
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (* (/ y a) (- t z))))
double code(double x, double y, double z, double t, double a) {
return x + ((y / a) * (t - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y / a) * (t - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y / a) * (t - z));
}
def code(x, y, z, t, a): return x + ((y / a) * (t - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y / a) * Float64(t - z))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y / a) * (t - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{a} \cdot \left(t - z\right)
\end{array}
Initial program 92.8%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6497.3%
Simplified97.3%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.8e+29) (- x (/ y (/ a z))) (if (<= z 1.02e+108) (+ x (* (/ y a) t)) (- x (/ (* y z) a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.8e+29) {
tmp = x - (y / (a / z));
} else if (z <= 1.02e+108) {
tmp = x + ((y / a) * t);
} else {
tmp = x - ((y * z) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.8d+29)) then
tmp = x - (y / (a / z))
else if (z <= 1.02d+108) then
tmp = x + ((y / a) * t)
else
tmp = x - ((y * z) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.8e+29) {
tmp = x - (y / (a / z));
} else if (z <= 1.02e+108) {
tmp = x + ((y / a) * t);
} else {
tmp = x - ((y * z) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.8e+29: tmp = x - (y / (a / z)) elif z <= 1.02e+108: tmp = x + ((y / a) * t) else: tmp = x - ((y * z) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.8e+29) tmp = Float64(x - Float64(y / Float64(a / z))); elseif (z <= 1.02e+108) tmp = Float64(x + Float64(Float64(y / a) * t)); else tmp = Float64(x - Float64(Float64(y * z) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.8e+29) tmp = x - (y / (a / z)); elseif (z <= 1.02e+108) tmp = x + ((y / a) * t); else tmp = x - ((y * z) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.8e+29], N[(x - N[(y / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.02e+108], N[(x + N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.8 \cdot 10^{+29}:\\
\;\;\;\;x - \frac{y}{\frac{a}{z}}\\
\mathbf{elif}\;z \leq 1.02 \cdot 10^{+108}:\\
\;\;\;\;x + \frac{y}{a} \cdot t\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y \cdot z}{a}\\
\end{array}
\end{array}
if z < -1.79999999999999988e29Initial program 84.5%
Taylor expanded in z around inf
*-lowering-*.f6477.7%
Simplified77.7%
--lowering--.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6484.3%
Applied egg-rr84.3%
if -1.79999999999999988e29 < z < 1.02e108Initial program 95.9%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6496.9%
Simplified96.9%
Taylor expanded in t around inf
Simplified88.7%
if 1.02e108 < z Initial program 93.9%
Taylor expanded in z around inf
*-lowering-*.f6485.5%
Simplified85.5%
(FPCore (x y z t a) :precision binary64 (if (<= z -4e+31) (- x (/ y (/ a z))) (if (<= z 3.6e+115) (+ x (* (/ y a) t)) (* (/ y a) (- t z)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -4e+31) {
tmp = x - (y / (a / z));
} else if (z <= 3.6e+115) {
tmp = x + ((y / a) * t);
} else {
tmp = (y / a) * (t - z);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-4d+31)) then
tmp = x - (y / (a / z))
else if (z <= 3.6d+115) then
tmp = x + ((y / a) * t)
else
tmp = (y / a) * (t - z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -4e+31) {
tmp = x - (y / (a / z));
} else if (z <= 3.6e+115) {
tmp = x + ((y / a) * t);
} else {
tmp = (y / a) * (t - z);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -4e+31: tmp = x - (y / (a / z)) elif z <= 3.6e+115: tmp = x + ((y / a) * t) else: tmp = (y / a) * (t - z) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -4e+31) tmp = Float64(x - Float64(y / Float64(a / z))); elseif (z <= 3.6e+115) tmp = Float64(x + Float64(Float64(y / a) * t)); else tmp = Float64(Float64(y / a) * Float64(t - z)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -4e+31) tmp = x - (y / (a / z)); elseif (z <= 3.6e+115) tmp = x + ((y / a) * t); else tmp = (y / a) * (t - z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -4e+31], N[(x - N[(y / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.6e+115], N[(x + N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4 \cdot 10^{+31}:\\
\;\;\;\;x - \frac{y}{\frac{a}{z}}\\
\mathbf{elif}\;z \leq 3.6 \cdot 10^{+115}:\\
\;\;\;\;x + \frac{y}{a} \cdot t\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(t - z\right)\\
\end{array}
\end{array}
if z < -3.9999999999999999e31Initial program 84.5%
Taylor expanded in z around inf
*-lowering-*.f6477.7%
Simplified77.7%
--lowering--.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6484.3%
Applied egg-rr84.3%
if -3.9999999999999999e31 < z < 3.6000000000000001e115Initial program 96.0%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6496.9%
Simplified96.9%
Taylor expanded in t around inf
Simplified88.3%
if 3.6000000000000001e115 < z Initial program 93.5%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6499.7%
Simplified99.7%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6482.2%
Simplified82.2%
Final simplification86.3%
(FPCore (x y z t a) :precision binary64 (if (<= z -9e+27) (- x (* y (/ z a))) (if (<= z 2.2e+115) (+ x (* (/ y a) t)) (* (/ y a) (- t z)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -9e+27) {
tmp = x - (y * (z / a));
} else if (z <= 2.2e+115) {
tmp = x + ((y / a) * t);
} else {
tmp = (y / a) * (t - z);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-9d+27)) then
tmp = x - (y * (z / a))
else if (z <= 2.2d+115) then
tmp = x + ((y / a) * t)
else
tmp = (y / a) * (t - z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -9e+27) {
tmp = x - (y * (z / a));
} else if (z <= 2.2e+115) {
tmp = x + ((y / a) * t);
} else {
tmp = (y / a) * (t - z);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -9e+27: tmp = x - (y * (z / a)) elif z <= 2.2e+115: tmp = x + ((y / a) * t) else: tmp = (y / a) * (t - z) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -9e+27) tmp = Float64(x - Float64(y * Float64(z / a))); elseif (z <= 2.2e+115) tmp = Float64(x + Float64(Float64(y / a) * t)); else tmp = Float64(Float64(y / a) * Float64(t - z)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -9e+27) tmp = x - (y * (z / a)); elseif (z <= 2.2e+115) tmp = x + ((y / a) * t); else tmp = (y / a) * (t - z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -9e+27], N[(x - N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.2e+115], N[(x + N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9 \cdot 10^{+27}:\\
\;\;\;\;x - y \cdot \frac{z}{a}\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{+115}:\\
\;\;\;\;x + \frac{y}{a} \cdot t\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(t - z\right)\\
\end{array}
\end{array}
if z < -8.9999999999999998e27Initial program 84.5%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6496.3%
Simplified96.3%
Taylor expanded in t around 0
mul-1-negN/A
sub-negN/A
--lowering--.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6482.9%
Simplified82.9%
if -8.9999999999999998e27 < z < 2.2e115Initial program 96.0%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6496.9%
Simplified96.9%
Taylor expanded in t around inf
Simplified88.3%
if 2.2e115 < z Initial program 93.5%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6499.7%
Simplified99.7%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6482.2%
Simplified82.2%
Final simplification85.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ y a) (- t z)))) (if (<= z -1.1e+35) t_1 (if (<= z 2.7e+114) (+ x (* (/ y a) t)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y / a) * (t - z);
double tmp;
if (z <= -1.1e+35) {
tmp = t_1;
} else if (z <= 2.7e+114) {
tmp = x + ((y / a) * t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y / a) * (t - z)
if (z <= (-1.1d+35)) then
tmp = t_1
else if (z <= 2.7d+114) then
tmp = x + ((y / a) * t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y / a) * (t - z);
double tmp;
if (z <= -1.1e+35) {
tmp = t_1;
} else if (z <= 2.7e+114) {
tmp = x + ((y / a) * t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y / a) * (t - z) tmp = 0 if z <= -1.1e+35: tmp = t_1 elif z <= 2.7e+114: tmp = x + ((y / a) * t) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y / a) * Float64(t - z)) tmp = 0.0 if (z <= -1.1e+35) tmp = t_1; elseif (z <= 2.7e+114) tmp = Float64(x + Float64(Float64(y / a) * t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y / a) * (t - z); tmp = 0.0; if (z <= -1.1e+35) tmp = t_1; elseif (z <= 2.7e+114) tmp = x + ((y / a) * t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.1e+35], t$95$1, If[LessEqual[z, 2.7e+114], N[(x + N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{if}\;z \leq -1.1 \cdot 10^{+35}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.7 \cdot 10^{+114}:\\
\;\;\;\;x + \frac{y}{a} \cdot t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.0999999999999999e35 or 2.7e114 < z Initial program 88.3%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6497.7%
Simplified97.7%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6476.9%
Simplified76.9%
if -1.0999999999999999e35 < z < 2.7e114Initial program 96.0%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6496.9%
Simplified96.9%
Taylor expanded in t around inf
Simplified88.3%
Final simplification83.6%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ y a) (- t z)))) (if (<= z -4.6e+37) t_1 (if (<= z 3.5e+115) (+ x (* y (/ t a))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y / a) * (t - z);
double tmp;
if (z <= -4.6e+37) {
tmp = t_1;
} else if (z <= 3.5e+115) {
tmp = x + (y * (t / a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y / a) * (t - z)
if (z <= (-4.6d+37)) then
tmp = t_1
else if (z <= 3.5d+115) then
tmp = x + (y * (t / a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y / a) * (t - z);
double tmp;
if (z <= -4.6e+37) {
tmp = t_1;
} else if (z <= 3.5e+115) {
tmp = x + (y * (t / a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y / a) * (t - z) tmp = 0 if z <= -4.6e+37: tmp = t_1 elif z <= 3.5e+115: tmp = x + (y * (t / a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y / a) * Float64(t - z)) tmp = 0.0 if (z <= -4.6e+37) tmp = t_1; elseif (z <= 3.5e+115) tmp = Float64(x + Float64(y * Float64(t / a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y / a) * (t - z); tmp = 0.0; if (z <= -4.6e+37) tmp = t_1; elseif (z <= 3.5e+115) tmp = x + (y * (t / a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -4.6e+37], t$95$1, If[LessEqual[z, 3.5e+115], N[(x + N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{if}\;z \leq -4.6 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.5 \cdot 10^{+115}:\\
\;\;\;\;x + y \cdot \frac{t}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.60000000000000005e37 or 3.50000000000000005e115 < z Initial program 88.3%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6497.7%
Simplified97.7%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6476.9%
Simplified76.9%
if -4.60000000000000005e37 < z < 3.50000000000000005e115Initial program 96.0%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6496.9%
Simplified96.9%
Taylor expanded in z around 0
+-lowering-+.f64N/A
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6488.1%
Simplified88.1%
Final simplification83.5%
(FPCore (x y z t a) :precision binary64 (if (<= a -1.06e+71) x (if (<= a 1.6e+38) (* (/ y a) (- t z)) x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -1.06e+71) {
tmp = x;
} else if (a <= 1.6e+38) {
tmp = (y / a) * (t - z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-1.06d+71)) then
tmp = x
else if (a <= 1.6d+38) then
tmp = (y / a) * (t - z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -1.06e+71) {
tmp = x;
} else if (a <= 1.6e+38) {
tmp = (y / a) * (t - z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -1.06e+71: tmp = x elif a <= 1.6e+38: tmp = (y / a) * (t - z) else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -1.06e+71) tmp = x; elseif (a <= 1.6e+38) tmp = Float64(Float64(y / a) * Float64(t - z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -1.06e+71) tmp = x; elseif (a <= 1.6e+38) tmp = (y / a) * (t - z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -1.06e+71], x, If[LessEqual[a, 1.6e+38], N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.06 \cdot 10^{+71}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 1.6 \cdot 10^{+38}:\\
\;\;\;\;\frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.06e71 or 1.59999999999999993e38 < a Initial program 83.2%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6497.7%
Simplified97.7%
Taylor expanded in x around inf
Simplified63.1%
if -1.06e71 < a < 1.59999999999999993e38Initial program 99.2%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6496.9%
Simplified96.9%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6478.3%
Simplified78.3%
Final simplification72.2%
(FPCore (x y z t a) :precision binary64 (if (<= t -2.3e+106) (/ t (/ a y)) (if (<= t 2.8e-23) x (* (/ y a) t))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -2.3e+106) {
tmp = t / (a / y);
} else if (t <= 2.8e-23) {
tmp = x;
} else {
tmp = (y / a) * t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-2.3d+106)) then
tmp = t / (a / y)
else if (t <= 2.8d-23) then
tmp = x
else
tmp = (y / a) * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -2.3e+106) {
tmp = t / (a / y);
} else if (t <= 2.8e-23) {
tmp = x;
} else {
tmp = (y / a) * t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if t <= -2.3e+106: tmp = t / (a / y) elif t <= 2.8e-23: tmp = x else: tmp = (y / a) * t return tmp
function code(x, y, z, t, a) tmp = 0.0 if (t <= -2.3e+106) tmp = Float64(t / Float64(a / y)); elseif (t <= 2.8e-23) tmp = x; else tmp = Float64(Float64(y / a) * t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (t <= -2.3e+106) tmp = t / (a / y); elseif (t <= 2.8e-23) tmp = x; else tmp = (y / a) * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -2.3e+106], N[(t / N[(a / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 2.8e-23], x, N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -2.3 \cdot 10^{+106}:\\
\;\;\;\;\frac{t}{\frac{a}{y}}\\
\mathbf{elif}\;t \leq 2.8 \cdot 10^{-23}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot t\\
\end{array}
\end{array}
if t < -2.3000000000000002e106Initial program 86.7%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6499.8%
Simplified99.8%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6478.1%
Simplified78.1%
Taylor expanded in t around inf
Simplified66.4%
clear-numN/A
div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6466.5%
Applied egg-rr66.5%
if -2.3000000000000002e106 < t < 2.7999999999999997e-23Initial program 94.9%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6495.5%
Simplified95.5%
Taylor expanded in x around inf
Simplified48.1%
if 2.7999999999999997e-23 < t Initial program 92.1%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6499.0%
Simplified99.0%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6473.7%
Simplified73.7%
Taylor expanded in t around inf
Simplified55.1%
Final simplification53.0%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ y a) t))) (if (<= t -2.1e+106) t_1 (if (<= t 1.45e-23) x t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y / a) * t;
double tmp;
if (t <= -2.1e+106) {
tmp = t_1;
} else if (t <= 1.45e-23) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y / a) * t
if (t <= (-2.1d+106)) then
tmp = t_1
else if (t <= 1.45d-23) then
tmp = x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y / a) * t;
double tmp;
if (t <= -2.1e+106) {
tmp = t_1;
} else if (t <= 1.45e-23) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y / a) * t tmp = 0 if t <= -2.1e+106: tmp = t_1 elif t <= 1.45e-23: tmp = x else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y / a) * t) tmp = 0.0 if (t <= -2.1e+106) tmp = t_1; elseif (t <= 1.45e-23) tmp = x; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y / a) * t; tmp = 0.0; if (t <= -2.1e+106) tmp = t_1; elseif (t <= 1.45e-23) tmp = x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t, -2.1e+106], t$95$1, If[LessEqual[t, 1.45e-23], x, t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{a} \cdot t\\
\mathbf{if}\;t \leq -2.1 \cdot 10^{+106}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.45 \cdot 10^{-23}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -2.10000000000000005e106 or 1.4500000000000001e-23 < t Initial program 90.5%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6499.3%
Simplified99.3%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6475.0%
Simplified75.0%
Taylor expanded in t around inf
Simplified58.5%
if -2.10000000000000005e106 < t < 1.4500000000000001e-23Initial program 94.9%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6495.5%
Simplified95.5%
Taylor expanded in x around inf
Simplified48.1%
Final simplification53.0%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 92.8%
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
distribute-rgt-neg-inN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6497.3%
Simplified97.3%
Taylor expanded in x around inf
Simplified36.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(- x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(- x (/ (* y (- z t)) a))
(- x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x - (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x - ((y * (z - t)) / a)
else
tmp = x - (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x - (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x - ((y * (z - t)) / a) else: tmp = x - (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x - Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x - Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x - Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x - (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x - ((y * (z - t)) / a); else tmp = x - (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x - N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x - \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x - \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024138
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (- x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* y (- z t)) a)) (- x (/ y (/ a (- z t)))))))
(- x (/ (* y (- z t)) a)))