
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x) :precision binary64 (- 1.0 (/ 1.0 (+ (/ lo (- x hi)) (/ hi (- hi x))))))
double code(double lo, double hi, double x) {
return 1.0 - (1.0 / ((lo / (x - hi)) + (hi / (hi - x))));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 - (1.0d0 / ((lo / (x - hi)) + (hi / (hi - x))))
end function
public static double code(double lo, double hi, double x) {
return 1.0 - (1.0 / ((lo / (x - hi)) + (hi / (hi - x))));
}
def code(lo, hi, x): return 1.0 - (1.0 / ((lo / (x - hi)) + (hi / (hi - x))))
function code(lo, hi, x) return Float64(1.0 - Float64(1.0 / Float64(Float64(lo / Float64(x - hi)) + Float64(hi / Float64(hi - x))))) end
function tmp = code(lo, hi, x) tmp = 1.0 - (1.0 / ((lo / (x - hi)) + (hi / (hi - x)))); end
code[lo_, hi_, x_] := N[(1.0 - N[(1.0 / N[(N[(lo / N[(x - hi), $MachinePrecision]), $MachinePrecision] + N[(hi / N[(hi - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{1}{\frac{lo}{x - hi} + \frac{hi}{hi - x}}
\end{array}
Initial program 3.1%
Taylor expanded in lo around -inf 3.1%
mul-1-neg3.1%
unsub-neg3.1%
+-commutative3.1%
associate-/l*16.0%
fma-define16.0%
Simplified16.0%
clear-num16.0%
inv-pow16.0%
Applied egg-rr16.0%
unpow-116.0%
Simplified16.0%
Taylor expanded in lo around inf 10.4%
+-commutative10.4%
mul-1-neg10.4%
unsub-neg10.4%
associate-/r*98.9%
Simplified98.9%
Taylor expanded in lo around 0 99.3%
+-commutative99.3%
mul-1-neg99.3%
sub-neg99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (lo hi x) :precision binary64 (- 1.0 (/ 1.0 (* lo (/ (- 1.0 (/ hi lo)) (- x hi))))))
double code(double lo, double hi, double x) {
return 1.0 - (1.0 / (lo * ((1.0 - (hi / lo)) / (x - hi))));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 - (1.0d0 / (lo * ((1.0d0 - (hi / lo)) / (x - hi))))
end function
public static double code(double lo, double hi, double x) {
return 1.0 - (1.0 / (lo * ((1.0 - (hi / lo)) / (x - hi))));
}
def code(lo, hi, x): return 1.0 - (1.0 / (lo * ((1.0 - (hi / lo)) / (x - hi))))
function code(lo, hi, x) return Float64(1.0 - Float64(1.0 / Float64(lo * Float64(Float64(1.0 - Float64(hi / lo)) / Float64(x - hi))))) end
function tmp = code(lo, hi, x) tmp = 1.0 - (1.0 / (lo * ((1.0 - (hi / lo)) / (x - hi)))); end
code[lo_, hi_, x_] := N[(1.0 - N[(1.0 / N[(lo * N[(N[(1.0 - N[(hi / lo), $MachinePrecision]), $MachinePrecision] / N[(x - hi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{1}{lo \cdot \frac{1 - \frac{hi}{lo}}{x - hi}}
\end{array}
Initial program 3.1%
Taylor expanded in lo around -inf 3.1%
mul-1-neg3.1%
unsub-neg3.1%
+-commutative3.1%
associate-/l*16.0%
fma-define16.0%
Simplified16.0%
clear-num16.0%
inv-pow16.0%
Applied egg-rr16.0%
unpow-116.0%
Simplified16.0%
Taylor expanded in lo around inf 10.4%
+-commutative10.4%
mul-1-neg10.4%
unsub-neg10.4%
associate-/r*98.9%
Simplified98.9%
Taylor expanded in lo around inf 10.4%
+-commutative10.4%
*-commutative10.4%
neg-mul-110.4%
unsub-neg10.4%
*-commutative10.4%
associate-/r*98.9%
div-sub99.0%
Simplified99.0%
(FPCore (lo hi x) :precision binary64 (- 1.0 (/ 1.0 (* lo (- (/ 1.0 lo) (/ 1.0 hi))))))
double code(double lo, double hi, double x) {
return 1.0 - (1.0 / (lo * ((1.0 / lo) - (1.0 / hi))));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 - (1.0d0 / (lo * ((1.0d0 / lo) - (1.0d0 / hi))))
end function
public static double code(double lo, double hi, double x) {
return 1.0 - (1.0 / (lo * ((1.0 / lo) - (1.0 / hi))));
}
def code(lo, hi, x): return 1.0 - (1.0 / (lo * ((1.0 / lo) - (1.0 / hi))))
function code(lo, hi, x) return Float64(1.0 - Float64(1.0 / Float64(lo * Float64(Float64(1.0 / lo) - Float64(1.0 / hi))))) end
function tmp = code(lo, hi, x) tmp = 1.0 - (1.0 / (lo * ((1.0 / lo) - (1.0 / hi)))); end
code[lo_, hi_, x_] := N[(1.0 - N[(1.0 / N[(lo * N[(N[(1.0 / lo), $MachinePrecision] - N[(1.0 / hi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{1}{lo \cdot \left(\frac{1}{lo} - \frac{1}{hi}\right)}
\end{array}
Initial program 3.1%
Taylor expanded in lo around -inf 3.1%
mul-1-neg3.1%
unsub-neg3.1%
+-commutative3.1%
associate-/l*16.0%
fma-define16.0%
Simplified16.0%
clear-num16.0%
inv-pow16.0%
Applied egg-rr16.0%
unpow-116.0%
Simplified16.0%
Taylor expanded in lo around inf 10.4%
+-commutative10.4%
mul-1-neg10.4%
unsub-neg10.4%
associate-/r*98.9%
Simplified98.9%
Taylor expanded in x around 0 97.9%
(FPCore (lo hi x) :precision binary64 (+ 1.0 (* hi (/ (+ 1.0 (/ hi lo)) lo))))
double code(double lo, double hi, double x) {
return 1.0 + (hi * ((1.0 + (hi / lo)) / lo));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + (hi * ((1.0d0 + (hi / lo)) / lo))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + (hi * ((1.0 + (hi / lo)) / lo));
}
def code(lo, hi, x): return 1.0 + (hi * ((1.0 + (hi / lo)) / lo))
function code(lo, hi, x) return Float64(1.0 + Float64(hi * Float64(Float64(1.0 + Float64(hi / lo)) / lo))) end
function tmp = code(lo, hi, x) tmp = 1.0 + (hi * ((1.0 + (hi / lo)) / lo)); end
code[lo_, hi_, x_] := N[(1.0 + N[(hi * N[(N[(1.0 + N[(hi / lo), $MachinePrecision]), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + hi \cdot \frac{1 + \frac{hi}{lo}}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in lo around -inf 3.1%
mul-1-neg3.1%
unsub-neg3.1%
+-commutative3.1%
associate-/l*16.0%
fma-define16.0%
Simplified16.0%
add-cube-cbrt16.0%
pow316.0%
Applied egg-rr16.0%
Taylor expanded in hi around 0 19.0%
sub-neg19.0%
+-commutative19.0%
mul-1-neg19.0%
sub-neg19.0%
div-sub19.0%
metadata-eval19.0%
Simplified19.0%
Taylor expanded in x around 0 19.0%
sub-neg19.0%
mul-1-neg19.0%
remove-double-neg19.0%
associate-/l*19.0%
Simplified19.0%
(FPCore (lo hi x) :precision binary64 (/ (- x lo) hi))
double code(double lo, double hi, double x) {
return (x - lo) / hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / hi
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / hi;
}
def code(lo, hi, x): return (x - lo) / hi
function code(lo, hi, x) return Float64(Float64(x - lo) / hi) end
function tmp = code(lo, hi, x) tmp = (x - lo) / hi; end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / hi), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.7%
(FPCore (lo hi x) :precision binary64 (/ (- lo) hi))
double code(double lo, double hi, double x) {
return -lo / hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = -lo / hi
end function
public static double code(double lo, double hi, double x) {
return -lo / hi;
}
def code(lo, hi, x): return -lo / hi
function code(lo, hi, x) return Float64(Float64(-lo) / hi) end
function tmp = code(lo, hi, x) tmp = -lo / hi; end
code[lo_, hi_, x_] := N[((-lo) / hi), $MachinePrecision]
\begin{array}{l}
\\
\frac{-lo}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.7%
Taylor expanded in x around 0 18.7%
associate-*r/18.7%
neg-mul-118.7%
Simplified18.7%
(FPCore (lo hi x) :precision binary64 1.0)
double code(double lo, double hi, double x) {
return 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double lo, double hi, double x) {
return 1.0;
}
def code(lo, hi, x): return 1.0
function code(lo, hi, x) return 1.0 end
function tmp = code(lo, hi, x) tmp = 1.0; end
code[lo_, hi_, x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 18.7%
herbie shell --seed 2024139
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))