
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (- y x) (/ z t) x))
double code(double x, double y, double z, double t) {
return fma((y - x), (z / t), x);
}
function code(x, y, z, t) return fma(Float64(y - x), Float64(z / t), x) end
code[x_, y_, z_, t_] := N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, \frac{z}{t}, x\right)
\end{array}
Initial program 97.1%
+-commutative97.1%
fma-define97.1%
Simplified97.1%
(FPCore (x y z t) :precision binary64 (if (<= x -5.5e+48) (/ x (/ t (- t z))) (if (<= x 0.65) (+ x (/ (* y z) t)) (- x (/ x (/ t z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -5.5e+48) {
tmp = x / (t / (t - z));
} else if (x <= 0.65) {
tmp = x + ((y * z) / t);
} else {
tmp = x - (x / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-5.5d+48)) then
tmp = x / (t / (t - z))
else if (x <= 0.65d0) then
tmp = x + ((y * z) / t)
else
tmp = x - (x / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -5.5e+48) {
tmp = x / (t / (t - z));
} else if (x <= 0.65) {
tmp = x + ((y * z) / t);
} else {
tmp = x - (x / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -5.5e+48: tmp = x / (t / (t - z)) elif x <= 0.65: tmp = x + ((y * z) / t) else: tmp = x - (x / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -5.5e+48) tmp = Float64(x / Float64(t / Float64(t - z))); elseif (x <= 0.65) tmp = Float64(x + Float64(Float64(y * z) / t)); else tmp = Float64(x - Float64(x / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -5.5e+48) tmp = x / (t / (t - z)); elseif (x <= 0.65) tmp = x + ((y * z) / t); else tmp = x - (x / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -5.5e+48], N[(x / N[(t / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.65], N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x - N[(x / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.5 \cdot 10^{+48}:\\
\;\;\;\;\frac{x}{\frac{t}{t - z}}\\
\mathbf{elif}\;x \leq 0.65:\\
\;\;\;\;x + \frac{y \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{x}{\frac{t}{z}}\\
\end{array}
\end{array}
if x < -5.5000000000000002e48Initial program 99.9%
Taylor expanded in x around inf 91.5%
mul-1-neg91.5%
unsub-neg91.5%
Simplified91.5%
Taylor expanded in t around 0 91.5%
clear-num91.6%
un-div-inv91.6%
Applied egg-rr91.6%
if -5.5000000000000002e48 < x < 0.650000000000000022Initial program 94.7%
Taylor expanded in y around inf 85.8%
if 0.650000000000000022 < x Initial program 99.9%
clear-num99.9%
un-div-inv99.9%
Applied egg-rr99.9%
Taylor expanded in y around 0 90.3%
neg-mul-190.3%
Simplified90.3%
Final simplification88.2%
(FPCore (x y z t) :precision binary64 (if (<= x -1.85e+48) (/ x (/ t (- t z))) (if (<= x 6.8) (+ x (/ (* y z) t)) (* x (/ (- t z) t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.85e+48) {
tmp = x / (t / (t - z));
} else if (x <= 6.8) {
tmp = x + ((y * z) / t);
} else {
tmp = x * ((t - z) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.85d+48)) then
tmp = x / (t / (t - z))
else if (x <= 6.8d0) then
tmp = x + ((y * z) / t)
else
tmp = x * ((t - z) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.85e+48) {
tmp = x / (t / (t - z));
} else if (x <= 6.8) {
tmp = x + ((y * z) / t);
} else {
tmp = x * ((t - z) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.85e+48: tmp = x / (t / (t - z)) elif x <= 6.8: tmp = x + ((y * z) / t) else: tmp = x * ((t - z) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.85e+48) tmp = Float64(x / Float64(t / Float64(t - z))); elseif (x <= 6.8) tmp = Float64(x + Float64(Float64(y * z) / t)); else tmp = Float64(x * Float64(Float64(t - z) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.85e+48) tmp = x / (t / (t - z)); elseif (x <= 6.8) tmp = x + ((y * z) / t); else tmp = x * ((t - z) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.85e+48], N[(x / N[(t / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 6.8], N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(t - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.85 \cdot 10^{+48}:\\
\;\;\;\;\frac{x}{\frac{t}{t - z}}\\
\mathbf{elif}\;x \leq 6.8:\\
\;\;\;\;x + \frac{y \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{t - z}{t}\\
\end{array}
\end{array}
if x < -1.85e48Initial program 99.9%
Taylor expanded in x around inf 91.5%
mul-1-neg91.5%
unsub-neg91.5%
Simplified91.5%
Taylor expanded in t around 0 91.5%
clear-num91.6%
un-div-inv91.6%
Applied egg-rr91.6%
if -1.85e48 < x < 6.79999999999999982Initial program 94.7%
Taylor expanded in y around inf 85.8%
if 6.79999999999999982 < x Initial program 99.9%
Taylor expanded in x around inf 90.2%
mul-1-neg90.2%
unsub-neg90.2%
Simplified90.2%
Taylor expanded in t around 0 90.3%
(FPCore (x y z t) :precision binary64 (if (<= x -1.5e+47) (* x (- 1.0 (/ z t))) (if (<= x 0.68) (+ x (/ (* y z) t)) (* x (/ (- t z) t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.5e+47) {
tmp = x * (1.0 - (z / t));
} else if (x <= 0.68) {
tmp = x + ((y * z) / t);
} else {
tmp = x * ((t - z) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.5d+47)) then
tmp = x * (1.0d0 - (z / t))
else if (x <= 0.68d0) then
tmp = x + ((y * z) / t)
else
tmp = x * ((t - z) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.5e+47) {
tmp = x * (1.0 - (z / t));
} else if (x <= 0.68) {
tmp = x + ((y * z) / t);
} else {
tmp = x * ((t - z) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.5e+47: tmp = x * (1.0 - (z / t)) elif x <= 0.68: tmp = x + ((y * z) / t) else: tmp = x * ((t - z) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.5e+47) tmp = Float64(x * Float64(1.0 - Float64(z / t))); elseif (x <= 0.68) tmp = Float64(x + Float64(Float64(y * z) / t)); else tmp = Float64(x * Float64(Float64(t - z) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.5e+47) tmp = x * (1.0 - (z / t)); elseif (x <= 0.68) tmp = x + ((y * z) / t); else tmp = x * ((t - z) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.5e+47], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.68], N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(t - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \cdot 10^{+47}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{elif}\;x \leq 0.68:\\
\;\;\;\;x + \frac{y \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{t - z}{t}\\
\end{array}
\end{array}
if x < -1.5000000000000001e47Initial program 99.9%
Taylor expanded in x around inf 91.5%
mul-1-neg91.5%
unsub-neg91.5%
Simplified91.5%
if -1.5000000000000001e47 < x < 0.680000000000000049Initial program 94.7%
Taylor expanded in y around inf 85.8%
if 0.680000000000000049 < x Initial program 99.9%
Taylor expanded in x around inf 90.2%
mul-1-neg90.2%
unsub-neg90.2%
Simplified90.2%
Taylor expanded in t around 0 90.3%
(FPCore (x y z t) :precision binary64 (if (<= x -2.1e+48) (* x (- 1.0 (/ z t))) (if (<= x 3e+113) (+ x (* y (/ z t))) (* x (/ (- t z) t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.1e+48) {
tmp = x * (1.0 - (z / t));
} else if (x <= 3e+113) {
tmp = x + (y * (z / t));
} else {
tmp = x * ((t - z) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-2.1d+48)) then
tmp = x * (1.0d0 - (z / t))
else if (x <= 3d+113) then
tmp = x + (y * (z / t))
else
tmp = x * ((t - z) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.1e+48) {
tmp = x * (1.0 - (z / t));
} else if (x <= 3e+113) {
tmp = x + (y * (z / t));
} else {
tmp = x * ((t - z) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -2.1e+48: tmp = x * (1.0 - (z / t)) elif x <= 3e+113: tmp = x + (y * (z / t)) else: tmp = x * ((t - z) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -2.1e+48) tmp = Float64(x * Float64(1.0 - Float64(z / t))); elseif (x <= 3e+113) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(x * Float64(Float64(t - z) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -2.1e+48) tmp = x * (1.0 - (z / t)); elseif (x <= 3e+113) tmp = x + (y * (z / t)); else tmp = x * ((t - z) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -2.1e+48], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3e+113], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(t - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.1 \cdot 10^{+48}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{elif}\;x \leq 3 \cdot 10^{+113}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{t - z}{t}\\
\end{array}
\end{array}
if x < -2.0999999999999998e48Initial program 99.9%
Taylor expanded in x around inf 91.5%
mul-1-neg91.5%
unsub-neg91.5%
Simplified91.5%
if -2.0999999999999998e48 < x < 3e113Initial program 95.3%
Taylor expanded in y around inf 83.9%
associate-*r/83.3%
Simplified83.3%
if 3e113 < x Initial program 100.0%
Taylor expanded in x around inf 97.6%
mul-1-neg97.6%
unsub-neg97.6%
Simplified97.6%
Taylor expanded in t around 0 97.7%
(FPCore (x y z t) :precision binary64 (if (<= t -5.6e-70) x (if (<= t 360000000.0) (* x (/ z (- t))) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -5.6e-70) {
tmp = x;
} else if (t <= 360000000.0) {
tmp = x * (z / -t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-5.6d-70)) then
tmp = x
else if (t <= 360000000.0d0) then
tmp = x * (z / -t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -5.6e-70) {
tmp = x;
} else if (t <= 360000000.0) {
tmp = x * (z / -t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -5.6e-70: tmp = x elif t <= 360000000.0: tmp = x * (z / -t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -5.6e-70) tmp = x; elseif (t <= 360000000.0) tmp = Float64(x * Float64(z / Float64(-t))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -5.6e-70) tmp = x; elseif (t <= 360000000.0) tmp = x * (z / -t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -5.6e-70], x, If[LessEqual[t, 360000000.0], N[(x * N[(z / (-t)), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -5.6 \cdot 10^{-70}:\\
\;\;\;\;x\\
\mathbf{elif}\;t \leq 360000000:\\
\;\;\;\;x \cdot \frac{z}{-t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if t < -5.5999999999999998e-70 or 3.6e8 < t Initial program 98.0%
Taylor expanded in z around 0 53.4%
if -5.5999999999999998e-70 < t < 3.6e8Initial program 96.3%
Taylor expanded in x around inf 60.5%
mul-1-neg60.5%
unsub-neg60.5%
Simplified60.5%
Taylor expanded in z around inf 49.4%
mul-1-neg49.4%
distribute-frac-neg249.4%
Simplified49.4%
(FPCore (x y z t) :precision binary64 (if (<= x -6e+143) (* t (/ x t)) x))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -6e+143) {
tmp = t * (x / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-6d+143)) then
tmp = t * (x / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -6e+143) {
tmp = t * (x / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -6e+143: tmp = t * (x / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -6e+143) tmp = Float64(t * Float64(x / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -6e+143) tmp = t * (x / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -6e+143], N[(t * N[(x / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{+143}:\\
\;\;\;\;t \cdot \frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -6.0000000000000001e143Initial program 99.9%
Taylor expanded in t around 0 68.1%
Taylor expanded in t around inf 19.3%
*-commutative19.3%
Simplified19.3%
*-commutative19.3%
associate-/l*63.4%
Applied egg-rr63.4%
if -6.0000000000000001e143 < x Initial program 96.5%
Taylor expanded in z around 0 29.1%
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 97.1%
(FPCore (x y z t) :precision binary64 (* x (- 1.0 (/ z t))))
double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (1.0d0 - (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
def code(x, y, z, t): return x * (1.0 - (z / t))
function code(x, y, z, t) return Float64(x * Float64(1.0 - Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x * (1.0 - (z / t)); end
code[x_, y_, z_, t_] := N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \frac{z}{t}\right)
\end{array}
Initial program 97.1%
Taylor expanded in x around inf 62.2%
mul-1-neg62.2%
unsub-neg62.2%
Simplified62.2%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 97.1%
Taylor expanded in z around 0 32.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024139
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:alt
(! :herbie-platform default (if (< (* (- y x) (/ z t)) -10136466924358867/10000) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z))))))
(+ x (* (- y x) (/ z t))))