
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 99.2%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6499.2%
Simplified99.2%
(FPCore (x y)
:precision binary64
(if (<= x -1.6)
(* y (- 0.0 x))
(-
(log1p (+ 1.0 (* x (- (* x (+ 0.5 (* x 0.16666666666666666))) -1.0))))
(* x y))))
double code(double x, double y) {
double tmp;
if (x <= -1.6) {
tmp = y * (0.0 - x);
} else {
tmp = log1p((1.0 + (x * ((x * (0.5 + (x * 0.16666666666666666))) - -1.0)))) - (x * y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -1.6) {
tmp = y * (0.0 - x);
} else {
tmp = Math.log1p((1.0 + (x * ((x * (0.5 + (x * 0.16666666666666666))) - -1.0)))) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.6: tmp = y * (0.0 - x) else: tmp = math.log1p((1.0 + (x * ((x * (0.5 + (x * 0.16666666666666666))) - -1.0)))) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.6) tmp = Float64(y * Float64(0.0 - x)); else tmp = Float64(log1p(Float64(1.0 + Float64(x * Float64(Float64(x * Float64(0.5 + Float64(x * 0.16666666666666666))) - -1.0)))) - Float64(x * y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -1.6], N[(y * N[(0.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[Log[1 + N[(1.0 + N[(x * N[(N[(x * N[(0.5 + N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.6:\\
\;\;\;\;y \cdot \left(0 - x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(1 + x \cdot \left(x \cdot \left(0.5 + x \cdot 0.16666666666666666\right) - -1\right)\right) - x \cdot y\\
\end{array}
\end{array}
if x < -1.6000000000000001Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -1.6000000000000001 < x Initial program 98.8%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6498.8%
Simplified98.8%
Taylor expanded in x around 0
*-commutativeN/A
remove-double-negN/A
mul-1-negN/A
distribute-rgt-neg-outN/A
unsub-negN/A
--lowering--.f64N/A
*-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
mul-1-negN/A
cancel-sign-sub-invN/A
*-commutativeN/A
distribute-lft-out--N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6498.7%
Simplified98.7%
Final simplification99.1%
(FPCore (x y) :precision binary64 (if (<= x -13000000000000.0) (* y (- 0.0 x)) (+ (log 2.0) (* x (+ 0.5 (- (* x 0.125) y))))))
double code(double x, double y) {
double tmp;
if (x <= -13000000000000.0) {
tmp = y * (0.0 - x);
} else {
tmp = log(2.0) + (x * (0.5 + ((x * 0.125) - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-13000000000000.0d0)) then
tmp = y * (0.0d0 - x)
else
tmp = log(2.0d0) + (x * (0.5d0 + ((x * 0.125d0) - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -13000000000000.0) {
tmp = y * (0.0 - x);
} else {
tmp = Math.log(2.0) + (x * (0.5 + ((x * 0.125) - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -13000000000000.0: tmp = y * (0.0 - x) else: tmp = math.log(2.0) + (x * (0.5 + ((x * 0.125) - y))) return tmp
function code(x, y) tmp = 0.0 if (x <= -13000000000000.0) tmp = Float64(y * Float64(0.0 - x)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 + Float64(Float64(x * 0.125) - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -13000000000000.0) tmp = y * (0.0 - x); else tmp = log(2.0) + (x * (0.5 + ((x * 0.125) - y))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -13000000000000.0], N[(y * N[(0.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 + N[(N[(x * 0.125), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -13000000000000:\\
\;\;\;\;y \cdot \left(0 - x\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 + \left(x \cdot 0.125 - y\right)\right)\\
\end{array}
\end{array}
if x < -1.3e13Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -1.3e13 < x Initial program 98.8%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6498.9%
Simplified98.9%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
--lowering--.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6498.6%
Simplified98.6%
Final simplification99.1%
(FPCore (x y) :precision binary64 (if (<= x -13000000000000.0) (* y (- 0.0 x)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -13000000000000.0) {
tmp = y * (0.0 - x);
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-13000000000000.0d0)) then
tmp = y * (0.0d0 - x)
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -13000000000000.0) {
tmp = y * (0.0 - x);
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -13000000000000.0: tmp = y * (0.0 - x) else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -13000000000000.0) tmp = Float64(y * Float64(0.0 - x)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -13000000000000.0) tmp = y * (0.0 - x); else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -13000000000000.0], N[(y * N[(0.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -13000000000000:\\
\;\;\;\;y \cdot \left(0 - x\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -1.3e13Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -1.3e13 < x Initial program 98.8%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6498.9%
Simplified98.9%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
--lowering--.f6498.5%
Simplified98.5%
Final simplification99.0%
(FPCore (x y) :precision binary64 (if (<= x -1.25e-76) (* y (- 0.0 x)) (if (<= x 3.9e-26) (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.25e-76) {
tmp = y * (0.0 - x);
} else if (x <= 3.9e-26) {
tmp = log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.25d-76)) then
tmp = y * (0.0d0 - x)
else if (x <= 3.9d-26) then
tmp = log(2.0d0)
else
tmp = x * (0.5d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.25e-76) {
tmp = y * (0.0 - x);
} else if (x <= 3.9e-26) {
tmp = Math.log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.25e-76: tmp = y * (0.0 - x) elif x <= 3.9e-26: tmp = math.log(2.0) else: tmp = x * (0.5 - y) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.25e-76) tmp = Float64(y * Float64(0.0 - x)); elseif (x <= 3.9e-26) tmp = log(2.0); else tmp = Float64(x * Float64(0.5 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.25e-76) tmp = y * (0.0 - x); elseif (x <= 3.9e-26) tmp = log(2.0); else tmp = x * (0.5 - y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.25e-76], N[(y * N[(0.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.9e-26], N[Log[2.0], $MachinePrecision], N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \cdot 10^{-76}:\\
\;\;\;\;y \cdot \left(0 - x\right)\\
\mathbf{elif}\;x \leq 3.9 \cdot 10^{-26}:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -1.2499999999999999e-76Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6489.9%
Simplified89.9%
sub0-negN/A
neg-lowering-neg.f6489.9%
Applied egg-rr89.9%
if -1.2499999999999999e-76 < x < 3.89999999999999986e-26Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
log-lowering-log.f6481.6%
Simplified81.6%
if 3.89999999999999986e-26 < x Initial program 82.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6482.2%
Simplified82.2%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
--lowering--.f6483.8%
Simplified83.8%
Taylor expanded in x around inf
*-lowering-*.f64N/A
--lowering--.f6471.3%
Simplified71.3%
Final simplification84.6%
(FPCore (x y) :precision binary64 (if (<= x -13000000000000.0) (* y (- 0.0 x)) (- (log1p 1.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -13000000000000.0) {
tmp = y * (0.0 - x);
} else {
tmp = log1p(1.0) - (x * y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -13000000000000.0) {
tmp = y * (0.0 - x);
} else {
tmp = Math.log1p(1.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -13000000000000.0: tmp = y * (0.0 - x) else: tmp = math.log1p(1.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -13000000000000.0) tmp = Float64(y * Float64(0.0 - x)); else tmp = Float64(log1p(1.0) - Float64(x * y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -13000000000000.0], N[(y * N[(0.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[Log[1 + 1.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -13000000000000:\\
\;\;\;\;y \cdot \left(0 - x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(1\right) - x \cdot y\\
\end{array}
\end{array}
if x < -1.3e13Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -1.3e13 < x Initial program 98.8%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6498.9%
Simplified98.9%
Taylor expanded in x around 0
Simplified97.8%
Final simplification98.5%
(FPCore (x y) :precision binary64 (* y (- 0.0 x)))
double code(double x, double y) {
return y * (0.0 - x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (0.0d0 - x)
end function
public static double code(double x, double y) {
return y * (0.0 - x);
}
def code(x, y): return y * (0.0 - x)
function code(x, y) return Float64(y * Float64(0.0 - x)) end
function tmp = code(x, y) tmp = y * (0.0 - x); end
code[x_, y_] := N[(y * N[(0.0 - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(0 - x\right)
\end{array}
Initial program 99.2%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6499.2%
Simplified99.2%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6451.5%
Simplified51.5%
sub0-negN/A
neg-lowering-neg.f6451.5%
Applied egg-rr51.5%
Final simplification51.5%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2024139
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:alt
(! :herbie-platform default (if (<= x 0) (- (log (+ 1 (exp x))) (* x y)) (- (log (+ 1 (exp (- x)))) (* (- x) (- 1 y)))))
(- (log (+ 1.0 (exp x))) (* x y)))