
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -3.2e-53)
(/ (* c -0.5) b_2)
(if (<= b_2 7.2e+104)
(/ (- (- 0.0 b_2) (sqrt (- (* b_2 b_2) (* c a)))) a)
(/ (* b_2 -2.0) a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.2e-53) {
tmp = (c * -0.5) / b_2;
} else if (b_2 <= 7.2e+104) {
tmp = ((0.0 - b_2) - sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.2d-53)) then
tmp = (c * (-0.5d0)) / b_2
else if (b_2 <= 7.2d+104) then
tmp = ((0.0d0 - b_2) - sqrt(((b_2 * b_2) - (c * a)))) / a
else
tmp = (b_2 * (-2.0d0)) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.2e-53) {
tmp = (c * -0.5) / b_2;
} else if (b_2 <= 7.2e+104) {
tmp = ((0.0 - b_2) - Math.sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.2e-53: tmp = (c * -0.5) / b_2 elif b_2 <= 7.2e+104: tmp = ((0.0 - b_2) - math.sqrt(((b_2 * b_2) - (c * a)))) / a else: tmp = (b_2 * -2.0) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.2e-53) tmp = Float64(Float64(c * -0.5) / b_2); elseif (b_2 <= 7.2e+104) tmp = Float64(Float64(Float64(0.0 - b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / a); else tmp = Float64(Float64(b_2 * -2.0) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.2e-53) tmp = (c * -0.5) / b_2; elseif (b_2 <= 7.2e+104) tmp = ((0.0 - b_2) - sqrt(((b_2 * b_2) - (c * a)))) / a; else tmp = (b_2 * -2.0) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.2e-53], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 7.2e+104], N[(N[(N[(0.0 - b$95$2), $MachinePrecision] - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.2 \cdot 10^{-53}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 7.2 \cdot 10^{+104}:\\
\;\;\;\;\frac{\left(0 - b\_2\right) - \sqrt{b\_2 \cdot b\_2 - c \cdot a}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\end{array}
\end{array}
if b_2 < -3.2000000000000001e-53Initial program 19.0%
Taylor expanded in b_2 around -inf
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6482.9%
Simplified82.9%
if -3.2000000000000001e-53 < b_2 < 7.20000000000000001e104Initial program 82.4%
if 7.20000000000000001e104 < b_2 Initial program 51.0%
Taylor expanded in b_2 around inf
*-commutativeN/A
*-lowering-*.f6498.4%
Simplified98.4%
Final simplification86.1%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -3e-54)
(/ (* c -0.5) b_2)
(if (<= b_2 9e-87)
(/ (- (- 0.0 b_2) (sqrt (- 0.0 (* c a)))) a)
(+ (* -2.0 (/ b_2 a)) (/ (* c 0.5) b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3e-54) {
tmp = (c * -0.5) / b_2;
} else if (b_2 <= 9e-87) {
tmp = ((0.0 - b_2) - sqrt((0.0 - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c * 0.5) / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3d-54)) then
tmp = (c * (-0.5d0)) / b_2
else if (b_2 <= 9d-87) then
tmp = ((0.0d0 - b_2) - sqrt((0.0d0 - (c * a)))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + ((c * 0.5d0) / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3e-54) {
tmp = (c * -0.5) / b_2;
} else if (b_2 <= 9e-87) {
tmp = ((0.0 - b_2) - Math.sqrt((0.0 - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c * 0.5) / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3e-54: tmp = (c * -0.5) / b_2 elif b_2 <= 9e-87: tmp = ((0.0 - b_2) - math.sqrt((0.0 - (c * a)))) / a else: tmp = (-2.0 * (b_2 / a)) + ((c * 0.5) / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3e-54) tmp = Float64(Float64(c * -0.5) / b_2); elseif (b_2 <= 9e-87) tmp = Float64(Float64(Float64(0.0 - b_2) - sqrt(Float64(0.0 - Float64(c * a)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c * 0.5) / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3e-54) tmp = (c * -0.5) / b_2; elseif (b_2 <= 9e-87) tmp = ((0.0 - b_2) - sqrt((0.0 - (c * a)))) / a; else tmp = (-2.0 * (b_2 / a)) + ((c * 0.5) / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3e-54], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 9e-87], N[(N[(N[(0.0 - b$95$2), $MachinePrecision] - N[Sqrt[N[(0.0 - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c * 0.5), $MachinePrecision] / b$95$2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3 \cdot 10^{-54}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 9 \cdot 10^{-87}:\\
\;\;\;\;\frac{\left(0 - b\_2\right) - \sqrt{0 - c \cdot a}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + \frac{c \cdot 0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -3.00000000000000009e-54Initial program 19.0%
Taylor expanded in b_2 around -inf
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6482.9%
Simplified82.9%
if -3.00000000000000009e-54 < b_2 < 8.99999999999999915e-87Initial program 76.8%
Taylor expanded in b_2 around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-lowering-*.f6476.7%
Simplified76.7%
sub0-negN/A
+-lft-identityN/A
flip3-+N/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
pow-prod-upN/A
pow-prod-downN/A
sqr-negN/A
metadata-evalN/A
metadata-evalN/A
sqrt-pow2N/A
sqrt-unprodN/A
rem-square-sqrtN/A
cube-negN/A
sub-negN/A
mul0-lftN/A
fmm-defN/A
metadata-evalN/A
mul0-lftN/A
Applied egg-rr76.7%
if 8.99999999999999915e-87 < b_2 Initial program 68.6%
Taylor expanded in c around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6488.7%
Simplified88.7%
Final simplification83.5%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5e-310) (/ (* c -0.5) b_2) (+ (* -2.0 (/ b_2 a)) (/ (* c 0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (c * -0.5) / b_2;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c * 0.5) / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-310)) then
tmp = (c * (-0.5d0)) / b_2
else
tmp = ((-2.0d0) * (b_2 / a)) + ((c * 0.5d0) / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (c * -0.5) / b_2;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c * 0.5) / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-310: tmp = (c * -0.5) / b_2 else: tmp = (-2.0 * (b_2 / a)) + ((c * 0.5) / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-310) tmp = Float64(Float64(c * -0.5) / b_2); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c * 0.5) / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-310) tmp = (c * -0.5) / b_2; else tmp = (-2.0 * (b_2 / a)) + ((c * 0.5) / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-310], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c * 0.5), $MachinePrecision] / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + \frac{c \cdot 0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -4.999999999999985e-310Initial program 37.2%
Taylor expanded in b_2 around -inf
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6463.2%
Simplified63.2%
if -4.999999999999985e-310 < b_2 Initial program 69.8%
Taylor expanded in c around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6473.1%
Simplified73.1%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1.9e-305) (/ (* c -0.5) b_2) (/ (* b_2 -2.0) a)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.9e-305) {
tmp = (c * -0.5) / b_2;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.9d-305)) then
tmp = (c * (-0.5d0)) / b_2
else
tmp = (b_2 * (-2.0d0)) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.9e-305) {
tmp = (c * -0.5) / b_2;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.9e-305: tmp = (c * -0.5) / b_2 else: tmp = (b_2 * -2.0) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.9e-305) tmp = Float64(Float64(c * -0.5) / b_2); else tmp = Float64(Float64(b_2 * -2.0) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.9e-305) tmp = (c * -0.5) / b_2; else tmp = (b_2 * -2.0) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.9e-305], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.9 \cdot 10^{-305}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\end{array}
\end{array}
if b_2 < -1.9e-305Initial program 36.7%
Taylor expanded in b_2 around -inf
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6463.6%
Simplified63.6%
if -1.9e-305 < b_2 Initial program 70.0%
Taylor expanded in b_2 around inf
*-commutativeN/A
*-lowering-*.f6472.3%
Simplified72.3%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1.9e-305) (* c (/ -0.5 b_2)) (/ (* b_2 -2.0) a)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.9e-305) {
tmp = c * (-0.5 / b_2);
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.9d-305)) then
tmp = c * ((-0.5d0) / b_2)
else
tmp = (b_2 * (-2.0d0)) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.9e-305) {
tmp = c * (-0.5 / b_2);
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.9e-305: tmp = c * (-0.5 / b_2) else: tmp = (b_2 * -2.0) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.9e-305) tmp = Float64(c * Float64(-0.5 / b_2)); else tmp = Float64(Float64(b_2 * -2.0) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.9e-305) tmp = c * (-0.5 / b_2); else tmp = (b_2 * -2.0) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.9e-305], N[(c * N[(-0.5 / b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.9 \cdot 10^{-305}:\\
\;\;\;\;c \cdot \frac{-0.5}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\end{array}
\end{array}
if b_2 < -1.9e-305Initial program 36.7%
Taylor expanded in b_2 around -inf
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6463.6%
Simplified63.6%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6463.4%
Applied egg-rr63.4%
if -1.9e-305 < b_2 Initial program 70.0%
Taylor expanded in b_2 around inf
*-commutativeN/A
*-lowering-*.f6472.3%
Simplified72.3%
Final simplification68.0%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1.9e-305) (* c (/ -0.5 b_2)) (* b_2 (/ -2.0 a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.9e-305) {
tmp = c * (-0.5 / b_2);
} else {
tmp = b_2 * (-2.0 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.9d-305)) then
tmp = c * ((-0.5d0) / b_2)
else
tmp = b_2 * ((-2.0d0) / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.9e-305) {
tmp = c * (-0.5 / b_2);
} else {
tmp = b_2 * (-2.0 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.9e-305: tmp = c * (-0.5 / b_2) else: tmp = b_2 * (-2.0 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.9e-305) tmp = Float64(c * Float64(-0.5 / b_2)); else tmp = Float64(b_2 * Float64(-2.0 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.9e-305) tmp = c * (-0.5 / b_2); else tmp = b_2 * (-2.0 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.9e-305], N[(c * N[(-0.5 / b$95$2), $MachinePrecision]), $MachinePrecision], N[(b$95$2 * N[(-2.0 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.9 \cdot 10^{-305}:\\
\;\;\;\;c \cdot \frac{-0.5}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;b\_2 \cdot \frac{-2}{a}\\
\end{array}
\end{array}
if b_2 < -1.9e-305Initial program 36.7%
Taylor expanded in b_2 around -inf
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6463.6%
Simplified63.6%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6463.4%
Applied egg-rr63.4%
if -1.9e-305 < b_2 Initial program 70.0%
Taylor expanded in b_2 around inf
*-commutativeN/A
*-lowering-*.f6472.3%
Simplified72.3%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6472.2%
Applied egg-rr72.2%
Final simplification67.9%
(FPCore (a b_2 c) :precision binary64 (* b_2 (/ -2.0 a)))
double code(double a, double b_2, double c) {
return b_2 * (-2.0 / a);
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = b_2 * ((-2.0d0) / a)
end function
public static double code(double a, double b_2, double c) {
return b_2 * (-2.0 / a);
}
def code(a, b_2, c): return b_2 * (-2.0 / a)
function code(a, b_2, c) return Float64(b_2 * Float64(-2.0 / a)) end
function tmp = code(a, b_2, c) tmp = b_2 * (-2.0 / a); end
code[a_, b$95$2_, c_] := N[(b$95$2 * N[(-2.0 / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b\_2 \cdot \frac{-2}{a}
\end{array}
Initial program 53.7%
Taylor expanded in b_2 around inf
*-commutativeN/A
*-lowering-*.f6438.3%
Simplified38.3%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6438.2%
Applied egg-rr38.2%
Final simplification38.2%
(FPCore (a b_2 c) :precision binary64 (* b_2 (/ 2.0 a)))
double code(double a, double b_2, double c) {
return b_2 * (2.0 / a);
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = b_2 * (2.0d0 / a)
end function
public static double code(double a, double b_2, double c) {
return b_2 * (2.0 / a);
}
def code(a, b_2, c): return b_2 * (2.0 / a)
function code(a, b_2, c) return Float64(b_2 * Float64(2.0 / a)) end
function tmp = code(a, b_2, c) tmp = b_2 * (2.0 / a); end
code[a_, b$95$2_, c_] := N[(b$95$2 * N[(2.0 / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b\_2 \cdot \frac{2}{a}
\end{array}
Initial program 53.7%
Applied egg-rr35.4%
Taylor expanded in b_2 around -inf
/-lowering-/.f642.7%
Simplified2.7%
flip--N/A
div-invN/A
+-lft-identityN/A
*-lowering-*.f64N/A
metadata-evalN/A
+-lft-identityN/A
+-commutativeN/A
distribute-rgt-outN/A
+-lft-identityN/A
metadata-evalN/A
--lowering--.f64N/A
metadata-evalN/A
+-lft-identityN/A
distribute-rgt-outN/A
+-commutativeN/A
+-lft-identityN/A
*-lowering-*.f64N/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-eval11.9%
Applied egg-rr11.9%
Taylor expanded in b_2 around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f642.7%
Simplified2.7%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ c (- t_1 b_2)) (/ (+ b_2 t_1) (- a)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = c / (t_1 - b_2) else: tmp_1 = (b_2 + t_1) / -a return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(c / Float64(t_1 - b_2)); else tmp_1 = Float64(Float64(b_2 + t_1) / Float64(-a)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = c / (t_1 - b_2); else tmp_2 = (b_2 + t_1) / -a; end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(c / N[(t$95$1 - b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 + t$95$1), $MachinePrecision] / (-a)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{c}{t\_1 - b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 + t\_1}{-a}\\
\end{array}
\end{array}
herbie shell --seed 2024139
(FPCore (a b_2 c)
:name "quad2m (problem 3.2.1, negative)"
:precision binary64
:herbie-expected 10
:alt
(! :herbie-platform default (let ((sqtD (let ((x (* (sqrt (fabs a)) (sqrt (fabs c))))) (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) x)) (sqrt (+ (fabs b_2) x))) (hypot b_2 x))))) (if (< b_2 0) (/ c (- sqtD b_2)) (/ (+ b_2 sqtD) (- a)))))
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))