
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -1e+29) (not (<= y 0.0034))) (* y (- 1.0 (/ x z))) (/ (+ x (* y (- z x))) z)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1e+29) || !(y <= 0.0034)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = (x + (y * (z - x))) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1d+29)) .or. (.not. (y <= 0.0034d0))) then
tmp = y * (1.0d0 - (x / z))
else
tmp = (x + (y * (z - x))) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1e+29) || !(y <= 0.0034)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = (x + (y * (z - x))) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1e+29) or not (y <= 0.0034): tmp = y * (1.0 - (x / z)) else: tmp = (x + (y * (z - x))) / z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1e+29) || !(y <= 0.0034)) tmp = Float64(y * Float64(1.0 - Float64(x / z))); else tmp = Float64(Float64(x + Float64(y * Float64(z - x))) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1e+29) || ~((y <= 0.0034))) tmp = y * (1.0 - (x / z)); else tmp = (x + (y * (z - x))) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1e+29], N[Not[LessEqual[y, 0.0034]], $MachinePrecision]], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+29} \lor \neg \left(y \leq 0.0034\right):\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y \cdot \left(z - x\right)}{z}\\
\end{array}
\end{array}
if y < -9.99999999999999914e28 or 0.00339999999999999981 < y Initial program 75.0%
Taylor expanded in y around inf 75.0%
associate-/l*99.9%
div-sub99.9%
sub-neg99.9%
*-inverses99.9%
sub-neg99.9%
Simplified99.9%
if -9.99999999999999914e28 < y < 0.00339999999999999981Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -820000000000.0) (not (<= y 0.0034))) (* y (- 1.0 (/ x z))) (+ y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -820000000000.0) || !(y <= 0.0034)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-820000000000.0d0)) .or. (.not. (y <= 0.0034d0))) then
tmp = y * (1.0d0 - (x / z))
else
tmp = y + (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -820000000000.0) || !(y <= 0.0034)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -820000000000.0) or not (y <= 0.0034): tmp = y * (1.0 - (x / z)) else: tmp = y + (x / z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -820000000000.0) || !(y <= 0.0034)) tmp = Float64(y * Float64(1.0 - Float64(x / z))); else tmp = Float64(y + Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -820000000000.0) || ~((y <= 0.0034))) tmp = y * (1.0 - (x / z)); else tmp = y + (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -820000000000.0], N[Not[LessEqual[y, 0.0034]], $MachinePrecision]], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -820000000000 \lor \neg \left(y \leq 0.0034\right):\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\
\end{array}
\end{array}
if y < -8.2e11 or 0.00339999999999999981 < y Initial program 75.2%
Taylor expanded in y around inf 75.2%
associate-/l*99.9%
div-sub99.9%
sub-neg99.9%
*-inverses99.9%
sub-neg99.9%
Simplified99.9%
if -8.2e11 < y < 0.00339999999999999981Initial program 99.9%
Taylor expanded in y around 0 96.9%
Taylor expanded in x around 0 98.7%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -9.8e+117) (not (<= x 4.4e+111))) (* x (/ (- 1.0 y) z)) (+ y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -9.8e+117) || !(x <= 4.4e+111)) {
tmp = x * ((1.0 - y) / z);
} else {
tmp = y + (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-9.8d+117)) .or. (.not. (x <= 4.4d+111))) then
tmp = x * ((1.0d0 - y) / z)
else
tmp = y + (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -9.8e+117) || !(x <= 4.4e+111)) {
tmp = x * ((1.0 - y) / z);
} else {
tmp = y + (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -9.8e+117) or not (x <= 4.4e+111): tmp = x * ((1.0 - y) / z) else: tmp = y + (x / z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -9.8e+117) || !(x <= 4.4e+111)) tmp = Float64(x * Float64(Float64(1.0 - y) / z)); else tmp = Float64(y + Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -9.8e+117) || ~((x <= 4.4e+111))) tmp = x * ((1.0 - y) / z); else tmp = y + (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -9.8e+117], N[Not[LessEqual[x, 4.4e+111]], $MachinePrecision]], N[(x * N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.8 \cdot 10^{+117} \lor \neg \left(x \leq 4.4 \cdot 10^{+111}\right):\\
\;\;\;\;x \cdot \frac{1 - y}{z}\\
\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\
\end{array}
\end{array}
if x < -9.8000000000000002e117 or 4.39999999999999997e111 < x Initial program 89.5%
Taylor expanded in x around inf 89.5%
associate-/l*98.6%
mul-1-neg98.6%
unsub-neg98.6%
Simplified98.6%
if -9.8000000000000002e117 < x < 4.39999999999999997e111Initial program 86.7%
Taylor expanded in y around 0 98.8%
Taylor expanded in x around 0 87.0%
Final simplification90.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.5e+183) (not (<= y 1.25e+211))) (- (* y (/ x z))) (+ y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.5e+183) || !(y <= 1.25e+211)) {
tmp = -(y * (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.5d+183)) .or. (.not. (y <= 1.25d+211))) then
tmp = -(y * (x / z))
else
tmp = y + (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.5e+183) || !(y <= 1.25e+211)) {
tmp = -(y * (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.5e+183) or not (y <= 1.25e+211): tmp = -(y * (x / z)) else: tmp = y + (x / z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.5e+183) || !(y <= 1.25e+211)) tmp = Float64(-Float64(y * Float64(x / z))); else tmp = Float64(y + Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.5e+183) || ~((y <= 1.25e+211))) tmp = -(y * (x / z)); else tmp = y + (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.5e+183], N[Not[LessEqual[y, 1.25e+211]], $MachinePrecision]], (-N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]), N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{+183} \lor \neg \left(y \leq 1.25 \cdot 10^{+211}\right):\\
\;\;\;\;-y \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\
\end{array}
\end{array}
if y < -6.49999999999999983e183 or 1.2499999999999999e211 < y Initial program 75.4%
Taylor expanded in x around inf 69.8%
associate-/l*68.0%
mul-1-neg68.0%
unsub-neg68.0%
Simplified68.0%
Taylor expanded in y around inf 68.0%
neg-mul-168.0%
Simplified68.0%
Taylor expanded in x around 0 69.8%
mul-1-neg69.8%
*-commutative69.8%
distribute-frac-neg269.8%
associate-/l*71.8%
Simplified71.8%
if -6.49999999999999983e183 < y < 1.2499999999999999e211Initial program 90.4%
Taylor expanded in y around 0 95.6%
Taylor expanded in x around 0 85.4%
Final simplification82.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.3e+184) (not (<= y 1.1e+215))) (* x (/ y (- z))) (+ y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.3e+184) || !(y <= 1.1e+215)) {
tmp = x * (y / -z);
} else {
tmp = y + (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.3d+184)) .or. (.not. (y <= 1.1d+215))) then
tmp = x * (y / -z)
else
tmp = y + (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.3e+184) || !(y <= 1.1e+215)) {
tmp = x * (y / -z);
} else {
tmp = y + (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.3e+184) or not (y <= 1.1e+215): tmp = x * (y / -z) else: tmp = y + (x / z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.3e+184) || !(y <= 1.1e+215)) tmp = Float64(x * Float64(y / Float64(-z))); else tmp = Float64(y + Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.3e+184) || ~((y <= 1.1e+215))) tmp = x * (y / -z); else tmp = y + (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.3e+184], N[Not[LessEqual[y, 1.1e+215]], $MachinePrecision]], N[(x * N[(y / (-z)), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.3 \cdot 10^{+184} \lor \neg \left(y \leq 1.1 \cdot 10^{+215}\right):\\
\;\;\;\;x \cdot \frac{y}{-z}\\
\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\
\end{array}
\end{array}
if y < -2.3e184 or 1.1000000000000001e215 < y Initial program 75.4%
Taylor expanded in x around inf 69.8%
associate-/l*68.0%
mul-1-neg68.0%
unsub-neg68.0%
Simplified68.0%
Taylor expanded in y around inf 68.0%
neg-mul-168.0%
Simplified68.0%
if -2.3e184 < y < 1.1000000000000001e215Initial program 90.4%
Taylor expanded in y around 0 95.6%
Taylor expanded in x around 0 85.4%
Final simplification82.1%
(FPCore (x y z) :precision binary64 (if (<= y -2e+183) (- (* y (/ x z))) (if (<= y 2.7e+214) (+ y (/ x z)) (/ (* y x) (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2e+183) {
tmp = -(y * (x / z));
} else if (y <= 2.7e+214) {
tmp = y + (x / z);
} else {
tmp = (y * x) / -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d+183)) then
tmp = -(y * (x / z))
else if (y <= 2.7d+214) then
tmp = y + (x / z)
else
tmp = (y * x) / -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e+183) {
tmp = -(y * (x / z));
} else if (y <= 2.7e+214) {
tmp = y + (x / z);
} else {
tmp = (y * x) / -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2e+183: tmp = -(y * (x / z)) elif y <= 2.7e+214: tmp = y + (x / z) else: tmp = (y * x) / -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2e+183) tmp = Float64(-Float64(y * Float64(x / z))); elseif (y <= 2.7e+214) tmp = Float64(y + Float64(x / z)); else tmp = Float64(Float64(y * x) / Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2e+183) tmp = -(y * (x / z)); elseif (y <= 2.7e+214) tmp = y + (x / z); else tmp = (y * x) / -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2e+183], (-N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]), If[LessEqual[y, 2.7e+214], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(N[(y * x), $MachinePrecision] / (-z)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+183}:\\
\;\;\;\;-y \cdot \frac{x}{z}\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{+214}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x}{-z}\\
\end{array}
\end{array}
if y < -1.99999999999999989e183Initial program 70.8%
Taylor expanded in x around inf 69.1%
associate-/l*69.2%
mul-1-neg69.2%
unsub-neg69.2%
Simplified69.2%
Taylor expanded in y around inf 69.2%
neg-mul-169.2%
Simplified69.2%
Taylor expanded in x around 0 69.1%
mul-1-neg69.1%
*-commutative69.1%
distribute-frac-neg269.1%
associate-/l*72.9%
Simplified72.9%
if -1.99999999999999989e183 < y < 2.70000000000000009e214Initial program 90.4%
Taylor expanded in y around 0 95.6%
Taylor expanded in x around 0 85.4%
if 2.70000000000000009e214 < y Initial program 80.3%
Taylor expanded in y around inf 80.3%
Taylor expanded in z around 0 70.6%
mul-1-neg70.6%
distribute-lft-neg-out70.6%
*-commutative70.6%
Simplified70.6%
Final simplification82.8%
(FPCore (x y z) :precision binary64 (if (<= y 1.8e-281) (+ (/ x z) (* y (- 1.0 (/ x z)))) (+ y (* x (/ (- 1.0 y) z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.8e-281) {
tmp = (x / z) + (y * (1.0 - (x / z)));
} else {
tmp = y + (x * ((1.0 - y) / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.8d-281) then
tmp = (x / z) + (y * (1.0d0 - (x / z)))
else
tmp = y + (x * ((1.0d0 - y) / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.8e-281) {
tmp = (x / z) + (y * (1.0 - (x / z)));
} else {
tmp = y + (x * ((1.0 - y) / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.8e-281: tmp = (x / z) + (y * (1.0 - (x / z))) else: tmp = y + (x * ((1.0 - y) / z)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.8e-281) tmp = Float64(Float64(x / z) + Float64(y * Float64(1.0 - Float64(x / z)))); else tmp = Float64(y + Float64(x * Float64(Float64(1.0 - y) / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.8e-281) tmp = (x / z) + (y * (1.0 - (x / z))); else tmp = y + (x * ((1.0 - y) / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.8e-281], N[(N[(x / z), $MachinePrecision] + N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.8 \cdot 10^{-281}:\\
\;\;\;\;\frac{x}{z} + y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot \frac{1 - y}{z}\\
\end{array}
\end{array}
if y < 1.80000000000000003e-281Initial program 87.3%
Taylor expanded in y around 0 100.0%
if 1.80000000000000003e-281 < y Initial program 87.8%
Taylor expanded in y around 0 89.3%
Taylor expanded in x around 0 97.0%
+-commutative97.0%
neg-mul-197.0%
sub-neg97.0%
div-sub97.0%
Simplified97.0%
Final simplification98.4%
(FPCore (x y z) :precision binary64 (if (<= y -2.7e-14) y (if (<= y 0.000114) (/ x z) (* z (/ y z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.7e-14) {
tmp = y;
} else if (y <= 0.000114) {
tmp = x / z;
} else {
tmp = z * (y / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.7d-14)) then
tmp = y
else if (y <= 0.000114d0) then
tmp = x / z
else
tmp = z * (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.7e-14) {
tmp = y;
} else if (y <= 0.000114) {
tmp = x / z;
} else {
tmp = z * (y / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.7e-14: tmp = y elif y <= 0.000114: tmp = x / z else: tmp = z * (y / z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.7e-14) tmp = y; elseif (y <= 0.000114) tmp = Float64(x / z); else tmp = Float64(z * Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.7e-14) tmp = y; elseif (y <= 0.000114) tmp = x / z; else tmp = z * (y / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.7e-14], y, If[LessEqual[y, 0.000114], N[(x / z), $MachinePrecision], N[(z * N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{-14}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 0.000114:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{z}\\
\end{array}
\end{array}
if y < -2.6999999999999999e-14Initial program 76.8%
Taylor expanded in x around 0 47.1%
if -2.6999999999999999e-14 < y < 1.1400000000000001e-4Initial program 99.9%
Taylor expanded in y around 0 69.7%
if 1.1400000000000001e-4 < y Initial program 75.0%
Taylor expanded in y around inf 75.0%
Taylor expanded in z around inf 32.7%
*-commutative32.7%
associate-/l*63.1%
Applied egg-rr63.1%
(FPCore (x y z) :precision binary64 (if (<= y -6.8e+47) (* y (- 1.0 (/ x z))) (+ y (* x (/ (- 1.0 y) z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -6.8e+47) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x * ((1.0 - y) / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6.8d+47)) then
tmp = y * (1.0d0 - (x / z))
else
tmp = y + (x * ((1.0d0 - y) / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6.8e+47) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x * ((1.0 - y) / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -6.8e+47: tmp = y * (1.0 - (x / z)) else: tmp = y + (x * ((1.0 - y) / z)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -6.8e+47) tmp = Float64(y * Float64(1.0 - Float64(x / z))); else tmp = Float64(y + Float64(x * Float64(Float64(1.0 - y) / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -6.8e+47) tmp = y * (1.0 - (x / z)); else tmp = y + (x * ((1.0 - y) / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -6.8e+47], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.8 \cdot 10^{+47}:\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot \frac{1 - y}{z}\\
\end{array}
\end{array}
if y < -6.7999999999999996e47Initial program 77.3%
Taylor expanded in y around inf 77.3%
associate-/l*100.0%
div-sub100.0%
sub-neg100.0%
*-inverses100.0%
sub-neg100.0%
Simplified100.0%
if -6.7999999999999996e47 < y Initial program 90.5%
Taylor expanded in y around 0 92.9%
Taylor expanded in x around 0 97.9%
+-commutative97.9%
neg-mul-197.9%
sub-neg97.9%
div-sub97.9%
Simplified97.9%
(FPCore (x y z) :precision binary64 (if (<= y -3.5e-14) y (if (<= y 4.5e-78) (/ x z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.5e-14) {
tmp = y;
} else if (y <= 4.5e-78) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.5d-14)) then
tmp = y
else if (y <= 4.5d-78) then
tmp = x / z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.5e-14) {
tmp = y;
} else if (y <= 4.5e-78) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.5e-14: tmp = y elif y <= 4.5e-78: tmp = x / z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.5e-14) tmp = y; elseif (y <= 4.5e-78) tmp = Float64(x / z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.5e-14) tmp = y; elseif (y <= 4.5e-78) tmp = x / z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.5e-14], y, If[LessEqual[y, 4.5e-78], N[(x / z), $MachinePrecision], y]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.5 \cdot 10^{-14}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 4.5 \cdot 10^{-78}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -3.5000000000000002e-14 or 4.5e-78 < y Initial program 78.7%
Taylor expanded in x around 0 51.3%
if -3.5000000000000002e-14 < y < 4.5e-78Initial program 100.0%
Taylor expanded in y around 0 74.1%
(FPCore (x y z) :precision binary64 (if (<= y 3.2e+172) (+ y (/ x z)) (* z (/ y z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.2e+172) {
tmp = y + (x / z);
} else {
tmp = z * (y / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.2d+172) then
tmp = y + (x / z)
else
tmp = z * (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.2e+172) {
tmp = y + (x / z);
} else {
tmp = z * (y / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.2e+172: tmp = y + (x / z) else: tmp = z * (y / z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.2e+172) tmp = Float64(y + Float64(x / z)); else tmp = Float64(z * Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.2e+172) tmp = y + (x / z); else tmp = z * (y / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.2e+172], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(z * N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.2 \cdot 10^{+172}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{z}\\
\end{array}
\end{array}
if y < 3.19999999999999985e172Initial program 89.1%
Taylor expanded in y around 0 95.9%
Taylor expanded in x around 0 81.7%
if 3.19999999999999985e172 < y Initial program 77.0%
Taylor expanded in y around inf 77.0%
Taylor expanded in z around inf 17.2%
*-commutative17.2%
associate-/l*57.0%
Applied egg-rr57.0%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 87.6%
Taylor expanded in x around 0 41.6%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024138
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))