
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (<= z -1.05e+73) (* z (* x (+ -1.0 y))) (* x (- (+ 1.0 (* z y)) z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.05e+73) {
tmp = z * (x * (-1.0 + y));
} else {
tmp = x * ((1.0 + (z * y)) - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.05d+73)) then
tmp = z * (x * ((-1.0d0) + y))
else
tmp = x * ((1.0d0 + (z * y)) - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.05e+73) {
tmp = z * (x * (-1.0 + y));
} else {
tmp = x * ((1.0 + (z * y)) - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.05e+73: tmp = z * (x * (-1.0 + y)) else: tmp = x * ((1.0 + (z * y)) - z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.05e+73) tmp = Float64(z * Float64(x * Float64(-1.0 + y))); else tmp = Float64(x * Float64(Float64(1.0 + Float64(z * y)) - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.05e+73) tmp = z * (x * (-1.0 + y)); else tmp = x * ((1.0 + (z * y)) - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.05e+73], N[(z * N[(x * N[(-1.0 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(1.0 + N[(z * y), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.05 \cdot 10^{+73}:\\
\;\;\;\;z \cdot \left(x \cdot \left(-1 + y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\left(1 + z \cdot y\right) - z\right)\\
\end{array}
\end{array}
if z < -1.0500000000000001e73Initial program 85.2%
Taylor expanded in z around inf 85.2%
associate-*r*99.7%
sub-neg99.7%
remove-double-neg99.7%
distribute-neg-in99.7%
+-commutative99.7%
sub-neg99.7%
*-commutative99.7%
associate-*r*99.9%
*-commutative99.9%
*-commutative99.9%
neg-sub099.9%
associate--r-99.9%
metadata-eval99.9%
Simplified99.9%
if -1.0500000000000001e73 < z Initial program 99.0%
Taylor expanded in y around 0 99.0%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.05) (not (<= z 1.0))) (* z (* x (+ -1.0 y))) (* x (+ 1.0 (* z y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.05) || !(z <= 1.0)) {
tmp = z * (x * (-1.0 + y));
} else {
tmp = x * (1.0 + (z * y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.05d0)) .or. (.not. (z <= 1.0d0))) then
tmp = z * (x * ((-1.0d0) + y))
else
tmp = x * (1.0d0 + (z * y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.05) || !(z <= 1.0)) {
tmp = z * (x * (-1.0 + y));
} else {
tmp = x * (1.0 + (z * y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.05) or not (z <= 1.0): tmp = z * (x * (-1.0 + y)) else: tmp = x * (1.0 + (z * y)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.05) || !(z <= 1.0)) tmp = Float64(z * Float64(x * Float64(-1.0 + y))); else tmp = Float64(x * Float64(1.0 + Float64(z * y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.05) || ~((z <= 1.0))) tmp = z * (x * (-1.0 + y)); else tmp = x * (1.0 + (z * y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.05], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * N[(x * N[(-1.0 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.05 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(-1 + y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + z \cdot y\right)\\
\end{array}
\end{array}
if z < -1.05000000000000004 or 1 < z Initial program 93.3%
Taylor expanded in z around inf 91.2%
associate-*r*97.7%
sub-neg97.7%
remove-double-neg97.7%
distribute-neg-in97.7%
+-commutative97.7%
sub-neg97.7%
*-commutative97.7%
associate-*r*97.8%
*-commutative97.8%
*-commutative97.8%
neg-sub097.8%
associate--r-97.8%
metadata-eval97.8%
Simplified97.8%
if -1.05000000000000004 < z < 1Initial program 99.9%
Taylor expanded in y around inf 98.0%
neg-mul-198.0%
Simplified98.0%
cancel-sign-sub98.0%
+-commutative98.0%
Applied egg-rr98.0%
Final simplification97.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.5e+18) (not (<= y 1.0))) (* x (+ 1.0 (* z y))) (- x (* z x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.5e+18) || !(y <= 1.0)) {
tmp = x * (1.0 + (z * y));
} else {
tmp = x - (z * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.5d+18)) .or. (.not. (y <= 1.0d0))) then
tmp = x * (1.0d0 + (z * y))
else
tmp = x - (z * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.5e+18) || !(y <= 1.0)) {
tmp = x * (1.0 + (z * y));
} else {
tmp = x - (z * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.5e+18) or not (y <= 1.0): tmp = x * (1.0 + (z * y)) else: tmp = x - (z * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.5e+18) || !(y <= 1.0)) tmp = Float64(x * Float64(1.0 + Float64(z * y))); else tmp = Float64(x - Float64(z * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.5e+18) || ~((y <= 1.0))) tmp = x * (1.0 + (z * y)); else tmp = x - (z * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.5e+18], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x * N[(1.0 + N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(z * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{+18} \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x \cdot \left(1 + z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x - z \cdot x\\
\end{array}
\end{array}
if y < -6.5e18 or 1 < y Initial program 93.4%
Taylor expanded in y around inf 92.0%
neg-mul-192.0%
Simplified92.0%
cancel-sign-sub92.0%
+-commutative92.0%
Applied egg-rr92.0%
if -6.5e18 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.7%
sub-neg99.7%
distribute-rgt-in99.7%
*-un-lft-identity99.7%
distribute-lft-neg-out99.7%
unsub-neg99.7%
Applied egg-rr99.7%
Final simplification95.8%
(FPCore (x y z) :precision binary64 (if (<= z -0.95) (* z (* x (+ -1.0 y))) (if (<= z 1.0) (* x (+ 1.0 (* z y))) (* (* z x) (+ -1.0 y)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.95) {
tmp = z * (x * (-1.0 + y));
} else if (z <= 1.0) {
tmp = x * (1.0 + (z * y));
} else {
tmp = (z * x) * (-1.0 + y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.95d0)) then
tmp = z * (x * ((-1.0d0) + y))
else if (z <= 1.0d0) then
tmp = x * (1.0d0 + (z * y))
else
tmp = (z * x) * ((-1.0d0) + y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.95) {
tmp = z * (x * (-1.0 + y));
} else if (z <= 1.0) {
tmp = x * (1.0 + (z * y));
} else {
tmp = (z * x) * (-1.0 + y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.95: tmp = z * (x * (-1.0 + y)) elif z <= 1.0: tmp = x * (1.0 + (z * y)) else: tmp = (z * x) * (-1.0 + y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.95) tmp = Float64(z * Float64(x * Float64(-1.0 + y))); elseif (z <= 1.0) tmp = Float64(x * Float64(1.0 + Float64(z * y))); else tmp = Float64(Float64(z * x) * Float64(-1.0 + y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.95) tmp = z * (x * (-1.0 + y)); elseif (z <= 1.0) tmp = x * (1.0 + (z * y)); else tmp = (z * x) * (-1.0 + y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.95], N[(z * N[(x * N[(-1.0 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], N[(x * N[(1.0 + N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z * x), $MachinePrecision] * N[(-1.0 + y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.95:\\
\;\;\;\;z \cdot \left(x \cdot \left(-1 + y\right)\right)\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x \cdot \left(1 + z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(-1 + y\right)\\
\end{array}
\end{array}
if z < -0.94999999999999996Initial program 89.6%
Taylor expanded in z around inf 87.7%
associate-*r*97.9%
sub-neg97.9%
remove-double-neg97.9%
distribute-neg-in97.9%
+-commutative97.9%
sub-neg97.9%
*-commutative97.9%
associate-*r*98.0%
*-commutative98.0%
*-commutative98.0%
neg-sub098.0%
associate--r-98.0%
metadata-eval98.0%
Simplified98.0%
if -0.94999999999999996 < z < 1Initial program 99.9%
Taylor expanded in y around inf 98.0%
neg-mul-198.0%
Simplified98.0%
cancel-sign-sub98.0%
+-commutative98.0%
Applied egg-rr98.0%
if 1 < z Initial program 96.9%
Taylor expanded in z around inf 94.6%
associate-*r*97.6%
*-commutative97.6%
sub-neg97.6%
metadata-eval97.6%
Simplified97.6%
Final simplification97.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.7e+125) (not (<= y 5200000.0))) (* z (* x y)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.7e+125) || !(y <= 5200000.0)) {
tmp = z * (x * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.7d+125)) .or. (.not. (y <= 5200000.0d0))) then
tmp = z * (x * y)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.7e+125) || !(y <= 5200000.0)) {
tmp = z * (x * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.7e+125) or not (y <= 5200000.0): tmp = z * (x * y) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.7e+125) || !(y <= 5200000.0)) tmp = Float64(z * Float64(x * y)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.7e+125) || ~((y <= 5200000.0))) tmp = z * (x * y); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.7e+125], N[Not[LessEqual[y, 5200000.0]], $MachinePrecision]], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.7 \cdot 10^{+125} \lor \neg \left(y \leq 5200000\right):\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -6.7000000000000003e125 or 5.2e6 < y Initial program 92.4%
Taylor expanded in y around inf 67.9%
*-commutative67.9%
*-commutative67.9%
associate-*l*70.6%
Simplified70.6%
if -6.7000000000000003e125 < y < 5.2e6Initial program 99.3%
Taylor expanded in y around 0 92.3%
Final simplification83.6%
(FPCore (x y z) :precision binary64 (if (<= y -1.3e+142) (* x (* z y)) (if (<= y 4200000.0) (- x (* z x)) (* z (* x y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.3e+142) {
tmp = x * (z * y);
} else if (y <= 4200000.0) {
tmp = x - (z * x);
} else {
tmp = z * (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.3d+142)) then
tmp = x * (z * y)
else if (y <= 4200000.0d0) then
tmp = x - (z * x)
else
tmp = z * (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.3e+142) {
tmp = x * (z * y);
} else if (y <= 4200000.0) {
tmp = x - (z * x);
} else {
tmp = z * (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.3e+142: tmp = x * (z * y) elif y <= 4200000.0: tmp = x - (z * x) else: tmp = z * (x * y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.3e+142) tmp = Float64(x * Float64(z * y)); elseif (y <= 4200000.0) tmp = Float64(x - Float64(z * x)); else tmp = Float64(z * Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.3e+142) tmp = x * (z * y); elseif (y <= 4200000.0) tmp = x - (z * x); else tmp = z * (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.3e+142], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4200000.0], N[(x - N[(z * x), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+142}:\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\mathbf{elif}\;y \leq 4200000:\\
\;\;\;\;x - z \cdot x\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\end{array}
\end{array}
if y < -1.30000000000000011e142Initial program 94.4%
Taylor expanded in y around inf 82.0%
*-commutative82.0%
*-commutative82.0%
Simplified82.0%
if -1.30000000000000011e142 < y < 4.2e6Initial program 98.7%
Taylor expanded in y around 0 90.7%
sub-neg90.7%
distribute-rgt-in90.7%
*-un-lft-identity90.7%
distribute-lft-neg-out90.7%
unsub-neg90.7%
Applied egg-rr90.7%
if 4.2e6 < y Initial program 92.2%
Taylor expanded in y around inf 61.7%
*-commutative61.7%
*-commutative61.7%
associate-*l*66.4%
Simplified66.4%
Final simplification83.7%
(FPCore (x y z) :precision binary64 (if (<= y -1.3e+142) (* x (* z y)) (if (<= y 6000000.0) (* x (- 1.0 z)) (* z (* x y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.3e+142) {
tmp = x * (z * y);
} else if (y <= 6000000.0) {
tmp = x * (1.0 - z);
} else {
tmp = z * (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.3d+142)) then
tmp = x * (z * y)
else if (y <= 6000000.0d0) then
tmp = x * (1.0d0 - z)
else
tmp = z * (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.3e+142) {
tmp = x * (z * y);
} else if (y <= 6000000.0) {
tmp = x * (1.0 - z);
} else {
tmp = z * (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.3e+142: tmp = x * (z * y) elif y <= 6000000.0: tmp = x * (1.0 - z) else: tmp = z * (x * y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.3e+142) tmp = Float64(x * Float64(z * y)); elseif (y <= 6000000.0) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(z * Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.3e+142) tmp = x * (z * y); elseif (y <= 6000000.0) tmp = x * (1.0 - z); else tmp = z * (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.3e+142], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6000000.0], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+142}:\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\mathbf{elif}\;y \leq 6000000:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\end{array}
\end{array}
if y < -1.30000000000000011e142Initial program 94.4%
Taylor expanded in y around inf 82.0%
*-commutative82.0%
*-commutative82.0%
Simplified82.0%
if -1.30000000000000011e142 < y < 6e6Initial program 98.7%
Taylor expanded in y around 0 90.7%
if 6e6 < y Initial program 92.2%
Taylor expanded in y around inf 61.7%
*-commutative61.7%
*-commutative61.7%
associate-*l*66.4%
Simplified66.4%
Final simplification83.7%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 1.0))) (* z (- x)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = z * -x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = z * -x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(z * Float64(-x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.0))) tmp = z * -x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * (-x)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 93.3%
Taylor expanded in z around inf 91.2%
associate-*r*97.7%
sub-neg97.7%
remove-double-neg97.7%
distribute-neg-in97.7%
+-commutative97.7%
sub-neg97.7%
*-commutative97.7%
associate-*r*97.8%
*-commutative97.8%
*-commutative97.8%
neg-sub097.8%
associate--r-97.8%
metadata-eval97.8%
Simplified97.8%
Taylor expanded in y around 0 54.9%
neg-mul-154.9%
Simplified54.9%
if -1 < z < 1Initial program 99.9%
Taylor expanded in z around 0 78.2%
Final simplification66.5%
(FPCore (x y z) :precision binary64 (if (<= z -2.75e+72) (* z (* x (+ -1.0 y))) (* x (+ 1.0 (* z (+ -1.0 y))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.75e+72) {
tmp = z * (x * (-1.0 + y));
} else {
tmp = x * (1.0 + (z * (-1.0 + y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.75d+72)) then
tmp = z * (x * ((-1.0d0) + y))
else
tmp = x * (1.0d0 + (z * ((-1.0d0) + y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.75e+72) {
tmp = z * (x * (-1.0 + y));
} else {
tmp = x * (1.0 + (z * (-1.0 + y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.75e+72: tmp = z * (x * (-1.0 + y)) else: tmp = x * (1.0 + (z * (-1.0 + y))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.75e+72) tmp = Float64(z * Float64(x * Float64(-1.0 + y))); else tmp = Float64(x * Float64(1.0 + Float64(z * Float64(-1.0 + y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.75e+72) tmp = z * (x * (-1.0 + y)); else tmp = x * (1.0 + (z * (-1.0 + y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.75e+72], N[(z * N[(x * N[(-1.0 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(z * N[(-1.0 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.75 \cdot 10^{+72}:\\
\;\;\;\;z \cdot \left(x \cdot \left(-1 + y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(-1 + y\right)\right)\\
\end{array}
\end{array}
if z < -2.75e72Initial program 85.2%
Taylor expanded in z around inf 85.2%
associate-*r*99.7%
sub-neg99.7%
remove-double-neg99.7%
distribute-neg-in99.7%
+-commutative99.7%
sub-neg99.7%
*-commutative99.7%
associate-*r*99.9%
*-commutative99.9%
*-commutative99.9%
neg-sub099.9%
associate--r-99.9%
metadata-eval99.9%
Simplified99.9%
if -2.75e72 < z Initial program 99.0%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (* x (- 1.0 z)))
double code(double x, double y, double z) {
return x * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return x * (1.0 - z);
}
def code(x, y, z): return x * (1.0 - z)
function code(x, y, z) return Float64(x * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = x * (1.0 - z); end
code[x_, y_, z_] := N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - z\right)
\end{array}
Initial program 96.6%
Taylor expanded in y around 0 68.5%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.6%
Taylor expanded in z around 0 40.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024139
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))