
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
x_m = (fabs.f64 x)
y_m = (fabs.f64 y)
(FPCore (x_m y_m)
:precision binary64
(let* ((t_0 (log (* 2.0 (/ x_m y_m)))) (t_1 (/ x_m (* y_m 2.0))))
(if (<= (/ (tan t_1) (sin t_1)) 1.75)
(/ 1.0 (cos (exp (* (* t_0 (log (/ x_m (/ y_m 0.5)))) (/ 1.0 t_0)))))
1.0)))x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double t_0 = log((2.0 * (x_m / y_m)));
double t_1 = x_m / (y_m * 2.0);
double tmp;
if ((tan(t_1) / sin(t_1)) <= 1.75) {
tmp = 1.0 / cos(exp(((t_0 * log((x_m / (y_m / 0.5)))) * (1.0 / t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = log((2.0d0 * (x_m / y_m)))
t_1 = x_m / (y_m * 2.0d0)
if ((tan(t_1) / sin(t_1)) <= 1.75d0) then
tmp = 1.0d0 / cos(exp(((t_0 * log((x_m / (y_m / 0.5d0)))) * (1.0d0 / t_0))))
else
tmp = 1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double t_0 = Math.log((2.0 * (x_m / y_m)));
double t_1 = x_m / (y_m * 2.0);
double tmp;
if ((Math.tan(t_1) / Math.sin(t_1)) <= 1.75) {
tmp = 1.0 / Math.cos(Math.exp(((t_0 * Math.log((x_m / (y_m / 0.5)))) * (1.0 / t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): t_0 = math.log((2.0 * (x_m / y_m))) t_1 = x_m / (y_m * 2.0) tmp = 0 if (math.tan(t_1) / math.sin(t_1)) <= 1.75: tmp = 1.0 / math.cos(math.exp(((t_0 * math.log((x_m / (y_m / 0.5)))) * (1.0 / t_0)))) else: tmp = 1.0 return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) t_0 = log(Float64(2.0 * Float64(x_m / y_m))) t_1 = Float64(x_m / Float64(y_m * 2.0)) tmp = 0.0 if (Float64(tan(t_1) / sin(t_1)) <= 1.75) tmp = Float64(1.0 / cos(exp(Float64(Float64(t_0 * log(Float64(x_m / Float64(y_m / 0.5)))) * Float64(1.0 / t_0))))); else tmp = 1.0; end return tmp end
x_m = abs(x); y_m = abs(y); function tmp_2 = code(x_m, y_m) t_0 = log((2.0 * (x_m / y_m))); t_1 = x_m / (y_m * 2.0); tmp = 0.0; if ((tan(t_1) / sin(t_1)) <= 1.75) tmp = 1.0 / cos(exp(((t_0 * log((x_m / (y_m / 0.5)))) * (1.0 / t_0)))); else tmp = 1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
code[x$95$m_, y$95$m_] := Block[{t$95$0 = N[Log[N[(2.0 * N[(x$95$m / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Tan[t$95$1], $MachinePrecision] / N[Sin[t$95$1], $MachinePrecision]), $MachinePrecision], 1.75], N[(1.0 / N[Cos[N[Exp[N[(N[(t$95$0 * N[Log[N[(x$95$m / N[(y$95$m / 0.5), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]]]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \log \left(2 \cdot \frac{x\_m}{y\_m}\right)\\
t_1 := \frac{x\_m}{y\_m \cdot 2}\\
\mathbf{if}\;\frac{\tan t\_1}{\sin t\_1} \leq 1.75:\\
\;\;\;\;\frac{1}{\cos \left(e^{\left(t\_0 \cdot \log \left(\frac{x\_m}{\frac{y\_m}{0.5}}\right)\right) \cdot \frac{1}{t\_0}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (tan.f64 (/.f64 x (*.f64 y #s(literal 2 binary64)))) (sin.f64 (/.f64 x (*.f64 y #s(literal 2 binary64))))) < 1.75Initial program 65.0%
clear-numN/A
/-lowering-/.f64N/A
tan-quotN/A
associate-/r/N/A
*-inversesN/A
remove-double-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
metadata-evalN/A
neg-mul-1N/A
remove-double-negN/A
cos-lowering-cos.f64N/A
associate-/r*N/A
clear-numN/A
associate-/l/N/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-evalN/A
/-lowering-/.f6465.4%
Applied egg-rr65.4%
clear-numN/A
inv-powN/A
pow-to-expN/A
exp-lowering-exp.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f64N/A
remove-double-divN/A
associate-/r/N/A
clear-numN/A
metadata-evalN/A
div-invN/A
associate-/r*N/A
clear-numN/A
/-lowering-/.f64N/A
metadata-evalN/A
div-invN/A
/-lowering-/.f6430.3%
Applied egg-rr30.3%
rem-log-expN/A
exp-to-powN/A
inv-powN/A
div-invN/A
metadata-evalN/A
clear-numN/A
associate-/r*N/A
log-divN/A
--lowering--.f64N/A
log-lowering-log.f64N/A
/-lowering-/.f64N/A
log-lowering-log.f6430.6%
Applied egg-rr30.6%
flip--N/A
div-invN/A
*-lowering-*.f64N/A
Applied egg-rr30.6%
if 1.75 < (/.f64 (tan.f64 (/.f64 x (*.f64 y #s(literal 2 binary64)))) (sin.f64 (/.f64 x (*.f64 y #s(literal 2 binary64))))) Initial program 3.2%
Taylor expanded in x around 0
Simplified39.2%
x_m = (fabs.f64 x)
y_m = (fabs.f64 y)
(FPCore (x_m y_m)
:precision binary64
(let* ((t_0 (/ x_m (* y_m 2.0))))
(if (<= (/ (tan t_0) (sin t_0)) 1.8)
(/ 1.0 (cos (exp (- (log (/ x_m y_m)) (log 2.0)))))
1.0)))x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double t_0 = x_m / (y_m * 2.0);
double tmp;
if ((tan(t_0) / sin(t_0)) <= 1.8) {
tmp = 1.0 / cos(exp((log((x_m / y_m)) - log(2.0))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: tmp
t_0 = x_m / (y_m * 2.0d0)
if ((tan(t_0) / sin(t_0)) <= 1.8d0) then
tmp = 1.0d0 / cos(exp((log((x_m / y_m)) - log(2.0d0))))
else
tmp = 1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double t_0 = x_m / (y_m * 2.0);
double tmp;
if ((Math.tan(t_0) / Math.sin(t_0)) <= 1.8) {
tmp = 1.0 / Math.cos(Math.exp((Math.log((x_m / y_m)) - Math.log(2.0))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): t_0 = x_m / (y_m * 2.0) tmp = 0 if (math.tan(t_0) / math.sin(t_0)) <= 1.8: tmp = 1.0 / math.cos(math.exp((math.log((x_m / y_m)) - math.log(2.0)))) else: tmp = 1.0 return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) t_0 = Float64(x_m / Float64(y_m * 2.0)) tmp = 0.0 if (Float64(tan(t_0) / sin(t_0)) <= 1.8) tmp = Float64(1.0 / cos(exp(Float64(log(Float64(x_m / y_m)) - log(2.0))))); else tmp = 1.0; end return tmp end
x_m = abs(x); y_m = abs(y); function tmp_2 = code(x_m, y_m) t_0 = x_m / (y_m * 2.0); tmp = 0.0; if ((tan(t_0) / sin(t_0)) <= 1.8) tmp = 1.0 / cos(exp((log((x_m / y_m)) - log(2.0)))); else tmp = 1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
code[x$95$m_, y$95$m_] := Block[{t$95$0 = N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 1.8], N[(1.0 / N[Cos[N[Exp[N[(N[Log[N[(x$95$m / y$95$m), $MachinePrecision]], $MachinePrecision] - N[Log[2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{x\_m}{y\_m \cdot 2}\\
\mathbf{if}\;\frac{\tan t\_0}{\sin t\_0} \leq 1.8:\\
\;\;\;\;\frac{1}{\cos \left(e^{\log \left(\frac{x\_m}{y\_m}\right) - \log 2}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (tan.f64 (/.f64 x (*.f64 y #s(literal 2 binary64)))) (sin.f64 (/.f64 x (*.f64 y #s(literal 2 binary64))))) < 1.80000000000000004Initial program 64.8%
clear-numN/A
/-lowering-/.f64N/A
tan-quotN/A
associate-/r/N/A
*-inversesN/A
remove-double-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
metadata-evalN/A
neg-mul-1N/A
remove-double-negN/A
cos-lowering-cos.f64N/A
associate-/r*N/A
clear-numN/A
associate-/l/N/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-evalN/A
/-lowering-/.f6465.1%
Applied egg-rr65.1%
clear-numN/A
inv-powN/A
pow-to-expN/A
exp-lowering-exp.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f64N/A
remove-double-divN/A
associate-/r/N/A
clear-numN/A
metadata-evalN/A
div-invN/A
associate-/r*N/A
clear-numN/A
/-lowering-/.f64N/A
metadata-evalN/A
div-invN/A
/-lowering-/.f6430.1%
Applied egg-rr30.1%
rem-log-expN/A
exp-to-powN/A
inv-powN/A
div-invN/A
metadata-evalN/A
clear-numN/A
associate-/r*N/A
log-divN/A
--lowering--.f64N/A
log-lowering-log.f64N/A
/-lowering-/.f64N/A
log-lowering-log.f6430.4%
Applied egg-rr30.4%
if 1.80000000000000004 < (/.f64 (tan.f64 (/.f64 x (*.f64 y #s(literal 2 binary64)))) (sin.f64 (/.f64 x (*.f64 y #s(literal 2 binary64))))) Initial program 3.0%
Taylor expanded in x around 0
Simplified39.4%
x_m = (fabs.f64 x)
y_m = (fabs.f64 y)
(FPCore (x_m y_m)
:precision binary64
(let* ((t_0 (/ x_m (* y_m 2.0))))
(if (<= (/ (tan t_0) (sin t_0)) 3.1)
(/ 1.0 (cos (exp (log (/ (/ x_m y_m) 2.0)))))
1.0)))x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double t_0 = x_m / (y_m * 2.0);
double tmp;
if ((tan(t_0) / sin(t_0)) <= 3.1) {
tmp = 1.0 / cos(exp(log(((x_m / y_m) / 2.0))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: tmp
t_0 = x_m / (y_m * 2.0d0)
if ((tan(t_0) / sin(t_0)) <= 3.1d0) then
tmp = 1.0d0 / cos(exp(log(((x_m / y_m) / 2.0d0))))
else
tmp = 1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double t_0 = x_m / (y_m * 2.0);
double tmp;
if ((Math.tan(t_0) / Math.sin(t_0)) <= 3.1) {
tmp = 1.0 / Math.cos(Math.exp(Math.log(((x_m / y_m) / 2.0))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): t_0 = x_m / (y_m * 2.0) tmp = 0 if (math.tan(t_0) / math.sin(t_0)) <= 3.1: tmp = 1.0 / math.cos(math.exp(math.log(((x_m / y_m) / 2.0)))) else: tmp = 1.0 return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) t_0 = Float64(x_m / Float64(y_m * 2.0)) tmp = 0.0 if (Float64(tan(t_0) / sin(t_0)) <= 3.1) tmp = Float64(1.0 / cos(exp(log(Float64(Float64(x_m / y_m) / 2.0))))); else tmp = 1.0; end return tmp end
x_m = abs(x); y_m = abs(y); function tmp_2 = code(x_m, y_m) t_0 = x_m / (y_m * 2.0); tmp = 0.0; if ((tan(t_0) / sin(t_0)) <= 3.1) tmp = 1.0 / cos(exp(log(((x_m / y_m) / 2.0)))); else tmp = 1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
code[x$95$m_, y$95$m_] := Block[{t$95$0 = N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 3.1], N[(1.0 / N[Cos[N[Exp[N[Log[N[(N[(x$95$m / y$95$m), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{x\_m}{y\_m \cdot 2}\\
\mathbf{if}\;\frac{\tan t\_0}{\sin t\_0} \leq 3.1:\\
\;\;\;\;\frac{1}{\cos \left(e^{\log \left(\frac{\frac{x\_m}{y\_m}}{2}\right)}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (tan.f64 (/.f64 x (*.f64 y #s(literal 2 binary64)))) (sin.f64 (/.f64 x (*.f64 y #s(literal 2 binary64))))) < 3.10000000000000009Initial program 62.5%
clear-numN/A
/-lowering-/.f64N/A
tan-quotN/A
associate-/r/N/A
*-inversesN/A
remove-double-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
metadata-evalN/A
neg-mul-1N/A
remove-double-negN/A
cos-lowering-cos.f64N/A
associate-/r*N/A
clear-numN/A
associate-/l/N/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-evalN/A
/-lowering-/.f6462.7%
Applied egg-rr62.7%
clear-numN/A
inv-powN/A
pow-to-expN/A
exp-lowering-exp.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f64N/A
remove-double-divN/A
associate-/r/N/A
clear-numN/A
metadata-evalN/A
div-invN/A
associate-/r*N/A
clear-numN/A
/-lowering-/.f64N/A
metadata-evalN/A
div-invN/A
/-lowering-/.f6429.1%
Applied egg-rr29.1%
exp-lowering-exp.f64N/A
*-commutativeN/A
mul-1-negN/A
neg-logN/A
clear-numN/A
log-lowering-log.f64N/A
div-invN/A
metadata-evalN/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6430.2%
Applied egg-rr30.2%
if 3.10000000000000009 < (/.f64 (tan.f64 (/.f64 x (*.f64 y #s(literal 2 binary64)))) (sin.f64 (/.f64 x (*.f64 y #s(literal 2 binary64))))) Initial program 2.0%
Taylor expanded in x around 0
Simplified42.7%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 1e+91) (/ 1.0 (cos (/ 0.5 (* y_m (/ 1.0 x_m))))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+91) {
tmp = 1.0 / cos((0.5 / (y_m * (1.0 / x_m))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (y_m * 2.0d0)) <= 1d+91) then
tmp = 1.0d0 / cos((0.5d0 / (y_m * (1.0d0 / x_m))))
else
tmp = 1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+91) {
tmp = 1.0 / Math.cos((0.5 / (y_m * (1.0 / x_m))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): tmp = 0 if (x_m / (y_m * 2.0)) <= 1e+91: tmp = 1.0 / math.cos((0.5 / (y_m * (1.0 / x_m)))) else: tmp = 1.0 return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 1e+91) tmp = Float64(1.0 / cos(Float64(0.5 / Float64(y_m * Float64(1.0 / x_m))))); else tmp = 1.0; end return tmp end
x_m = abs(x); y_m = abs(y); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (y_m * 2.0)) <= 1e+91) tmp = 1.0 / cos((0.5 / (y_m * (1.0 / x_m)))); else tmp = 1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 1e+91], N[(1.0 / N[Cos[N[(0.5 / N[(y$95$m * N[(1.0 / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 10^{+91}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{0.5}{y\_m \cdot \frac{1}{x\_m}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 1.00000000000000008e91Initial program 55.4%
clear-numN/A
/-lowering-/.f64N/A
tan-quotN/A
associate-/r/N/A
*-inversesN/A
remove-double-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
metadata-evalN/A
neg-mul-1N/A
remove-double-negN/A
cos-lowering-cos.f64N/A
associate-/r*N/A
clear-numN/A
associate-/l/N/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-evalN/A
/-lowering-/.f6467.3%
Applied egg-rr67.3%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f6467.3%
Applied egg-rr67.3%
if 1.00000000000000008e91 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 6.8%
Taylor expanded in x around 0
Simplified13.2%
Final simplification56.8%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (* x_m (/ 0.5 y_m)))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos((x_m * (0.5 / y_m)));
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0 / cos((x_m * (0.5d0 / y_m)))
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos((x_m * (0.5 / y_m)));
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0 / math.cos((x_m * (0.5 / y_m)))
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos(Float64(x_m * Float64(0.5 / y_m)))) end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0 / cos((x_m * (0.5 / y_m))); end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[(x$95$m * N[(0.5 / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left(x\_m \cdot \frac{0.5}{y\_m}\right)}
\end{array}
Initial program 45.9%
clear-numN/A
/-lowering-/.f64N/A
tan-quotN/A
associate-/r/N/A
*-inversesN/A
remove-double-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
metadata-evalN/A
neg-mul-1N/A
remove-double-negN/A
cos-lowering-cos.f64N/A
associate-/r*N/A
clear-numN/A
associate-/l/N/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-evalN/A
/-lowering-/.f6455.5%
Applied egg-rr55.5%
associate-/r/N/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
/-lowering-/.f6455.6%
Applied egg-rr55.6%
Final simplification55.6%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 1.0)
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return 1.0 end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := 1.0
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
1
\end{array}
Initial program 45.9%
Taylor expanded in x around 0
Simplified54.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))) (t_1 (sin t_0)))
(if (< y -1.2303690911306994e+114)
1.0
(if (< y -9.102852406811914e-222)
(/ t_1 (* t_1 (log (exp (cos t_0)))))
1.0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * log(exp(cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (y * 2.0d0)
t_1 = sin(t_0)
if (y < (-1.2303690911306994d+114)) then
tmp = 1.0d0
else if (y < (-9.102852406811914d-222)) then
tmp = t_1 / (t_1 * log(exp(cos(t_0))))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = Math.sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * Math.log(Math.exp(Math.cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) t_1 = math.sin(t_0) tmp = 0 if y < -1.2303690911306994e+114: tmp = 1.0 elif y < -9.102852406811914e-222: tmp = t_1 / (t_1 * math.log(math.exp(math.cos(t_0)))) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) t_1 = sin(t_0) tmp = 0.0 if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = Float64(t_1 / Float64(t_1 * log(exp(cos(t_0))))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y * 2.0); t_1 = sin(t_0); tmp = 0.0; if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = t_1 / (t_1 * log(exp(cos(t_0)))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, If[Less[y, -1.2303690911306994e+114], 1.0, If[Less[y, -9.102852406811914e-222], N[(t$95$1 / N[(t$95$1 * N[Log[N[Exp[N[Cos[t$95$0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
t_1 := \sin t\_0\\
\mathbf{if}\;y < -1.2303690911306994 \cdot 10^{+114}:\\
\;\;\;\;1\\
\mathbf{elif}\;y < -9.102852406811914 \cdot 10^{-222}:\\
\;\;\;\;\frac{t\_1}{t\_1 \cdot \log \left(e^{\cos t\_0}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
herbie shell --seed 2024139
(FPCore (x y)
:name "Diagrams.TwoD.Layout.CirclePacking:approxRadius from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(! :herbie-platform default (if (< y -1230369091130699400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) 1 (if (< y -4551426203405957/500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (sin (/ x (* y 2))) (* (sin (/ x (* y 2))) (log (exp (cos (/ x (* y 2))))))) 1)))
(/ (tan (/ x (* y 2.0))) (sin (/ x (* y 2.0)))))