
(FPCore (x) :precision binary64 (/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))
double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (6.0d0 * (x - 1.0d0)) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
end function
public static double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * Math.sqrt(x)));
}
def code(x): return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * math.sqrt(x)))
function code(x) return Float64(Float64(6.0 * Float64(x - 1.0)) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) end
function tmp = code(x) tmp = (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x))); end
code[x_] := N[(N[(6.0 * N[(x - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot \left(x - 1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))
double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (6.0d0 * (x - 1.0d0)) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
end function
public static double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * Math.sqrt(x)));
}
def code(x): return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * math.sqrt(x)))
function code(x) return Float64(Float64(6.0 * Float64(x - 1.0)) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) end
function tmp = code(x) tmp = (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x))); end
code[x_] := N[(N[(6.0 * N[(x - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot \left(x - 1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
(FPCore (x) :precision binary64 (/ (+ (* 6.0 x) -6.0) (+ 1.0 (* x (+ (/ 4.0 (sqrt x)) 1.0)))))
double code(double x) {
return ((6.0 * x) + -6.0) / (1.0 + (x * ((4.0 / sqrt(x)) + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((6.0d0 * x) + (-6.0d0)) / (1.0d0 + (x * ((4.0d0 / sqrt(x)) + 1.0d0)))
end function
public static double code(double x) {
return ((6.0 * x) + -6.0) / (1.0 + (x * ((4.0 / Math.sqrt(x)) + 1.0)));
}
def code(x): return ((6.0 * x) + -6.0) / (1.0 + (x * ((4.0 / math.sqrt(x)) + 1.0)))
function code(x) return Float64(Float64(Float64(6.0 * x) + -6.0) / Float64(1.0 + Float64(x * Float64(Float64(4.0 / sqrt(x)) + 1.0)))) end
function tmp = code(x) tmp = ((6.0 * x) + -6.0) / (1.0 + (x * ((4.0 / sqrt(x)) + 1.0))); end
code[x_] := N[(N[(N[(6.0 * x), $MachinePrecision] + -6.0), $MachinePrecision] / N[(1.0 + N[(x * N[(N[(4.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot x + -6}{1 + x \cdot \left(\frac{4}{\sqrt{x}} + 1\right)}
\end{array}
Initial program 99.8%
sub-neg99.8%
distribute-lft-in99.8%
metadata-eval99.8%
metadata-eval99.8%
+-commutative99.8%
fma-define99.8%
Simplified99.8%
Taylor expanded in x around inf 99.7%
associate-+r+99.7%
distribute-lft-in99.7%
+-commutative99.7%
fma-define99.7%
rgt-mult-inverse99.8%
Simplified99.8%
fma-undefine99.8%
sqrt-div99.8%
metadata-eval99.8%
un-div-inv99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (if (<= x 4.0) (/ (* 6.0 (+ x -1.0)) (+ 1.0 (* 4.0 (sqrt x)))) (/ -6.0 (+ (* -4.0 (pow x -0.5)) -1.0))))
double code(double x) {
double tmp;
if (x <= 4.0) {
tmp = (6.0 * (x + -1.0)) / (1.0 + (4.0 * sqrt(x)));
} else {
tmp = -6.0 / ((-4.0 * pow(x, -0.5)) + -1.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 4.0d0) then
tmp = (6.0d0 * (x + (-1.0d0))) / (1.0d0 + (4.0d0 * sqrt(x)))
else
tmp = (-6.0d0) / (((-4.0d0) * (x ** (-0.5d0))) + (-1.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 4.0) {
tmp = (6.0 * (x + -1.0)) / (1.0 + (4.0 * Math.sqrt(x)));
} else {
tmp = -6.0 / ((-4.0 * Math.pow(x, -0.5)) + -1.0);
}
return tmp;
}
def code(x): tmp = 0 if x <= 4.0: tmp = (6.0 * (x + -1.0)) / (1.0 + (4.0 * math.sqrt(x))) else: tmp = -6.0 / ((-4.0 * math.pow(x, -0.5)) + -1.0) return tmp
function code(x) tmp = 0.0 if (x <= 4.0) tmp = Float64(Float64(6.0 * Float64(x + -1.0)) / Float64(1.0 + Float64(4.0 * sqrt(x)))); else tmp = Float64(-6.0 / Float64(Float64(-4.0 * (x ^ -0.5)) + -1.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 4.0) tmp = (6.0 * (x + -1.0)) / (1.0 + (4.0 * sqrt(x))); else tmp = -6.0 / ((-4.0 * (x ^ -0.5)) + -1.0); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 4.0], N[(N[(6.0 * N[(x + -1.0), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-6.0 / N[(N[(-4.0 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 4:\\
\;\;\;\;\frac{6 \cdot \left(x + -1\right)}{1 + 4 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-6}{-4 \cdot {x}^{-0.5} + -1}\\
\end{array}
\end{array}
if x < 4Initial program 99.9%
Taylor expanded in x around 0 96.6%
if 4 < x Initial program 99.7%
Taylor expanded in x around inf 97.0%
Taylor expanded in x around -inf 0.0%
sub-neg0.0%
*-commutative0.0%
unpow20.0%
rem-square-sqrt97.2%
unpow-197.2%
metadata-eval97.2%
pow-sqr97.2%
rem-sqrt-square97.2%
rem-square-sqrt97.2%
fabs-sqr97.2%
rem-square-sqrt97.2%
associate-*r*97.2%
metadata-eval97.2%
metadata-eval97.2%
Simplified97.2%
Final simplification96.8%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -6.0 (+ 1.0 (+ x (* 4.0 (sqrt x))))) (/ -6.0 (+ (* -4.0 (pow x -0.5)) -1.0))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (1.0 + (x + (4.0 * sqrt(x))));
} else {
tmp = -6.0 / ((-4.0 * pow(x, -0.5)) + -1.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-6.0d0) / (1.0d0 + (x + (4.0d0 * sqrt(x))))
else
tmp = (-6.0d0) / (((-4.0d0) * (x ** (-0.5d0))) + (-1.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (1.0 + (x + (4.0 * Math.sqrt(x))));
} else {
tmp = -6.0 / ((-4.0 * Math.pow(x, -0.5)) + -1.0);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -6.0 / (1.0 + (x + (4.0 * math.sqrt(x)))) else: tmp = -6.0 / ((-4.0 * math.pow(x, -0.5)) + -1.0) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-6.0 / Float64(1.0 + Float64(x + Float64(4.0 * sqrt(x))))); else tmp = Float64(-6.0 / Float64(Float64(-4.0 * (x ^ -0.5)) + -1.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -6.0 / (1.0 + (x + (4.0 * sqrt(x)))); else tmp = -6.0 / ((-4.0 * (x ^ -0.5)) + -1.0); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-6.0 / N[(1.0 + N[(x + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-6.0 / N[(N[(-4.0 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-6}{1 + \left(x + 4 \cdot \sqrt{x}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{-6}{-4 \cdot {x}^{-0.5} + -1}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
sub-neg99.9%
distribute-lft-in99.9%
metadata-eval99.9%
metadata-eval99.9%
+-commutative99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
Taylor expanded in x around 0 97.1%
if 1 < x Initial program 99.7%
Taylor expanded in x around inf 96.4%
Taylor expanded in x around -inf 0.0%
sub-neg0.0%
*-commutative0.0%
unpow20.0%
rem-square-sqrt96.5%
unpow-196.5%
metadata-eval96.5%
pow-sqr96.5%
rem-sqrt-square96.5%
rem-square-sqrt96.5%
fabs-sqr96.5%
rem-square-sqrt96.5%
associate-*r*96.5%
metadata-eval96.5%
metadata-eval96.5%
Simplified96.5%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -6.0 (+ 1.0 (* 4.0 (sqrt x)))) (/ -6.0 (+ (* -4.0 (pow x -0.5)) -1.0))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (1.0 + (4.0 * sqrt(x)));
} else {
tmp = -6.0 / ((-4.0 * pow(x, -0.5)) + -1.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-6.0d0) / (1.0d0 + (4.0d0 * sqrt(x)))
else
tmp = (-6.0d0) / (((-4.0d0) * (x ** (-0.5d0))) + (-1.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (1.0 + (4.0 * Math.sqrt(x)));
} else {
tmp = -6.0 / ((-4.0 * Math.pow(x, -0.5)) + -1.0);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -6.0 / (1.0 + (4.0 * math.sqrt(x))) else: tmp = -6.0 / ((-4.0 * math.pow(x, -0.5)) + -1.0) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-6.0 / Float64(1.0 + Float64(4.0 * sqrt(x)))); else tmp = Float64(-6.0 / Float64(Float64(-4.0 * (x ^ -0.5)) + -1.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -6.0 / (1.0 + (4.0 * sqrt(x))); else tmp = -6.0 / ((-4.0 * (x ^ -0.5)) + -1.0); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-6.0 / N[(1.0 + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-6.0 / N[(N[(-4.0 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-6}{1 + 4 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-6}{-4 \cdot {x}^{-0.5} + -1}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
/-rgt-identity99.9%
associate-/l/99.9%
sub-neg99.9%
distribute-lft-in99.9%
metadata-eval99.9%
metadata-eval99.9%
metadata-eval99.9%
fma-define99.9%
metadata-eval99.9%
*-lft-identity99.9%
+-commutative99.9%
associate-+l+99.9%
+-commutative99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around 0 97.0%
*-commutative97.0%
Simplified97.0%
if 1 < x Initial program 99.7%
Taylor expanded in x around inf 96.4%
Taylor expanded in x around -inf 0.0%
sub-neg0.0%
*-commutative0.0%
unpow20.0%
rem-square-sqrt96.5%
unpow-196.5%
metadata-eval96.5%
pow-sqr96.5%
rem-sqrt-square96.5%
rem-square-sqrt96.5%
fabs-sqr96.5%
rem-square-sqrt96.5%
associate-*r*96.5%
metadata-eval96.5%
metadata-eval96.5%
Simplified96.5%
Final simplification96.8%
(FPCore (x) :precision binary64 (/ (* 6.0 (+ x -1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))
double code(double x) {
return (6.0 * (x + -1.0)) / ((x + 1.0) + (4.0 * sqrt(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (6.0d0 * (x + (-1.0d0))) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
end function
public static double code(double x) {
return (6.0 * (x + -1.0)) / ((x + 1.0) + (4.0 * Math.sqrt(x)));
}
def code(x): return (6.0 * (x + -1.0)) / ((x + 1.0) + (4.0 * math.sqrt(x)))
function code(x) return Float64(Float64(6.0 * Float64(x + -1.0)) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) end
function tmp = code(x) tmp = (6.0 * (x + -1.0)) / ((x + 1.0) + (4.0 * sqrt(x))); end
code[x_] := N[(N[(6.0 * N[(x + -1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot \left(x + -1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -6.0 (+ 1.0 (* 4.0 (sqrt x)))) (* (sqrt x) 1.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (1.0 + (4.0 * sqrt(x)));
} else {
tmp = sqrt(x) * 1.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-6.0d0) / (1.0d0 + (4.0d0 * sqrt(x)))
else
tmp = sqrt(x) * 1.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (1.0 + (4.0 * Math.sqrt(x)));
} else {
tmp = Math.sqrt(x) * 1.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -6.0 / (1.0 + (4.0 * math.sqrt(x))) else: tmp = math.sqrt(x) * 1.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-6.0 / Float64(1.0 + Float64(4.0 * sqrt(x)))); else tmp = Float64(sqrt(x) * 1.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -6.0 / (1.0 + (4.0 * sqrt(x))); else tmp = sqrt(x) * 1.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-6.0 / N[(1.0 + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * 1.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-6}{1 + 4 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot 1.5\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
/-rgt-identity99.9%
associate-/l/99.9%
sub-neg99.9%
distribute-lft-in99.9%
metadata-eval99.9%
metadata-eval99.9%
metadata-eval99.9%
fma-define99.9%
metadata-eval99.9%
*-lft-identity99.9%
+-commutative99.9%
associate-+l+99.9%
+-commutative99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around 0 97.0%
*-commutative97.0%
Simplified97.0%
if 1 < x Initial program 99.7%
sub-neg99.7%
distribute-lft-in99.7%
metadata-eval99.7%
metadata-eval99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
Taylor expanded in x around inf 99.7%
associate-+r+99.7%
distribute-lft-in99.7%
+-commutative99.7%
fma-define99.7%
rgt-mult-inverse99.7%
Simplified99.7%
Taylor expanded in x around 0 7.3%
Taylor expanded in x around inf 7.3%
*-commutative7.3%
Simplified7.3%
Final simplification53.2%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -1.5 (sqrt x)) (* (sqrt x) 1.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -1.5 / sqrt(x);
} else {
tmp = sqrt(x) * 1.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-1.5d0) / sqrt(x)
else
tmp = sqrt(x) * 1.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -1.5 / Math.sqrt(x);
} else {
tmp = Math.sqrt(x) * 1.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -1.5 / math.sqrt(x) else: tmp = math.sqrt(x) * 1.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-1.5 / sqrt(x)); else tmp = Float64(sqrt(x) * 1.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -1.5 / sqrt(x); else tmp = sqrt(x) * 1.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-1.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * 1.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-1.5}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot 1.5\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
/-rgt-identity99.9%
associate-/l/99.9%
sub-neg99.9%
distribute-lft-in99.9%
metadata-eval99.9%
metadata-eval99.9%
metadata-eval99.9%
fma-define99.9%
metadata-eval99.9%
*-lft-identity99.9%
+-commutative99.9%
associate-+l+99.9%
+-commutative99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around 0 97.0%
*-commutative97.0%
Simplified97.0%
Taylor expanded in x around inf 7.3%
unpow-17.3%
metadata-eval7.3%
pow-sqr7.3%
rem-sqrt-square7.3%
rem-square-sqrt7.3%
fabs-sqr7.3%
rem-square-sqrt7.3%
Simplified7.3%
add-sqr-sqrt0.0%
sqrt-unprod1.3%
*-commutative1.3%
*-commutative1.3%
swap-sqr1.3%
pow-prod-up1.3%
metadata-eval1.3%
inv-pow1.3%
metadata-eval1.3%
Applied egg-rr1.3%
associate-*l/1.3%
metadata-eval1.3%
Simplified1.3%
div-inv1.3%
metadata-eval1.3%
add-sqr-sqrt1.3%
swap-sqr1.3%
*-commutative1.3%
*-commutative1.3%
sqrt-unprod0.0%
add-sqr-sqrt7.3%
*-un-lft-identity7.3%
*-commutative7.3%
sqrt-div7.3%
metadata-eval7.3%
un-div-inv7.3%
Applied egg-rr7.3%
*-lft-identity7.3%
Simplified7.3%
if 1 < x Initial program 99.7%
sub-neg99.7%
distribute-lft-in99.7%
metadata-eval99.7%
metadata-eval99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
Taylor expanded in x around inf 99.7%
associate-+r+99.7%
distribute-lft-in99.7%
+-commutative99.7%
fma-define99.7%
rgt-mult-inverse99.7%
Simplified99.7%
Taylor expanded in x around 0 7.3%
Taylor expanded in x around inf 7.3%
*-commutative7.3%
Simplified7.3%
(FPCore (x) :precision binary64 (if (<= x 1.0) (* (sqrt x) -1.5) (* (sqrt x) 1.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = sqrt(x) * -1.5;
} else {
tmp = sqrt(x) * 1.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = sqrt(x) * (-1.5d0)
else
tmp = sqrt(x) * 1.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = Math.sqrt(x) * -1.5;
} else {
tmp = Math.sqrt(x) * 1.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = math.sqrt(x) * -1.5 else: tmp = math.sqrt(x) * 1.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(sqrt(x) * -1.5); else tmp = Float64(sqrt(x) * 1.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = sqrt(x) * -1.5; else tmp = sqrt(x) * 1.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(N[Sqrt[x], $MachinePrecision] * -1.5), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * 1.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\sqrt{x} \cdot -1.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot 1.5\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0 97.1%
Taylor expanded in x around -inf 7.2%
if 1 < x Initial program 99.7%
sub-neg99.7%
distribute-lft-in99.7%
metadata-eval99.7%
metadata-eval99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
Taylor expanded in x around inf 99.7%
associate-+r+99.7%
distribute-lft-in99.7%
+-commutative99.7%
fma-define99.7%
rgt-mult-inverse99.7%
Simplified99.7%
Taylor expanded in x around 0 7.3%
Taylor expanded in x around inf 7.3%
*-commutative7.3%
Simplified7.3%
Final simplification7.3%
(FPCore (x) :precision binary64 (if (<= x 1.0) (* (sqrt x) -1.5) (sqrt (/ 2.25 x))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = sqrt(x) * -1.5;
} else {
tmp = sqrt((2.25 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = sqrt(x) * (-1.5d0)
else
tmp = sqrt((2.25d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = Math.sqrt(x) * -1.5;
} else {
tmp = Math.sqrt((2.25 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = math.sqrt(x) * -1.5 else: tmp = math.sqrt((2.25 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(sqrt(x) * -1.5); else tmp = sqrt(Float64(2.25 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = sqrt(x) * -1.5; else tmp = sqrt((2.25 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(N[Sqrt[x], $MachinePrecision] * -1.5), $MachinePrecision], N[Sqrt[N[(2.25 / x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\sqrt{x} \cdot -1.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{2.25}{x}}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0 97.1%
Taylor expanded in x around -inf 7.2%
if 1 < x Initial program 99.7%
/-rgt-identity99.7%
associate-/l/99.7%
sub-neg99.7%
distribute-lft-in99.7%
metadata-eval99.7%
metadata-eval99.7%
metadata-eval99.7%
fma-define99.7%
metadata-eval99.7%
*-lft-identity99.7%
+-commutative99.7%
associate-+l+99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
Taylor expanded in x around 0 1.9%
*-commutative1.9%
Simplified1.9%
Taylor expanded in x around inf 1.9%
unpow-11.9%
metadata-eval1.9%
pow-sqr1.9%
rem-sqrt-square1.9%
rem-square-sqrt1.9%
fabs-sqr1.9%
rem-square-sqrt1.9%
Simplified1.9%
add-sqr-sqrt0.0%
sqrt-unprod7.2%
*-commutative7.2%
*-commutative7.2%
swap-sqr7.2%
pow-prod-up7.2%
metadata-eval7.2%
inv-pow7.2%
metadata-eval7.2%
Applied egg-rr7.2%
associate-*l/7.2%
metadata-eval7.2%
Simplified7.2%
Final simplification7.2%
(FPCore (x) :precision binary64 (sqrt (/ 2.25 x)))
double code(double x) {
return sqrt((2.25 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.25d0 / x))
end function
public static double code(double x) {
return Math.sqrt((2.25 / x));
}
def code(x): return math.sqrt((2.25 / x))
function code(x) return sqrt(Float64(2.25 / x)) end
function tmp = code(x) tmp = sqrt((2.25 / x)); end
code[x_] := N[Sqrt[N[(2.25 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{2.25}{x}}
\end{array}
Initial program 99.8%
/-rgt-identity99.8%
associate-/l/99.8%
sub-neg99.8%
distribute-lft-in99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
fma-define99.8%
metadata-eval99.8%
*-lft-identity99.8%
+-commutative99.8%
associate-+l+99.8%
+-commutative99.8%
fma-define99.8%
Simplified99.8%
Taylor expanded in x around 0 50.5%
*-commutative50.5%
Simplified50.5%
Taylor expanded in x around inf 4.7%
unpow-14.7%
metadata-eval4.7%
pow-sqr4.7%
rem-sqrt-square4.7%
rem-square-sqrt4.7%
fabs-sqr4.7%
rem-square-sqrt4.7%
Simplified4.7%
add-sqr-sqrt0.0%
sqrt-unprod4.2%
*-commutative4.2%
*-commutative4.2%
swap-sqr4.2%
pow-prod-up4.2%
metadata-eval4.2%
inv-pow4.2%
metadata-eval4.2%
Applied egg-rr4.2%
associate-*l/4.2%
metadata-eval4.2%
Simplified4.2%
(FPCore (x) :precision binary64 (/ 6.0 (/ (+ (+ x 1.0) (* 4.0 (sqrt x))) (- x 1.0))))
double code(double x) {
return 6.0 / (((x + 1.0) + (4.0 * sqrt(x))) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 6.0d0 / (((x + 1.0d0) + (4.0d0 * sqrt(x))) / (x - 1.0d0))
end function
public static double code(double x) {
return 6.0 / (((x + 1.0) + (4.0 * Math.sqrt(x))) / (x - 1.0));
}
def code(x): return 6.0 / (((x + 1.0) + (4.0 * math.sqrt(x))) / (x - 1.0))
function code(x) return Float64(6.0 / Float64(Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x))) / Float64(x - 1.0))) end
function tmp = code(x) tmp = 6.0 / (((x + 1.0) + (4.0 * sqrt(x))) / (x - 1.0)); end
code[x_] := N[(6.0 / N[(N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6}{\frac{\left(x + 1\right) + 4 \cdot \sqrt{x}}{x - 1}}
\end{array}
herbie shell --seed 2024138
(FPCore (x)
:name "Data.Approximate.Numerics:blog from approximate-0.2.2.1"
:precision binary64
:alt
(! :herbie-platform default (/ 6 (/ (+ (+ x 1) (* 4 (sqrt x))) (- x 1))))
(/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))