
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 5e-8) (- x_m (/ z (/ y x_m))) (- x_m (* x_m (/ z y))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 5e-8) {
tmp = x_m - (z / (y / x_m));
} else {
tmp = x_m - (x_m * (z / y));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 5d-8) then
tmp = x_m - (z / (y / x_m))
else
tmp = x_m - (x_m * (z / y))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 5e-8) {
tmp = x_m - (z / (y / x_m));
} else {
tmp = x_m - (x_m * (z / y));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 5e-8: tmp = x_m - (z / (y / x_m)) else: tmp = x_m - (x_m * (z / y)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 5e-8) tmp = Float64(x_m - Float64(z / Float64(y / x_m))); else tmp = Float64(x_m - Float64(x_m * Float64(z / y))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 5e-8) tmp = x_m - (z / (y / x_m)); else tmp = x_m - (x_m * (z / y)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 5e-8], N[(x$95$m - N[(z / N[(y / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m - N[(x$95$m * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 5 \cdot 10^{-8}:\\
\;\;\;\;x\_m - \frac{z}{\frac{y}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;x\_m - x\_m \cdot \frac{z}{y}\\
\end{array}
\end{array}
if x < 4.9999999999999998e-8Initial program 89.5%
remove-double-neg89.5%
distribute-frac-neg289.5%
distribute-frac-neg89.5%
distribute-rgt-neg-in89.5%
associate-/l*94.9%
distribute-frac-neg94.9%
distribute-frac-neg294.9%
remove-double-neg94.9%
div-sub94.9%
*-inverses94.9%
Simplified94.9%
sub-neg94.9%
distribute-rgt-in94.9%
*-un-lft-identity94.9%
distribute-neg-frac294.9%
Applied egg-rr94.9%
*-commutative94.9%
add-sqr-sqrt27.6%
sqrt-unprod47.9%
sqr-neg47.9%
sqrt-unprod35.0%
add-sqr-sqrt52.8%
cancel-sign-sub-inv52.8%
distribute-frac-neg252.8%
distribute-rgt-neg-out52.8%
distribute-lft-neg-out52.8%
add-sqr-sqrt35.0%
sqrt-unprod47.9%
sqr-neg47.9%
sqrt-unprod27.6%
add-sqr-sqrt94.9%
Applied egg-rr94.9%
associate-*r/96.1%
associate-*l/95.8%
*-commutative95.8%
clear-num95.7%
un-div-inv95.8%
Applied egg-rr95.8%
if 4.9999999999999998e-8 < x Initial program 81.6%
remove-double-neg81.6%
distribute-frac-neg281.6%
distribute-frac-neg81.6%
distribute-rgt-neg-in81.6%
associate-/l*99.8%
distribute-frac-neg99.8%
distribute-frac-neg299.8%
remove-double-neg99.8%
div-sub99.8%
*-inverses99.8%
Simplified99.8%
sub-neg99.8%
distribute-rgt-in99.9%
*-un-lft-identity99.9%
distribute-neg-frac299.9%
Applied egg-rr99.9%
*-commutative99.9%
add-sqr-sqrt99.8%
sqrt-unprod75.4%
sqr-neg75.4%
sqrt-unprod0.0%
add-sqr-sqrt45.4%
cancel-sign-sub-inv45.4%
distribute-frac-neg245.4%
distribute-rgt-neg-out45.4%
distribute-lft-neg-out45.4%
add-sqr-sqrt0.0%
sqrt-unprod75.4%
sqr-neg75.4%
sqrt-unprod99.8%
add-sqr-sqrt99.9%
Applied egg-rr99.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (or (<= z -1.6e-17) (not (<= z 1.85e-34))) (* z (- (/ x_m y))) x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.6e-17) || !(z <= 1.85e-34)) {
tmp = z * -(x_m / y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.6d-17)) .or. (.not. (z <= 1.85d-34))) then
tmp = z * -(x_m / y)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.6e-17) || !(z <= 1.85e-34)) {
tmp = z * -(x_m / y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -1.6e-17) or not (z <= 1.85e-34): tmp = z * -(x_m / y) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -1.6e-17) || !(z <= 1.85e-34)) tmp = Float64(z * Float64(-Float64(x_m / y))); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -1.6e-17) || ~((z <= 1.85e-34))) tmp = z * -(x_m / y); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -1.6e-17], N[Not[LessEqual[z, 1.85e-34]], $MachinePrecision]], N[(z * (-N[(x$95$m / y), $MachinePrecision])), $MachinePrecision], x$95$m]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.6 \cdot 10^{-17} \lor \neg \left(z \leq 1.85 \cdot 10^{-34}\right):\\
\;\;\;\;z \cdot \left(-\frac{x\_m}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -1.6000000000000001e-17 or 1.84999999999999994e-34 < z Initial program 90.9%
remove-double-neg90.9%
distribute-frac-neg290.9%
distribute-frac-neg90.9%
distribute-rgt-neg-in90.9%
associate-/l*93.0%
distribute-frac-neg93.0%
distribute-frac-neg293.0%
remove-double-neg93.0%
div-sub93.0%
*-inverses93.0%
Simplified93.0%
Taylor expanded in z around inf 71.9%
mul-1-neg71.9%
distribute-frac-neg271.9%
*-commutative71.9%
associate-/l*72.4%
Simplified72.4%
if -1.6000000000000001e-17 < z < 1.84999999999999994e-34Initial program 83.4%
remove-double-neg83.4%
distribute-frac-neg283.4%
distribute-frac-neg83.4%
distribute-rgt-neg-in83.4%
associate-/l*99.9%
distribute-frac-neg99.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in z around 0 82.4%
Final simplification77.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (or (<= z -3.6e-17) (not (<= z 1.3e-30))) (* x_m (/ z (- y))) x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -3.6e-17) || !(z <= 1.3e-30)) {
tmp = x_m * (z / -y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-3.6d-17)) .or. (.not. (z <= 1.3d-30))) then
tmp = x_m * (z / -y)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -3.6e-17) || !(z <= 1.3e-30)) {
tmp = x_m * (z / -y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -3.6e-17) or not (z <= 1.3e-30): tmp = x_m * (z / -y) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -3.6e-17) || !(z <= 1.3e-30)) tmp = Float64(x_m * Float64(z / Float64(-y))); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -3.6e-17) || ~((z <= 1.3e-30))) tmp = x_m * (z / -y); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -3.6e-17], N[Not[LessEqual[z, 1.3e-30]], $MachinePrecision]], N[(x$95$m * N[(z / (-y)), $MachinePrecision]), $MachinePrecision], x$95$m]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.6 \cdot 10^{-17} \lor \neg \left(z \leq 1.3 \cdot 10^{-30}\right):\\
\;\;\;\;x\_m \cdot \frac{z}{-y}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -3.59999999999999995e-17 or 1.29999999999999993e-30 < z Initial program 90.9%
remove-double-neg90.9%
distribute-frac-neg290.9%
distribute-frac-neg90.9%
distribute-rgt-neg-in90.9%
associate-/l*93.0%
distribute-frac-neg93.0%
distribute-frac-neg293.0%
remove-double-neg93.0%
div-sub93.0%
*-inverses93.0%
Simplified93.0%
Taylor expanded in z around inf 71.9%
mul-1-neg71.9%
distribute-frac-neg271.9%
associate-*r/67.3%
Simplified67.3%
if -3.59999999999999995e-17 < z < 1.29999999999999993e-30Initial program 83.4%
remove-double-neg83.4%
distribute-frac-neg283.4%
distribute-frac-neg83.4%
distribute-rgt-neg-in83.4%
associate-/l*99.9%
distribute-frac-neg99.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in z around 0 82.4%
Final simplification74.3%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= z -1.32e-20)
(/ (* x_m (- z)) y)
(if (<= z 2.4e-33) x_m (* z (- (/ x_m y)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -1.32e-20) {
tmp = (x_m * -z) / y;
} else if (z <= 2.4e-33) {
tmp = x_m;
} else {
tmp = z * -(x_m / y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.32d-20)) then
tmp = (x_m * -z) / y
else if (z <= 2.4d-33) then
tmp = x_m
else
tmp = z * -(x_m / y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -1.32e-20) {
tmp = (x_m * -z) / y;
} else if (z <= 2.4e-33) {
tmp = x_m;
} else {
tmp = z * -(x_m / y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -1.32e-20: tmp = (x_m * -z) / y elif z <= 2.4e-33: tmp = x_m else: tmp = z * -(x_m / y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -1.32e-20) tmp = Float64(Float64(x_m * Float64(-z)) / y); elseif (z <= 2.4e-33) tmp = x_m; else tmp = Float64(z * Float64(-Float64(x_m / y))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -1.32e-20) tmp = (x_m * -z) / y; elseif (z <= 2.4e-33) tmp = x_m; else tmp = z * -(x_m / y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -1.32e-20], N[(N[(x$95$m * (-z)), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[z, 2.4e-33], x$95$m, N[(z * (-N[(x$95$m / y), $MachinePrecision])), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.32 \cdot 10^{-20}:\\
\;\;\;\;\frac{x\_m \cdot \left(-z\right)}{y}\\
\mathbf{elif}\;z \leq 2.4 \cdot 10^{-33}:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-\frac{x\_m}{y}\right)\\
\end{array}
\end{array}
if z < -1.32000000000000004e-20Initial program 91.2%
remove-double-neg91.2%
distribute-frac-neg291.2%
distribute-frac-neg91.2%
distribute-rgt-neg-in91.2%
associate-/l*91.2%
distribute-frac-neg91.2%
distribute-frac-neg291.2%
remove-double-neg91.2%
div-sub91.2%
*-inverses91.2%
Simplified91.2%
Taylor expanded in z around inf 73.2%
associate-*r/73.2%
associate-*r*73.2%
mul-1-neg73.2%
Simplified73.2%
if -1.32000000000000004e-20 < z < 2.4e-33Initial program 83.4%
remove-double-neg83.4%
distribute-frac-neg283.4%
distribute-frac-neg83.4%
distribute-rgt-neg-in83.4%
associate-/l*99.9%
distribute-frac-neg99.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in z around 0 82.4%
if 2.4e-33 < z Initial program 90.6%
remove-double-neg90.6%
distribute-frac-neg290.6%
distribute-frac-neg90.6%
distribute-rgt-neg-in90.6%
associate-/l*95.2%
distribute-frac-neg95.2%
distribute-frac-neg295.2%
remove-double-neg95.2%
div-sub95.2%
*-inverses95.2%
Simplified95.2%
Taylor expanded in z around inf 70.3%
mul-1-neg70.3%
distribute-frac-neg270.3%
*-commutative70.3%
associate-/l*71.8%
Simplified71.8%
Final simplification77.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 1e+35) x_m (/ y (/ y x_m)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 1e+35) {
tmp = x_m;
} else {
tmp = y / (y / x_m);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 1d+35) then
tmp = x_m
else
tmp = y / (y / x_m)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 1e+35) {
tmp = x_m;
} else {
tmp = y / (y / x_m);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 1e+35: tmp = x_m else: tmp = y / (y / x_m) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 1e+35) tmp = x_m; else tmp = Float64(y / Float64(y / x_m)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 1e+35) tmp = x_m; else tmp = y / (y / x_m); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 1e+35], x$95$m, N[(y / N[(y / x$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 10^{+35}:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x\_m}}\\
\end{array}
\end{array}
if x < 9.9999999999999997e34Initial program 89.7%
remove-double-neg89.7%
distribute-frac-neg289.7%
distribute-frac-neg89.7%
distribute-rgt-neg-in89.7%
associate-/l*95.2%
distribute-frac-neg95.2%
distribute-frac-neg295.2%
remove-double-neg95.2%
div-sub95.2%
*-inverses95.2%
Simplified95.2%
Taylor expanded in z around 0 53.7%
if 9.9999999999999997e34 < x Initial program 79.0%
Taylor expanded in y around inf 28.7%
*-commutative28.7%
associate-/l*52.6%
Applied egg-rr52.6%
clear-num52.4%
un-div-inv53.3%
Applied egg-rr53.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 2.2e+76) x_m (* y (/ x_m y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2.2e+76) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 2.2d+76) then
tmp = x_m
else
tmp = y * (x_m / y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2.2e+76) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 2.2e+76: tmp = x_m else: tmp = y * (x_m / y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 2.2e+76) tmp = x_m; else tmp = Float64(y * Float64(x_m / y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 2.2e+76) tmp = x_m; else tmp = y * (x_m / y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 2.2e+76], x$95$m, N[(y * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 2.2 \cdot 10^{+76}:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{y}\\
\end{array}
\end{array}
if x < 2.2e76Initial program 89.8%
remove-double-neg89.8%
distribute-frac-neg289.8%
distribute-frac-neg89.8%
distribute-rgt-neg-in89.8%
associate-/l*95.5%
distribute-frac-neg95.5%
distribute-frac-neg295.5%
remove-double-neg95.5%
div-sub95.5%
*-inverses95.5%
Simplified95.5%
Taylor expanded in z around 0 53.6%
if 2.2e76 < x Initial program 75.1%
Taylor expanded in y around inf 21.9%
*-commutative21.9%
associate-/l*52.8%
Applied egg-rr52.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (- x_m (* x_m (/ z y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m - (x_m * (z / y)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m - (x_m * (z / y)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m - (x_m * (z / y)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m - (x_m * (z / y)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m - Float64(x_m * Float64(z / y)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m - (x_m * (z / y))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m - N[(x$95$m * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m - x\_m \cdot \frac{z}{y}\right)
\end{array}
Initial program 87.5%
remove-double-neg87.5%
distribute-frac-neg287.5%
distribute-frac-neg87.5%
distribute-rgt-neg-in87.5%
associate-/l*96.2%
distribute-frac-neg96.2%
distribute-frac-neg296.2%
remove-double-neg96.2%
div-sub96.2%
*-inverses96.2%
Simplified96.2%
sub-neg96.2%
distribute-rgt-in96.2%
*-un-lft-identity96.2%
distribute-neg-frac296.2%
Applied egg-rr96.2%
*-commutative96.2%
add-sqr-sqrt46.2%
sqrt-unprod55.0%
sqr-neg55.0%
sqrt-unprod26.0%
add-sqr-sqrt50.9%
cancel-sign-sub-inv50.9%
distribute-frac-neg250.9%
distribute-rgt-neg-out50.9%
distribute-lft-neg-out50.9%
add-sqr-sqrt26.0%
sqrt-unprod55.0%
sqr-neg55.0%
sqrt-unprod46.2%
add-sqr-sqrt96.2%
Applied egg-rr96.2%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (- 1.0 (/ z y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - (z / y)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * (1.0d0 - (z / y)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - (z / y)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * (1.0 - (z / y)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(1.0 - Float64(z / y)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * (1.0 - (z / y))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot \left(1 - \frac{z}{y}\right)\right)
\end{array}
Initial program 87.5%
remove-double-neg87.5%
distribute-frac-neg287.5%
distribute-frac-neg87.5%
distribute-rgt-neg-in87.5%
associate-/l*96.2%
distribute-frac-neg96.2%
distribute-frac-neg296.2%
remove-double-neg96.2%
div-sub96.2%
*-inverses96.2%
Simplified96.2%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 87.5%
remove-double-neg87.5%
distribute-frac-neg287.5%
distribute-frac-neg87.5%
distribute-rgt-neg-in87.5%
associate-/l*96.2%
distribute-frac-neg96.2%
distribute-frac-neg296.2%
remove-double-neg96.2%
div-sub96.2%
*-inverses96.2%
Simplified96.2%
Taylor expanded in z around 0 52.1%
(FPCore (x y z) :precision binary64 (if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < (-2.060202331921739d+104)) then
tmp = x - ((z * x) / y)
else if (z < 1.6939766013828526d+213) then
tmp = x / (y / (y - z))
else
tmp = (y - z) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < -2.060202331921739e+104: tmp = x - ((z * x) / y) elif z < 1.6939766013828526e+213: tmp = x / (y / (y - z)) else: tmp = (y - z) * (x / y) return tmp
function code(x, y, z) tmp = 0.0 if (z < -2.060202331921739e+104) tmp = Float64(x - Float64(Float64(z * x) / y)); elseif (z < 1.6939766013828526e+213) tmp = Float64(x / Float64(y / Float64(y - z))); else tmp = Float64(Float64(y - z) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < -2.060202331921739e+104) tmp = x - ((z * x) / y); elseif (z < 1.6939766013828526e+213) tmp = x / (y / (y - z)); else tmp = (y - z) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
\;\;\;\;x - \frac{z \cdot x}{y}\\
\mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
\;\;\;\;\frac{x}{\frac{y}{y - z}}\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024138
(FPCore (x y z)
:name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (if (< z -206020233192173900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* z x) y)) (if (< z 1693976601382852600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
(/ (* x (- y z)) y))