
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -3e+152)
(if (>= b 0.0) (/ b (- a)) (/ c (- b)))
(if (<= b 1.45e+85)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0)
(* -0.5 (+ (* -2.0 (/ c b)) (* 2.0 (/ b a))))
(* c (/ 2.0 (* b -2.0))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -3e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b <= 1.45e+85) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
} else {
tmp_1 = c * (2.0 / (b * -2.0));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-3d+152)) then
if (b >= 0.0d0) then
tmp_2 = b / -a
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b <= 1.45d+85) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_0) / (a * 2.0d0)
else
tmp_3 = (c * 2.0d0) / (t_0 - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (-0.5d0) * (((-2.0d0) * (c / b)) + (2.0d0 * (b / a)))
else
tmp_1 = c * (2.0d0 / (b * (-2.0d0)))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -3e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b <= 1.45e+85) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
} else {
tmp_1 = c * (2.0 / (b * -2.0));
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -3e+152: tmp_2 = 0 if b >= 0.0: tmp_2 = b / -a else: tmp_2 = c / -b tmp_1 = tmp_2 elif b <= 1.45e+85: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_0) / (a * 2.0) else: tmp_3 = (c * 2.0) / (t_0 - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))) else: tmp_1 = c * (2.0 / (b * -2.0)) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -3e+152) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / Float64(-a)); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b <= 1.45e+85) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(-0.5 * Float64(Float64(-2.0 * Float64(c / b)) + Float64(2.0 * Float64(b / a)))); else tmp_1 = Float64(c * Float64(2.0 / Float64(b * -2.0))); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -3e+152) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = b / -a; else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b <= 1.45e+85) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_0) / (a * 2.0); else tmp_4 = (c * 2.0) / (t_0 - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))); else tmp_2 = c * (2.0 / (b * -2.0)); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -3e+152], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[LessEqual[b, 1.45e+85], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -3 \cdot 10^{+152}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.45 \cdot 10^{+85}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \left(-2 \cdot \frac{c}{b} + 2 \cdot \frac{b}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{b \cdot -2}\\
\end{array}
\end{array}
if b < -2.99999999999999991e152Initial program 27.2%
Simplified27.3%
Taylor expanded in b around inf 27.3%
associate-*r/27.3%
mul-1-neg27.3%
Simplified27.3%
Taylor expanded in b around -inf 97.1%
*-commutative97.1%
Simplified97.1%
Taylor expanded in b around 0 97.3%
associate-*r/97.3%
neg-mul-197.3%
mul-1-neg97.3%
distribute-frac-neg297.3%
Simplified97.3%
if -2.99999999999999991e152 < b < 1.44999999999999999e85Initial program 88.8%
if 1.44999999999999999e85 < b Initial program 57.9%
Simplified58.0%
Taylor expanded in b around -inf 58.0%
*-commutative98.2%
Simplified58.0%
Taylor expanded in c around 0 98.3%
Final simplification91.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ c (- b))) (t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -4e+152)
(if (>= b 0.0) (/ b (- a)) t_0)
(if (<= b -4e-310)
(if (>= b 0.0)
(* (* 2.0 (fma a (/ c b) (- b))) (/ 1.0 (* a 2.0)))
(/ (* c 2.0) (- t_1 b)))
(if (<= b 1e+85)
(if (>= b 0.0)
(/ (- (- b) t_1) (* a 2.0))
(/ (+ c (* a (pow t_0 2.0))) (- b)))
(if (>= b 0.0)
(* -0.5 (+ (* -2.0 (/ c b)) (* 2.0 (/ b a))))
(* c (/ 2.0 (* b -2.0)))))))))
double code(double a, double b, double c) {
double t_0 = c / -b;
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= -4e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * fma(a, (c / b), -b)) * (1.0 / (a * 2.0));
} else {
tmp_3 = (c * 2.0) / (t_1 - b);
}
tmp_1 = tmp_3;
} else if (b <= 1e+85) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-b - t_1) / (a * 2.0);
} else {
tmp_4 = (c + (a * pow(t_0, 2.0))) / -b;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
} else {
tmp_1 = c * (2.0 / (b * -2.0));
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(c / Float64(-b)) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -4e+152) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / Float64(-a)); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b <= -4e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(2.0 * fma(a, Float64(c / b), Float64(-b))) * Float64(1.0 / Float64(a * 2.0))); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_1 - b)); end tmp_1 = tmp_3; elseif (b <= 1e+85) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(Float64(-b) - t_1) / Float64(a * 2.0)); else tmp_4 = Float64(Float64(c + Float64(a * (t_0 ^ 2.0))) / Float64(-b)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(-0.5 * Float64(Float64(-2.0 * Float64(c / b)) + Float64(2.0 * Float64(b / a)))); else tmp_1 = Float64(c * Float64(2.0 / Float64(b * -2.0))); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(c / (-b)), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4e+152], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], t$95$0], If[LessEqual[b, -4e-310], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$1 - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1e+85], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c + N[(a * N[Power[t$95$0, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c}{-b}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -4 \cdot 10^{+152}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\left(2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)\right) \cdot \frac{1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_1 - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 10^{+85}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c + a \cdot {t\_0}^{2}}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \left(-2 \cdot \frac{c}{b} + 2 \cdot \frac{b}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{b \cdot -2}\\
\end{array}
\end{array}
if b < -4.0000000000000002e152Initial program 27.2%
Simplified27.3%
Taylor expanded in b around inf 27.3%
associate-*r/27.3%
mul-1-neg27.3%
Simplified27.3%
Taylor expanded in b around -inf 97.1%
*-commutative97.1%
Simplified97.1%
Taylor expanded in b around 0 97.3%
associate-*r/97.3%
neg-mul-197.3%
mul-1-neg97.3%
distribute-frac-neg297.3%
Simplified97.3%
if -4.0000000000000002e152 < b < -3.999999999999988e-310Initial program 90.8%
Taylor expanded in a around 0 90.8%
distribute-lft-out--90.8%
associate-/l*90.8%
Simplified90.8%
div-inv90.8%
fma-neg90.8%
*-commutative90.8%
Applied egg-rr90.8%
if -3.999999999999988e-310 < b < 1e85Initial program 86.5%
add-sqr-sqrt86.5%
pow286.5%
pow1/286.5%
sqrt-pow186.5%
fma-neg86.5%
*-commutative86.5%
distribute-rgt-neg-in86.5%
distribute-lft-neg-in86.5%
metadata-eval86.5%
associate-*r*86.5%
metadata-eval86.5%
Applied egg-rr86.5%
Taylor expanded in b around -inf 86.5%
associate-*r/86.5%
Simplified86.5%
if 1e85 < b Initial program 57.9%
Simplified58.0%
Taylor expanded in b around -inf 58.0%
*-commutative98.2%
Simplified58.0%
Taylor expanded in c around 0 98.3%
Final simplification91.5%
(FPCore (a b c)
:precision binary64
(if (<= b -1e+153)
(if (>= b 0.0) (/ b (- a)) (/ c (- b)))
(if (>= b 0.0)
(/ (* 2.0 (- (* a (/ c b)) b)) (* a 2.0))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1e+153) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-1d+153)) then
if (b >= 0.0d0) then
tmp_2 = b / -a
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (2.0d0 * ((a * (c / b)) - b)) / (a * 2.0d0)
else
tmp_1 = (c * 2.0d0) / (sqrt(((b * b) - (c * (a * 4.0d0)))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -1e+153) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -1e+153: tmp_2 = 0 if b >= 0.0: tmp_2 = b / -a else: tmp_2 = c / -b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0) else: tmp_1 = (c * 2.0) / (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -1e+153) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / Float64(-a)); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b)) / Float64(a * 2.0)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -1e+153) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = b / -a; else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0); else tmp_2 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -1e+153], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1 \cdot 10^{+153}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -1e153Initial program 27.2%
Simplified27.3%
Taylor expanded in b around inf 27.3%
associate-*r/27.3%
mul-1-neg27.3%
Simplified27.3%
Taylor expanded in b around -inf 97.1%
*-commutative97.1%
Simplified97.1%
Taylor expanded in b around 0 97.3%
associate-*r/97.3%
neg-mul-197.3%
mul-1-neg97.3%
distribute-frac-neg297.3%
Simplified97.3%
if -1e153 < b Initial program 82.8%
Taylor expanded in a around 0 75.1%
distribute-lft-out--75.1%
associate-/l*75.6%
Simplified75.6%
Final simplification78.5%
(FPCore (a b c)
:precision binary64
(if (<= b -2.9e+152)
(if (>= b 0.0) (/ b (- a)) (/ c (- b)))
(if (>= b 0.0)
(* (* 2.0 (fma a (/ c b) (- b))) (/ 1.0 (* a 2.0)))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -2.9e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * fma(a, (c / b), -b)) * (1.0 / (a * 2.0));
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -2.9e+152) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / Float64(-a)); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * fma(a, Float64(c / b), Float64(-b))) * Float64(1.0 / Float64(a * 2.0))); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -2.9e+152], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2.9 \cdot 10^{+152}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\left(2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)\right) \cdot \frac{1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -2.8999999999999998e152Initial program 27.2%
Simplified27.3%
Taylor expanded in b around inf 27.3%
associate-*r/27.3%
mul-1-neg27.3%
Simplified27.3%
Taylor expanded in b around -inf 97.1%
*-commutative97.1%
Simplified97.1%
Taylor expanded in b around 0 97.3%
associate-*r/97.3%
neg-mul-197.3%
mul-1-neg97.3%
distribute-frac-neg297.3%
Simplified97.3%
if -2.8999999999999998e152 < b Initial program 82.8%
Taylor expanded in a around 0 75.1%
distribute-lft-out--75.1%
associate-/l*75.6%
Simplified75.6%
div-inv75.6%
fma-neg75.6%
*-commutative75.6%
Applied egg-rr75.6%
Final simplification78.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b (- a)) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / -a
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / -a else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / Float64(-a)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / -a; else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
Initial program 75.4%
Simplified75.4%
Taylor expanded in b around inf 69.2%
associate-*r/69.2%
mul-1-neg69.2%
Simplified69.2%
Taylor expanded in b around -inf 67.4%
*-commutative67.4%
Simplified67.4%
Taylor expanded in b around 0 67.5%
associate-*r/67.5%
neg-mul-167.5%
mul-1-neg67.5%
distribute-frac-neg267.5%
Simplified67.5%
Final simplification67.5%
herbie shell --seed 2024139
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))