
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow (hypot t_0 (* (floor w) dY.u)) 2.0))
(t_2 (* dX.v (floor h)))
(t_3 (pow (hypot (* dX.u (floor w)) t_2) 2.0))
(t_4 (sqrt (fmax t_3 t_1))))
(if (>= t_3 t_1) (/ t_2 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(hypotf(t_0, (floorf(w) * dY_46_u)), 2.0f);
float t_2 = dX_46_v * floorf(h);
float t_3 = powf(hypotf((dX_46_u * floorf(w)), t_2), 2.0f);
float t_4 = sqrtf(fmaxf(t_3, t_1));
float tmp;
if (t_3 >= t_1) {
tmp = t_2 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = hypot(t_0, Float32(floor(w) * dY_46_u)) ^ Float32(2.0) t_2 = Float32(dX_46_v * floor(h)) t_3 = hypot(Float32(dX_46_u * floor(w)), t_2) ^ Float32(2.0) t_4 = sqrt(((t_3 != t_3) ? t_1 : ((t_1 != t_1) ? t_3 : max(t_3, t_1)))) tmp = Float32(0.0) if (t_3 >= t_1) tmp = Float32(t_2 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = hypot(t_0, (floor(w) * dY_46_u)) ^ single(2.0); t_2 = dX_46_v * floor(h); t_3 = hypot((dX_46_u * floor(w)), t_2) ^ single(2.0); t_4 = sqrt(max(t_3, t_1)); tmp = single(0.0); if (t_3 >= t_1) tmp = t_2 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_1 := {\left(\mathsf{hypot}\left(t\_0, \left\lfloorw\right\rfloor \cdot dY.u\right)\right)}^{2}\\
t_2 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_3 := {\left(\mathsf{hypot}\left(dX.u \cdot \left\lfloorw\right\rfloor, t\_2\right)\right)}^{2}\\
t_4 := \sqrt{\mathsf{max}\left(t\_3, t\_1\right)}\\
\mathbf{if}\;t\_3 \geq t\_1:\\
\;\;\;\;\frac{t\_2}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 80.6%
Simplified80.7%
Taylor expanded in w around 0 80.7%
Simplified80.7%
Taylor expanded in dX.u around 0 80.4%
Simplified80.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* (floor h) dY.v))
(t_2 (pow (hypot t_1 (* (floor w) dY.u)) 2.0))
(t_3 (* dX.v (floor h)))
(t_4 (sqrt (fmax (pow (hypot t_3 t_0) 2.0) t_2)))
(t_5 (sqrt (fmax (pow (hypot t_0 t_3) 2.0) t_2))))
(if (<= dX.u 20.0)
(if (>= (pow t_3 2.0) t_2) (/ t_3 t_5) (/ t_1 t_5))
(if (>= (pow t_0 2.0) t_2) (* dX.v (/ (floor h) t_4)) (/ t_1 t_4)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = floorf(h) * dY_46_v;
float t_2 = powf(hypotf(t_1, (floorf(w) * dY_46_u)), 2.0f);
float t_3 = dX_46_v * floorf(h);
float t_4 = sqrtf(fmaxf(powf(hypotf(t_3, t_0), 2.0f), t_2));
float t_5 = sqrtf(fmaxf(powf(hypotf(t_0, t_3), 2.0f), t_2));
float tmp_1;
if (dX_46_u <= 20.0f) {
float tmp_2;
if (powf(t_3, 2.0f) >= t_2) {
tmp_2 = t_3 / t_5;
} else {
tmp_2 = t_1 / t_5;
}
tmp_1 = tmp_2;
} else if (powf(t_0, 2.0f) >= t_2) {
tmp_1 = dX_46_v * (floorf(h) / t_4);
} else {
tmp_1 = t_1 / t_4;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(floor(h) * dY_46_v) t_2 = hypot(t_1, Float32(floor(w) * dY_46_u)) ^ Float32(2.0) t_3 = Float32(dX_46_v * floor(h)) t_4 = sqrt((((hypot(t_3, t_0) ^ Float32(2.0)) != (hypot(t_3, t_0) ^ Float32(2.0))) ? t_2 : ((t_2 != t_2) ? (hypot(t_3, t_0) ^ Float32(2.0)) : max((hypot(t_3, t_0) ^ Float32(2.0)), t_2)))) t_5 = sqrt((((hypot(t_0, t_3) ^ Float32(2.0)) != (hypot(t_0, t_3) ^ Float32(2.0))) ? t_2 : ((t_2 != t_2) ? (hypot(t_0, t_3) ^ Float32(2.0)) : max((hypot(t_0, t_3) ^ Float32(2.0)), t_2)))) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(20.0)) tmp_2 = Float32(0.0) if ((t_3 ^ Float32(2.0)) >= t_2) tmp_2 = Float32(t_3 / t_5); else tmp_2 = Float32(t_1 / t_5); end tmp_1 = tmp_2; elseif ((t_0 ^ Float32(2.0)) >= t_2) tmp_1 = Float32(dX_46_v * Float32(floor(h) / t_4)); else tmp_1 = Float32(t_1 / t_4); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = floor(h) * dY_46_v; t_2 = hypot(t_1, (floor(w) * dY_46_u)) ^ single(2.0); t_3 = dX_46_v * floor(h); t_4 = sqrt(max((hypot(t_3, t_0) ^ single(2.0)), t_2)); t_5 = sqrt(max((hypot(t_0, t_3) ^ single(2.0)), t_2)); tmp_2 = single(0.0); if (dX_46_u <= single(20.0)) tmp_3 = single(0.0); if ((t_3 ^ single(2.0)) >= t_2) tmp_3 = t_3 / t_5; else tmp_3 = t_1 / t_5; end tmp_2 = tmp_3; elseif ((t_0 ^ single(2.0)) >= t_2) tmp_2 = dX_46_v * (floor(h) / t_4); else tmp_2 = t_1 / t_4; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloorw\right\rfloor\\
t_1 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_2 := {\left(\mathsf{hypot}\left(t\_1, \left\lfloorw\right\rfloor \cdot dY.u\right)\right)}^{2}\\
t_3 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_4 := \sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_3, t\_0\right)\right)}^{2}, t\_2\right)}\\
t_5 := \sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_0, t\_3\right)\right)}^{2}, t\_2\right)}\\
\mathbf{if}\;dX.u \leq 20:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;{t\_3}^{2} \geq t\_2:\\
\;\;\;\;\frac{t\_3}{t\_5}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{t\_5}\\
\end{array}\\
\mathbf{elif}\;{t\_0}^{2} \geq t\_2:\\
\;\;\;\;dX.v \cdot \frac{\left\lfloorh\right\rfloor}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{t\_4}\\
\end{array}
\end{array}
if dX.u < 20Initial program 83.4%
Simplified83.6%
Taylor expanded in w around 0 83.6%
Simplified83.6%
Taylor expanded in dX.u around 0 83.1%
Simplified83.7%
Taylor expanded in dX.u around 0 79.1%
*-commutative79.1%
unpow279.1%
unpow279.1%
swap-sqr79.1%
unpow279.1%
*-commutative79.1%
Simplified79.1%
if 20 < dX.u Initial program 72.4%
Simplified72.3%
Taylor expanded in w around 0 72.2%
Simplified72.3%
Taylor expanded in dX.u around inf 70.8%
unpow270.8%
unpow270.8%
swap-sqr70.8%
unpow270.8%
Simplified70.8%
Taylor expanded in dX.u around 0 70.7%
Simplified71.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow (hypot t_0 (* (floor w) dY.u)) 2.0))
(t_2 (* dX.u (floor w)))
(t_3 (sqrt (fmax (pow (hypot (* dX.v (floor h)) t_2) 2.0) t_1))))
(if (>= (pow t_2 2.0) t_1) (* dX.v (/ (floor h) t_3)) (/ t_0 t_3))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(hypotf(t_0, (floorf(w) * dY_46_u)), 2.0f);
float t_2 = dX_46_u * floorf(w);
float t_3 = sqrtf(fmaxf(powf(hypotf((dX_46_v * floorf(h)), t_2), 2.0f), t_1));
float tmp;
if (powf(t_2, 2.0f) >= t_1) {
tmp = dX_46_v * (floorf(h) / t_3);
} else {
tmp = t_0 / t_3;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = hypot(t_0, Float32(floor(w) * dY_46_u)) ^ Float32(2.0) t_2 = Float32(dX_46_u * floor(w)) t_3 = sqrt((((hypot(Float32(dX_46_v * floor(h)), t_2) ^ Float32(2.0)) != (hypot(Float32(dX_46_v * floor(h)), t_2) ^ Float32(2.0))) ? t_1 : ((t_1 != t_1) ? (hypot(Float32(dX_46_v * floor(h)), t_2) ^ Float32(2.0)) : max((hypot(Float32(dX_46_v * floor(h)), t_2) ^ Float32(2.0)), t_1)))) tmp = Float32(0.0) if ((t_2 ^ Float32(2.0)) >= t_1) tmp = Float32(dX_46_v * Float32(floor(h) / t_3)); else tmp = Float32(t_0 / t_3); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = hypot(t_0, (floor(w) * dY_46_u)) ^ single(2.0); t_2 = dX_46_u * floor(w); t_3 = sqrt(max((hypot((dX_46_v * floor(h)), t_2) ^ single(2.0)), t_1)); tmp = single(0.0); if ((t_2 ^ single(2.0)) >= t_1) tmp = dX_46_v * (floor(h) / t_3); else tmp = t_0 / t_3; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_1 := {\left(\mathsf{hypot}\left(t\_0, \left\lfloorw\right\rfloor \cdot dY.u\right)\right)}^{2}\\
t_2 := dX.u \cdot \left\lfloorw\right\rfloor\\
t_3 := \sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(dX.v \cdot \left\lfloorh\right\rfloor, t\_2\right)\right)}^{2}, t\_1\right)}\\
\mathbf{if}\;{t\_2}^{2} \geq t\_1:\\
\;\;\;\;dX.v \cdot \frac{\left\lfloorh\right\rfloor}{t\_3}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_3}\\
\end{array}
\end{array}
Initial program 80.6%
Simplified80.7%
Taylor expanded in w around 0 80.4%
Simplified80.2%
Taylor expanded in dX.u around inf 69.5%
unpow269.5%
unpow269.5%
swap-sqr69.5%
unpow269.5%
Simplified69.5%
Taylor expanded in dX.u around 0 69.7%
Simplified70.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (* dX.u (floor w)))
(t_2
(sqrt
(fmax
(pow (hypot (* dX.v (floor h)) t_1) 2.0)
(pow (hypot t_0 (* (floor w) dY.u)) 2.0))))
(t_3 (/ t_0 t_2))
(t_4 (* dX.v (/ (floor h) t_2)))
(t_5 (pow t_1 2.0)))
(if (<= dY.u 5000.0)
(if (>= t_5 (pow t_0 2.0)) t_4 t_3)
(if (>= t_5 (* (pow (floor w) 2.0) (pow dY.u 2.0))) t_4 t_3))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = dX_46_u * floorf(w);
float t_2 = sqrtf(fmaxf(powf(hypotf((dX_46_v * floorf(h)), t_1), 2.0f), powf(hypotf(t_0, (floorf(w) * dY_46_u)), 2.0f)));
float t_3 = t_0 / t_2;
float t_4 = dX_46_v * (floorf(h) / t_2);
float t_5 = powf(t_1, 2.0f);
float tmp_1;
if (dY_46_u <= 5000.0f) {
float tmp_2;
if (t_5 >= powf(t_0, 2.0f)) {
tmp_2 = t_4;
} else {
tmp_2 = t_3;
}
tmp_1 = tmp_2;
} else if (t_5 >= (powf(floorf(w), 2.0f) * powf(dY_46_u, 2.0f))) {
tmp_1 = t_4;
} else {
tmp_1 = t_3;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(dX_46_u * floor(w)) t_2 = sqrt((((hypot(Float32(dX_46_v * floor(h)), t_1) ^ Float32(2.0)) != (hypot(Float32(dX_46_v * floor(h)), t_1) ^ Float32(2.0))) ? (hypot(t_0, Float32(floor(w) * dY_46_u)) ^ Float32(2.0)) : (((hypot(t_0, Float32(floor(w) * dY_46_u)) ^ Float32(2.0)) != (hypot(t_0, Float32(floor(w) * dY_46_u)) ^ Float32(2.0))) ? (hypot(Float32(dX_46_v * floor(h)), t_1) ^ Float32(2.0)) : max((hypot(Float32(dX_46_v * floor(h)), t_1) ^ Float32(2.0)), (hypot(t_0, Float32(floor(w) * dY_46_u)) ^ Float32(2.0)))))) t_3 = Float32(t_0 / t_2) t_4 = Float32(dX_46_v * Float32(floor(h) / t_2)) t_5 = t_1 ^ Float32(2.0) tmp_1 = Float32(0.0) if (dY_46_u <= Float32(5000.0)) tmp_2 = Float32(0.0) if (t_5 >= (t_0 ^ Float32(2.0))) tmp_2 = t_4; else tmp_2 = t_3; end tmp_1 = tmp_2; elseif (t_5 >= Float32((floor(w) ^ Float32(2.0)) * (dY_46_u ^ Float32(2.0)))) tmp_1 = t_4; else tmp_1 = t_3; end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = dX_46_u * floor(w); t_2 = sqrt(max((hypot((dX_46_v * floor(h)), t_1) ^ single(2.0)), (hypot(t_0, (floor(w) * dY_46_u)) ^ single(2.0)))); t_3 = t_0 / t_2; t_4 = dX_46_v * (floor(h) / t_2); t_5 = t_1 ^ single(2.0); tmp_2 = single(0.0); if (dY_46_u <= single(5000.0)) tmp_3 = single(0.0); if (t_5 >= (t_0 ^ single(2.0))) tmp_3 = t_4; else tmp_3 = t_3; end tmp_2 = tmp_3; elseif (t_5 >= ((floor(w) ^ single(2.0)) * (dY_46_u ^ single(2.0)))) tmp_2 = t_4; else tmp_2 = t_3; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_1 := dX.u \cdot \left\lfloorw\right\rfloor\\
t_2 := \sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(dX.v \cdot \left\lfloorh\right\rfloor, t\_1\right)\right)}^{2}, {\left(\mathsf{hypot}\left(t\_0, \left\lfloorw\right\rfloor \cdot dY.u\right)\right)}^{2}\right)}\\
t_3 := \frac{t\_0}{t\_2}\\
t_4 := dX.v \cdot \frac{\left\lfloorh\right\rfloor}{t\_2}\\
t_5 := {t\_1}^{2}\\
\mathbf{if}\;dY.u \leq 5000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_5 \geq {t\_0}^{2}:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}\\
\mathbf{elif}\;t\_5 \geq {\left(\left\lfloorw\right\rfloor\right)}^{2} \cdot {dY.u}^{2}:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if dY.u < 5e3Initial program 81.8%
Simplified81.9%
Taylor expanded in w around 0 81.6%
Simplified81.4%
Taylor expanded in dX.u around inf 69.9%
unpow269.9%
unpow269.9%
swap-sqr69.9%
unpow269.9%
Simplified69.9%
Taylor expanded in dX.u around 0 70.1%
Simplified70.5%
Taylor expanded in dY.v around inf 64.2%
*-commutative64.2%
unpow264.2%
unpow264.2%
swap-sqr64.2%
unpow264.2%
Simplified64.2%
if 5e3 < dY.u Initial program 75.9%
Simplified75.9%
Taylor expanded in w around 0 75.6%
Simplified75.5%
Taylor expanded in dX.u around inf 68.2%
unpow268.2%
unpow268.2%
swap-sqr68.2%
unpow268.2%
Simplified68.2%
Taylor expanded in dX.u around 0 68.3%
Simplified68.7%
Taylor expanded in dY.v around 0 66.9%
*-commutative66.9%
Simplified66.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (* dX.u (floor w)))
(t_2
(sqrt
(fmax
(pow (hypot (* dX.v (floor h)) t_1) 2.0)
(pow (hypot t_0 (* (floor w) dY.u)) 2.0)))))
(if (>= (pow t_1 2.0) (pow t_0 2.0))
(* dX.v (/ (floor h) t_2))
(/ t_0 t_2))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = dX_46_u * floorf(w);
float t_2 = sqrtf(fmaxf(powf(hypotf((dX_46_v * floorf(h)), t_1), 2.0f), powf(hypotf(t_0, (floorf(w) * dY_46_u)), 2.0f)));
float tmp;
if (powf(t_1, 2.0f) >= powf(t_0, 2.0f)) {
tmp = dX_46_v * (floorf(h) / t_2);
} else {
tmp = t_0 / t_2;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(dX_46_u * floor(w)) t_2 = sqrt((((hypot(Float32(dX_46_v * floor(h)), t_1) ^ Float32(2.0)) != (hypot(Float32(dX_46_v * floor(h)), t_1) ^ Float32(2.0))) ? (hypot(t_0, Float32(floor(w) * dY_46_u)) ^ Float32(2.0)) : (((hypot(t_0, Float32(floor(w) * dY_46_u)) ^ Float32(2.0)) != (hypot(t_0, Float32(floor(w) * dY_46_u)) ^ Float32(2.0))) ? (hypot(Float32(dX_46_v * floor(h)), t_1) ^ Float32(2.0)) : max((hypot(Float32(dX_46_v * floor(h)), t_1) ^ Float32(2.0)), (hypot(t_0, Float32(floor(w) * dY_46_u)) ^ Float32(2.0)))))) tmp = Float32(0.0) if ((t_1 ^ Float32(2.0)) >= (t_0 ^ Float32(2.0))) tmp = Float32(dX_46_v * Float32(floor(h) / t_2)); else tmp = Float32(t_0 / t_2); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = dX_46_u * floor(w); t_2 = sqrt(max((hypot((dX_46_v * floor(h)), t_1) ^ single(2.0)), (hypot(t_0, (floor(w) * dY_46_u)) ^ single(2.0)))); tmp = single(0.0); if ((t_1 ^ single(2.0)) >= (t_0 ^ single(2.0))) tmp = dX_46_v * (floor(h) / t_2); else tmp = t_0 / t_2; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_1 := dX.u \cdot \left\lfloorw\right\rfloor\\
t_2 := \sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(dX.v \cdot \left\lfloorh\right\rfloor, t\_1\right)\right)}^{2}, {\left(\mathsf{hypot}\left(t\_0, \left\lfloorw\right\rfloor \cdot dY.u\right)\right)}^{2}\right)}\\
\mathbf{if}\;{t\_1}^{2} \geq {t\_0}^{2}:\\
\;\;\;\;dX.v \cdot \frac{\left\lfloorh\right\rfloor}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_2}\\
\end{array}
\end{array}
Initial program 80.6%
Simplified80.7%
Taylor expanded in w around 0 80.4%
Simplified80.2%
Taylor expanded in dX.u around inf 69.5%
unpow269.5%
unpow269.5%
swap-sqr69.5%
unpow269.5%
Simplified69.5%
Taylor expanded in dX.u around 0 69.7%
Simplified70.1%
Taylor expanded in dY.v around inf 62.7%
*-commutative62.7%
unpow262.7%
unpow262.7%
swap-sqr62.7%
unpow262.7%
Simplified62.7%
herbie shell --seed 2024139
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, v)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dX.v)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dY.v))))