
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (* (/ (+ (* a1 a1) (* a2 a2)) (sqrt 2.0)) (cos th)))
double code(double a1, double a2, double th) {
return (((a1 * a1) + (a2 * a2)) / sqrt(2.0)) * cos(th);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (((a1 * a1) + (a2 * a2)) / sqrt(2.0d0)) * cos(th)
end function
public static double code(double a1, double a2, double th) {
return (((a1 * a1) + (a2 * a2)) / Math.sqrt(2.0)) * Math.cos(th);
}
def code(a1, a2, th): return (((a1 * a1) + (a2 * a2)) / math.sqrt(2.0)) * math.cos(th)
function code(a1, a2, th) return Float64(Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) / sqrt(2.0)) * cos(th)) end
function tmp = code(a1, a2, th) tmp = (((a1 * a1) + (a2 * a2)) / sqrt(2.0)) * cos(th); end
code[a1_, a2_, th_] := N[(N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[Cos[th], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a1 + a2 \cdot a2}{\sqrt{2}} \cdot \cos th
\end{array}
Initial program 99.5%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
cos-lowering-cos.f6499.6%
Applied egg-rr99.6%
(FPCore (a1 a2 th) :precision binary64 (* (+ (* a1 a1) (* a2 a2)) (/ (cos th) (sqrt 2.0))))
double code(double a1, double a2, double th) {
return ((a1 * a1) + (a2 * a2)) * (cos(th) / sqrt(2.0));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a1 * a1) + (a2 * a2)) * (cos(th) / sqrt(2.0d0))
end function
public static double code(double a1, double a2, double th) {
return ((a1 * a1) + (a2 * a2)) * (Math.cos(th) / Math.sqrt(2.0));
}
def code(a1, a2, th): return ((a1 * a1) + (a2 * a2)) * (math.cos(th) / math.sqrt(2.0))
function code(a1, a2, th) return Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * Float64(cos(th) / sqrt(2.0))) end
function tmp = code(a1, a2, th) tmp = ((a1 * a1) + (a2 * a2)) * (cos(th) / sqrt(2.0)); end
code[a1_, a2_, th_] := N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \frac{\cos th}{\sqrt{2}}
\end{array}
Initial program 99.5%
distribute-lft-outN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6499.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (a1 a2 th) :precision binary64 (/ a2 (/ (sqrt 2.0) (* a2 (cos th)))))
double code(double a1, double a2, double th) {
return a2 / (sqrt(2.0) / (a2 * cos(th)));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 / (sqrt(2.0d0) / (a2 * cos(th)))
end function
public static double code(double a1, double a2, double th) {
return a2 / (Math.sqrt(2.0) / (a2 * Math.cos(th)));
}
def code(a1, a2, th): return a2 / (math.sqrt(2.0) / (a2 * math.cos(th)))
function code(a1, a2, th) return Float64(a2 / Float64(sqrt(2.0) / Float64(a2 * cos(th)))) end
function tmp = code(a1, a2, th) tmp = a2 / (sqrt(2.0) / (a2 * cos(th))); end
code[a1_, a2_, th_] := N[(a2 / N[(N[Sqrt[2.0], $MachinePrecision] / N[(a2 * N[Cos[th], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a2}{\frac{\sqrt{2}}{a2 \cdot \cos th}}
\end{array}
Initial program 99.5%
Taylor expanded in a1 around 0
/-lowering-/.f64N/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f6452.2%
Simplified52.2%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f6452.2%
Applied egg-rr52.2%
(FPCore (a1 a2 th) :precision binary64 (* (cos th) (/ (* a2 a2) (sqrt 2.0))))
double code(double a1, double a2, double th) {
return cos(th) * ((a2 * a2) / sqrt(2.0));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = cos(th) * ((a2 * a2) / sqrt(2.0d0))
end function
public static double code(double a1, double a2, double th) {
return Math.cos(th) * ((a2 * a2) / Math.sqrt(2.0));
}
def code(a1, a2, th): return math.cos(th) * ((a2 * a2) / math.sqrt(2.0))
function code(a1, a2, th) return Float64(cos(th) * Float64(Float64(a2 * a2) / sqrt(2.0))) end
function tmp = code(a1, a2, th) tmp = cos(th) * ((a2 * a2) / sqrt(2.0)); end
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos th \cdot \frac{a2 \cdot a2}{\sqrt{2}}
\end{array}
Initial program 99.5%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
cos-lowering-cos.f6499.6%
Applied egg-rr99.6%
Taylor expanded in a1 around 0
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6452.2%
Simplified52.2%
Final simplification52.2%
(FPCore (a1 a2 th) :precision binary64 (* (* a2 (cos th)) (/ a2 (sqrt 2.0))))
double code(double a1, double a2, double th) {
return (a2 * cos(th)) * (a2 / sqrt(2.0));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a2 * cos(th)) * (a2 / sqrt(2.0d0))
end function
public static double code(double a1, double a2, double th) {
return (a2 * Math.cos(th)) * (a2 / Math.sqrt(2.0));
}
def code(a1, a2, th): return (a2 * math.cos(th)) * (a2 / math.sqrt(2.0))
function code(a1, a2, th) return Float64(Float64(a2 * cos(th)) * Float64(a2 / sqrt(2.0))) end
function tmp = code(a1, a2, th) tmp = (a2 * cos(th)) * (a2 / sqrt(2.0)); end
code[a1_, a2_, th_] := N[(N[(a2 * N[Cos[th], $MachinePrecision]), $MachinePrecision] * N[(a2 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a2 \cdot \cos th\right) \cdot \frac{a2}{\sqrt{2}}
\end{array}
Initial program 99.5%
Taylor expanded in a1 around 0
/-lowering-/.f64N/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f6452.2%
Simplified52.2%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f6452.2%
Applied egg-rr52.2%
Final simplification52.2%
(FPCore (a1 a2 th) :precision binary64 (* (* a2 a2) (* (cos th) (sqrt 0.5))))
double code(double a1, double a2, double th) {
return (a2 * a2) * (cos(th) * sqrt(0.5));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a2 * a2) * (cos(th) * sqrt(0.5d0))
end function
public static double code(double a1, double a2, double th) {
return (a2 * a2) * (Math.cos(th) * Math.sqrt(0.5));
}
def code(a1, a2, th): return (a2 * a2) * (math.cos(th) * math.sqrt(0.5))
function code(a1, a2, th) return Float64(Float64(a2 * a2) * Float64(cos(th) * sqrt(0.5))) end
function tmp = code(a1, a2, th) tmp = (a2 * a2) * (cos(th) * sqrt(0.5)); end
code[a1_, a2_, th_] := N[(N[(a2 * a2), $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a2 \cdot a2\right) \cdot \left(\cos th \cdot \sqrt{0.5}\right)
\end{array}
Initial program 99.5%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
cos-lowering-cos.f6499.6%
Applied egg-rr99.6%
associate-*l/N/A
div-invN/A
*-commutativeN/A
*-lowering-*.f64N/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f6499.6%
Applied egg-rr99.6%
Taylor expanded in a1 around 0
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f6452.2%
Simplified52.2%
(FPCore (a1 a2 th) :precision binary64 (* a2 (/ (* a2 (cos th)) (sqrt 2.0))))
double code(double a1, double a2, double th) {
return a2 * ((a2 * cos(th)) / sqrt(2.0));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * ((a2 * cos(th)) / sqrt(2.0d0))
end function
public static double code(double a1, double a2, double th) {
return a2 * ((a2 * Math.cos(th)) / Math.sqrt(2.0));
}
def code(a1, a2, th): return a2 * ((a2 * math.cos(th)) / math.sqrt(2.0))
function code(a1, a2, th) return Float64(a2 * Float64(Float64(a2 * cos(th)) / sqrt(2.0))) end
function tmp = code(a1, a2, th) tmp = a2 * ((a2 * cos(th)) / sqrt(2.0)); end
code[a1_, a2_, th_] := N[(a2 * N[(N[(a2 * N[Cos[th], $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \frac{a2 \cdot \cos th}{\sqrt{2}}
\end{array}
Initial program 99.5%
Taylor expanded in a1 around 0
/-lowering-/.f64N/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f6452.2%
Simplified52.2%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f6452.2%
Applied egg-rr52.2%
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f6452.2%
Applied egg-rr52.2%
(FPCore (a1 a2 th) :precision binary64 (if (<= (* a1 a1) 1e-173) (* (* a2 a2) (pow 2.0 -0.5)) (* (+ (* a1 a1) (* a2 a2)) (/ (+ 1.0 (* -0.5 (* th th))) (sqrt 2.0)))))
double code(double a1, double a2, double th) {
double tmp;
if ((a1 * a1) <= 1e-173) {
tmp = (a2 * a2) * pow(2.0, -0.5);
} else {
tmp = ((a1 * a1) + (a2 * a2)) * ((1.0 + (-0.5 * (th * th))) / sqrt(2.0));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if ((a1 * a1) <= 1d-173) then
tmp = (a2 * a2) * (2.0d0 ** (-0.5d0))
else
tmp = ((a1 * a1) + (a2 * a2)) * ((1.0d0 + ((-0.5d0) * (th * th))) / sqrt(2.0d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if ((a1 * a1) <= 1e-173) {
tmp = (a2 * a2) * Math.pow(2.0, -0.5);
} else {
tmp = ((a1 * a1) + (a2 * a2)) * ((1.0 + (-0.5 * (th * th))) / Math.sqrt(2.0));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if (a1 * a1) <= 1e-173: tmp = (a2 * a2) * math.pow(2.0, -0.5) else: tmp = ((a1 * a1) + (a2 * a2)) * ((1.0 + (-0.5 * (th * th))) / math.sqrt(2.0)) return tmp
function code(a1, a2, th) tmp = 0.0 if (Float64(a1 * a1) <= 1e-173) tmp = Float64(Float64(a2 * a2) * (2.0 ^ -0.5)); else tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * Float64(Float64(1.0 + Float64(-0.5 * Float64(th * th))) / sqrt(2.0))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if ((a1 * a1) <= 1e-173) tmp = (a2 * a2) * (2.0 ^ -0.5); else tmp = ((a1 * a1) + (a2 * a2)) * ((1.0 + (-0.5 * (th * th))) / sqrt(2.0)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[N[(a1 * a1), $MachinePrecision], 1e-173], N[(N[(a2 * a2), $MachinePrecision] * N[Power[2.0, -0.5], $MachinePrecision]), $MachinePrecision], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 + N[(-0.5 * N[(th * th), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a1 \cdot a1 \leq 10^{-173}:\\
\;\;\;\;\left(a2 \cdot a2\right) \cdot {2}^{-0.5}\\
\mathbf{else}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \frac{1 + -0.5 \cdot \left(th \cdot th\right)}{\sqrt{2}}\\
\end{array}
\end{array}
if (*.f64 a1 a1) < 1e-173Initial program 99.4%
Taylor expanded in a1 around 0
/-lowering-/.f64N/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f6487.0%
Simplified87.0%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f6487.0%
Applied egg-rr87.0%
Taylor expanded in th around 0
Simplified60.8%
associate-*l/N/A
div-invN/A
*-commutativeN/A
*-lowering-*.f64N/A
inv-powN/A
pow1/2N/A
pow-powN/A
pow-lowering-pow.f64N/A
metadata-evalN/A
*-lowering-*.f6460.8%
Applied egg-rr60.8%
if 1e-173 < (*.f64 a1 a1) Initial program 99.6%
distribute-lft-outN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6499.6%
Applied egg-rr99.6%
Taylor expanded in th around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6467.2%
Simplified67.2%
Final simplification65.0%
(FPCore (a1 a2 th) :precision binary64 (if (<= (* a1 a1) 1e-173) (* (* a2 a2) (pow 2.0 -0.5)) (* (* a2 a2) (/ (+ 1.0 (* -0.5 (* th th))) (sqrt 2.0)))))
double code(double a1, double a2, double th) {
double tmp;
if ((a1 * a1) <= 1e-173) {
tmp = (a2 * a2) * pow(2.0, -0.5);
} else {
tmp = (a2 * a2) * ((1.0 + (-0.5 * (th * th))) / sqrt(2.0));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if ((a1 * a1) <= 1d-173) then
tmp = (a2 * a2) * (2.0d0 ** (-0.5d0))
else
tmp = (a2 * a2) * ((1.0d0 + ((-0.5d0) * (th * th))) / sqrt(2.0d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if ((a1 * a1) <= 1e-173) {
tmp = (a2 * a2) * Math.pow(2.0, -0.5);
} else {
tmp = (a2 * a2) * ((1.0 + (-0.5 * (th * th))) / Math.sqrt(2.0));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if (a1 * a1) <= 1e-173: tmp = (a2 * a2) * math.pow(2.0, -0.5) else: tmp = (a2 * a2) * ((1.0 + (-0.5 * (th * th))) / math.sqrt(2.0)) return tmp
function code(a1, a2, th) tmp = 0.0 if (Float64(a1 * a1) <= 1e-173) tmp = Float64(Float64(a2 * a2) * (2.0 ^ -0.5)); else tmp = Float64(Float64(a2 * a2) * Float64(Float64(1.0 + Float64(-0.5 * Float64(th * th))) / sqrt(2.0))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if ((a1 * a1) <= 1e-173) tmp = (a2 * a2) * (2.0 ^ -0.5); else tmp = (a2 * a2) * ((1.0 + (-0.5 * (th * th))) / sqrt(2.0)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[N[(a1 * a1), $MachinePrecision], 1e-173], N[(N[(a2 * a2), $MachinePrecision] * N[Power[2.0, -0.5], $MachinePrecision]), $MachinePrecision], N[(N[(a2 * a2), $MachinePrecision] * N[(N[(1.0 + N[(-0.5 * N[(th * th), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a1 \cdot a1 \leq 10^{-173}:\\
\;\;\;\;\left(a2 \cdot a2\right) \cdot {2}^{-0.5}\\
\mathbf{else}:\\
\;\;\;\;\left(a2 \cdot a2\right) \cdot \frac{1 + -0.5 \cdot \left(th \cdot th\right)}{\sqrt{2}}\\
\end{array}
\end{array}
if (*.f64 a1 a1) < 1e-173Initial program 99.4%
Taylor expanded in a1 around 0
/-lowering-/.f64N/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f6487.0%
Simplified87.0%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f6487.0%
Applied egg-rr87.0%
Taylor expanded in th around 0
Simplified60.8%
associate-*l/N/A
div-invN/A
*-commutativeN/A
*-lowering-*.f64N/A
inv-powN/A
pow1/2N/A
pow-powN/A
pow-lowering-pow.f64N/A
metadata-evalN/A
*-lowering-*.f6460.8%
Applied egg-rr60.8%
if 1e-173 < (*.f64 a1 a1) Initial program 99.6%
Taylor expanded in a1 around 0
/-lowering-/.f64N/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f6433.6%
Simplified33.6%
Taylor expanded in th around 0
*-commutativeN/A
associate-*r*N/A
distribute-rgt1-inN/A
+-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6425.4%
Simplified25.4%
Taylor expanded in a2 around 0
associate-/l*N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6425.3%
Simplified25.3%
Final simplification37.7%
(FPCore (a1 a2 th) :precision binary64 (* (+ (* a1 a1) (* a2 a2)) (sqrt 0.5)))
double code(double a1, double a2, double th) {
return ((a1 * a1) + (a2 * a2)) * sqrt(0.5);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a1 * a1) + (a2 * a2)) * sqrt(0.5d0)
end function
public static double code(double a1, double a2, double th) {
return ((a1 * a1) + (a2 * a2)) * Math.sqrt(0.5);
}
def code(a1, a2, th): return ((a1 * a1) + (a2 * a2)) * math.sqrt(0.5)
function code(a1, a2, th) return Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * sqrt(0.5)) end
function tmp = code(a1, a2, th) tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5); end
code[a1_, a2_, th_] := N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \sqrt{0.5}
\end{array}
Initial program 99.5%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
cos-lowering-cos.f6499.6%
Applied egg-rr99.6%
associate-*l/N/A
div-invN/A
*-commutativeN/A
*-lowering-*.f64N/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f6499.6%
Applied egg-rr99.6%
Taylor expanded in th around 0
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6468.3%
Simplified68.3%
Final simplification68.3%
(FPCore (a1 a2 th) :precision binary64 (/ a2 (/ (sqrt 2.0) a2)))
double code(double a1, double a2, double th) {
return a2 / (sqrt(2.0) / a2);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 / (sqrt(2.0d0) / a2)
end function
public static double code(double a1, double a2, double th) {
return a2 / (Math.sqrt(2.0) / a2);
}
def code(a1, a2, th): return a2 / (math.sqrt(2.0) / a2)
function code(a1, a2, th) return Float64(a2 / Float64(sqrt(2.0) / a2)) end
function tmp = code(a1, a2, th) tmp = a2 / (sqrt(2.0) / a2); end
code[a1_, a2_, th_] := N[(a2 / N[(N[Sqrt[2.0], $MachinePrecision] / a2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a2}{\frac{\sqrt{2}}{a2}}
\end{array}
Initial program 99.5%
Taylor expanded in a1 around 0
/-lowering-/.f64N/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f6452.2%
Simplified52.2%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f6452.2%
Applied egg-rr52.2%
Taylor expanded in th around 0
Simplified34.7%
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6434.7%
Applied egg-rr34.7%
(FPCore (a1 a2 th) :precision binary64 (* a2 (/ a2 (sqrt 2.0))))
double code(double a1, double a2, double th) {
return a2 * (a2 / sqrt(2.0));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (a2 / sqrt(2.0d0))
end function
public static double code(double a1, double a2, double th) {
return a2 * (a2 / Math.sqrt(2.0));
}
def code(a1, a2, th): return a2 * (a2 / math.sqrt(2.0))
function code(a1, a2, th) return Float64(a2 * Float64(a2 / sqrt(2.0))) end
function tmp = code(a1, a2, th) tmp = a2 * (a2 / sqrt(2.0)); end
code[a1_, a2_, th_] := N[(a2 * N[(a2 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \frac{a2}{\sqrt{2}}
\end{array}
Initial program 99.5%
Taylor expanded in a1 around 0
/-lowering-/.f64N/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sqrt-lowering-sqrt.f6452.2%
Simplified52.2%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f6452.2%
Applied egg-rr52.2%
Taylor expanded in th around 0
Simplified34.7%
Final simplification34.7%
(FPCore (a1 a2 th) :precision binary64 (* a1 (/ a1 (sqrt 2.0))))
double code(double a1, double a2, double th) {
return a1 * (a1 / sqrt(2.0));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a1 * (a1 / sqrt(2.0d0))
end function
public static double code(double a1, double a2, double th) {
return a1 * (a1 / Math.sqrt(2.0));
}
def code(a1, a2, th): return a1 * (a1 / math.sqrt(2.0))
function code(a1, a2, th) return Float64(a1 * Float64(a1 / sqrt(2.0))) end
function tmp = code(a1, a2, th) tmp = a1 * (a1 / sqrt(2.0)); end
code[a1_, a2_, th_] := N[(a1 * N[(a1 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a1 \cdot \frac{a1}{\sqrt{2}}
\end{array}
Initial program 99.5%
distribute-lft-outN/A
associate-*l/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.6%
Simplified99.6%
Taylor expanded in th around 0
/-lowering-/.f64N/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6468.3%
Simplified68.3%
Taylor expanded in a1 around inf
*-lft-identityN/A
associate-*l/N/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*l/N/A
*-lft-identityN/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6443.1%
Simplified43.1%
herbie shell --seed 2024138
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))