
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -3.5e+94)
(/ (* b_2 -2.0) a)
(if (<= b_2 8.5e-87)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(* -0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.5e+94) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 8.5e-87) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.5d+94)) then
tmp = (b_2 * (-2.0d0)) / a
else if (b_2 <= 8.5d-87) then
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.5e+94) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 8.5e-87) {
tmp = (Math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.5e+94: tmp = (b_2 * -2.0) / a elif b_2 <= 8.5e-87: tmp = (math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.5e+94) tmp = Float64(Float64(b_2 * -2.0) / a); elseif (b_2 <= 8.5e-87) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.5e+94) tmp = (b_2 * -2.0) / a; elseif (b_2 <= 8.5e-87) tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.5e+94], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 8.5e-87], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.5 \cdot 10^{+94}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{elif}\;b\_2 \leq 8.5 \cdot 10^{-87}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -3.4999999999999997e94Initial program 54.0%
+-commutative54.0%
unsub-neg54.0%
Simplified54.0%
Taylor expanded in b_2 around -inf 94.4%
*-commutative94.4%
Simplified94.4%
if -3.4999999999999997e94 < b_2 < 8.5000000000000001e-87Initial program 84.6%
+-commutative84.6%
unsub-neg84.6%
Simplified84.6%
if 8.5000000000000001e-87 < b_2 Initial program 13.2%
+-commutative13.2%
unsub-neg13.2%
Simplified13.2%
Taylor expanded in b_2 around inf 88.3%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2.1e-53) (/ (* b_2 -2.0) a) (if (<= b_2 3.2e-89) (/ (- (sqrt (* c (- a))) b_2) a) (* -0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.1e-53) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 3.2e-89) {
tmp = (sqrt((c * -a)) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.1d-53)) then
tmp = (b_2 * (-2.0d0)) / a
else if (b_2 <= 3.2d-89) then
tmp = (sqrt((c * -a)) - b_2) / a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.1e-53) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 3.2e-89) {
tmp = (Math.sqrt((c * -a)) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.1e-53: tmp = (b_2 * -2.0) / a elif b_2 <= 3.2e-89: tmp = (math.sqrt((c * -a)) - b_2) / a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.1e-53) tmp = Float64(Float64(b_2 * -2.0) / a); elseif (b_2 <= 3.2e-89) tmp = Float64(Float64(sqrt(Float64(c * Float64(-a))) - b_2) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.1e-53) tmp = (b_2 * -2.0) / a; elseif (b_2 <= 3.2e-89) tmp = (sqrt((c * -a)) - b_2) / a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.1e-53], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 3.2e-89], N[(N[(N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.1 \cdot 10^{-53}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{elif}\;b\_2 \leq 3.2 \cdot 10^{-89}:\\
\;\;\;\;\frac{\sqrt{c \cdot \left(-a\right)} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -2.09999999999999977e-53Initial program 70.5%
+-commutative70.5%
unsub-neg70.5%
Simplified70.5%
Taylor expanded in b_2 around -inf 82.9%
*-commutative82.9%
Simplified82.9%
if -2.09999999999999977e-53 < b_2 < 3.19999999999999998e-89Initial program 80.4%
+-commutative80.4%
unsub-neg80.4%
Simplified80.4%
Taylor expanded in b_2 around 0 76.8%
associate-*r*76.8%
neg-mul-176.8%
*-commutative76.8%
Simplified76.8%
if 3.19999999999999998e-89 < b_2 Initial program 13.2%
+-commutative13.2%
unsub-neg13.2%
Simplified13.2%
Taylor expanded in b_2 around inf 88.3%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 6.5e-299) (/ (* b_2 -2.0) a) (* -0.5 (/ c b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 6.5e-299) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 6.5d-299) then
tmp = (b_2 * (-2.0d0)) / a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 6.5e-299) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 6.5e-299: tmp = (b_2 * -2.0) / a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 6.5e-299) tmp = Float64(Float64(b_2 * -2.0) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 6.5e-299) tmp = (b_2 * -2.0) / a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 6.5e-299], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 6.5 \cdot 10^{-299}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < 6.4999999999999997e-299Initial program 76.1%
+-commutative76.1%
unsub-neg76.1%
Simplified76.1%
Taylor expanded in b_2 around -inf 62.3%
*-commutative62.3%
Simplified62.3%
if 6.4999999999999997e-299 < b_2 Initial program 25.3%
+-commutative25.3%
unsub-neg25.3%
Simplified25.3%
Taylor expanded in b_2 around inf 73.9%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 3.6e-299) (/ (- b_2) a) (* -0.5 (/ c b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 3.6e-299) {
tmp = -b_2 / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 3.6d-299) then
tmp = -b_2 / a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 3.6e-299) {
tmp = -b_2 / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 3.6e-299: tmp = -b_2 / a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 3.6e-299) tmp = Float64(Float64(-b_2) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 3.6e-299) tmp = -b_2 / a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 3.6e-299], N[((-b$95$2) / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 3.6 \cdot 10^{-299}:\\
\;\;\;\;\frac{-b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < 3.6e-299Initial program 76.1%
+-commutative76.1%
unsub-neg76.1%
Simplified76.1%
Taylor expanded in b_2 around 0 44.9%
associate-*r*44.9%
neg-mul-144.9%
*-commutative44.9%
Simplified44.9%
Taylor expanded in b_2 around inf 24.5%
neg-mul-124.5%
distribute-neg-frac224.5%
Simplified24.5%
if 3.6e-299 < b_2 Initial program 25.3%
+-commutative25.3%
unsub-neg25.3%
Simplified25.3%
Taylor expanded in b_2 around inf 73.9%
Final simplification49.2%
(FPCore (a b_2 c) :precision binary64 (/ (- b_2) a))
double code(double a, double b_2, double c) {
return -b_2 / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = -b_2 / a
end function
public static double code(double a, double b_2, double c) {
return -b_2 / a;
}
def code(a, b_2, c): return -b_2 / a
function code(a, b_2, c) return Float64(Float64(-b_2) / a) end
function tmp = code(a, b_2, c) tmp = -b_2 / a; end
code[a_, b$95$2_, c_] := N[((-b$95$2) / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{-b\_2}{a}
\end{array}
Initial program 50.7%
+-commutative50.7%
unsub-neg50.7%
Simplified50.7%
Taylor expanded in b_2 around 0 33.2%
associate-*r*33.2%
neg-mul-133.2%
*-commutative33.2%
Simplified33.2%
Taylor expanded in b_2 around inf 13.5%
neg-mul-113.5%
distribute-neg-frac213.5%
Simplified13.5%
Final simplification13.5%
(FPCore (a b_2 c) :precision binary64 (/ b_2 a))
double code(double a, double b_2, double c) {
return b_2 / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = b_2 / a
end function
public static double code(double a, double b_2, double c) {
return b_2 / a;
}
def code(a, b_2, c): return b_2 / a
function code(a, b_2, c) return Float64(b_2 / a) end
function tmp = code(a, b_2, c) tmp = b_2 / a; end
code[a_, b$95$2_, c_] := N[(b$95$2 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{b\_2}{a}
\end{array}
Initial program 50.7%
+-commutative50.7%
unsub-neg50.7%
Simplified50.7%
Taylor expanded in b_2 around 0 33.2%
associate-*r*33.2%
neg-mul-133.2%
*-commutative33.2%
Simplified33.2%
Taylor expanded in b_2 around inf 13.5%
neg-mul-113.5%
distribute-neg-frac213.5%
Simplified13.5%
add-sqr-sqrt5.2%
sqrt-unprod8.5%
sqr-neg8.5%
sqrt-unprod1.4%
add-sqr-sqrt2.6%
*-un-lft-identity2.6%
Applied egg-rr2.6%
*-lft-identity2.6%
Simplified2.6%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ (- t_1 b_2) a) (/ (- c) (+ b_2 t_1)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = (t_1 - b_2) / a else: tmp_1 = -c / (b_2 + t_1) return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(Float64(t_1 - b_2) / a); else tmp_1 = Float64(Float64(-c) / Float64(b_2 + t_1)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = (t_1 - b_2) / a; else tmp_2 = -c / (b_2 + t_1); end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(N[(t$95$1 - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(b$95$2 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{t\_1 - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b\_2 + t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024139
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
:herbie-expected 10
:alt
(! :herbie-platform default (let ((sqtD (let ((x (* (sqrt (fabs a)) (sqrt (fabs c))))) (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) x)) (sqrt (+ (fabs b_2) x))) (hypot b_2 x))))) (if (< b_2 0) (/ (- sqtD b_2) a) (/ (- c) (+ b_2 sqtD)))))
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))