
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
(FPCore (x eps)
:precision binary64
(let* ((t_0 (/ (pow (sin x) 2.0) (pow (cos x) 2.0))))
(*
eps
(-
t_0
(-
-1.0
(*
eps
(*
eps
(+
(+
(+
0.3333333333333333
(/ (+ (tan x) (* (pow (sin x) 3.0) (pow (cos x) -3.0))) eps))
t_0)
(-
(/ (pow (sin x) 4.0) (pow (cos x) 4.0))
(* t_0 -0.3333333333333333))))))))))
double code(double x, double eps) {
double t_0 = pow(sin(x), 2.0) / pow(cos(x), 2.0);
return eps * (t_0 - (-1.0 - (eps * (eps * (((0.3333333333333333 + ((tan(x) + (pow(sin(x), 3.0) * pow(cos(x), -3.0))) / eps)) + t_0) + ((pow(sin(x), 4.0) / pow(cos(x), 4.0)) - (t_0 * -0.3333333333333333)))))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
t_0 = (sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)
code = eps * (t_0 - ((-1.0d0) - (eps * (eps * (((0.3333333333333333d0 + ((tan(x) + ((sin(x) ** 3.0d0) * (cos(x) ** (-3.0d0)))) / eps)) + t_0) + (((sin(x) ** 4.0d0) / (cos(x) ** 4.0d0)) - (t_0 * (-0.3333333333333333d0))))))))
end function
public static double code(double x, double eps) {
double t_0 = Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0);
return eps * (t_0 - (-1.0 - (eps * (eps * (((0.3333333333333333 + ((Math.tan(x) + (Math.pow(Math.sin(x), 3.0) * Math.pow(Math.cos(x), -3.0))) / eps)) + t_0) + ((Math.pow(Math.sin(x), 4.0) / Math.pow(Math.cos(x), 4.0)) - (t_0 * -0.3333333333333333)))))));
}
def code(x, eps): t_0 = math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0) return eps * (t_0 - (-1.0 - (eps * (eps * (((0.3333333333333333 + ((math.tan(x) + (math.pow(math.sin(x), 3.0) * math.pow(math.cos(x), -3.0))) / eps)) + t_0) + ((math.pow(math.sin(x), 4.0) / math.pow(math.cos(x), 4.0)) - (t_0 * -0.3333333333333333)))))))
function code(x, eps) t_0 = Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) return Float64(eps * Float64(t_0 - Float64(-1.0 - Float64(eps * Float64(eps * Float64(Float64(Float64(0.3333333333333333 + Float64(Float64(tan(x) + Float64((sin(x) ^ 3.0) * (cos(x) ^ -3.0))) / eps)) + t_0) + Float64(Float64((sin(x) ^ 4.0) / (cos(x) ^ 4.0)) - Float64(t_0 * -0.3333333333333333)))))))) end
function tmp = code(x, eps) t_0 = (sin(x) ^ 2.0) / (cos(x) ^ 2.0); tmp = eps * (t_0 - (-1.0 - (eps * (eps * (((0.3333333333333333 + ((tan(x) + ((sin(x) ^ 3.0) * (cos(x) ^ -3.0))) / eps)) + t_0) + (((sin(x) ^ 4.0) / (cos(x) ^ 4.0)) - (t_0 * -0.3333333333333333))))))); end
code[x_, eps_] := Block[{t$95$0 = N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, N[(eps * N[(t$95$0 - N[(-1.0 - N[(eps * N[(eps * N[(N[(N[(0.3333333333333333 + N[(N[(N[Tan[x], $MachinePrecision] + N[(N[Power[N[Sin[x], $MachinePrecision], 3.0], $MachinePrecision] * N[Power[N[Cos[x], $MachinePrecision], -3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / eps), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision] + N[(N[(N[Power[N[Sin[x], $MachinePrecision], 4.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] - N[(t$95$0 * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{{\sin x}^{2}}{{\cos x}^{2}}\\
\varepsilon \cdot \left(t\_0 - \left(-1 - \varepsilon \cdot \left(\varepsilon \cdot \left(\left(\left(0.3333333333333333 + \frac{\tan x + {\sin x}^{3} \cdot {\cos x}^{-3}}{\varepsilon}\right) + t\_0\right) + \left(\frac{{\sin x}^{4}}{{\cos x}^{4}} - t\_0 \cdot -0.3333333333333333\right)\right)\right)\right)\right)
\end{array}
\end{array}
Initial program 61.5%
tan-sum61.8%
div-inv61.8%
fma-neg61.8%
Applied egg-rr61.8%
fma-neg61.8%
*-commutative61.8%
associate-*l/61.8%
*-lft-identity61.8%
Simplified61.8%
Taylor expanded in eps around 0 99.2%
Taylor expanded in eps around inf 99.2%
associate--r+99.2%
Simplified99.2%
sub-neg99.2%
distribute-frac-neg99.2%
tan-quot99.2%
div-inv99.2%
pow-flip99.2%
metadata-eval99.2%
Applied egg-rr99.2%
sub-neg99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x eps)
:precision binary64
(*
eps
(+
(/ (pow (sin x) 2.0) (pow (cos x) 2.0))
(+
(* eps (+ (/ (pow (sin x) 3.0) (pow (cos x) 3.0)) (/ (sin x) (cos x))))
1.0))))
double code(double x, double eps) {
return eps * ((pow(sin(x), 2.0) / pow(cos(x), 2.0)) + ((eps * ((pow(sin(x), 3.0) / pow(cos(x), 3.0)) + (sin(x) / cos(x)))) + 1.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (((sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)) + ((eps * (((sin(x) ** 3.0d0) / (cos(x) ** 3.0d0)) + (sin(x) / cos(x)))) + 1.0d0))
end function
public static double code(double x, double eps) {
return eps * ((Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0)) + ((eps * ((Math.pow(Math.sin(x), 3.0) / Math.pow(Math.cos(x), 3.0)) + (Math.sin(x) / Math.cos(x)))) + 1.0));
}
def code(x, eps): return eps * ((math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0)) + ((eps * ((math.pow(math.sin(x), 3.0) / math.pow(math.cos(x), 3.0)) + (math.sin(x) / math.cos(x)))) + 1.0))
function code(x, eps) return Float64(eps * Float64(Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) + Float64(Float64(eps * Float64(Float64((sin(x) ^ 3.0) / (cos(x) ^ 3.0)) + Float64(sin(x) / cos(x)))) + 1.0))) end
function tmp = code(x, eps) tmp = eps * (((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) + ((eps * (((sin(x) ^ 3.0) / (cos(x) ^ 3.0)) + (sin(x) / cos(x)))) + 1.0)); end
code[x_, eps_] := N[(eps * N[(N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + N[(N[(eps * N[(N[(N[Power[N[Sin[x], $MachinePrecision], 3.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\frac{{\sin x}^{2}}{{\cos x}^{2}} + \left(\varepsilon \cdot \left(\frac{{\sin x}^{3}}{{\cos x}^{3}} + \frac{\sin x}{\cos x}\right) + 1\right)\right)
\end{array}
Initial program 61.5%
tan-sum61.8%
div-inv61.8%
fma-neg61.8%
Applied egg-rr61.8%
fma-neg61.8%
*-commutative61.8%
associate-*l/61.8%
*-lft-identity61.8%
Simplified61.8%
Taylor expanded in eps around 0 99.2%
Taylor expanded in eps around inf 99.2%
associate--r+99.2%
Simplified99.2%
Taylor expanded in eps around 0 99.1%
cancel-sign-sub-inv99.1%
metadata-eval99.1%
*-lft-identity99.1%
Simplified99.1%
Final simplification99.1%
(FPCore (x eps) :precision binary64 (* eps (+ (/ (pow (sin x) 2.0) (pow (cos x) 2.0)) (+ (* eps (+ x (* eps 0.3333333333333333))) 1.0))))
double code(double x, double eps) {
return eps * ((pow(sin(x), 2.0) / pow(cos(x), 2.0)) + ((eps * (x + (eps * 0.3333333333333333))) + 1.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (((sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)) + ((eps * (x + (eps * 0.3333333333333333d0))) + 1.0d0))
end function
public static double code(double x, double eps) {
return eps * ((Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0)) + ((eps * (x + (eps * 0.3333333333333333))) + 1.0));
}
def code(x, eps): return eps * ((math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0)) + ((eps * (x + (eps * 0.3333333333333333))) + 1.0))
function code(x, eps) return Float64(eps * Float64(Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) + Float64(Float64(eps * Float64(x + Float64(eps * 0.3333333333333333))) + 1.0))) end
function tmp = code(x, eps) tmp = eps * (((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) + ((eps * (x + (eps * 0.3333333333333333))) + 1.0)); end
code[x_, eps_] := N[(eps * N[(N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + N[(N[(eps * N[(x + N[(eps * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\frac{{\sin x}^{2}}{{\cos x}^{2}} + \left(\varepsilon \cdot \left(x + \varepsilon \cdot 0.3333333333333333\right) + 1\right)\right)
\end{array}
Initial program 61.5%
Taylor expanded in eps around 0 99.2%
Taylor expanded in x around 0 98.5%
*-commutative98.5%
Simplified98.5%
Final simplification98.5%
(FPCore (x eps) :precision binary64 (* eps (+ (/ (pow (sin x) 2.0) (pow (cos x) 2.0)) 1.0)))
double code(double x, double eps) {
return eps * ((pow(sin(x), 2.0) / pow(cos(x), 2.0)) + 1.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (((sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)) + 1.0d0)
end function
public static double code(double x, double eps) {
return eps * ((Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0)) + 1.0);
}
def code(x, eps): return eps * ((math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0)) + 1.0)
function code(x, eps) return Float64(eps * Float64(Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) + 1.0)) end
function tmp = code(x, eps) tmp = eps * (((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) + 1.0); end
code[x_, eps_] := N[(eps * N[(N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\frac{{\sin x}^{2}}{{\cos x}^{2}} + 1\right)
\end{array}
Initial program 61.5%
Taylor expanded in eps around 0 98.5%
sub-neg98.5%
mul-1-neg98.5%
remove-double-neg98.5%
Simplified98.5%
Final simplification98.5%
(FPCore (x eps) :precision binary64 (fma eps (+ (* 0.3333333333333333 (pow eps 2.0)) 1.0) (* x (* eps (- eps (* x (- -1.0 (* (pow eps 2.0) 1.3333333333333333))))))))
double code(double x, double eps) {
return fma(eps, ((0.3333333333333333 * pow(eps, 2.0)) + 1.0), (x * (eps * (eps - (x * (-1.0 - (pow(eps, 2.0) * 1.3333333333333333)))))));
}
function code(x, eps) return fma(eps, Float64(Float64(0.3333333333333333 * (eps ^ 2.0)) + 1.0), Float64(x * Float64(eps * Float64(eps - Float64(x * Float64(-1.0 - Float64((eps ^ 2.0) * 1.3333333333333333))))))) end
code[x_, eps_] := N[(eps * N[(N[(0.3333333333333333 * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] + N[(x * N[(eps * N[(eps - N[(x * N[(-1.0 - N[(N[Power[eps, 2.0], $MachinePrecision] * 1.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\varepsilon, 0.3333333333333333 \cdot {\varepsilon}^{2} + 1, x \cdot \left(\varepsilon \cdot \left(\varepsilon - x \cdot \left(-1 - {\varepsilon}^{2} \cdot 1.3333333333333333\right)\right)\right)\right)
\end{array}
Initial program 61.5%
Taylor expanded in eps around 0 99.2%
Taylor expanded in x around 0 97.6%
fma-define97.6%
*-commutative97.6%
+-commutative97.6%
unpow297.6%
distribute-lft-out97.6%
*-commutative97.6%
Simplified97.6%
Final simplification97.6%
(FPCore (x eps)
:precision binary64
(*
eps
(+
(+
(* 0.3333333333333333 (pow eps 2.0))
(* x (- eps (* x (- -1.0 (* (pow eps 2.0) 1.3333333333333333))))))
1.0)))
double code(double x, double eps) {
return eps * (((0.3333333333333333 * pow(eps, 2.0)) + (x * (eps - (x * (-1.0 - (pow(eps, 2.0) * 1.3333333333333333)))))) + 1.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (((0.3333333333333333d0 * (eps ** 2.0d0)) + (x * (eps - (x * ((-1.0d0) - ((eps ** 2.0d0) * 1.3333333333333333d0)))))) + 1.0d0)
end function
public static double code(double x, double eps) {
return eps * (((0.3333333333333333 * Math.pow(eps, 2.0)) + (x * (eps - (x * (-1.0 - (Math.pow(eps, 2.0) * 1.3333333333333333)))))) + 1.0);
}
def code(x, eps): return eps * (((0.3333333333333333 * math.pow(eps, 2.0)) + (x * (eps - (x * (-1.0 - (math.pow(eps, 2.0) * 1.3333333333333333)))))) + 1.0)
function code(x, eps) return Float64(eps * Float64(Float64(Float64(0.3333333333333333 * (eps ^ 2.0)) + Float64(x * Float64(eps - Float64(x * Float64(-1.0 - Float64((eps ^ 2.0) * 1.3333333333333333)))))) + 1.0)) end
function tmp = code(x, eps) tmp = eps * (((0.3333333333333333 * (eps ^ 2.0)) + (x * (eps - (x * (-1.0 - ((eps ^ 2.0) * 1.3333333333333333)))))) + 1.0); end
code[x_, eps_] := N[(eps * N[(N[(N[(0.3333333333333333 * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision] + N[(x * N[(eps - N[(x * N[(-1.0 - N[(N[Power[eps, 2.0], $MachinePrecision] * 1.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\left(0.3333333333333333 \cdot {\varepsilon}^{2} + x \cdot \left(\varepsilon - x \cdot \left(-1 - {\varepsilon}^{2} \cdot 1.3333333333333333\right)\right)\right) + 1\right)
\end{array}
Initial program 61.5%
Taylor expanded in eps around 0 99.2%
Taylor expanded in x around 0 97.6%
Final simplification97.6%
(FPCore (x eps) :precision binary64 (* eps (+ (+ (* 0.3333333333333333 (pow eps 2.0)) (* eps x)) 1.0)))
double code(double x, double eps) {
return eps * (((0.3333333333333333 * pow(eps, 2.0)) + (eps * x)) + 1.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (((0.3333333333333333d0 * (eps ** 2.0d0)) + (eps * x)) + 1.0d0)
end function
public static double code(double x, double eps) {
return eps * (((0.3333333333333333 * Math.pow(eps, 2.0)) + (eps * x)) + 1.0);
}
def code(x, eps): return eps * (((0.3333333333333333 * math.pow(eps, 2.0)) + (eps * x)) + 1.0)
function code(x, eps) return Float64(eps * Float64(Float64(Float64(0.3333333333333333 * (eps ^ 2.0)) + Float64(eps * x)) + 1.0)) end
function tmp = code(x, eps) tmp = eps * (((0.3333333333333333 * (eps ^ 2.0)) + (eps * x)) + 1.0); end
code[x_, eps_] := N[(eps * N[(N[(N[(0.3333333333333333 * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision] + N[(eps * x), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\left(0.3333333333333333 \cdot {\varepsilon}^{2} + \varepsilon \cdot x\right) + 1\right)
\end{array}
Initial program 61.5%
Taylor expanded in eps around 0 99.2%
Taylor expanded in x around 0 96.9%
Final simplification96.9%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 61.5%
Taylor expanded in x around 0 7.6%
Taylor expanded in eps around 0 7.6%
Taylor expanded in eps around inf 96.8%
(FPCore (x eps) :precision binary64 (/ (sin eps) (* (cos x) (cos (+ x eps)))))
double code(double x, double eps) {
return sin(eps) / (cos(x) * cos((x + eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps) / (cos(x) * cos((x + eps)))
end function
public static double code(double x, double eps) {
return Math.sin(eps) / (Math.cos(x) * Math.cos((x + eps)));
}
def code(x, eps): return math.sin(eps) / (math.cos(x) * math.cos((x + eps)))
function code(x, eps) return Float64(sin(eps) / Float64(cos(x) * cos(Float64(x + eps)))) end
function tmp = code(x, eps) tmp = sin(eps) / (cos(x) * cos((x + eps))); end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] / N[(N[Cos[x], $MachinePrecision] * N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin \varepsilon}{\cos x \cdot \cos \left(x + \varepsilon\right)}
\end{array}
herbie shell --seed 2024139
(FPCore (x eps)
:name "2tan (problem 3.3.2)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(! :herbie-platform default (/ (sin eps) (* (cos x) (cos (+ x eps)))))
(- (tan (+ x eps)) (tan x)))