
(FPCore (u v t1) :precision binary64 (/ (* (- t1) v) (* (+ t1 u) (+ t1 u))))
double code(double u, double v, double t1) {
return (-t1 * v) / ((t1 + u) * (t1 + u));
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
code = (-t1 * v) / ((t1 + u) * (t1 + u))
end function
public static double code(double u, double v, double t1) {
return (-t1 * v) / ((t1 + u) * (t1 + u));
}
def code(u, v, t1): return (-t1 * v) / ((t1 + u) * (t1 + u))
function code(u, v, t1) return Float64(Float64(Float64(-t1) * v) / Float64(Float64(t1 + u) * Float64(t1 + u))) end
function tmp = code(u, v, t1) tmp = (-t1 * v) / ((t1 + u) * (t1 + u)); end
code[u_, v_, t1_] := N[(N[((-t1) * v), $MachinePrecision] / N[(N[(t1 + u), $MachinePrecision] * N[(t1 + u), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-t1\right) \cdot v}{\left(t1 + u\right) \cdot \left(t1 + u\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (u v t1) :precision binary64 (/ (* (- t1) v) (* (+ t1 u) (+ t1 u))))
double code(double u, double v, double t1) {
return (-t1 * v) / ((t1 + u) * (t1 + u));
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
code = (-t1 * v) / ((t1 + u) * (t1 + u))
end function
public static double code(double u, double v, double t1) {
return (-t1 * v) / ((t1 + u) * (t1 + u));
}
def code(u, v, t1): return (-t1 * v) / ((t1 + u) * (t1 + u))
function code(u, v, t1) return Float64(Float64(Float64(-t1) * v) / Float64(Float64(t1 + u) * Float64(t1 + u))) end
function tmp = code(u, v, t1) tmp = (-t1 * v) / ((t1 + u) * (t1 + u)); end
code[u_, v_, t1_] := N[(N[((-t1) * v), $MachinePrecision] / N[(N[(t1 + u), $MachinePrecision] * N[(t1 + u), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-t1\right) \cdot v}{\left(t1 + u\right) \cdot \left(t1 + u\right)}
\end{array}
(FPCore (u v t1) :precision binary64 (/ (- 0.0 (/ t1 (+ t1 u))) (/ (+ t1 u) v)))
double code(double u, double v, double t1) {
return (0.0 - (t1 / (t1 + u))) / ((t1 + u) / v);
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
code = (0.0d0 - (t1 / (t1 + u))) / ((t1 + u) / v)
end function
public static double code(double u, double v, double t1) {
return (0.0 - (t1 / (t1 + u))) / ((t1 + u) / v);
}
def code(u, v, t1): return (0.0 - (t1 / (t1 + u))) / ((t1 + u) / v)
function code(u, v, t1) return Float64(Float64(0.0 - Float64(t1 / Float64(t1 + u))) / Float64(Float64(t1 + u) / v)) end
function tmp = code(u, v, t1) tmp = (0.0 - (t1 / (t1 + u))) / ((t1 + u) / v); end
code[u_, v_, t1_] := N[(N[(0.0 - N[(t1 / N[(t1 + u), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(t1 + u), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0 - \frac{t1}{t1 + u}}{\frac{t1 + u}{v}}
\end{array}
Initial program 72.5%
times-fracN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
distribute-frac-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6498.5%
Applied egg-rr98.5%
sub0-negN/A
neg-lowering-neg.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6498.5%
Applied egg-rr98.5%
Final simplification98.5%
(FPCore (u v t1)
:precision binary64
(let* ((t_1 (/ (- 0.0 v) (+ t1 u))))
(if (<= t1 -1.65e+19)
t_1
(if (<= t1 8e-87) (/ (- 0.0 (/ t1 u)) (/ u v)) t_1))))
double code(double u, double v, double t1) {
double t_1 = (0.0 - v) / (t1 + u);
double tmp;
if (t1 <= -1.65e+19) {
tmp = t_1;
} else if (t1 <= 8e-87) {
tmp = (0.0 - (t1 / u)) / (u / v);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
real(8) :: t_1
real(8) :: tmp
t_1 = (0.0d0 - v) / (t1 + u)
if (t1 <= (-1.65d+19)) then
tmp = t_1
else if (t1 <= 8d-87) then
tmp = (0.0d0 - (t1 / u)) / (u / v)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double u, double v, double t1) {
double t_1 = (0.0 - v) / (t1 + u);
double tmp;
if (t1 <= -1.65e+19) {
tmp = t_1;
} else if (t1 <= 8e-87) {
tmp = (0.0 - (t1 / u)) / (u / v);
} else {
tmp = t_1;
}
return tmp;
}
def code(u, v, t1): t_1 = (0.0 - v) / (t1 + u) tmp = 0 if t1 <= -1.65e+19: tmp = t_1 elif t1 <= 8e-87: tmp = (0.0 - (t1 / u)) / (u / v) else: tmp = t_1 return tmp
function code(u, v, t1) t_1 = Float64(Float64(0.0 - v) / Float64(t1 + u)) tmp = 0.0 if (t1 <= -1.65e+19) tmp = t_1; elseif (t1 <= 8e-87) tmp = Float64(Float64(0.0 - Float64(t1 / u)) / Float64(u / v)); else tmp = t_1; end return tmp end
function tmp_2 = code(u, v, t1) t_1 = (0.0 - v) / (t1 + u); tmp = 0.0; if (t1 <= -1.65e+19) tmp = t_1; elseif (t1 <= 8e-87) tmp = (0.0 - (t1 / u)) / (u / v); else tmp = t_1; end tmp_2 = tmp; end
code[u_, v_, t1_] := Block[{t$95$1 = N[(N[(0.0 - v), $MachinePrecision] / N[(t1 + u), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t1, -1.65e+19], t$95$1, If[LessEqual[t1, 8e-87], N[(N[(0.0 - N[(t1 / u), $MachinePrecision]), $MachinePrecision] / N[(u / v), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{0 - v}{t1 + u}\\
\mathbf{if}\;t1 \leq -1.65 \cdot 10^{+19}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t1 \leq 8 \cdot 10^{-87}:\\
\;\;\;\;\frac{0 - \frac{t1}{u}}{\frac{u}{v}}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t1 < -1.65e19 or 8.00000000000000014e-87 < t1 Initial program 67.2%
times-fracN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
distribute-frac-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6498.9%
Applied egg-rr98.9%
Taylor expanded in t1 around inf
Simplified84.8%
div-invN/A
clear-numN/A
mul-1-negN/A
neg-lowering-neg.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6485.2%
Applied egg-rr85.2%
if -1.65e19 < t1 < 8.00000000000000014e-87Initial program 78.3%
Taylor expanded in t1 around 0
unpow2N/A
*-lowering-*.f6462.7%
Simplified62.7%
frac-2negN/A
distribute-lft-neg-outN/A
remove-double-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
neg-lowering-neg.f64N/A
/-lowering-/.f6476.1%
Applied egg-rr76.1%
*-commutativeN/A
clear-numN/A
un-div-invN/A
frac-2negN/A
distribute-frac-neg2N/A
frac-2negN/A
/-lowering-/.f64N/A
neg-lowering-neg.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6476.4%
Applied egg-rr76.4%
Final simplification81.0%
(FPCore (u v t1)
:precision binary64
(let* ((t_1 (/ (- 0.0 v) (+ t1 u))))
(if (<= t1 -1.22e+27)
t_1
(if (<= t1 3e-85) (* (/ t1 u) (- 0.0 (/ v u))) t_1))))
double code(double u, double v, double t1) {
double t_1 = (0.0 - v) / (t1 + u);
double tmp;
if (t1 <= -1.22e+27) {
tmp = t_1;
} else if (t1 <= 3e-85) {
tmp = (t1 / u) * (0.0 - (v / u));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
real(8) :: t_1
real(8) :: tmp
t_1 = (0.0d0 - v) / (t1 + u)
if (t1 <= (-1.22d+27)) then
tmp = t_1
else if (t1 <= 3d-85) then
tmp = (t1 / u) * (0.0d0 - (v / u))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double u, double v, double t1) {
double t_1 = (0.0 - v) / (t1 + u);
double tmp;
if (t1 <= -1.22e+27) {
tmp = t_1;
} else if (t1 <= 3e-85) {
tmp = (t1 / u) * (0.0 - (v / u));
} else {
tmp = t_1;
}
return tmp;
}
def code(u, v, t1): t_1 = (0.0 - v) / (t1 + u) tmp = 0 if t1 <= -1.22e+27: tmp = t_1 elif t1 <= 3e-85: tmp = (t1 / u) * (0.0 - (v / u)) else: tmp = t_1 return tmp
function code(u, v, t1) t_1 = Float64(Float64(0.0 - v) / Float64(t1 + u)) tmp = 0.0 if (t1 <= -1.22e+27) tmp = t_1; elseif (t1 <= 3e-85) tmp = Float64(Float64(t1 / u) * Float64(0.0 - Float64(v / u))); else tmp = t_1; end return tmp end
function tmp_2 = code(u, v, t1) t_1 = (0.0 - v) / (t1 + u); tmp = 0.0; if (t1 <= -1.22e+27) tmp = t_1; elseif (t1 <= 3e-85) tmp = (t1 / u) * (0.0 - (v / u)); else tmp = t_1; end tmp_2 = tmp; end
code[u_, v_, t1_] := Block[{t$95$1 = N[(N[(0.0 - v), $MachinePrecision] / N[(t1 + u), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t1, -1.22e+27], t$95$1, If[LessEqual[t1, 3e-85], N[(N[(t1 / u), $MachinePrecision] * N[(0.0 - N[(v / u), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{0 - v}{t1 + u}\\
\mathbf{if}\;t1 \leq -1.22 \cdot 10^{+27}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t1 \leq 3 \cdot 10^{-85}:\\
\;\;\;\;\frac{t1}{u} \cdot \left(0 - \frac{v}{u}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t1 < -1.2200000000000001e27 or 3.00000000000000022e-85 < t1 Initial program 67.2%
times-fracN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
distribute-frac-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6498.9%
Applied egg-rr98.9%
Taylor expanded in t1 around inf
Simplified84.8%
div-invN/A
clear-numN/A
mul-1-negN/A
neg-lowering-neg.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6485.2%
Applied egg-rr85.2%
if -1.2200000000000001e27 < t1 < 3.00000000000000022e-85Initial program 78.3%
Taylor expanded in t1 around 0
unpow2N/A
*-lowering-*.f6462.7%
Simplified62.7%
frac-2negN/A
distribute-lft-neg-outN/A
remove-double-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
neg-lowering-neg.f64N/A
/-lowering-/.f6476.1%
Applied egg-rr76.1%
Final simplification80.8%
(FPCore (u v t1) :precision binary64 (let* ((t_1 (- 0.0 (* t1 (/ v (* u u)))))) (if (<= u -3.2e-44) t_1 (if (<= u 1.26e-33) (- 0.0 (/ v t1)) t_1))))
double code(double u, double v, double t1) {
double t_1 = 0.0 - (t1 * (v / (u * u)));
double tmp;
if (u <= -3.2e-44) {
tmp = t_1;
} else if (u <= 1.26e-33) {
tmp = 0.0 - (v / t1);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
real(8) :: t_1
real(8) :: tmp
t_1 = 0.0d0 - (t1 * (v / (u * u)))
if (u <= (-3.2d-44)) then
tmp = t_1
else if (u <= 1.26d-33) then
tmp = 0.0d0 - (v / t1)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double u, double v, double t1) {
double t_1 = 0.0 - (t1 * (v / (u * u)));
double tmp;
if (u <= -3.2e-44) {
tmp = t_1;
} else if (u <= 1.26e-33) {
tmp = 0.0 - (v / t1);
} else {
tmp = t_1;
}
return tmp;
}
def code(u, v, t1): t_1 = 0.0 - (t1 * (v / (u * u))) tmp = 0 if u <= -3.2e-44: tmp = t_1 elif u <= 1.26e-33: tmp = 0.0 - (v / t1) else: tmp = t_1 return tmp
function code(u, v, t1) t_1 = Float64(0.0 - Float64(t1 * Float64(v / Float64(u * u)))) tmp = 0.0 if (u <= -3.2e-44) tmp = t_1; elseif (u <= 1.26e-33) tmp = Float64(0.0 - Float64(v / t1)); else tmp = t_1; end return tmp end
function tmp_2 = code(u, v, t1) t_1 = 0.0 - (t1 * (v / (u * u))); tmp = 0.0; if (u <= -3.2e-44) tmp = t_1; elseif (u <= 1.26e-33) tmp = 0.0 - (v / t1); else tmp = t_1; end tmp_2 = tmp; end
code[u_, v_, t1_] := Block[{t$95$1 = N[(0.0 - N[(t1 * N[(v / N[(u * u), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[u, -3.2e-44], t$95$1, If[LessEqual[u, 1.26e-33], N[(0.0 - N[(v / t1), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 0 - t1 \cdot \frac{v}{u \cdot u}\\
\mathbf{if}\;u \leq -3.2 \cdot 10^{-44}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;u \leq 1.26 \cdot 10^{-33}:\\
\;\;\;\;0 - \frac{v}{t1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if u < -3.19999999999999995e-44 or 1.26000000000000005e-33 < u Initial program 81.6%
Taylor expanded in t1 around 0
unpow2N/A
*-lowering-*.f6470.1%
Simplified70.1%
associate-/l*N/A
distribute-lft-neg-outN/A
neg-lowering-neg.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6473.3%
Applied egg-rr73.3%
if -3.19999999999999995e-44 < u < 1.26000000000000005e-33Initial program 63.0%
Taylor expanded in t1 around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f6480.7%
Simplified80.7%
sub0-negN/A
neg-lowering-neg.f64N/A
/-lowering-/.f6480.7%
Applied egg-rr80.7%
Final simplification76.9%
(FPCore (u v t1) :precision binary64 (if (<= t1 -1.2e+198) (- 0.0 (/ v t1)) (* (/ (/ v (+ t1 u)) (+ t1 u)) (- 0.0 t1))))
double code(double u, double v, double t1) {
double tmp;
if (t1 <= -1.2e+198) {
tmp = 0.0 - (v / t1);
} else {
tmp = ((v / (t1 + u)) / (t1 + u)) * (0.0 - t1);
}
return tmp;
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
real(8) :: tmp
if (t1 <= (-1.2d+198)) then
tmp = 0.0d0 - (v / t1)
else
tmp = ((v / (t1 + u)) / (t1 + u)) * (0.0d0 - t1)
end if
code = tmp
end function
public static double code(double u, double v, double t1) {
double tmp;
if (t1 <= -1.2e+198) {
tmp = 0.0 - (v / t1);
} else {
tmp = ((v / (t1 + u)) / (t1 + u)) * (0.0 - t1);
}
return tmp;
}
def code(u, v, t1): tmp = 0 if t1 <= -1.2e+198: tmp = 0.0 - (v / t1) else: tmp = ((v / (t1 + u)) / (t1 + u)) * (0.0 - t1) return tmp
function code(u, v, t1) tmp = 0.0 if (t1 <= -1.2e+198) tmp = Float64(0.0 - Float64(v / t1)); else tmp = Float64(Float64(Float64(v / Float64(t1 + u)) / Float64(t1 + u)) * Float64(0.0 - t1)); end return tmp end
function tmp_2 = code(u, v, t1) tmp = 0.0; if (t1 <= -1.2e+198) tmp = 0.0 - (v / t1); else tmp = ((v / (t1 + u)) / (t1 + u)) * (0.0 - t1); end tmp_2 = tmp; end
code[u_, v_, t1_] := If[LessEqual[t1, -1.2e+198], N[(0.0 - N[(v / t1), $MachinePrecision]), $MachinePrecision], N[(N[(N[(v / N[(t1 + u), $MachinePrecision]), $MachinePrecision] / N[(t1 + u), $MachinePrecision]), $MachinePrecision] * N[(0.0 - t1), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t1 \leq -1.2 \cdot 10^{+198}:\\
\;\;\;\;0 - \frac{v}{t1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{v}{t1 + u}}{t1 + u} \cdot \left(0 - t1\right)\\
\end{array}
\end{array}
if t1 < -1.2000000000000001e198Initial program 34.2%
Taylor expanded in t1 around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f6496.6%
Simplified96.6%
sub0-negN/A
neg-lowering-neg.f64N/A
/-lowering-/.f6496.6%
Applied egg-rr96.6%
if -1.2000000000000001e198 < t1 Initial program 76.9%
associate-/l*N/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-lowering-neg.f64N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
+-lowering-+.f6492.6%
Applied egg-rr92.6%
Final simplification93.0%
(FPCore (u v t1) :precision binary64 (let* ((t_1 (/ -1.0 (/ u v)))) (if (<= u -1.25e+181) t_1 (if (<= u 6.2e+179) (- 0.0 (/ v t1)) t_1))))
double code(double u, double v, double t1) {
double t_1 = -1.0 / (u / v);
double tmp;
if (u <= -1.25e+181) {
tmp = t_1;
} else if (u <= 6.2e+179) {
tmp = 0.0 - (v / t1);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
real(8) :: t_1
real(8) :: tmp
t_1 = (-1.0d0) / (u / v)
if (u <= (-1.25d+181)) then
tmp = t_1
else if (u <= 6.2d+179) then
tmp = 0.0d0 - (v / t1)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double u, double v, double t1) {
double t_1 = -1.0 / (u / v);
double tmp;
if (u <= -1.25e+181) {
tmp = t_1;
} else if (u <= 6.2e+179) {
tmp = 0.0 - (v / t1);
} else {
tmp = t_1;
}
return tmp;
}
def code(u, v, t1): t_1 = -1.0 / (u / v) tmp = 0 if u <= -1.25e+181: tmp = t_1 elif u <= 6.2e+179: tmp = 0.0 - (v / t1) else: tmp = t_1 return tmp
function code(u, v, t1) t_1 = Float64(-1.0 / Float64(u / v)) tmp = 0.0 if (u <= -1.25e+181) tmp = t_1; elseif (u <= 6.2e+179) tmp = Float64(0.0 - Float64(v / t1)); else tmp = t_1; end return tmp end
function tmp_2 = code(u, v, t1) t_1 = -1.0 / (u / v); tmp = 0.0; if (u <= -1.25e+181) tmp = t_1; elseif (u <= 6.2e+179) tmp = 0.0 - (v / t1); else tmp = t_1; end tmp_2 = tmp; end
code[u_, v_, t1_] := Block[{t$95$1 = N[(-1.0 / N[(u / v), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[u, -1.25e+181], t$95$1, If[LessEqual[u, 6.2e+179], N[(0.0 - N[(v / t1), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-1}{\frac{u}{v}}\\
\mathbf{if}\;u \leq -1.25 \cdot 10^{+181}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;u \leq 6.2 \cdot 10^{+179}:\\
\;\;\;\;0 - \frac{v}{t1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if u < -1.2500000000000001e181 or 6.2e179 < u Initial program 81.3%
times-fracN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
distribute-frac-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6499.3%
Applied egg-rr99.3%
Taylor expanded in t1 around inf
Simplified43.6%
Taylor expanded in t1 around 0
Simplified41.7%
if -1.2500000000000001e181 < u < 6.2e179Initial program 70.6%
Taylor expanded in t1 around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f6463.1%
Simplified63.1%
sub0-negN/A
neg-lowering-neg.f64N/A
/-lowering-/.f6463.1%
Applied egg-rr63.1%
Final simplification59.2%
(FPCore (u v t1) :precision binary64 (let* ((t_1 (- 0.0 (/ v u)))) (if (<= u -1.7e+181) t_1 (if (<= u 3.05e+178) (- 0.0 (/ v t1)) t_1))))
double code(double u, double v, double t1) {
double t_1 = 0.0 - (v / u);
double tmp;
if (u <= -1.7e+181) {
tmp = t_1;
} else if (u <= 3.05e+178) {
tmp = 0.0 - (v / t1);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
real(8) :: t_1
real(8) :: tmp
t_1 = 0.0d0 - (v / u)
if (u <= (-1.7d+181)) then
tmp = t_1
else if (u <= 3.05d+178) then
tmp = 0.0d0 - (v / t1)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double u, double v, double t1) {
double t_1 = 0.0 - (v / u);
double tmp;
if (u <= -1.7e+181) {
tmp = t_1;
} else if (u <= 3.05e+178) {
tmp = 0.0 - (v / t1);
} else {
tmp = t_1;
}
return tmp;
}
def code(u, v, t1): t_1 = 0.0 - (v / u) tmp = 0 if u <= -1.7e+181: tmp = t_1 elif u <= 3.05e+178: tmp = 0.0 - (v / t1) else: tmp = t_1 return tmp
function code(u, v, t1) t_1 = Float64(0.0 - Float64(v / u)) tmp = 0.0 if (u <= -1.7e+181) tmp = t_1; elseif (u <= 3.05e+178) tmp = Float64(0.0 - Float64(v / t1)); else tmp = t_1; end return tmp end
function tmp_2 = code(u, v, t1) t_1 = 0.0 - (v / u); tmp = 0.0; if (u <= -1.7e+181) tmp = t_1; elseif (u <= 3.05e+178) tmp = 0.0 - (v / t1); else tmp = t_1; end tmp_2 = tmp; end
code[u_, v_, t1_] := Block[{t$95$1 = N[(0.0 - N[(v / u), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[u, -1.7e+181], t$95$1, If[LessEqual[u, 3.05e+178], N[(0.0 - N[(v / t1), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 0 - \frac{v}{u}\\
\mathbf{if}\;u \leq -1.7 \cdot 10^{+181}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;u \leq 3.05 \cdot 10^{+178}:\\
\;\;\;\;0 - \frac{v}{t1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if u < -1.70000000000000015e181 or 3.05e178 < u Initial program 81.3%
times-fracN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
distribute-frac-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6499.3%
Applied egg-rr99.3%
Taylor expanded in t1 around inf
Simplified43.6%
div-invN/A
clear-numN/A
mul-1-negN/A
neg-lowering-neg.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6443.5%
Applied egg-rr43.5%
Taylor expanded in t1 around 0
/-lowering-/.f6441.6%
Simplified41.6%
if -1.70000000000000015e181 < u < 3.05e178Initial program 70.6%
Taylor expanded in t1 around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f6463.1%
Simplified63.1%
sub0-negN/A
neg-lowering-neg.f64N/A
/-lowering-/.f6463.1%
Applied egg-rr63.1%
Final simplification59.2%
(FPCore (u v t1) :precision binary64 (/ (- 0.0 v) (+ t1 u)))
double code(double u, double v, double t1) {
return (0.0 - v) / (t1 + u);
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
code = (0.0d0 - v) / (t1 + u)
end function
public static double code(double u, double v, double t1) {
return (0.0 - v) / (t1 + u);
}
def code(u, v, t1): return (0.0 - v) / (t1 + u)
function code(u, v, t1) return Float64(Float64(0.0 - v) / Float64(t1 + u)) end
function tmp = code(u, v, t1) tmp = (0.0 - v) / (t1 + u); end
code[u_, v_, t1_] := N[(N[(0.0 - v), $MachinePrecision] / N[(t1 + u), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0 - v}{t1 + u}
\end{array}
Initial program 72.5%
times-fracN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
distribute-frac-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6498.5%
Applied egg-rr98.5%
Taylor expanded in t1 around inf
Simplified59.6%
div-invN/A
clear-numN/A
mul-1-negN/A
neg-lowering-neg.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6459.9%
Applied egg-rr59.9%
Final simplification59.9%
(FPCore (u v t1) :precision binary64 (- 0.0 (/ v t1)))
double code(double u, double v, double t1) {
return 0.0 - (v / t1);
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
code = 0.0d0 - (v / t1)
end function
public static double code(double u, double v, double t1) {
return 0.0 - (v / t1);
}
def code(u, v, t1): return 0.0 - (v / t1)
function code(u, v, t1) return Float64(0.0 - Float64(v / t1)) end
function tmp = code(u, v, t1) tmp = 0.0 - (v / t1); end
code[u_, v_, t1_] := N[(0.0 - N[(v / t1), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0 - \frac{v}{t1}
\end{array}
Initial program 72.5%
Taylor expanded in t1 around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f6454.2%
Simplified54.2%
sub0-negN/A
neg-lowering-neg.f64N/A
/-lowering-/.f6454.2%
Applied egg-rr54.2%
Final simplification54.2%
herbie shell --seed 2024139
(FPCore (u v t1)
:name "Rosa's DopplerBench"
:precision binary64
(/ (* (- t1) v) (* (+ t1 u) (+ t1 u))))