
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Initial program 100.0%
(FPCore (re im)
:precision binary64
(if (<= im 3.7e-9)
(cos re)
(if (<= im 1.05e+103)
(* 0.5 (+ (exp (- im)) (exp im)))
(*
0.5
(*
(cos re)
(-
(+ 2.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))
im))))))
double code(double re, double im) {
double tmp;
if (im <= 3.7e-9) {
tmp = cos(re);
} else if (im <= 1.05e+103) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = 0.5 * (cos(re) * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3.7d-9) then
tmp = cos(re)
else if (im <= 1.05d+103) then
tmp = 0.5d0 * (exp(-im) + exp(im))
else
tmp = 0.5d0 * (cos(re) * ((2.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0)))))) - im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3.7e-9) {
tmp = Math.cos(re);
} else if (im <= 1.05e+103) {
tmp = 0.5 * (Math.exp(-im) + Math.exp(im));
} else {
tmp = 0.5 * (Math.cos(re) * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3.7e-9: tmp = math.cos(re) elif im <= 1.05e+103: tmp = 0.5 * (math.exp(-im) + math.exp(im)) else: tmp = 0.5 * (math.cos(re) * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 3.7e-9) tmp = cos(re); elseif (im <= 1.05e+103) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(2.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))) - im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3.7e-9) tmp = cos(re); elseif (im <= 1.05e+103) tmp = 0.5 * (exp(-im) + exp(im)); else tmp = 0.5 * (cos(re) * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3.7e-9], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.05e+103], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(2.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.7 \cdot 10^{-9}:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.05 \cdot 10^{+103}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(\left(2 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right) - im\right)\right)\\
\end{array}
\end{array}
if im < 3.7e-9Initial program 100.0%
Taylor expanded in im around 0 63.1%
if 3.7e-9 < im < 1.0500000000000001e103Initial program 100.0%
Taylor expanded in re around 0 75.0%
if 1.0500000000000001e103 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in re around inf 100.0%
Final simplification69.5%
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp im) (- 1.0 im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(im) + (1.0 - im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(im) + (1.0d0 - im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(im) + (1.0 - im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(im) + (1.0 - im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(im) + Float64(1.0 - im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(im) + (1.0 - im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[im], $MachinePrecision] + N[(1.0 - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{im} + \left(1 - im\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 73.1%
neg-mul-173.1%
unsub-neg73.1%
Simplified73.1%
Final simplification73.1%
(FPCore (re im)
:precision binary64
(if (<= im 3.7e-9)
(cos re)
(if (<= im 1.05e+103)
(*
0.5
(+
(exp im)
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))))
(*
0.5
(*
(cos re)
(-
(+ 2.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))
im))))))
double code(double re, double im) {
double tmp;
if (im <= 3.7e-9) {
tmp = cos(re);
} else if (im <= 1.05e+103) {
tmp = 0.5 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = 0.5 * (cos(re) * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3.7d-9) then
tmp = cos(re)
else if (im <= 1.05d+103) then
tmp = 0.5d0 * (exp(im) + (1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))))
else
tmp = 0.5d0 * (cos(re) * ((2.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0)))))) - im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3.7e-9) {
tmp = Math.cos(re);
} else if (im <= 1.05e+103) {
tmp = 0.5 * (Math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = 0.5 * (Math.cos(re) * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3.7e-9: tmp = math.cos(re) elif im <= 1.05e+103: tmp = 0.5 * (math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))) else: tmp = 0.5 * (math.cos(re) * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 3.7e-9) tmp = cos(re); elseif (im <= 1.05e+103) tmp = Float64(0.5 * Float64(exp(im) + Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(2.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))) - im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3.7e-9) tmp = cos(re); elseif (im <= 1.05e+103) tmp = 0.5 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))); else tmp = 0.5 * (cos(re) * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3.7e-9], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.05e+103], N[(0.5 * N[(N[Exp[im], $MachinePrecision] + N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(2.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.7 \cdot 10^{-9}:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.05 \cdot 10^{+103}:\\
\;\;\;\;0.5 \cdot \left(e^{im} + \left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(\left(2 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right) - im\right)\right)\\
\end{array}
\end{array}
if im < 3.7e-9Initial program 100.0%
Taylor expanded in im around 0 63.1%
if 3.7e-9 < im < 1.0500000000000001e103Initial program 100.0%
Taylor expanded in re around 0 75.0%
Taylor expanded in im around 0 75.0%
if 1.0500000000000001e103 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in re around inf 100.0%
Final simplification69.5%
(FPCore (re im) :precision binary64 (if (or (<= im 235.0) (not (<= im 1.9e+154))) (* (* 0.5 (cos re)) (+ (- 1.0 im) (+ 1.0 (* im (+ 1.0 (* 0.5 im)))))) (* 0.5 (- (+ (exp im) 1.0) im))))
double code(double re, double im) {
double tmp;
if ((im <= 235.0) || !(im <= 1.9e+154)) {
tmp = (0.5 * cos(re)) * ((1.0 - im) + (1.0 + (im * (1.0 + (0.5 * im)))));
} else {
tmp = 0.5 * ((exp(im) + 1.0) - im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im <= 235.0d0) .or. (.not. (im <= 1.9d+154))) then
tmp = (0.5d0 * cos(re)) * ((1.0d0 - im) + (1.0d0 + (im * (1.0d0 + (0.5d0 * im)))))
else
tmp = 0.5d0 * ((exp(im) + 1.0d0) - im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im <= 235.0) || !(im <= 1.9e+154)) {
tmp = (0.5 * Math.cos(re)) * ((1.0 - im) + (1.0 + (im * (1.0 + (0.5 * im)))));
} else {
tmp = 0.5 * ((Math.exp(im) + 1.0) - im);
}
return tmp;
}
def code(re, im): tmp = 0 if (im <= 235.0) or not (im <= 1.9e+154): tmp = (0.5 * math.cos(re)) * ((1.0 - im) + (1.0 + (im * (1.0 + (0.5 * im))))) else: tmp = 0.5 * ((math.exp(im) + 1.0) - im) return tmp
function code(re, im) tmp = 0.0 if ((im <= 235.0) || !(im <= 1.9e+154)) tmp = Float64(Float64(0.5 * cos(re)) * Float64(Float64(1.0 - im) + Float64(1.0 + Float64(im * Float64(1.0 + Float64(0.5 * im)))))); else tmp = Float64(0.5 * Float64(Float64(exp(im) + 1.0) - im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im <= 235.0) || ~((im <= 1.9e+154))) tmp = (0.5 * cos(re)) * ((1.0 - im) + (1.0 + (im * (1.0 + (0.5 * im))))); else tmp = 0.5 * ((exp(im) + 1.0) - im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[im, 235.0], N[Not[LessEqual[im, 1.9e+154]], $MachinePrecision]], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 - im), $MachinePrecision] + N[(1.0 + N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(N[Exp[im], $MachinePrecision] + 1.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 235 \lor \neg \left(im \leq 1.9 \cdot 10^{+154}\right):\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(\left(1 - im\right) + \left(1 + im \cdot \left(1 + 0.5 \cdot im\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(e^{im} + 1\right) - im\right)\\
\end{array}
\end{array}
if im < 235 or 1.8999999999999999e154 < im Initial program 100.0%
Taylor expanded in im around 0 68.7%
neg-mul-168.7%
unsub-neg68.7%
Simplified68.7%
Taylor expanded in im around 0 81.6%
if 235 < im < 1.8999999999999999e154Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 72.2%
Final simplification80.3%
(FPCore (re im)
:precision binary64
(if (<= im 700.0)
(cos re)
(if (<= im 5.4e+75)
(- (* 8.0 (pow re 2.0)) 8.0)
(*
0.5
(-
(+ 2.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))
im)))))
double code(double re, double im) {
double tmp;
if (im <= 700.0) {
tmp = cos(re);
} else if (im <= 5.4e+75) {
tmp = (8.0 * pow(re, 2.0)) - 8.0;
} else {
tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 700.0d0) then
tmp = cos(re)
else if (im <= 5.4d+75) then
tmp = (8.0d0 * (re ** 2.0d0)) - 8.0d0
else
tmp = 0.5d0 * ((2.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0)))))) - im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 700.0) {
tmp = Math.cos(re);
} else if (im <= 5.4e+75) {
tmp = (8.0 * Math.pow(re, 2.0)) - 8.0;
} else {
tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 700.0: tmp = math.cos(re) elif im <= 5.4e+75: tmp = (8.0 * math.pow(re, 2.0)) - 8.0 else: tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im) return tmp
function code(re, im) tmp = 0.0 if (im <= 700.0) tmp = cos(re); elseif (im <= 5.4e+75) tmp = Float64(Float64(8.0 * (re ^ 2.0)) - 8.0); else tmp = Float64(0.5 * Float64(Float64(2.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))) - im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 700.0) tmp = cos(re); elseif (im <= 5.4e+75) tmp = (8.0 * (re ^ 2.0)) - 8.0; else tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 700.0], N[Cos[re], $MachinePrecision], If[LessEqual[im, 5.4e+75], N[(N[(8.0 * N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision] - 8.0), $MachinePrecision], N[(0.5 * N[(N[(2.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 700:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 5.4 \cdot 10^{+75}:\\
\;\;\;\;8 \cdot {re}^{2} - 8\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(2 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right) - im\right)\\
\end{array}
\end{array}
if im < 700Initial program 100.0%
Taylor expanded in im around 0 62.9%
if 700 < im < 5.39999999999999996e75Initial program 100.0%
Applied egg-rr3.1%
count-23.1%
Simplified3.1%
Applied egg-rr1.3%
*-commutative1.3%
Simplified1.3%
Taylor expanded in re around 0 22.9%
if 5.39999999999999996e75 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 84.2%
*-commutative84.2%
Simplified84.2%
Taylor expanded in re around 0 57.1%
Final simplification58.4%
(FPCore (re im) :precision binary64 (if (<= im 235.0) (cos re) (* 0.5 (- (+ (exp im) 1.0) im))))
double code(double re, double im) {
double tmp;
if (im <= 235.0) {
tmp = cos(re);
} else {
tmp = 0.5 * ((exp(im) + 1.0) - im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 235.0d0) then
tmp = cos(re)
else
tmp = 0.5d0 * ((exp(im) + 1.0d0) - im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 235.0) {
tmp = Math.cos(re);
} else {
tmp = 0.5 * ((Math.exp(im) + 1.0) - im);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 235.0: tmp = math.cos(re) else: tmp = 0.5 * ((math.exp(im) + 1.0) - im) return tmp
function code(re, im) tmp = 0.0 if (im <= 235.0) tmp = cos(re); else tmp = Float64(0.5 * Float64(Float64(exp(im) + 1.0) - im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 235.0) tmp = cos(re); else tmp = 0.5 * ((exp(im) + 1.0) - im); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 235.0], N[Cos[re], $MachinePrecision], N[(0.5 * N[(N[(N[Exp[im], $MachinePrecision] + 1.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 235:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(e^{im} + 1\right) - im\right)\\
\end{array}
\end{array}
if im < 235Initial program 100.0%
Taylor expanded in im around 0 62.9%
if 235 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 71.9%
Final simplification65.1%
(FPCore (re im)
:precision binary64
(if (<= im 4.5e+25)
(cos re)
(*
0.5
(- (+ 2.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666)))))) im))))
double code(double re, double im) {
double tmp;
if (im <= 4.5e+25) {
tmp = cos(re);
} else {
tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 4.5d+25) then
tmp = cos(re)
else
tmp = 0.5d0 * ((2.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0)))))) - im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 4.5e+25) {
tmp = Math.cos(re);
} else {
tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 4.5e+25: tmp = math.cos(re) else: tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im) return tmp
function code(re, im) tmp = 0.0 if (im <= 4.5e+25) tmp = cos(re); else tmp = Float64(0.5 * Float64(Float64(2.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))) - im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 4.5e+25) tmp = cos(re); else tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 4.5e+25], N[Cos[re], $MachinePrecision], N[(0.5 * N[(N[(2.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 4.5 \cdot 10^{+25}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(2 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right) - im\right)\\
\end{array}
\end{array}
if im < 4.5000000000000003e25Initial program 100.0%
Taylor expanded in im around 0 61.0%
if 4.5000000000000003e25 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 60.9%
*-commutative60.9%
Simplified60.9%
Taylor expanded in re around 0 41.4%
Final simplification56.6%
(FPCore (re im) :precision binary64 (* 0.5 (- (+ 2.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666)))))) im)))
double code(double re, double im) {
return 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * ((2.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0)))))) - im)
end function
public static double code(double re, double im) {
return 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im);
}
def code(re, im): return 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im)
function code(re, im) return Float64(0.5 * Float64(Float64(2.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))) - im)) end
function tmp = code(re, im) tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im); end
code[re_, im_] := N[(0.5 * N[(N[(2.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(\left(2 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right) - im\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 73.1%
neg-mul-173.1%
unsub-neg73.1%
Simplified73.1%
Taylor expanded in im around 0 60.2%
*-commutative60.2%
Simplified60.2%
Taylor expanded in re around 0 38.3%
Final simplification38.3%
(FPCore (re im) :precision binary64 (* 0.5 (- (+ 2.0 (* im (+ 1.0 (* 0.5 im)))) im)))
double code(double re, double im) {
return 0.5 * ((2.0 + (im * (1.0 + (0.5 * im)))) - im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * ((2.0d0 + (im * (1.0d0 + (0.5d0 * im)))) - im)
end function
public static double code(double re, double im) {
return 0.5 * ((2.0 + (im * (1.0 + (0.5 * im)))) - im);
}
def code(re, im): return 0.5 * ((2.0 + (im * (1.0 + (0.5 * im)))) - im)
function code(re, im) return Float64(0.5 * Float64(Float64(2.0 + Float64(im * Float64(1.0 + Float64(0.5 * im)))) - im)) end
function tmp = code(re, im) tmp = 0.5 * ((2.0 + (im * (1.0 + (0.5 * im)))) - im); end
code[re_, im_] := N[(0.5 * N[(N[(2.0 + N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(\left(2 + im \cdot \left(1 + 0.5 \cdot im\right)\right) - im\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 73.1%
neg-mul-173.1%
unsub-neg73.1%
Simplified73.1%
Taylor expanded in re around 0 44.7%
Taylor expanded in im around 0 43.9%
+-commutative43.9%
*-commutative43.9%
Simplified43.9%
Final simplification43.9%
(FPCore (re im) :precision binary64 (if (<= im 235.0) 1.0 (* 0.5 (* im im))))
double code(double re, double im) {
double tmp;
if (im <= 235.0) {
tmp = 1.0;
} else {
tmp = 0.5 * (im * im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 235.0d0) then
tmp = 1.0d0
else
tmp = 0.5d0 * (im * im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 235.0) {
tmp = 1.0;
} else {
tmp = 0.5 * (im * im);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 235.0: tmp = 1.0 else: tmp = 0.5 * (im * im) return tmp
function code(re, im) tmp = 0.0 if (im <= 235.0) tmp = 1.0; else tmp = Float64(0.5 * Float64(im * im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 235.0) tmp = 1.0; else tmp = 0.5 * (im * im); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 235.0], 1.0, N[(0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 235:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(im \cdot im\right)\\
\end{array}
\end{array}
if im < 235Initial program 100.0%
Taylor expanded in re around 0 64.6%
Taylor expanded in im around 0 47.9%
+-commutative47.9%
unpow247.9%
fma-define47.9%
Simplified47.9%
Taylor expanded in im around 0 35.1%
if 235 < im Initial program 100.0%
Taylor expanded in re around 0 71.9%
Taylor expanded in im around 0 33.1%
+-commutative33.1%
unpow233.1%
fma-define33.1%
Simplified33.1%
Taylor expanded in im around inf 33.1%
unpow233.1%
Applied egg-rr33.1%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 66.4%
Taylor expanded in im around 0 44.2%
+-commutative44.2%
unpow244.2%
fma-define44.2%
Simplified44.2%
Taylor expanded in im around 0 26.9%
(FPCore (re im) :precision binary64 0.75)
double code(double re, double im) {
return 0.75;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.75d0
end function
public static double code(double re, double im) {
return 0.75;
}
def code(re, im): return 0.75
function code(re, im) return 0.75 end
function tmp = code(re, im) tmp = 0.75; end
code[re_, im_] := 0.75
\begin{array}{l}
\\
0.75
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 66.4%
Applied egg-rr8.6%
metadata-eval8.6%
Applied egg-rr8.6%
(FPCore (re im) :precision binary64 -1.0)
double code(double re, double im) {
return -1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = -1.0d0
end function
public static double code(double re, double im) {
return -1.0;
}
def code(re, im): return -1.0
function code(re, im) return -1.0 end
function tmp = code(re, im) tmp = -1.0; end
code[re_, im_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 66.4%
Applied egg-rr3.8%
metadata-eval3.8%
Applied egg-rr3.8%
(FPCore (re im) :precision binary64 -8.0)
double code(double re, double im) {
return -8.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = -8.0d0
end function
public static double code(double re, double im) {
return -8.0;
}
def code(re, im): return -8.0
function code(re, im) return -8.0 end
function tmp = code(re, im) tmp = -8.0; end
code[re_, im_] := -8.0
\begin{array}{l}
\\
-8
\end{array}
Initial program 100.0%
Applied egg-rr10.5%
count-210.5%
Simplified10.5%
Applied egg-rr3.3%
*-commutative3.3%
Simplified3.3%
Taylor expanded in re around 0 3.1%
herbie shell --seed 2024139
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))