
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 (- x 1.0))))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0));
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0))
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / (x - 1.0)); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 (- x 1.0))))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0));
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0))
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / (x - 1.0)); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x - 1}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (/ (/ -2.0 (+ 1.0 x_m)) (+ x_m -1.0)))
x_m = fabs(x);
double code(double x_m) {
return (-2.0 / (1.0 + x_m)) / (x_m + -1.0);
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = ((-2.0d0) / (1.0d0 + x_m)) / (x_m + (-1.0d0))
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return (-2.0 / (1.0 + x_m)) / (x_m + -1.0);
}
x_m = math.fabs(x) def code(x_m): return (-2.0 / (1.0 + x_m)) / (x_m + -1.0)
x_m = abs(x) function code(x_m) return Float64(Float64(-2.0 / Float64(1.0 + x_m)) / Float64(x_m + -1.0)) end
x_m = abs(x); function tmp = code(x_m) tmp = (-2.0 / (1.0 + x_m)) / (x_m + -1.0); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(N[(-2.0 / N[(1.0 + x$95$m), $MachinePrecision]), $MachinePrecision] / N[(x$95$m + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{\frac{-2}{1 + x\_m}}{x\_m + -1}
\end{array}
Initial program 77.5%
clear-numN/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
/-lowering-/.f64N/A
Applied egg-rr81.6%
Taylor expanded in x around 0
Simplified99.9%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 1.0) (+ 2.0 (* (* x_m x_m) 2.0)) (/ (/ -2.0 x_m) x_m)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 1.0) {
tmp = 2.0 + ((x_m * x_m) * 2.0);
} else {
tmp = (-2.0 / x_m) / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 1.0d0) then
tmp = 2.0d0 + ((x_m * x_m) * 2.0d0)
else
tmp = ((-2.0d0) / x_m) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 1.0) {
tmp = 2.0 + ((x_m * x_m) * 2.0);
} else {
tmp = (-2.0 / x_m) / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 1.0: tmp = 2.0 + ((x_m * x_m) * 2.0) else: tmp = (-2.0 / x_m) / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 1.0) tmp = Float64(2.0 + Float64(Float64(x_m * x_m) * 2.0)); else tmp = Float64(Float64(-2.0 / x_m) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 1.0) tmp = 2.0 + ((x_m * x_m) * 2.0); else tmp = (-2.0 / x_m) / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 1.0], N[(2.0 + N[(N[(x$95$m * x$95$m), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 / x$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 1:\\
\;\;\;\;2 + \left(x\_m \cdot x\_m\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-2}{x\_m}}{x\_m}\\
\end{array}
\end{array}
if x < 1Initial program 87.6%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6469.1%
Simplified69.1%
if 1 < x Initial program 53.1%
Taylor expanded in x around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6498.1%
Simplified98.1%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6499.3%
Applied egg-rr99.3%
Final simplification78.0%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 1.0) (+ (* x_m x_m) 2.0) (/ (/ -2.0 x_m) x_m)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 1.0) {
tmp = (x_m * x_m) + 2.0;
} else {
tmp = (-2.0 / x_m) / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 1.0d0) then
tmp = (x_m * x_m) + 2.0d0
else
tmp = ((-2.0d0) / x_m) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 1.0) {
tmp = (x_m * x_m) + 2.0;
} else {
tmp = (-2.0 / x_m) / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 1.0: tmp = (x_m * x_m) + 2.0 else: tmp = (-2.0 / x_m) / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 1.0) tmp = Float64(Float64(x_m * x_m) + 2.0); else tmp = Float64(Float64(-2.0 / x_m) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 1.0) tmp = (x_m * x_m) + 2.0; else tmp = (-2.0 / x_m) / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 1.0], N[(N[(x$95$m * x$95$m), $MachinePrecision] + 2.0), $MachinePrecision], N[(N[(-2.0 / x$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 1:\\
\;\;\;\;x\_m \cdot x\_m + 2\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-2}{x\_m}}{x\_m}\\
\end{array}
\end{array}
if x < 1Initial program 87.6%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f6468.5%
Simplified68.5%
Taylor expanded in x around 0
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6468.4%
Simplified68.4%
if 1 < x Initial program 53.1%
Taylor expanded in x around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6498.1%
Simplified98.1%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6499.3%
Applied egg-rr99.3%
Final simplification77.4%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 1.0) (+ (* x_m x_m) 2.0) (/ -2.0 (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 1.0) {
tmp = (x_m * x_m) + 2.0;
} else {
tmp = -2.0 / (x_m * x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 1.0d0) then
tmp = (x_m * x_m) + 2.0d0
else
tmp = (-2.0d0) / (x_m * x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 1.0) {
tmp = (x_m * x_m) + 2.0;
} else {
tmp = -2.0 / (x_m * x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 1.0: tmp = (x_m * x_m) + 2.0 else: tmp = -2.0 / (x_m * x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 1.0) tmp = Float64(Float64(x_m * x_m) + 2.0); else tmp = Float64(-2.0 / Float64(x_m * x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 1.0) tmp = (x_m * x_m) + 2.0; else tmp = -2.0 / (x_m * x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 1.0], N[(N[(x$95$m * x$95$m), $MachinePrecision] + 2.0), $MachinePrecision], N[(-2.0 / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 1:\\
\;\;\;\;x\_m \cdot x\_m + 2\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{x\_m \cdot x\_m}\\
\end{array}
\end{array}
if x < 1Initial program 87.6%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f6468.5%
Simplified68.5%
Taylor expanded in x around 0
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6468.4%
Simplified68.4%
if 1 < x Initial program 53.1%
Taylor expanded in x around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6498.1%
Simplified98.1%
Final simplification77.1%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 1.0) (+ (* x_m x_m) 2.0) (/ -2.0 x_m)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 1.0) {
tmp = (x_m * x_m) + 2.0;
} else {
tmp = -2.0 / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 1.0d0) then
tmp = (x_m * x_m) + 2.0d0
else
tmp = (-2.0d0) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 1.0) {
tmp = (x_m * x_m) + 2.0;
} else {
tmp = -2.0 / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 1.0: tmp = (x_m * x_m) + 2.0 else: tmp = -2.0 / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 1.0) tmp = Float64(Float64(x_m * x_m) + 2.0); else tmp = Float64(-2.0 / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 1.0) tmp = (x_m * x_m) + 2.0; else tmp = -2.0 / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 1.0], N[(N[(x$95$m * x$95$m), $MachinePrecision] + 2.0), $MachinePrecision], N[(-2.0 / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 1:\\
\;\;\;\;x\_m \cdot x\_m + 2\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{x\_m}\\
\end{array}
\end{array}
if x < 1Initial program 87.6%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f6468.5%
Simplified68.5%
Taylor expanded in x around 0
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6468.4%
Simplified68.4%
if 1 < x Initial program 53.1%
clear-numN/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
/-lowering-/.f64N/A
Applied egg-rr61.0%
Taylor expanded in x around 0
Simplified6.9%
Taylor expanded in x around inf
/-lowering-/.f646.9%
Simplified6.9%
Final simplification50.4%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 1.0) 2.0 (/ -2.0 x_m)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 1.0) {
tmp = 2.0;
} else {
tmp = -2.0 / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 1.0d0) then
tmp = 2.0d0
else
tmp = (-2.0d0) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 1.0) {
tmp = 2.0;
} else {
tmp = -2.0 / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 1.0: tmp = 2.0 else: tmp = -2.0 / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 1.0) tmp = 2.0; else tmp = Float64(-2.0 / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 1.0) tmp = 2.0; else tmp = -2.0 / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 1.0], 2.0, N[(-2.0 / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 1:\\
\;\;\;\;2\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{x\_m}\\
\end{array}
\end{array}
if x < 1Initial program 87.6%
Taylor expanded in x around 0
Simplified68.6%
if 1 < x Initial program 53.1%
clear-numN/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
/-lowering-/.f64N/A
Applied egg-rr61.0%
Taylor expanded in x around 0
Simplified6.9%
Taylor expanded in x around inf
/-lowering-/.f646.9%
Simplified6.9%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (/ -2.0 (+ -1.0 (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
return -2.0 / (-1.0 + (x_m * x_m));
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = (-2.0d0) / ((-1.0d0) + (x_m * x_m))
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return -2.0 / (-1.0 + (x_m * x_m));
}
x_m = math.fabs(x) def code(x_m): return -2.0 / (-1.0 + (x_m * x_m))
x_m = abs(x) function code(x_m) return Float64(-2.0 / Float64(-1.0 + Float64(x_m * x_m))) end
x_m = abs(x); function tmp = code(x_m) tmp = -2.0 / (-1.0 + (x_m * x_m)); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(-2.0 / N[(-1.0 + N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{-2}{-1 + x\_m \cdot x\_m}
\end{array}
Initial program 77.5%
sub-negN/A
+-commutativeN/A
distribute-neg-fracN/A
metadata-evalN/A
clear-numN/A
frac-addN/A
*-commutativeN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
difference-of-sqr-1N/A
metadata-evalN/A
/-lowering-/.f64N/A
Applied egg-rr78.7%
Taylor expanded in x around 0
Simplified99.0%
Final simplification99.0%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 2.0)
x_m = fabs(x);
double code(double x_m) {
return 2.0;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = 2.0d0
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return 2.0;
}
x_m = math.fabs(x) def code(x_m): return 2.0
x_m = abs(x) function code(x_m) return 2.0 end
x_m = abs(x); function tmp = code(x_m) tmp = 2.0; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := 2.0
\begin{array}{l}
x_m = \left|x\right|
\\
2
\end{array}
Initial program 77.5%
Taylor expanded in x around 0
Simplified49.3%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 1.0)
x_m = fabs(x);
double code(double x_m) {
return 1.0;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = 1.0d0
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return 1.0;
}
x_m = math.fabs(x) def code(x_m): return 1.0
x_m = abs(x) function code(x_m) return 1.0 end
x_m = abs(x); function tmp = code(x_m) tmp = 1.0; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := 1.0
\begin{array}{l}
x_m = \left|x\right|
\\
1
\end{array}
Initial program 77.5%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f6449.3%
Simplified49.3%
Taylor expanded in x around inf
sub-negN/A
metadata-evalN/A
distribute-rgt-inN/A
lft-mult-inverseN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f6410.5%
Simplified10.5%
Taylor expanded in x around 0
Simplified10.6%
herbie shell --seed 2024139
(FPCore (x)
:name "Asymptote A"
:precision binary64
(- (/ 1.0 (+ x 1.0)) (/ 1.0 (- x 1.0))))