.02e+43)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -8.5e-19) or not (y <= 1.02e+43): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -8.5e-19) || !(y <= 1.02e+43)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -8.5e-19) || ~((y <= 1.02e+43))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -8.5e-19], N[Not[LessEqual[y, 1.02e+43]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{-19} \lor \neg \left(y \leq 1.02 \cdot 10^{+43}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -8.50000000000000003e-19 or 1.02e43 < y Initial program 79.0%
Taylor expanded in y around inf 65.4%
neg-mul-165.4%
Simplified65.4%
if -8.50000000000000003e-19 < y < 1.02e43Initial program 99.9%
Taylor expanded in z around inf 75.4%
+-commutative75.4%
Simplified75.4%
Final simplification70.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -1e-20) (not (<= y 1e-10))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1e-20) || !(y <= 1e-10)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1d-20)) .or. (.not. (y <= 1d-10))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1e-20) || !(y <= 1e-10)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1e-20) or not (y <= 1e-10): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1e-20) || !(y <= 1e-10)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1e-20) || ~((y <= 1e-10))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1e-20], N[Not[LessEqual[y, 1e-10]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-20} \lor \neg \left(y \leq 10^{-10}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -9.99999999999999945e-21 or 1.00000000000000004e-10 < y Initial program 80.7%
Taylor expanded in y around inf 61.8%
neg-mul-161.8%
Simplified61.8%
if -9.99999999999999945e-21 < y < 1.00000000000000004e-10Initial program 99.9%
Taylor expanded in y around 0 64.6%
Final simplification63.1%
(FPCore (x y z) :precision binary64 (if (<= x -1.15e-147) x (if (<= x 3.9e-114) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.15e-147) {
tmp = x;
} else if (x <= 3.9e-114) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.15d-147)) then
tmp = x
else if (x <= 3.9d-114) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.15e-147) {
tmp = x;
} else if (x <= 3.9e-114) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.15e-147: tmp = x elif x <= 3.9e-114: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.15e-147) tmp = x; elseif (x <= 3.9e-114) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.15e-147) tmp = x; elseif (x <= 3.9e-114) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.15e-147], x, If[LessEqual[x, 3.9e-114], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \cdot 10^{-147}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 3.9 \cdot 10^{-114}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.14999999999999995e-147 or 3.90000000000000002e-114 < x Initial program 89.7%
Taylor expanded in y around 0 44.5%
if -1.14999999999999995e-147 < x < 3.90000000000000002e-114Initial program 89.7%
Taylor expanded in x around 0 75.8%
Taylor expanded in y around 0 31.8%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 89.7%
Taylor expanded in y around 0 34.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024139
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))