
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4))))
(if (>= t_3 t_5)
(* (/ 1.0 (sqrt (fmax t_3 t_5))) t_2)
(/
t_1
(sqrt (fmax (pow (hypot t_2 t_0) 2.0) (pow (hypot t_1 t_4) 2.0)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float tmp;
if (t_3 >= t_5) {
tmp = (1.0f / sqrtf(fmaxf(t_3, t_5))) * t_2;
} else {
tmp = t_1 / sqrtf(fmaxf(powf(hypotf(t_2, t_0), 2.0f), powf(hypotf(t_1, t_4), 2.0f)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) * t_2); else tmp = Float32(t_1 / sqrt((((hypot(t_2, t_0) ^ Float32(2.0)) != (hypot(t_2, t_0) ^ Float32(2.0))) ? (hypot(t_1, t_4) ^ Float32(2.0)) : (((hypot(t_1, t_4) ^ Float32(2.0)) != (hypot(t_1, t_4) ^ Float32(2.0))) ? (hypot(t_2, t_0) ^ Float32(2.0)) : max((hypot(t_2, t_0) ^ Float32(2.0)), (hypot(t_1, t_4) ^ Float32(2.0))))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); tmp = single(0.0); if (t_3 >= t_5) tmp = (single(1.0) / sqrt(max(t_3, t_5))) * t_2; else tmp = t_1 / sqrt(max((hypot(t_2, t_0) ^ single(2.0)), (hypot(t_1, t_4) ^ single(2.0)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}} \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_2, t\_0\right)\right)}^{2}, {\left(\mathsf{hypot}\left(t\_1, t\_4\right)\right)}^{2}\right)}}\\
\end{array}
\end{array}
Initial program 80.9%
pow280.9%
pow-to-exp65.1%
Applied egg-rr65.1%
Applied egg-rr81.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor w) dX.u))
(t_4
(sqrt (fmax (pow (hypot t_3 t_0) 2.0) (pow (hypot t_1 t_2) 2.0)))))
(if (>= (+ (* t_3 t_3) (* t_0 t_0)) (+ (* t_1 t_1) (* t_2 t_2)))
(/ t_3 t_4)
(/ t_1 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(w) * dX_46_u;
float t_4 = sqrtf(fmaxf(powf(hypotf(t_3, t_0), 2.0f), powf(hypotf(t_1, t_2), 2.0f)));
float tmp;
if (((t_3 * t_3) + (t_0 * t_0)) >= ((t_1 * t_1) + (t_2 * t_2))) {
tmp = t_3 / t_4;
} else {
tmp = t_1 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * dX_46_u) t_4 = sqrt((((hypot(t_3, t_0) ^ Float32(2.0)) != (hypot(t_3, t_0) ^ Float32(2.0))) ? (hypot(t_1, t_2) ^ Float32(2.0)) : (((hypot(t_1, t_2) ^ Float32(2.0)) != (hypot(t_1, t_2) ^ Float32(2.0))) ? (hypot(t_3, t_0) ^ Float32(2.0)) : max((hypot(t_3, t_0) ^ Float32(2.0)), (hypot(t_1, t_2) ^ Float32(2.0)))))) tmp = Float32(0.0) if (Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) >= Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) tmp = Float32(t_3 / t_4); else tmp = Float32(t_1 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = floor(w) * dX_46_u; t_4 = sqrt(max((hypot(t_3, t_0) ^ single(2.0)), (hypot(t_1, t_2) ^ single(2.0)))); tmp = single(0.0); if (((t_3 * t_3) + (t_0 * t_0)) >= ((t_1 * t_1) + (t_2 * t_2))) tmp = t_3 / t_4; else tmp = t_1 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_4 := \sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_3, t\_0\right)\right)}^{2}, {\left(\mathsf{hypot}\left(t\_1, t\_2\right)\right)}^{2}\right)}\\
\mathbf{if}\;t\_3 \cdot t\_3 + t\_0 \cdot t\_0 \geq t\_1 \cdot t\_1 + t\_2 \cdot t\_2:\\
\;\;\;\;\frac{t\_3}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{t\_4}\\
\end{array}
\end{array}
Initial program 80.9%
pow280.9%
pow-to-exp65.1%
Applied egg-rr65.1%
Applied egg-rr81.1%
Applied egg-rr81.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (hypot (* (floor w) dY.u) (* (floor h) dY.v)) 2.0))
(t_1 (* (floor w) dX.u))
(t_2 (pow (hypot t_1 (* (floor h) dX.v)) 2.0))
(t_3 (pow (fmax t_2 t_0) -0.5)))
(if (>= t_2 t_0) (* t_1 t_3) (* (floor w) (* dY.u t_3)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(hypotf((floorf(w) * dY_46_u), (floorf(h) * dY_46_v)), 2.0f);
float t_1 = floorf(w) * dX_46_u;
float t_2 = powf(hypotf(t_1, (floorf(h) * dX_46_v)), 2.0f);
float t_3 = powf(fmaxf(t_2, t_0), -0.5f);
float tmp;
if (t_2 >= t_0) {
tmp = t_1 * t_3;
} else {
tmp = floorf(w) * (dY_46_u * t_3);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = hypot(Float32(floor(w) * dY_46_u), Float32(floor(h) * dY_46_v)) ^ Float32(2.0) t_1 = Float32(floor(w) * dX_46_u) t_2 = hypot(t_1, Float32(floor(h) * dX_46_v)) ^ Float32(2.0) t_3 = ((t_2 != t_2) ? t_0 : ((t_0 != t_0) ? t_2 : max(t_2, t_0))) ^ Float32(-0.5) tmp = Float32(0.0) if (t_2 >= t_0) tmp = Float32(t_1 * t_3); else tmp = Float32(floor(w) * Float32(dY_46_u * t_3)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = hypot((floor(w) * dY_46_u), (floor(h) * dY_46_v)) ^ single(2.0); t_1 = floor(w) * dX_46_u; t_2 = hypot(t_1, (floor(h) * dX_46_v)) ^ single(2.0); t_3 = max(t_2, t_0) ^ single(-0.5); tmp = single(0.0); if (t_2 >= t_0) tmp = t_1 * t_3; else tmp = floor(w) * (dY_46_u * t_3); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\mathsf{hypot}\left(\left\lfloorw\right\rfloor \cdot dY.u, \left\lfloorh\right\rfloor \cdot dY.v\right)\right)}^{2}\\
t_1 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_2 := {\left(\mathsf{hypot}\left(t\_1, \left\lfloorh\right\rfloor \cdot dX.v\right)\right)}^{2}\\
t_3 := {\left(\mathsf{max}\left(t\_2, t\_0\right)\right)}^{-0.5}\\
\mathbf{if}\;t\_2 \geq t\_0:\\
\;\;\;\;t\_1 \cdot t\_3\\
\mathbf{else}:\\
\;\;\;\;\left\lfloorw\right\rfloor \cdot \left(dY.u \cdot t\_3\right)\\
\end{array}
\end{array}
Initial program 80.9%
Applied egg-rr81.0%
Taylor expanded in w around 0 80.7%
Simplified80.8%
Final simplification80.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (pow (hypot t_1 t_2) 2.0))
(t_4 (* (floor w) dX.u))
(t_5 (pow (hypot t_4 t_0) 2.0))
(t_6 (sqrt (fmax t_5 t_3))))
(if (<= dX.v 100000.0)
(if (>= (pow t_4 2.0) t_3) (/ t_4 t_6) (* (floor w) (/ dY.u t_6)))
(if (>= (pow t_0 2.0) t_3)
(*
(/
1.0
(sqrt (fmax (+ (* t_4 t_4) (* t_0 t_0)) (+ (* t_1 t_1) (* t_2 t_2)))))
t_4)
(* t_1 (/ 1.0 (pow (fmax t_5 (pow (hypot t_2 t_1) 2.0)) 0.5)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = powf(hypotf(t_1, t_2), 2.0f);
float t_4 = floorf(w) * dX_46_u;
float t_5 = powf(hypotf(t_4, t_0), 2.0f);
float t_6 = sqrtf(fmaxf(t_5, t_3));
float tmp_1;
if (dX_46_v <= 100000.0f) {
float tmp_2;
if (powf(t_4, 2.0f) >= t_3) {
tmp_2 = t_4 / t_6;
} else {
tmp_2 = floorf(w) * (dY_46_u / t_6);
}
tmp_1 = tmp_2;
} else if (powf(t_0, 2.0f) >= t_3) {
tmp_1 = (1.0f / sqrtf(fmaxf(((t_4 * t_4) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2))))) * t_4;
} else {
tmp_1 = t_1 * (1.0f / powf(fmaxf(t_5, powf(hypotf(t_2, t_1), 2.0f)), 0.5f));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = hypot(t_1, t_2) ^ Float32(2.0) t_4 = Float32(floor(w) * dX_46_u) t_5 = hypot(t_4, t_0) ^ Float32(2.0) t_6 = sqrt(((t_5 != t_5) ? t_3 : ((t_3 != t_3) ? t_5 : max(t_5, t_3)))) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(100000.0)) tmp_2 = Float32(0.0) if ((t_4 ^ Float32(2.0)) >= t_3) tmp_2 = Float32(t_4 / t_6); else tmp_2 = Float32(floor(w) * Float32(dY_46_u / t_6)); end tmp_1 = tmp_2; elseif ((t_0 ^ Float32(2.0)) >= t_3) tmp_1 = Float32(Float32(Float32(1.0) / sqrt(((Float32(Float32(t_4 * t_4) + Float32(t_0 * t_0)) != Float32(Float32(t_4 * t_4) + Float32(t_0 * t_0))) ? Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) : ((Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) != Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) ? Float32(Float32(t_4 * t_4) + Float32(t_0 * t_0)) : max(Float32(Float32(t_4 * t_4) + Float32(t_0 * t_0)), Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))))))) * t_4); else tmp_1 = Float32(t_1 * Float32(Float32(1.0) / (((t_5 != t_5) ? (hypot(t_2, t_1) ^ Float32(2.0)) : (((hypot(t_2, t_1) ^ Float32(2.0)) != (hypot(t_2, t_1) ^ Float32(2.0))) ? t_5 : max(t_5, (hypot(t_2, t_1) ^ Float32(2.0))))) ^ Float32(0.5)))); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = hypot(t_1, t_2) ^ single(2.0); t_4 = floor(w) * dX_46_u; t_5 = hypot(t_4, t_0) ^ single(2.0); t_6 = sqrt(max(t_5, t_3)); tmp_2 = single(0.0); if (dX_46_v <= single(100000.0)) tmp_3 = single(0.0); if ((t_4 ^ single(2.0)) >= t_3) tmp_3 = t_4 / t_6; else tmp_3 = floor(w) * (dY_46_u / t_6); end tmp_2 = tmp_3; elseif ((t_0 ^ single(2.0)) >= t_3) tmp_2 = (single(1.0) / sqrt(max(((t_4 * t_4) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2))))) * t_4; else tmp_2 = t_1 * (single(1.0) / (max(t_5, (hypot(t_2, t_1) ^ single(2.0))) ^ single(0.5))); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := {\left(\mathsf{hypot}\left(t\_1, t\_2\right)\right)}^{2}\\
t_4 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_5 := {\left(\mathsf{hypot}\left(t\_4, t\_0\right)\right)}^{2}\\
t_6 := \sqrt{\mathsf{max}\left(t\_5, t\_3\right)}\\
\mathbf{if}\;dX.v \leq 100000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;{t\_4}^{2} \geq t\_3:\\
\;\;\;\;\frac{t\_4}{t\_6}\\
\mathbf{else}:\\
\;\;\;\;\left\lfloorw\right\rfloor \cdot \frac{dY.u}{t\_6}\\
\end{array}\\
\mathbf{elif}\;{t\_0}^{2} \geq t\_3:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_4 \cdot t\_4 + t\_0 \cdot t\_0, t\_1 \cdot t\_1 + t\_2 \cdot t\_2\right)}} \cdot t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \frac{1}{{\left(\mathsf{max}\left(t\_5, {\left(\mathsf{hypot}\left(t\_2, t\_1\right)\right)}^{2}\right)\right)}^{0.5}}\\
\end{array}
\end{array}
if dX.v < 1e5Initial program 82.1%
Simplified82.0%
Taylor expanded in w around 0 81.9%
Simplified81.9%
Taylor expanded in dX.u around inf 74.1%
unpow274.1%
unpow274.1%
swap-sqr74.1%
unpow274.1%
Simplified74.1%
Taylor expanded in dX.u around 0 74.1%
Simplified74.2%
Taylor expanded in dX.u around 0 74.1%
Simplified74.4%
if 1e5 < dX.v Initial program 74.2%
Applied egg-rr74.2%
Taylor expanded in w around 0 74.2%
Simplified74.2%
Taylor expanded in dX.u around 0 72.2%
unpow272.2%
unpow272.2%
swap-sqr72.2%
unpow272.2%
Simplified72.2%
Final simplification74.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (pow (hypot t_1 t_2) 2.0))
(t_4 (* (floor w) dX.u))
(t_5 (sqrt (fmax (pow (hypot t_4 t_0) 2.0) t_3)))
(t_6 (/ t_4 t_5)))
(if (<= dX.v 100000.0)
(if (>= (pow t_4 2.0) t_3) t_6 (* (floor w) (/ dY.u t_5)))
(if (>= (pow t_0 2.0) (+ (* t_1 t_1) (* t_2 t_2))) t_6 (/ t_1 t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = powf(hypotf(t_1, t_2), 2.0f);
float t_4 = floorf(w) * dX_46_u;
float t_5 = sqrtf(fmaxf(powf(hypotf(t_4, t_0), 2.0f), t_3));
float t_6 = t_4 / t_5;
float tmp_1;
if (dX_46_v <= 100000.0f) {
float tmp_2;
if (powf(t_4, 2.0f) >= t_3) {
tmp_2 = t_6;
} else {
tmp_2 = floorf(w) * (dY_46_u / t_5);
}
tmp_1 = tmp_2;
} else if (powf(t_0, 2.0f) >= ((t_1 * t_1) + (t_2 * t_2))) {
tmp_1 = t_6;
} else {
tmp_1 = t_1 / t_5;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = hypot(t_1, t_2) ^ Float32(2.0) t_4 = Float32(floor(w) * dX_46_u) t_5 = sqrt((((hypot(t_4, t_0) ^ Float32(2.0)) != (hypot(t_4, t_0) ^ Float32(2.0))) ? t_3 : ((t_3 != t_3) ? (hypot(t_4, t_0) ^ Float32(2.0)) : max((hypot(t_4, t_0) ^ Float32(2.0)), t_3)))) t_6 = Float32(t_4 / t_5) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(100000.0)) tmp_2 = Float32(0.0) if ((t_4 ^ Float32(2.0)) >= t_3) tmp_2 = t_6; else tmp_2 = Float32(floor(w) * Float32(dY_46_u / t_5)); end tmp_1 = tmp_2; elseif ((t_0 ^ Float32(2.0)) >= Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) tmp_1 = t_6; else tmp_1 = Float32(t_1 / t_5); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = hypot(t_1, t_2) ^ single(2.0); t_4 = floor(w) * dX_46_u; t_5 = sqrt(max((hypot(t_4, t_0) ^ single(2.0)), t_3)); t_6 = t_4 / t_5; tmp_2 = single(0.0); if (dX_46_v <= single(100000.0)) tmp_3 = single(0.0); if ((t_4 ^ single(2.0)) >= t_3) tmp_3 = t_6; else tmp_3 = floor(w) * (dY_46_u / t_5); end tmp_2 = tmp_3; elseif ((t_0 ^ single(2.0)) >= ((t_1 * t_1) + (t_2 * t_2))) tmp_2 = t_6; else tmp_2 = t_1 / t_5; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := {\left(\mathsf{hypot}\left(t\_1, t\_2\right)\right)}^{2}\\
t_4 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_5 := \sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_4, t\_0\right)\right)}^{2}, t\_3\right)}\\
t_6 := \frac{t\_4}{t\_5}\\
\mathbf{if}\;dX.v \leq 100000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;{t\_4}^{2} \geq t\_3:\\
\;\;\;\;t\_6\\
\mathbf{else}:\\
\;\;\;\;\left\lfloorw\right\rfloor \cdot \frac{dY.u}{t\_5}\\
\end{array}\\
\mathbf{elif}\;{t\_0}^{2} \geq t\_1 \cdot t\_1 + t\_2 \cdot t\_2:\\
\;\;\;\;t\_6\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{t\_5}\\
\end{array}
\end{array}
if dX.v < 1e5Initial program 82.1%
Simplified82.0%
Taylor expanded in w around 0 81.9%
Simplified81.9%
Taylor expanded in dX.u around inf 74.1%
unpow274.1%
unpow274.1%
swap-sqr74.1%
unpow274.1%
Simplified74.1%
Taylor expanded in dX.u around 0 74.1%
Simplified74.2%
Taylor expanded in dX.u around 0 74.1%
Simplified74.4%
if 1e5 < dX.v Initial program 74.2%
pow274.2%
pow-to-exp65.5%
Applied egg-rr65.5%
Applied egg-rr74.3%
Applied egg-rr74.0%
Taylor expanded in dX.u around 0 72.1%
*-commutative72.1%
unpow272.1%
unpow272.1%
swap-sqr72.1%
unpow272.1%
*-commutative72.1%
Simplified72.1%
Final simplification74.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (pow (hypot t_1 t_2) 2.0))
(t_4 (pow (hypot t_2 t_1) 2.0))
(t_5 (* (floor w) dX.u))
(t_6 (pow (hypot t_5 t_0) 2.0))
(t_7 (sqrt (/ 1.0 (fmax t_6 t_4))))
(t_8 (sqrt (fmax t_6 t_3))))
(if (<= dX.v 100000.0)
(if (>= (pow t_5 2.0) t_3) (/ t_5 t_8) (* (floor w) (/ dY.u t_8)))
(if (>= (pow t_0 2.0) t_4)
(* dX.u (* (floor w) t_7))
(* (floor w) (* dY.u t_7))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = powf(hypotf(t_1, t_2), 2.0f);
float t_4 = powf(hypotf(t_2, t_1), 2.0f);
float t_5 = floorf(w) * dX_46_u;
float t_6 = powf(hypotf(t_5, t_0), 2.0f);
float t_7 = sqrtf((1.0f / fmaxf(t_6, t_4)));
float t_8 = sqrtf(fmaxf(t_6, t_3));
float tmp_1;
if (dX_46_v <= 100000.0f) {
float tmp_2;
if (powf(t_5, 2.0f) >= t_3) {
tmp_2 = t_5 / t_8;
} else {
tmp_2 = floorf(w) * (dY_46_u / t_8);
}
tmp_1 = tmp_2;
} else if (powf(t_0, 2.0f) >= t_4) {
tmp_1 = dX_46_u * (floorf(w) * t_7);
} else {
tmp_1 = floorf(w) * (dY_46_u * t_7);
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = hypot(t_1, t_2) ^ Float32(2.0) t_4 = hypot(t_2, t_1) ^ Float32(2.0) t_5 = Float32(floor(w) * dX_46_u) t_6 = hypot(t_5, t_0) ^ Float32(2.0) t_7 = sqrt(Float32(Float32(1.0) / ((t_6 != t_6) ? t_4 : ((t_4 != t_4) ? t_6 : max(t_6, t_4))))) t_8 = sqrt(((t_6 != t_6) ? t_3 : ((t_3 != t_3) ? t_6 : max(t_6, t_3)))) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(100000.0)) tmp_2 = Float32(0.0) if ((t_5 ^ Float32(2.0)) >= t_3) tmp_2 = Float32(t_5 / t_8); else tmp_2 = Float32(floor(w) * Float32(dY_46_u / t_8)); end tmp_1 = tmp_2; elseif ((t_0 ^ Float32(2.0)) >= t_4) tmp_1 = Float32(dX_46_u * Float32(floor(w) * t_7)); else tmp_1 = Float32(floor(w) * Float32(dY_46_u * t_7)); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = hypot(t_1, t_2) ^ single(2.0); t_4 = hypot(t_2, t_1) ^ single(2.0); t_5 = floor(w) * dX_46_u; t_6 = hypot(t_5, t_0) ^ single(2.0); t_7 = sqrt((single(1.0) / max(t_6, t_4))); t_8 = sqrt(max(t_6, t_3)); tmp_2 = single(0.0); if (dX_46_v <= single(100000.0)) tmp_3 = single(0.0); if ((t_5 ^ single(2.0)) >= t_3) tmp_3 = t_5 / t_8; else tmp_3 = floor(w) * (dY_46_u / t_8); end tmp_2 = tmp_3; elseif ((t_0 ^ single(2.0)) >= t_4) tmp_2 = dX_46_u * (floor(w) * t_7); else tmp_2 = floor(w) * (dY_46_u * t_7); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := {\left(\mathsf{hypot}\left(t\_1, t\_2\right)\right)}^{2}\\
t_4 := {\left(\mathsf{hypot}\left(t\_2, t\_1\right)\right)}^{2}\\
t_5 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_6 := {\left(\mathsf{hypot}\left(t\_5, t\_0\right)\right)}^{2}\\
t_7 := \sqrt{\frac{1}{\mathsf{max}\left(t\_6, t\_4\right)}}\\
t_8 := \sqrt{\mathsf{max}\left(t\_6, t\_3\right)}\\
\mathbf{if}\;dX.v \leq 100000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;{t\_5}^{2} \geq t\_3:\\
\;\;\;\;\frac{t\_5}{t\_8}\\
\mathbf{else}:\\
\;\;\;\;\left\lfloorw\right\rfloor \cdot \frac{dY.u}{t\_8}\\
\end{array}\\
\mathbf{elif}\;{t\_0}^{2} \geq t\_4:\\
\;\;\;\;dX.u \cdot \left(\left\lfloorw\right\rfloor \cdot t\_7\right)\\
\mathbf{else}:\\
\;\;\;\;\left\lfloorw\right\rfloor \cdot \left(dY.u \cdot t\_7\right)\\
\end{array}
\end{array}
if dX.v < 1e5Initial program 82.1%
Simplified82.0%
Taylor expanded in w around 0 81.9%
Simplified81.9%
Taylor expanded in dX.u around inf 74.1%
unpow274.1%
unpow274.1%
swap-sqr74.1%
unpow274.1%
Simplified74.1%
Taylor expanded in dX.u around 0 74.1%
Simplified74.2%
Taylor expanded in dX.u around 0 74.1%
Simplified74.4%
if 1e5 < dX.v Initial program 74.2%
Simplified74.0%
Taylor expanded in w around 0 73.9%
Simplified73.7%
Taylor expanded in dX.u around 0 71.8%
unpow272.2%
unpow272.2%
swap-sqr72.2%
unpow272.2%
Simplified71.8%
Final simplification74.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (pow (hypot t_0 t_1) 2.0))
(t_4 (* (floor h) dX.v))
(t_5 (pow (hypot t_2 t_4) 2.0))
(t_6 (* dX.u (* (floor w) (sqrt (/ 1.0 (fmax t_5 t_3)))))))
(if (<= dX.v 499999997952.0)
(if (>= (pow t_2 2.0) t_3)
t_6
(/ t_1 (sqrt (fmax t_5 (pow (hypot t_1 t_0) 2.0)))))
(if (>= (pow t_4 2.0) t_3)
t_6
(*
(floor w)
(*
dY.u
(sqrt (/ 1.0 (fmax t_5 (* (pow (floor h) 2.0) (pow dY.v 2.0)))))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = powf(hypotf(t_0, t_1), 2.0f);
float t_4 = floorf(h) * dX_46_v;
float t_5 = powf(hypotf(t_2, t_4), 2.0f);
float t_6 = dX_46_u * (floorf(w) * sqrtf((1.0f / fmaxf(t_5, t_3))));
float tmp_1;
if (dX_46_v <= 499999997952.0f) {
float tmp_2;
if (powf(t_2, 2.0f) >= t_3) {
tmp_2 = t_6;
} else {
tmp_2 = t_1 / sqrtf(fmaxf(t_5, powf(hypotf(t_1, t_0), 2.0f)));
}
tmp_1 = tmp_2;
} else if (powf(t_4, 2.0f) >= t_3) {
tmp_1 = t_6;
} else {
tmp_1 = floorf(w) * (dY_46_u * sqrtf((1.0f / fmaxf(t_5, (powf(floorf(h), 2.0f) * powf(dY_46_v, 2.0f))))));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = hypot(t_0, t_1) ^ Float32(2.0) t_4 = Float32(floor(h) * dX_46_v) t_5 = hypot(t_2, t_4) ^ Float32(2.0) t_6 = Float32(dX_46_u * Float32(floor(w) * sqrt(Float32(Float32(1.0) / ((t_5 != t_5) ? t_3 : ((t_3 != t_3) ? t_5 : max(t_5, t_3))))))) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(499999997952.0)) tmp_2 = Float32(0.0) if ((t_2 ^ Float32(2.0)) >= t_3) tmp_2 = t_6; else tmp_2 = Float32(t_1 / sqrt(((t_5 != t_5) ? (hypot(t_1, t_0) ^ Float32(2.0)) : (((hypot(t_1, t_0) ^ Float32(2.0)) != (hypot(t_1, t_0) ^ Float32(2.0))) ? t_5 : max(t_5, (hypot(t_1, t_0) ^ Float32(2.0))))))); end tmp_1 = tmp_2; elseif ((t_4 ^ Float32(2.0)) >= t_3) tmp_1 = t_6; else tmp_1 = Float32(floor(w) * Float32(dY_46_u * sqrt(Float32(Float32(1.0) / ((t_5 != t_5) ? Float32((floor(h) ^ Float32(2.0)) * (dY_46_v ^ Float32(2.0))) : ((Float32((floor(h) ^ Float32(2.0)) * (dY_46_v ^ Float32(2.0))) != Float32((floor(h) ^ Float32(2.0)) * (dY_46_v ^ Float32(2.0)))) ? t_5 : max(t_5, Float32((floor(h) ^ Float32(2.0)) * (dY_46_v ^ Float32(2.0)))))))))); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = hypot(t_0, t_1) ^ single(2.0); t_4 = floor(h) * dX_46_v; t_5 = hypot(t_2, t_4) ^ single(2.0); t_6 = dX_46_u * (floor(w) * sqrt((single(1.0) / max(t_5, t_3)))); tmp_2 = single(0.0); if (dX_46_v <= single(499999997952.0)) tmp_3 = single(0.0); if ((t_2 ^ single(2.0)) >= t_3) tmp_3 = t_6; else tmp_3 = t_1 / sqrt(max(t_5, (hypot(t_1, t_0) ^ single(2.0)))); end tmp_2 = tmp_3; elseif ((t_4 ^ single(2.0)) >= t_3) tmp_2 = t_6; else tmp_2 = floor(w) * (dY_46_u * sqrt((single(1.0) / max(t_5, ((floor(h) ^ single(2.0)) * (dY_46_v ^ single(2.0))))))); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := {\left(\mathsf{hypot}\left(t\_0, t\_1\right)\right)}^{2}\\
t_4 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_5 := {\left(\mathsf{hypot}\left(t\_2, t\_4\right)\right)}^{2}\\
t_6 := dX.u \cdot \left(\left\lfloorw\right\rfloor \cdot \sqrt{\frac{1}{\mathsf{max}\left(t\_5, t\_3\right)}}\right)\\
\mathbf{if}\;dX.v \leq 499999997952:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;{t\_2}^{2} \geq t\_3:\\
\;\;\;\;t\_6\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_5, {\left(\mathsf{hypot}\left(t\_1, t\_0\right)\right)}^{2}\right)}}\\
\end{array}\\
\mathbf{elif}\;{t\_4}^{2} \geq t\_3:\\
\;\;\;\;t\_6\\
\mathbf{else}:\\
\;\;\;\;\left\lfloorw\right\rfloor \cdot \left(dY.u \cdot \sqrt{\frac{1}{\mathsf{max}\left(t\_5, {\left(\left\lfloorh\right\rfloor\right)}^{2} \cdot {dY.v}^{2}\right)}}\right)\\
\end{array}
\end{array}
if dX.v < 499999998000Initial program 83.1%
Simplified83.0%
Taylor expanded in w around 0 82.9%
Simplified82.9%
Taylor expanded in dX.u around inf 74.8%
unpow274.8%
unpow274.8%
swap-sqr74.8%
unpow274.8%
Simplified74.8%
Applied egg-rr74.3%
Applied egg-rr75.1%
if 499999998000 < dX.v Initial program 59.5%
Simplified59.5%
Taylor expanded in w around 0 59.1%
Simplified59.3%
Taylor expanded in dY.v around inf 59.8%
*-commutative59.8%
Simplified59.8%
Taylor expanded in dX.u around 0 59.8%
unpow259.5%
unpow259.5%
swap-sqr59.5%
unpow259.5%
Simplified59.8%
Final simplification73.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (pow (hypot t_2 (* (floor h) dX.v)) 2.0))
(t_4 (pow (hypot t_0 t_1) 2.0)))
(if (>= (pow t_2 2.0) t_4)
(* dX.u (* (floor w) (sqrt (/ 1.0 (fmax t_3 t_4)))))
(/ t_1 (sqrt (fmax t_3 (pow (hypot t_1 t_0) 2.0)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = powf(hypotf(t_2, (floorf(h) * dX_46_v)), 2.0f);
float t_4 = powf(hypotf(t_0, t_1), 2.0f);
float tmp;
if (powf(t_2, 2.0f) >= t_4) {
tmp = dX_46_u * (floorf(w) * sqrtf((1.0f / fmaxf(t_3, t_4))));
} else {
tmp = t_1 / sqrtf(fmaxf(t_3, powf(hypotf(t_1, t_0), 2.0f)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = hypot(t_2, Float32(floor(h) * dX_46_v)) ^ Float32(2.0) t_4 = hypot(t_0, t_1) ^ Float32(2.0) tmp = Float32(0.0) if ((t_2 ^ Float32(2.0)) >= t_4) tmp = Float32(dX_46_u * Float32(floor(w) * sqrt(Float32(Float32(1.0) / ((t_3 != t_3) ? t_4 : ((t_4 != t_4) ? t_3 : max(t_3, t_4))))))); else tmp = Float32(t_1 / sqrt(((t_3 != t_3) ? (hypot(t_1, t_0) ^ Float32(2.0)) : (((hypot(t_1, t_0) ^ Float32(2.0)) != (hypot(t_1, t_0) ^ Float32(2.0))) ? t_3 : max(t_3, (hypot(t_1, t_0) ^ Float32(2.0))))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = hypot(t_2, (floor(h) * dX_46_v)) ^ single(2.0); t_4 = hypot(t_0, t_1) ^ single(2.0); tmp = single(0.0); if ((t_2 ^ single(2.0)) >= t_4) tmp = dX_46_u * (floor(w) * sqrt((single(1.0) / max(t_3, t_4)))); else tmp = t_1 / sqrt(max(t_3, (hypot(t_1, t_0) ^ single(2.0)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := {\left(\mathsf{hypot}\left(t\_2, \left\lfloorh\right\rfloor \cdot dX.v\right)\right)}^{2}\\
t_4 := {\left(\mathsf{hypot}\left(t\_0, t\_1\right)\right)}^{2}\\
\mathbf{if}\;{t\_2}^{2} \geq t\_4:\\
\;\;\;\;dX.u \cdot \left(\left\lfloorw\right\rfloor \cdot \sqrt{\frac{1}{\mathsf{max}\left(t\_3, t\_4\right)}}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_3, {\left(\mathsf{hypot}\left(t\_1, t\_0\right)\right)}^{2}\right)}}\\
\end{array}
\end{array}
Initial program 80.9%
Simplified80.8%
Taylor expanded in w around 0 80.7%
Simplified80.7%
Taylor expanded in dX.u around inf 70.2%
unpow270.2%
unpow270.2%
swap-sqr70.2%
unpow270.2%
Simplified70.2%
Applied egg-rr69.8%
Applied egg-rr70.5%
Final simplification70.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (pow (hypot (* (floor w) dY.u) (* (floor h) dY.v)) 2.0))
(t_2 (sqrt (fmax (pow (hypot t_0 (* (floor h) dX.v)) 2.0) t_1))))
(if (>= (pow t_0 2.0) t_1) (/ t_0 t_2) (* (floor w) (/ dY.u t_2)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf(hypotf((floorf(w) * dY_46_u), (floorf(h) * dY_46_v)), 2.0f);
float t_2 = sqrtf(fmaxf(powf(hypotf(t_0, (floorf(h) * dX_46_v)), 2.0f), t_1));
float tmp;
if (powf(t_0, 2.0f) >= t_1) {
tmp = t_0 / t_2;
} else {
tmp = floorf(w) * (dY_46_u / t_2);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = hypot(Float32(floor(w) * dY_46_u), Float32(floor(h) * dY_46_v)) ^ Float32(2.0) t_2 = sqrt((((hypot(t_0, Float32(floor(h) * dX_46_v)) ^ Float32(2.0)) != (hypot(t_0, Float32(floor(h) * dX_46_v)) ^ Float32(2.0))) ? t_1 : ((t_1 != t_1) ? (hypot(t_0, Float32(floor(h) * dX_46_v)) ^ Float32(2.0)) : max((hypot(t_0, Float32(floor(h) * dX_46_v)) ^ Float32(2.0)), t_1)))) tmp = Float32(0.0) if ((t_0 ^ Float32(2.0)) >= t_1) tmp = Float32(t_0 / t_2); else tmp = Float32(floor(w) * Float32(dY_46_u / t_2)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = hypot((floor(w) * dY_46_u), (floor(h) * dY_46_v)) ^ single(2.0); t_2 = sqrt(max((hypot(t_0, (floor(h) * dX_46_v)) ^ single(2.0)), t_1)); tmp = single(0.0); if ((t_0 ^ single(2.0)) >= t_1) tmp = t_0 / t_2; else tmp = floor(w) * (dY_46_u / t_2); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_1 := {\left(\mathsf{hypot}\left(\left\lfloorw\right\rfloor \cdot dY.u, \left\lfloorh\right\rfloor \cdot dY.v\right)\right)}^{2}\\
t_2 := \sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_0, \left\lfloorh\right\rfloor \cdot dX.v\right)\right)}^{2}, t\_1\right)}\\
\mathbf{if}\;{t\_0}^{2} \geq t\_1:\\
\;\;\;\;\frac{t\_0}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;\left\lfloorw\right\rfloor \cdot \frac{dY.u}{t\_2}\\
\end{array}
\end{array}
Initial program 80.9%
Simplified80.8%
Taylor expanded in w around 0 80.7%
Simplified80.7%
Taylor expanded in dX.u around inf 70.2%
unpow270.2%
unpow270.2%
swap-sqr70.2%
unpow270.2%
Simplified70.2%
Taylor expanded in dX.u around 0 70.2%
Simplified70.3%
Taylor expanded in dX.u around 0 70.2%
Simplified70.5%
Final simplification70.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (pow (hypot (* (floor w) dY.u) (* (floor h) dY.v)) 2.0)))
(if (>= (pow t_0 2.0) t_1)
(*
dX.u
(/ (floor w) (sqrt (fmax (pow (hypot t_0 (* (floor h) dX.v)) 2.0) t_1))))
(*
dY.u
(/
(floor w)
(sqrt (fmax (* (pow (floor h) 2.0) (pow dX.v 2.0)) t_1)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf(hypotf((floorf(w) * dY_46_u), (floorf(h) * dY_46_v)), 2.0f);
float tmp;
if (powf(t_0, 2.0f) >= t_1) {
tmp = dX_46_u * (floorf(w) / sqrtf(fmaxf(powf(hypotf(t_0, (floorf(h) * dX_46_v)), 2.0f), t_1)));
} else {
tmp = dY_46_u * (floorf(w) / sqrtf(fmaxf((powf(floorf(h), 2.0f) * powf(dX_46_v, 2.0f)), t_1)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = hypot(Float32(floor(w) * dY_46_u), Float32(floor(h) * dY_46_v)) ^ Float32(2.0) tmp = Float32(0.0) if ((t_0 ^ Float32(2.0)) >= t_1) tmp = Float32(dX_46_u * Float32(floor(w) / sqrt((((hypot(t_0, Float32(floor(h) * dX_46_v)) ^ Float32(2.0)) != (hypot(t_0, Float32(floor(h) * dX_46_v)) ^ Float32(2.0))) ? t_1 : ((t_1 != t_1) ? (hypot(t_0, Float32(floor(h) * dX_46_v)) ^ Float32(2.0)) : max((hypot(t_0, Float32(floor(h) * dX_46_v)) ^ Float32(2.0)), t_1)))))); else tmp = Float32(dY_46_u * Float32(floor(w) / sqrt(((Float32((floor(h) ^ Float32(2.0)) * (dX_46_v ^ Float32(2.0))) != Float32((floor(h) ^ Float32(2.0)) * (dX_46_v ^ Float32(2.0)))) ? t_1 : ((t_1 != t_1) ? Float32((floor(h) ^ Float32(2.0)) * (dX_46_v ^ Float32(2.0))) : max(Float32((floor(h) ^ Float32(2.0)) * (dX_46_v ^ Float32(2.0))), t_1)))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = hypot((floor(w) * dY_46_u), (floor(h) * dY_46_v)) ^ single(2.0); tmp = single(0.0); if ((t_0 ^ single(2.0)) >= t_1) tmp = dX_46_u * (floor(w) / sqrt(max((hypot(t_0, (floor(h) * dX_46_v)) ^ single(2.0)), t_1))); else tmp = dY_46_u * (floor(w) / sqrt(max(((floor(h) ^ single(2.0)) * (dX_46_v ^ single(2.0))), t_1))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_1 := {\left(\mathsf{hypot}\left(\left\lfloorw\right\rfloor \cdot dY.u, \left\lfloorh\right\rfloor \cdot dY.v\right)\right)}^{2}\\
\mathbf{if}\;{t\_0}^{2} \geq t\_1:\\
\;\;\;\;dX.u \cdot \frac{\left\lfloorw\right\rfloor}{\sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_0, \left\lfloorh\right\rfloor \cdot dX.v\right)\right)}^{2}, t\_1\right)}}\\
\mathbf{else}:\\
\;\;\;\;dY.u \cdot \frac{\left\lfloorw\right\rfloor}{\sqrt{\mathsf{max}\left({\left(\left\lfloorh\right\rfloor\right)}^{2} \cdot {dX.v}^{2}, t\_1\right)}}\\
\end{array}
\end{array}
Initial program 80.9%
Simplified80.8%
Taylor expanded in w around 0 80.7%
Simplified80.7%
Taylor expanded in dX.u around inf 70.2%
unpow270.2%
unpow270.2%
swap-sqr70.2%
unpow270.2%
Simplified70.2%
Taylor expanded in dX.u around 0 70.2%
Simplified70.3%
Taylor expanded in dX.u around 0 70.3%
Final simplification70.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (pow (hypot (* (floor w) dY.u) (* (floor h) dY.v)) 2.0)))
(if (>= (pow t_0 2.0) t_1)
(*
dX.u
(/ (floor w) (sqrt (fmax (* (pow dX.u 2.0) (pow (floor w) 2.0)) t_1))))
(*
dY.u
(/
(floor w)
(sqrt (fmax (pow (hypot t_0 (* (floor h) dX.v)) 2.0) t_1)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf(hypotf((floorf(w) * dY_46_u), (floorf(h) * dY_46_v)), 2.0f);
float tmp;
if (powf(t_0, 2.0f) >= t_1) {
tmp = dX_46_u * (floorf(w) / sqrtf(fmaxf((powf(dX_46_u, 2.0f) * powf(floorf(w), 2.0f)), t_1)));
} else {
tmp = dY_46_u * (floorf(w) / sqrtf(fmaxf(powf(hypotf(t_0, (floorf(h) * dX_46_v)), 2.0f), t_1)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = hypot(Float32(floor(w) * dY_46_u), Float32(floor(h) * dY_46_v)) ^ Float32(2.0) tmp = Float32(0.0) if ((t_0 ^ Float32(2.0)) >= t_1) tmp = Float32(dX_46_u * Float32(floor(w) / sqrt(((Float32((dX_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0))) != Float32((dX_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0)))) ? t_1 : ((t_1 != t_1) ? Float32((dX_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0))) : max(Float32((dX_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0))), t_1)))))); else tmp = Float32(dY_46_u * Float32(floor(w) / sqrt((((hypot(t_0, Float32(floor(h) * dX_46_v)) ^ Float32(2.0)) != (hypot(t_0, Float32(floor(h) * dX_46_v)) ^ Float32(2.0))) ? t_1 : ((t_1 != t_1) ? (hypot(t_0, Float32(floor(h) * dX_46_v)) ^ Float32(2.0)) : max((hypot(t_0, Float32(floor(h) * dX_46_v)) ^ Float32(2.0)), t_1)))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = hypot((floor(w) * dY_46_u), (floor(h) * dY_46_v)) ^ single(2.0); tmp = single(0.0); if ((t_0 ^ single(2.0)) >= t_1) tmp = dX_46_u * (floor(w) / sqrt(max(((dX_46_u ^ single(2.0)) * (floor(w) ^ single(2.0))), t_1))); else tmp = dY_46_u * (floor(w) / sqrt(max((hypot(t_0, (floor(h) * dX_46_v)) ^ single(2.0)), t_1))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_1 := {\left(\mathsf{hypot}\left(\left\lfloorw\right\rfloor \cdot dY.u, \left\lfloorh\right\rfloor \cdot dY.v\right)\right)}^{2}\\
\mathbf{if}\;{t\_0}^{2} \geq t\_1:\\
\;\;\;\;dX.u \cdot \frac{\left\lfloorw\right\rfloor}{\sqrt{\mathsf{max}\left({dX.u}^{2} \cdot {\left(\left\lfloorw\right\rfloor\right)}^{2}, t\_1\right)}}\\
\mathbf{else}:\\
\;\;\;\;dY.u \cdot \frac{\left\lfloorw\right\rfloor}{\sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_0, \left\lfloorh\right\rfloor \cdot dX.v\right)\right)}^{2}, t\_1\right)}}\\
\end{array}
\end{array}
Initial program 80.9%
Simplified80.8%
Taylor expanded in w around 0 80.7%
Simplified80.7%
Taylor expanded in dX.u around inf 70.2%
unpow270.2%
unpow270.2%
swap-sqr70.2%
unpow270.2%
Simplified70.2%
Taylor expanded in dX.u around 0 70.2%
Simplified70.3%
Taylor expanded in dX.u around inf 65.0%
Final simplification65.0%
herbie shell --seed 2024139
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, u)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dX.u)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dY.u))))