
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ x (/ (exp (- 0.0 z)) y)))) (if (<= y -1.22e+30) t_0 (if (<= y 5e-7) (+ x (/ 1.0 y)) t_0))))
double code(double x, double y, double z) {
double t_0 = x + (exp((0.0 - z)) / y);
double tmp;
if (y <= -1.22e+30) {
tmp = t_0;
} else if (y <= 5e-7) {
tmp = x + (1.0 / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x + (exp((0.0d0 - z)) / y)
if (y <= (-1.22d+30)) then
tmp = t_0
else if (y <= 5d-7) then
tmp = x + (1.0d0 / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x + (Math.exp((0.0 - z)) / y);
double tmp;
if (y <= -1.22e+30) {
tmp = t_0;
} else if (y <= 5e-7) {
tmp = x + (1.0 / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x + (math.exp((0.0 - z)) / y) tmp = 0 if y <= -1.22e+30: tmp = t_0 elif y <= 5e-7: tmp = x + (1.0 / y) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x + Float64(exp(Float64(0.0 - z)) / y)) tmp = 0.0 if (y <= -1.22e+30) tmp = t_0; elseif (y <= 5e-7) tmp = Float64(x + Float64(1.0 / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x + (exp((0.0 - z)) / y); tmp = 0.0; if (y <= -1.22e+30) tmp = t_0; elseif (y <= 5e-7) tmp = x + (1.0 / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(N[Exp[N[(0.0 - z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.22e+30], t$95$0, If[LessEqual[y, 5e-7], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{e^{0 - z}}{y}\\
\mathbf{if}\;y \leq -1.22 \cdot 10^{+30}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-7}:\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.22e30 or 4.99999999999999977e-7 < y Initial program 88.6%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6488.6%
Simplified88.6%
Taylor expanded in y around inf
+-lowering-+.f64N/A
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
if -1.22e30 < y < 4.99999999999999977e-7Initial program 87.0%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6487.0%
Simplified87.0%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f6499.3%
Simplified99.3%
(FPCore (x y z) :precision binary64 (if (<= z -320.0) (/ 1.0 (* y (exp z))) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -320.0) {
tmp = 1.0 / (y * exp(z));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-320.0d0)) then
tmp = 1.0d0 / (y * exp(z))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -320.0) {
tmp = 1.0 / (y * Math.exp(z));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -320.0: tmp = 1.0 / (y * math.exp(z)) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -320.0) tmp = Float64(1.0 / Float64(y * exp(z))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -320.0) tmp = 1.0 / (y * exp(z)); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -320.0], N[(1.0 / N[(y * N[Exp[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -320:\\
\;\;\;\;\frac{1}{y \cdot e^{z}}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -320Initial program 39.1%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6439.1%
Simplified39.1%
Taylor expanded in y around inf
+-lowering-+.f64N/A
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f6467.7%
Simplified67.7%
Taylor expanded in x around 0
exp-negN/A
associate-/l/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
exp-lowering-exp.f6467.7%
Simplified67.7%
if -320 < z Initial program 96.4%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6496.4%
Simplified96.4%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f6497.8%
Simplified97.8%
(FPCore (x y z)
:precision binary64
(if (<= z -1.85e+33)
(*
(/ (/ (+ 0.3333333333333333 (* y (+ 0.5 (* y 0.16666666666666666)))) y) y)
(/ (* z (* z z)) (- 0.0 y)))
(+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.85e+33) {
tmp = (((0.3333333333333333 + (y * (0.5 + (y * 0.16666666666666666)))) / y) / y) * ((z * (z * z)) / (0.0 - y));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.85d+33)) then
tmp = (((0.3333333333333333d0 + (y * (0.5d0 + (y * 0.16666666666666666d0)))) / y) / y) * ((z * (z * z)) / (0.0d0 - y))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.85e+33) {
tmp = (((0.3333333333333333 + (y * (0.5 + (y * 0.16666666666666666)))) / y) / y) * ((z * (z * z)) / (0.0 - y));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.85e+33: tmp = (((0.3333333333333333 + (y * (0.5 + (y * 0.16666666666666666)))) / y) / y) * ((z * (z * z)) / (0.0 - y)) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.85e+33) tmp = Float64(Float64(Float64(Float64(0.3333333333333333 + Float64(y * Float64(0.5 + Float64(y * 0.16666666666666666)))) / y) / y) * Float64(Float64(z * Float64(z * z)) / Float64(0.0 - y))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.85e+33) tmp = (((0.3333333333333333 + (y * (0.5 + (y * 0.16666666666666666)))) / y) / y) * ((z * (z * z)) / (0.0 - y)); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.85e+33], N[(N[(N[(N[(0.3333333333333333 + N[(y * N[(0.5 + N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] / y), $MachinePrecision] * N[(N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(0.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.85 \cdot 10^{+33}:\\
\;\;\;\;\frac{\frac{0.3333333333333333 + y \cdot \left(0.5 + y \cdot 0.16666666666666666\right)}{y}}{y} \cdot \frac{z \cdot \left(z \cdot z\right)}{0 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -1.8499999999999999e33Initial program 35.9%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6435.9%
Simplified35.9%
Taylor expanded in z around 0
Simplified34.7%
Taylor expanded in z around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
Simplified47.5%
Taylor expanded in y around 0
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6412.1%
Simplified12.1%
*-commutativeN/A
associate-/r*N/A
associate-*l/N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6458.9%
Applied egg-rr58.9%
if -1.8499999999999999e33 < z Initial program 94.8%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6494.8%
Simplified94.8%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f6496.2%
Simplified96.2%
Final simplification91.8%
(FPCore (x y z) :precision binary64 (if (<= z -3.7e+33) (+ x (/ (+ 1.0 (/ (* z (* z (+ 0.5 (* y 0.5)))) y)) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -3.7e+33) {
tmp = x + ((1.0 + ((z * (z * (0.5 + (y * 0.5)))) / y)) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3.7d+33)) then
tmp = x + ((1.0d0 + ((z * (z * (0.5d0 + (y * 0.5d0)))) / y)) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -3.7e+33) {
tmp = x + ((1.0 + ((z * (z * (0.5 + (y * 0.5)))) / y)) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -3.7e+33: tmp = x + ((1.0 + ((z * (z * (0.5 + (y * 0.5)))) / y)) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -3.7e+33) tmp = Float64(x + Float64(Float64(1.0 + Float64(Float64(z * Float64(z * Float64(0.5 + Float64(y * 0.5)))) / y)) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -3.7e+33) tmp = x + ((1.0 + ((z * (z * (0.5 + (y * 0.5)))) / y)) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -3.7e+33], N[(x + N[(N[(1.0 + N[(N[(z * N[(z * N[(0.5 + N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.7 \cdot 10^{+33}:\\
\;\;\;\;x + \frac{1 + \frac{z \cdot \left(z \cdot \left(0.5 + y \cdot 0.5\right)\right)}{y}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -3.6999999999999999e33Initial program 35.9%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6435.9%
Simplified35.9%
Taylor expanded in z around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6437.8%
Simplified37.8%
Taylor expanded in y around 0
/-lowering-/.f64N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6450.7%
Simplified50.7%
Taylor expanded in z around -inf
/-lowering-/.f64N/A
unpow2N/A
associate-*l*N/A
distribute-rgt-inN/A
associate-*r*N/A
*-lowering-*.f64N/A
associate-*r*N/A
distribute-rgt-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6454.0%
Simplified54.0%
if -3.6999999999999999e33 < z Initial program 94.8%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6494.8%
Simplified94.8%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f6496.2%
Simplified96.2%
(FPCore (x y z) :precision binary64 (if (<= z -8.2e+103) (* (/ (* z (* z z)) y) -0.16666666666666666) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -8.2e+103) {
tmp = ((z * (z * z)) / y) * -0.16666666666666666;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-8.2d+103)) then
tmp = ((z * (z * z)) / y) * (-0.16666666666666666d0)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -8.2e+103) {
tmp = ((z * (z * z)) / y) * -0.16666666666666666;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -8.2e+103: tmp = ((z * (z * z)) / y) * -0.16666666666666666 else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -8.2e+103) tmp = Float64(Float64(Float64(z * Float64(z * z)) / y) * -0.16666666666666666); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -8.2e+103) tmp = ((z * (z * z)) / y) * -0.16666666666666666; else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -8.2e+103], N[(N[(N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] * -0.16666666666666666), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.2 \cdot 10^{+103}:\\
\;\;\;\;\frac{z \cdot \left(z \cdot z\right)}{y} \cdot -0.16666666666666666\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -8.2000000000000003e103Initial program 38.9%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6438.9%
Simplified38.9%
Taylor expanded in z around 0
Simplified46.4%
Taylor expanded in z around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
Simplified63.7%
Taylor expanded in y around inf
/-lowering-/.f6465.5%
Simplified65.5%
sub0-negN/A
associate-*r/N/A
distribute-neg-frac2N/A
*-commutativeN/A
neg-mul-1N/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
*-lowering-*.f64N/A
metadata-evalN/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6465.5%
Applied egg-rr65.5%
if -8.2000000000000003e103 < z Initial program 92.5%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6492.5%
Simplified92.5%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f6493.4%
Simplified93.4%
Final simplification91.0%
(FPCore (x y z) :precision binary64 (if (<= z -3.3e+156) (* -0.16666666666666666 (* z (/ (* z z) y))) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -3.3e+156) {
tmp = -0.16666666666666666 * (z * ((z * z) / y));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3.3d+156)) then
tmp = (-0.16666666666666666d0) * (z * ((z * z) / y))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -3.3e+156) {
tmp = -0.16666666666666666 * (z * ((z * z) / y));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -3.3e+156: tmp = -0.16666666666666666 * (z * ((z * z) / y)) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -3.3e+156) tmp = Float64(-0.16666666666666666 * Float64(z * Float64(Float64(z * z) / y))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -3.3e+156) tmp = -0.16666666666666666 * (z * ((z * z) / y)); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -3.3e+156], N[(-0.16666666666666666 * N[(z * N[(N[(z * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.3 \cdot 10^{+156}:\\
\;\;\;\;-0.16666666666666666 \cdot \left(z \cdot \frac{z \cdot z}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -3.2999999999999999e156Initial program 43.6%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6443.6%
Simplified43.6%
Taylor expanded in z around 0
Simplified59.2%
Taylor expanded in z around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
Simplified64.7%
Taylor expanded in y around inf
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6466.8%
Simplified66.8%
if -3.2999999999999999e156 < z Initial program 91.0%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6491.0%
Simplified91.0%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f6492.3%
Simplified92.3%
(FPCore (x y z) :precision binary64 (if (<= y -1.7e-101) x (if (<= y 7.5e-30) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.7e-101) {
tmp = x;
} else if (y <= 7.5e-30) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.7d-101)) then
tmp = x
else if (y <= 7.5d-30) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.7e-101) {
tmp = x;
} else if (y <= 7.5e-30) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.7e-101: tmp = x elif y <= 7.5e-30: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.7e-101) tmp = x; elseif (y <= 7.5e-30) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.7e-101) tmp = x; elseif (y <= 7.5e-30) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.7e-101], x, If[LessEqual[y, 7.5e-30], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.7 \cdot 10^{-101}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 7.5 \cdot 10^{-30}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.69999999999999995e-101 or 7.5000000000000006e-30 < y Initial program 90.5%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6490.5%
Simplified90.5%
Taylor expanded in x around inf
Simplified67.1%
if -1.69999999999999995e-101 < y < 7.5000000000000006e-30Initial program 83.2%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6483.2%
Simplified83.2%
Taylor expanded in y around 0
/-lowering-/.f6483.5%
Simplified83.5%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 87.9%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6487.9%
Simplified87.9%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f6488.6%
Simplified88.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 87.9%
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6487.9%
Simplified87.9%
Taylor expanded in x around inf
Simplified49.5%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024138
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ y (+ z y)) 17788539399477/2500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (exp (/ -1 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))