
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (+ (* x x) (* y y)))
double code(double x, double y) {
return (x * x) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + (y * y)
end function
public static double code(double x, double y) {
return (x * x) + (y * y);
}
def code(x, y): return (x * x) + (y * y)
function code(x, y) return Float64(Float64(x * x) + Float64(y * y)) end
function tmp = code(x, y) tmp = (x * x) + (y * y); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + y \cdot y
\end{array}
Initial program 90.6%
+-commutative90.6%
associate-*l*90.6%
distribute-lft-out94.5%
Applied egg-rr94.5%
Taylor expanded in y around 0 98.7%
(FPCore (x y) :precision binary64 (if (<= y 2.9e-9) (* y (+ y (* x 2.0))) (* y y)))
double code(double x, double y) {
double tmp;
if (y <= 2.9e-9) {
tmp = y * (y + (x * 2.0));
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.9d-9) then
tmp = y * (y + (x * 2.0d0))
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.9e-9) {
tmp = y * (y + (x * 2.0));
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.9e-9: tmp = y * (y + (x * 2.0)) else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (y <= 2.9e-9) tmp = Float64(y * Float64(y + Float64(x * 2.0))); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.9e-9) tmp = y * (y + (x * 2.0)); else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.9e-9], N[(y * N[(y + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.9 \cdot 10^{-9}:\\
\;\;\;\;y \cdot \left(y + x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < 2.89999999999999991e-9Initial program 94.7%
+-commutative94.7%
associate-*l*94.7%
distribute-lft-out96.8%
Applied egg-rr96.8%
Taylor expanded in x around 0 46.6%
+-commutative46.6%
unpow246.6%
associate-*r*47.1%
distribute-rgt-in50.4%
Simplified50.4%
if 2.89999999999999991e-9 < y Initial program 79.7%
+-commutative79.7%
associate-*l*79.7%
distribute-lft-out88.4%
Applied egg-rr88.4%
Taylor expanded in x around 0 69.9%
+-commutative69.9%
unpow269.9%
associate-*r*69.9%
distribute-rgt-in81.5%
Simplified81.5%
Taylor expanded in y around inf 81.0%
Final simplification58.6%
(FPCore (x y) :precision binary64 (* y y))
double code(double x, double y) {
return y * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * y
end function
public static double code(double x, double y) {
return y * y;
}
def code(x, y): return y * y
function code(x, y) return Float64(y * y) end
function tmp = code(x, y) tmp = y * y; end
code[x_, y_] := N[(y * y), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y
\end{array}
Initial program 90.6%
+-commutative90.6%
associate-*l*90.6%
distribute-lft-out94.5%
Applied egg-rr94.5%
Taylor expanded in x around 0 52.9%
+-commutative52.9%
unpow252.9%
associate-*r*53.3%
distribute-rgt-in58.8%
Simplified58.8%
Taylor expanded in y around inf 58.2%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* (* x y) 2.0))))
double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + ((x * y) * 2.0d0))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
def code(x, y): return (x * x) + ((y * y) + ((x * y) * 2.0))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(Float64(x * y) * 2.0))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + ((x * y) * 2.0)); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + \left(x \cdot y\right) \cdot 2\right)
\end{array}
herbie shell --seed 2024138
(FPCore (x y)
:name "Examples.Basics.ProofTests:f4 from sbv-4.4"
:precision binary64
:alt
(! :herbie-platform default (+ (* x x) (+ (* y y) (* (* x y) 2))))
(+ (+ (* x x) (* (* x 2.0) y)) (* y y)))