
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (- z x)))) (if (<= y -1000000.0) t_0 (if (<= y 1.3e-8) (+ x (* y z)) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -1000000.0) {
tmp = t_0;
} else if (y <= 1.3e-8) {
tmp = x + (y * z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (z - x)
if (y <= (-1000000.0d0)) then
tmp = t_0
else if (y <= 1.3d-8) then
tmp = x + (y * z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -1000000.0) {
tmp = t_0;
} else if (y <= 1.3e-8) {
tmp = x + (y * z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (z - x) tmp = 0 if y <= -1000000.0: tmp = t_0 elif y <= 1.3e-8: tmp = x + (y * z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(z - x)) tmp = 0.0 if (y <= -1000000.0) tmp = t_0; elseif (y <= 1.3e-8) tmp = Float64(x + Float64(y * z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (z - x); tmp = 0.0; if (y <= -1000000.0) tmp = t_0; elseif (y <= 1.3e-8) tmp = x + (y * z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1000000.0], t$95$0, If[LessEqual[y, 1.3e-8], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(z - x\right)\\
\mathbf{if}\;y \leq -1000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{-8}:\\
\;\;\;\;x + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1e6 or 1.3000000000000001e-8 < y Initial program 100.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
--lowering--.f6499.3%
Simplified99.3%
if -1e6 < y < 1.3000000000000001e-8Initial program 100.0%
Taylor expanded in z around inf
*-lowering-*.f6499.9%
Simplified99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (- z x)))) (if (<= y -1.3e-13) t_0 (if (<= y 2.06e-47) (* x (- 1.0 y)) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -1.3e-13) {
tmp = t_0;
} else if (y <= 2.06e-47) {
tmp = x * (1.0 - y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (z - x)
if (y <= (-1.3d-13)) then
tmp = t_0
else if (y <= 2.06d-47) then
tmp = x * (1.0d0 - y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -1.3e-13) {
tmp = t_0;
} else if (y <= 2.06e-47) {
tmp = x * (1.0 - y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (z - x) tmp = 0 if y <= -1.3e-13: tmp = t_0 elif y <= 2.06e-47: tmp = x * (1.0 - y) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(z - x)) tmp = 0.0 if (y <= -1.3e-13) tmp = t_0; elseif (y <= 2.06e-47) tmp = Float64(x * Float64(1.0 - y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (z - x); tmp = 0.0; if (y <= -1.3e-13) tmp = t_0; elseif (y <= 2.06e-47) tmp = x * (1.0 - y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.3e-13], t$95$0, If[LessEqual[y, 2.06e-47], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(z - x\right)\\
\mathbf{if}\;y \leq -1.3 \cdot 10^{-13}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.06 \cdot 10^{-47}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.3e-13 or 2.05999999999999997e-47 < y Initial program 100.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
--lowering--.f6497.1%
Simplified97.1%
if -1.3e-13 < y < 2.05999999999999997e-47Initial program 100.0%
Taylor expanded in x around inf
*-lowering-*.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f6479.6%
Simplified79.6%
(FPCore (x y z) :precision binary64 (if (<= z -2.7e+43) (* y z) (if (<= z 7.2e+68) (* x (- 1.0 y)) (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.7e+43) {
tmp = y * z;
} else if (z <= 7.2e+68) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.7d+43)) then
tmp = y * z
else if (z <= 7.2d+68) then
tmp = x * (1.0d0 - y)
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.7e+43) {
tmp = y * z;
} else if (z <= 7.2e+68) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.7e+43: tmp = y * z elif z <= 7.2e+68: tmp = x * (1.0 - y) else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.7e+43) tmp = Float64(y * z); elseif (z <= 7.2e+68) tmp = Float64(x * Float64(1.0 - y)); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.7e+43) tmp = y * z; elseif (z <= 7.2e+68) tmp = x * (1.0 - y); else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.7e+43], N[(y * z), $MachinePrecision], If[LessEqual[z, 7.2e+68], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.7 \cdot 10^{+43}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq 7.2 \cdot 10^{+68}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if z < -2.7000000000000002e43 or 7.1999999999999998e68 < z Initial program 100.0%
Taylor expanded in x around 0
*-lowering-*.f6474.3%
Simplified74.3%
if -2.7000000000000002e43 < z < 7.1999999999999998e68Initial program 100.0%
Taylor expanded in x around inf
*-lowering-*.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f6484.2%
Simplified84.2%
(FPCore (x y z) :precision binary64 (if (<= y -2.65e-14) (* y z) (if (<= y 2e-47) x (* y z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.65e-14) {
tmp = y * z;
} else if (y <= 2e-47) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.65d-14)) then
tmp = y * z
else if (y <= 2d-47) then
tmp = x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.65e-14) {
tmp = y * z;
} else if (y <= 2e-47) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.65e-14: tmp = y * z elif y <= 2e-47: tmp = x else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.65e-14) tmp = Float64(y * z); elseif (y <= 2e-47) tmp = x; else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.65e-14) tmp = y * z; elseif (y <= 2e-47) tmp = x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.65e-14], N[(y * z), $MachinePrecision], If[LessEqual[y, 2e-47], x, N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.65 \cdot 10^{-14}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 2 \cdot 10^{-47}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if y < -2.6500000000000001e-14 or 1.9999999999999999e-47 < y Initial program 100.0%
Taylor expanded in x around 0
*-lowering-*.f6455.4%
Simplified55.4%
if -2.6500000000000001e-14 < y < 1.9999999999999999e-47Initial program 100.0%
Taylor expanded in y around 0
Simplified79.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified41.9%
herbie shell --seed 2024138
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))