
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -1e-227) (not (<= t_0 0.0))) t_0 (* z (/ (- (- x) y) y)))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-227) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((-x - y) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-1d-227)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((-x - y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-227) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((-x - y) / y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -1e-227) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * ((-x - y) / y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -1e-227) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(Float64(Float64(-x) - y) / y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -1e-227) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * ((-x - y) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-227], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(N[((-x) - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-227} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{\left(-x\right) - y}{y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -9.99999999999999945e-228 or 0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -9.99999999999999945e-228 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < 0.0Initial program 26.6%
Taylor expanded in z around 0 86.8%
mul-1-neg86.8%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
distribute-neg-frac2100.0%
+-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.4e-29) (not (<= z 6.1e-55))) (+ x y) (* z (/ (- (- x) y) y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.4e-29) || !(z <= 6.1e-55)) {
tmp = x + y;
} else {
tmp = z * ((-x - y) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.4d-29)) .or. (.not. (z <= 6.1d-55))) then
tmp = x + y
else
tmp = z * ((-x - y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.4e-29) || !(z <= 6.1e-55)) {
tmp = x + y;
} else {
tmp = z * ((-x - y) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.4e-29) or not (z <= 6.1e-55): tmp = x + y else: tmp = z * ((-x - y) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.4e-29) || !(z <= 6.1e-55)) tmp = Float64(x + y); else tmp = Float64(z * Float64(Float64(Float64(-x) - y) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.4e-29) || ~((z <= 6.1e-55))) tmp = x + y; else tmp = z * ((-x - y) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.4e-29], N[Not[LessEqual[z, 6.1e-55]], $MachinePrecision]], N[(x + y), $MachinePrecision], N[(z * N[(N[((-x) - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.4 \cdot 10^{-29} \lor \neg \left(z \leq 6.1 \cdot 10^{-55}\right):\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{\left(-x\right) - y}{y}\\
\end{array}
\end{array}
if z < -1.4000000000000001e-29 or 6.1000000000000001e-55 < z Initial program 99.9%
Taylor expanded in z around inf 75.5%
+-commutative75.5%
Simplified75.5%
if -1.4000000000000001e-29 < z < 6.1000000000000001e-55Initial program 81.1%
Taylor expanded in z around 0 72.8%
mul-1-neg72.8%
associate-/l*78.3%
distribute-rgt-neg-in78.3%
distribute-neg-frac278.3%
+-commutative78.3%
Simplified78.3%
Final simplification76.7%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- 1.0 (/ y z)))) (if (or (<= x -1.55e-13) (not (<= x 13.0))) (/ x t_0) (/ y t_0))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if ((x <= -1.55e-13) || !(x <= 13.0)) {
tmp = x / t_0;
} else {
tmp = y / t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
if ((x <= (-1.55d-13)) .or. (.not. (x <= 13.0d0))) then
tmp = x / t_0
else
tmp = y / t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if ((x <= -1.55e-13) || !(x <= 13.0)) {
tmp = x / t_0;
} else {
tmp = y / t_0;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) tmp = 0 if (x <= -1.55e-13) or not (x <= 13.0): tmp = x / t_0 else: tmp = y / t_0 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) tmp = 0.0 if ((x <= -1.55e-13) || !(x <= 13.0)) tmp = Float64(x / t_0); else tmp = Float64(y / t_0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); tmp = 0.0; if ((x <= -1.55e-13) || ~((x <= 13.0))) tmp = x / t_0; else tmp = y / t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -1.55e-13], N[Not[LessEqual[x, 13.0]], $MachinePrecision]], N[(x / t$95$0), $MachinePrecision], N[(y / t$95$0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;x \leq -1.55 \cdot 10^{-13} \lor \neg \left(x \leq 13\right):\\
\;\;\;\;\frac{x}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t\_0}\\
\end{array}
\end{array}
if x < -1.55e-13 or 13 < x Initial program 93.5%
Taylor expanded in x around inf 77.0%
if -1.55e-13 < x < 13Initial program 90.5%
Taylor expanded in x around 0 71.0%
Final simplification73.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.05e+66) (not (<= y 1.4e+109))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.05e+66) || !(y <= 1.4e+109)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.05d+66)) .or. (.not. (y <= 1.4d+109))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.05e+66) || !(y <= 1.4e+109)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.05e+66) or not (y <= 1.4e+109): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.05e+66) || !(y <= 1.4e+109)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.05e+66) || ~((y <= 1.4e+109))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.05e+66], N[Not[LessEqual[y, 1.4e+109]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.05 \cdot 10^{+66} \lor \neg \left(y \leq 1.4 \cdot 10^{+109}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -1.05000000000000003e66 or 1.4000000000000001e109 < y Initial program 76.0%
Taylor expanded in y around inf 72.6%
neg-mul-172.6%
Simplified72.6%
if -1.05000000000000003e66 < y < 1.4000000000000001e109Initial program 99.3%
Taylor expanded in z around inf 67.5%
+-commutative67.5%
Simplified67.5%
Final simplification69.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -0.25) (not (<= y 2e+70))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -0.25) || !(y <= 2e+70)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-0.25d0)) .or. (.not. (y <= 2d+70))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -0.25) || !(y <= 2e+70)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -0.25) or not (y <= 2e+70): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -0.25) || !(y <= 2e+70)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -0.25) || ~((y <= 2e+70))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -0.25], N[Not[LessEqual[y, 2e+70]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.25 \lor \neg \left(y \leq 2 \cdot 10^{+70}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -0.25 or 2.00000000000000015e70 < y Initial program 81.9%
Taylor expanded in y around inf 61.0%
neg-mul-161.0%
Simplified61.0%
if -0.25 < y < 2.00000000000000015e70Initial program 99.8%
Taylor expanded in y around 0 50.9%
Final simplification55.4%
(FPCore (x y z) :precision binary64 (if (<= x -5.4e-169) x (if (<= x 4.4e-73) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -5.4e-169) {
tmp = x;
} else if (x <= 4.4e-73) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-5.4d-169)) then
tmp = x
else if (x <= 4.4d-73) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -5.4e-169) {
tmp = x;
} else if (x <= 4.4e-73) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -5.4e-169: tmp = x elif x <= 4.4e-73: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -5.4e-169) tmp = x; elseif (x <= 4.4e-73) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -5.4e-169) tmp = x; elseif (x <= 4.4e-73) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -5.4e-169], x, If[LessEqual[x, 4.4e-73], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.4 \cdot 10^{-169}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 4.4 \cdot 10^{-73}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -5.4000000000000003e-169 or 4.4e-73 < x Initial program 91.6%
Taylor expanded in y around 0 44.3%
if -5.4000000000000003e-169 < x < 4.4e-73Initial program 92.3%
Taylor expanded in z around inf 50.1%
+-commutative50.1%
Simplified50.1%
Taylor expanded in y around inf 43.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 91.9%
Taylor expanded in y around 0 33.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024138
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))