
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
(FPCore (v) :precision binary64 (* (sqrt 2.0) (* (sqrt (- 1.0 (* 3.0 (* v v)))) (+ 0.25 (/ (* v v) -4.0)))))
double code(double v) {
return sqrt(2.0) * (sqrt((1.0 - (3.0 * (v * v)))) * (0.25 + ((v * v) / -4.0)));
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(2.0d0) * (sqrt((1.0d0 - (3.0d0 * (v * v)))) * (0.25d0 + ((v * v) / (-4.0d0))))
end function
public static double code(double v) {
return Math.sqrt(2.0) * (Math.sqrt((1.0 - (3.0 * (v * v)))) * (0.25 + ((v * v) / -4.0)));
}
def code(v): return math.sqrt(2.0) * (math.sqrt((1.0 - (3.0 * (v * v)))) * (0.25 + ((v * v) / -4.0)))
function code(v) return Float64(sqrt(2.0) * Float64(sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v)))) * Float64(0.25 + Float64(Float64(v * v) / -4.0)))) end
function tmp = code(v) tmp = sqrt(2.0) * (sqrt((1.0 - (3.0 * (v * v)))) * (0.25 + ((v * v) / -4.0))); end
code[v_] := N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(0.25 + N[(N[(v * v), $MachinePrecision] / -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2} \cdot \left(\sqrt{1 - 3 \cdot \left(v \cdot v\right)} \cdot \left(0.25 + \frac{v \cdot v}{-4}\right)\right)
\end{array}
Initial program 100.0%
associate-*l/N/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
div-subN/A
sub-negN/A
distribute-frac-negN/A
+-lowering-+.f64N/A
metadata-evalN/A
distribute-frac-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
Simplified100.0%
(FPCore (v) :precision binary64 (* (+ 0.25 (/ (* v v) -4.0)) (sqrt (+ 2.0 (* (* v v) -6.0)))))
double code(double v) {
return (0.25 + ((v * v) / -4.0)) * sqrt((2.0 + ((v * v) * -6.0)));
}
real(8) function code(v)
real(8), intent (in) :: v
code = (0.25d0 + ((v * v) / (-4.0d0))) * sqrt((2.0d0 + ((v * v) * (-6.0d0))))
end function
public static double code(double v) {
return (0.25 + ((v * v) / -4.0)) * Math.sqrt((2.0 + ((v * v) * -6.0)));
}
def code(v): return (0.25 + ((v * v) / -4.0)) * math.sqrt((2.0 + ((v * v) * -6.0)))
function code(v) return Float64(Float64(0.25 + Float64(Float64(v * v) / -4.0)) * sqrt(Float64(2.0 + Float64(Float64(v * v) * -6.0)))) end
function tmp = code(v) tmp = (0.25 + ((v * v) / -4.0)) * sqrt((2.0 + ((v * v) * -6.0))); end
code[v_] := N[(N[(0.25 + N[(N[(v * v), $MachinePrecision] / -4.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(2.0 + N[(N[(v * v), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.25 + \frac{v \cdot v}{-4}\right) \cdot \sqrt{2 + \left(v \cdot v\right) \cdot -6}
\end{array}
Initial program 100.0%
associate-*l/N/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
div-subN/A
sub-negN/A
distribute-frac-negN/A
+-lowering-+.f64N/A
metadata-evalN/A
distribute-frac-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
Simplified100.0%
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
sqrt-unprodN/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
distribute-lft-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-eval100.0%
Applied egg-rr100.0%
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (v) :precision binary64 (* (sqrt 2.0) (+ 0.25 (* (* v v) (+ -0.625 (* (* v v) 0.09375))))))
double code(double v) {
return sqrt(2.0) * (0.25 + ((v * v) * (-0.625 + ((v * v) * 0.09375))));
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(2.0d0) * (0.25d0 + ((v * v) * ((-0.625d0) + ((v * v) * 0.09375d0))))
end function
public static double code(double v) {
return Math.sqrt(2.0) * (0.25 + ((v * v) * (-0.625 + ((v * v) * 0.09375))));
}
def code(v): return math.sqrt(2.0) * (0.25 + ((v * v) * (-0.625 + ((v * v) * 0.09375))))
function code(v) return Float64(sqrt(2.0) * Float64(0.25 + Float64(Float64(v * v) * Float64(-0.625 + Float64(Float64(v * v) * 0.09375))))) end
function tmp = code(v) tmp = sqrt(2.0) * (0.25 + ((v * v) * (-0.625 + ((v * v) * 0.09375)))); end
code[v_] := N[(N[Sqrt[2.0], $MachinePrecision] * N[(0.25 + N[(N[(v * v), $MachinePrecision] * N[(-0.625 + N[(N[(v * v), $MachinePrecision] * 0.09375), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2} \cdot \left(0.25 + \left(v \cdot v\right) \cdot \left(-0.625 + \left(v \cdot v\right) \cdot 0.09375\right)\right)
\end{array}
Initial program 100.0%
associate-*l/N/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
div-subN/A
sub-negN/A
distribute-frac-negN/A
+-lowering-+.f64N/A
metadata-evalN/A
distribute-frac-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
Simplified100.0%
Taylor expanded in v around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6499.5%
Simplified99.5%
(FPCore (v) :precision binary64 (* (sqrt 2.0) (+ 0.25 (* v (* v -0.625)))))
double code(double v) {
return sqrt(2.0) * (0.25 + (v * (v * -0.625)));
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(2.0d0) * (0.25d0 + (v * (v * (-0.625d0))))
end function
public static double code(double v) {
return Math.sqrt(2.0) * (0.25 + (v * (v * -0.625)));
}
def code(v): return math.sqrt(2.0) * (0.25 + (v * (v * -0.625)))
function code(v) return Float64(sqrt(2.0) * Float64(0.25 + Float64(v * Float64(v * -0.625)))) end
function tmp = code(v) tmp = sqrt(2.0) * (0.25 + (v * (v * -0.625))); end
code[v_] := N[(N[Sqrt[2.0], $MachinePrecision] * N[(0.25 + N[(v * N[(v * -0.625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2} \cdot \left(0.25 + v \cdot \left(v \cdot -0.625\right)\right)
\end{array}
Initial program 100.0%
associate-*l/N/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
div-subN/A
sub-negN/A
distribute-frac-negN/A
+-lowering-+.f64N/A
metadata-evalN/A
distribute-frac-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
Simplified100.0%
Taylor expanded in v around 0
*-commutativeN/A
*-commutativeN/A
distribute-rgt-outN/A
metadata-evalN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6499.5%
Simplified99.5%
(FPCore (v) :precision binary64 (* (sqrt 2.0) 0.25))
double code(double v) {
return sqrt(2.0) * 0.25;
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(2.0d0) * 0.25d0
end function
public static double code(double v) {
return Math.sqrt(2.0) * 0.25;
}
def code(v): return math.sqrt(2.0) * 0.25
function code(v) return Float64(sqrt(2.0) * 0.25) end
function tmp = code(v) tmp = sqrt(2.0) * 0.25; end
code[v_] := N[(N[Sqrt[2.0], $MachinePrecision] * 0.25), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2} \cdot 0.25
\end{array}
Initial program 100.0%
associate-*l/N/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
div-subN/A
sub-negN/A
distribute-frac-negN/A
+-lowering-+.f64N/A
metadata-evalN/A
distribute-frac-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
Simplified100.0%
Taylor expanded in v around 0
Simplified98.8%
herbie shell --seed 2024138
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
:precision binary64
(* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))