
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z t)) a))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - (z * t)) / a;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - (z * t)) / a
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - (z * t)) / a;
}
def code(x, y, z, t, a): return ((x * y) - (z * t)) / a
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(z * t)) / a) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - (z * t)) / a; end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - z \cdot t}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z t)) a))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - (z * t)) / a;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - (z * t)) / a
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - (z * t)) / a;
}
def code(x, y, z, t, a): return ((x * y) - (z * t)) / a
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(z * t)) / a) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - (z * t)) / a; end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - z \cdot t}{a}
\end{array}
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= a_m 2e+29)
(/ (- (* x y) (* z t)) a_m)
(- (/ x (/ a_m y)) (/ t (/ a_m z))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if (a_m <= 2e+29) {
tmp = ((x * y) - (z * t)) / a_m;
} else {
tmp = (x / (a_m / y)) - (t / (a_m / z));
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: tmp
if (a_m <= 2d+29) then
tmp = ((x * y) - (z * t)) / a_m
else
tmp = (x / (a_m / y)) - (t / (a_m / z))
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if (a_m <= 2e+29) {
tmp = ((x * y) - (z * t)) / a_m;
} else {
tmp = (x / (a_m / y)) - (t / (a_m / z));
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): tmp = 0 if a_m <= 2e+29: tmp = ((x * y) - (z * t)) / a_m else: tmp = (x / (a_m / y)) - (t / (a_m / z)) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (a_m <= 2e+29) tmp = Float64(Float64(Float64(x * y) - Float64(z * t)) / a_m); else tmp = Float64(Float64(x / Float64(a_m / y)) - Float64(t / Float64(a_m / z))); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
tmp = 0.0;
if (a_m <= 2e+29)
tmp = ((x * y) - (z * t)) / a_m;
else
tmp = (x / (a_m / y)) - (t / (a_m / z));
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[a$95$m, 2e+29], N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a$95$m), $MachinePrecision], N[(N[(x / N[(a$95$m / y), $MachinePrecision]), $MachinePrecision] - N[(t / N[(a$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 2 \cdot 10^{+29}:\\
\;\;\;\;\frac{x \cdot y - z \cdot t}{a\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{a\_m}{y}} - \frac{t}{\frac{a\_m}{z}}\\
\end{array}
\end{array}
if a < 1.99999999999999983e29Initial program 91.0%
if 1.99999999999999983e29 < a Initial program 78.9%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6478.9%
Applied egg-rr78.9%
sub-negN/A
distribute-rgt-inN/A
div-invN/A
associate-*l/N/A
remove-double-divN/A
metadata-evalN/A
*-commutativeN/A
frac-2negN/A
associate-*l/N/A
div-invN/A
div-invN/A
mul-1-negN/A
distribute-frac-neg2N/A
unsub-negN/A
--lowering--.f64N/A
Applied egg-rr91.1%
associate-/r/N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6490.7%
Applied egg-rr90.7%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= (* z t) (- INFINITY))
(/ t (/ a_m (- 0.0 z)))
(if (<= (* z t) 2e+228)
(/ (- (* x y) (* z t)) a_m)
(/ -1.0 (/ (/ a_m t) z))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = t / (a_m / (0.0 - z));
} else if ((z * t) <= 2e+228) {
tmp = ((x * y) - (z * t)) / a_m;
} else {
tmp = -1.0 / ((a_m / t) / z);
}
return a_s * tmp;
}
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = t / (a_m / (0.0 - z));
} else if ((z * t) <= 2e+228) {
tmp = ((x * y) - (z * t)) / a_m;
} else {
tmp = -1.0 / ((a_m / t) / z);
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): tmp = 0 if (z * t) <= -math.inf: tmp = t / (a_m / (0.0 - z)) elif (z * t) <= 2e+228: tmp = ((x * y) - (z * t)) / a_m else: tmp = -1.0 / ((a_m / t) / z) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(t / Float64(a_m / Float64(0.0 - z))); elseif (Float64(z * t) <= 2e+228) tmp = Float64(Float64(Float64(x * y) - Float64(z * t)) / a_m); else tmp = Float64(-1.0 / Float64(Float64(a_m / t) / z)); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
tmp = 0.0;
if ((z * t) <= -Inf)
tmp = t / (a_m / (0.0 - z));
elseif ((z * t) <= 2e+228)
tmp = ((x * y) - (z * t)) / a_m;
else
tmp = -1.0 / ((a_m / t) / z);
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(t / N[(a$95$m / N[(0.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e+228], N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a$95$m), $MachinePrecision], N[(-1.0 / N[(N[(a$95$m / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{t}{\frac{a\_m}{0 - z}}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+228}:\\
\;\;\;\;\frac{x \cdot y - z \cdot t}{a\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{\frac{\frac{a\_m}{t}}{z}}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 66.6%
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6466.6%
Applied egg-rr66.6%
Taylor expanded in x around 0
mul-1-negN/A
associate-/r*N/A
distribute-neg-fracN/A
mul-1-negN/A
/-lowering-/.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-lowering-neg.f6495.1%
Simplified95.1%
associate-/l/N/A
neg-mul-1N/A
associate-*l/N/A
*-commutativeN/A
associate-/l/N/A
div-invN/A
mul-1-negN/A
distribute-frac-neg2N/A
neg-lowering-neg.f64N/A
frac-2negN/A
mul-1-negN/A
div-invN/A
distribute-frac-negN/A
associate-/l/N/A
*-commutativeN/A
associate-*l/N/A
neg-mul-1N/A
associate-/l/N/A
clear-numN/A
distribute-frac-neg2N/A
/-lowering-/.f64N/A
Applied egg-rr95.2%
associate-/r/N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6495.2%
Applied egg-rr95.2%
if -inf.0 < (*.f64 z t) < 1.9999999999999998e228Initial program 93.0%
if 1.9999999999999998e228 < (*.f64 z t) Initial program 65.6%
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6465.7%
Applied egg-rr65.7%
Taylor expanded in x around 0
mul-1-negN/A
associate-/r*N/A
distribute-neg-fracN/A
mul-1-negN/A
/-lowering-/.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-lowering-neg.f6499.8%
Simplified99.8%
Final simplification93.9%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= (* x y) -1e+90)
(/ x (/ a_m y))
(if (<= (* x y) 2e+117) (/ t (/ a_m (- 0.0 z))) (* y (/ x a_m))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((x * y) <= -1e+90) {
tmp = x / (a_m / y);
} else if ((x * y) <= 2e+117) {
tmp = t / (a_m / (0.0 - z));
} else {
tmp = y * (x / a_m);
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: tmp
if ((x * y) <= (-1d+90)) then
tmp = x / (a_m / y)
else if ((x * y) <= 2d+117) then
tmp = t / (a_m / (0.0d0 - z))
else
tmp = y * (x / a_m)
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((x * y) <= -1e+90) {
tmp = x / (a_m / y);
} else if ((x * y) <= 2e+117) {
tmp = t / (a_m / (0.0 - z));
} else {
tmp = y * (x / a_m);
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): tmp = 0 if (x * y) <= -1e+90: tmp = x / (a_m / y) elif (x * y) <= 2e+117: tmp = t / (a_m / (0.0 - z)) else: tmp = y * (x / a_m) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (Float64(x * y) <= -1e+90) tmp = Float64(x / Float64(a_m / y)); elseif (Float64(x * y) <= 2e+117) tmp = Float64(t / Float64(a_m / Float64(0.0 - z))); else tmp = Float64(y * Float64(x / a_m)); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
tmp = 0.0;
if ((x * y) <= -1e+90)
tmp = x / (a_m / y);
elseif ((x * y) <= 2e+117)
tmp = t / (a_m / (0.0 - z));
else
tmp = y * (x / a_m);
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(x * y), $MachinePrecision], -1e+90], N[(x / N[(a$95$m / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2e+117], N[(t / N[(a$95$m / N[(0.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(x / a$95$m), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+90}:\\
\;\;\;\;\frac{x}{\frac{a\_m}{y}}\\
\mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{+117}:\\
\;\;\;\;\frac{t}{\frac{a\_m}{0 - z}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{a\_m}\\
\end{array}
\end{array}
if (*.f64 x y) < -9.99999999999999966e89Initial program 79.6%
Taylor expanded in x around inf
/-lowering-/.f64N/A
*-lowering-*.f6464.5%
Simplified64.5%
clear-numN/A
associate-/r*N/A
associate-/r/N/A
clear-numN/A
*-lowering-*.f64N/A
/-lowering-/.f6477.4%
Applied egg-rr77.4%
associate-*l/N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6474.6%
Applied egg-rr74.6%
if -9.99999999999999966e89 < (*.f64 x y) < 2.0000000000000001e117Initial program 92.5%
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6492.5%
Applied egg-rr92.5%
Taylor expanded in x around 0
mul-1-negN/A
associate-/r*N/A
distribute-neg-fracN/A
mul-1-negN/A
/-lowering-/.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-lowering-neg.f6475.2%
Simplified75.2%
associate-/l/N/A
neg-mul-1N/A
associate-*l/N/A
*-commutativeN/A
associate-/l/N/A
div-invN/A
mul-1-negN/A
distribute-frac-neg2N/A
neg-lowering-neg.f64N/A
frac-2negN/A
mul-1-negN/A
div-invN/A
distribute-frac-negN/A
associate-/l/N/A
*-commutativeN/A
associate-*l/N/A
neg-mul-1N/A
associate-/l/N/A
clear-numN/A
distribute-frac-neg2N/A
/-lowering-/.f64N/A
Applied egg-rr75.2%
associate-/r/N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6473.9%
Applied egg-rr73.9%
if 2.0000000000000001e117 < (*.f64 x y) Initial program 83.6%
Taylor expanded in x around inf
/-lowering-/.f64N/A
*-lowering-*.f6478.3%
Simplified78.3%
clear-numN/A
associate-/r*N/A
associate-/r/N/A
clear-numN/A
*-lowering-*.f64N/A
/-lowering-/.f6489.6%
Applied egg-rr89.6%
Final simplification76.3%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= (* x y) -1e+90)
(/ x (/ a_m y))
(if (<= (* x y) 1e+38) (- 0.0 (* z (/ t a_m))) (* y (/ x a_m))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((x * y) <= -1e+90) {
tmp = x / (a_m / y);
} else if ((x * y) <= 1e+38) {
tmp = 0.0 - (z * (t / a_m));
} else {
tmp = y * (x / a_m);
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: tmp
if ((x * y) <= (-1d+90)) then
tmp = x / (a_m / y)
else if ((x * y) <= 1d+38) then
tmp = 0.0d0 - (z * (t / a_m))
else
tmp = y * (x / a_m)
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((x * y) <= -1e+90) {
tmp = x / (a_m / y);
} else if ((x * y) <= 1e+38) {
tmp = 0.0 - (z * (t / a_m));
} else {
tmp = y * (x / a_m);
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): tmp = 0 if (x * y) <= -1e+90: tmp = x / (a_m / y) elif (x * y) <= 1e+38: tmp = 0.0 - (z * (t / a_m)) else: tmp = y * (x / a_m) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (Float64(x * y) <= -1e+90) tmp = Float64(x / Float64(a_m / y)); elseif (Float64(x * y) <= 1e+38) tmp = Float64(0.0 - Float64(z * Float64(t / a_m))); else tmp = Float64(y * Float64(x / a_m)); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
tmp = 0.0;
if ((x * y) <= -1e+90)
tmp = x / (a_m / y);
elseif ((x * y) <= 1e+38)
tmp = 0.0 - (z * (t / a_m));
else
tmp = y * (x / a_m);
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(x * y), $MachinePrecision], -1e+90], N[(x / N[(a$95$m / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+38], N[(0.0 - N[(z * N[(t / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(x / a$95$m), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+90}:\\
\;\;\;\;\frac{x}{\frac{a\_m}{y}}\\
\mathbf{elif}\;x \cdot y \leq 10^{+38}:\\
\;\;\;\;0 - z \cdot \frac{t}{a\_m}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{a\_m}\\
\end{array}
\end{array}
if (*.f64 x y) < -9.99999999999999966e89Initial program 79.6%
Taylor expanded in x around inf
/-lowering-/.f64N/A
*-lowering-*.f6464.5%
Simplified64.5%
clear-numN/A
associate-/r*N/A
associate-/r/N/A
clear-numN/A
*-lowering-*.f64N/A
/-lowering-/.f6477.4%
Applied egg-rr77.4%
associate-*l/N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6474.6%
Applied egg-rr74.6%
if -9.99999999999999966e89 < (*.f64 x y) < 9.99999999999999977e37Initial program 92.6%
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6492.5%
Applied egg-rr92.5%
Taylor expanded in x around 0
mul-1-negN/A
associate-/r*N/A
distribute-neg-fracN/A
mul-1-negN/A
/-lowering-/.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-lowering-neg.f6477.8%
Simplified77.8%
associate-/l/N/A
neg-mul-1N/A
associate-*l/N/A
*-commutativeN/A
associate-/l/N/A
div-invN/A
mul-1-negN/A
distribute-frac-neg2N/A
neg-lowering-neg.f64N/A
frac-2negN/A
mul-1-negN/A
div-invN/A
distribute-frac-negN/A
associate-/l/N/A
*-commutativeN/A
associate-*l/N/A
neg-mul-1N/A
associate-/l/N/A
clear-numN/A
distribute-frac-neg2N/A
/-lowering-/.f64N/A
Applied egg-rr77.8%
div-invN/A
clear-numN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6479.1%
Applied egg-rr79.1%
if 9.99999999999999977e37 < (*.f64 x y) Initial program 85.7%
Taylor expanded in x around inf
/-lowering-/.f64N/A
*-lowering-*.f6473.5%
Simplified73.5%
clear-numN/A
associate-/r*N/A
associate-/r/N/A
clear-numN/A
*-lowering-*.f64N/A
/-lowering-/.f6479.1%
Applied egg-rr79.1%
Final simplification78.0%
a\_m = (fabs.f64 a) a\_s = (copysign.f64 #s(literal 1 binary64) a) NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. (FPCore (a_s x y z t a_m) :precision binary64 (* a_s (* y (/ x a_m))))
a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (y * (x / a_m));
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
code = a_s * (y * (x / a_m))
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (y * (x / a_m));
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): return a_s * (y * (x / a_m))
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) return Float64(a_s * Float64(y * Float64(x / a_m))) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp = code(a_s, x, y, z, t, a_m)
tmp = a_s * (y * (x / a_m));
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * N[(y * N[(x / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \left(y \cdot \frac{x}{a\_m}\right)
\end{array}
Initial program 88.0%
Taylor expanded in x around inf
/-lowering-/.f64N/A
*-lowering-*.f6445.7%
Simplified45.7%
clear-numN/A
associate-/r*N/A
associate-/r/N/A
clear-numN/A
*-lowering-*.f64N/A
/-lowering-/.f6448.9%
Applied egg-rr48.9%
Final simplification48.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* (/ y a) x) (* (/ t a) z))))
(if (< z -2.468684968699548e+170)
t_1
(if (< z 6.309831121978371e-71) (/ (- (* x y) (* z t)) a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y / a) * x) - ((t / a) * z);
double tmp;
if (z < -2.468684968699548e+170) {
tmp = t_1;
} else if (z < 6.309831121978371e-71) {
tmp = ((x * y) - (z * t)) / a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = ((y / a) * x) - ((t / a) * z)
if (z < (-2.468684968699548d+170)) then
tmp = t_1
else if (z < 6.309831121978371d-71) then
tmp = ((x * y) - (z * t)) / a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((y / a) * x) - ((t / a) * z);
double tmp;
if (z < -2.468684968699548e+170) {
tmp = t_1;
} else if (z < 6.309831121978371e-71) {
tmp = ((x * y) - (z * t)) / a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((y / a) * x) - ((t / a) * z) tmp = 0 if z < -2.468684968699548e+170: tmp = t_1 elif z < 6.309831121978371e-71: tmp = ((x * y) - (z * t)) / a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y / a) * x) - Float64(Float64(t / a) * z)) tmp = 0.0 if (z < -2.468684968699548e+170) tmp = t_1; elseif (z < 6.309831121978371e-71) tmp = Float64(Float64(Float64(x * y) - Float64(z * t)) / a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((y / a) * x) - ((t / a) * z); tmp = 0.0; if (z < -2.468684968699548e+170) tmp = t_1; elseif (z < 6.309831121978371e-71) tmp = ((x * y) - (z * t)) / a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -2.468684968699548e+170], t$95$1, If[Less[z, 6.309831121978371e-71], N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{a} \cdot x - \frac{t}{a} \cdot z\\
\mathbf{if}\;z < -2.468684968699548 \cdot 10^{+170}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 6.309831121978371 \cdot 10^{-71}:\\
\;\;\;\;\frac{x \cdot y - z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024138
(FPCore (x y z t a)
:name "Data.Colour.Matrix:inverse from colour-2.3.3, B"
:precision binary64
:alt
(! :herbie-platform default (if (< z -246868496869954800000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (/ y a) x) (* (/ t a) z)) (if (< z 6309831121978371/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z t)) a) (- (* (/ y a) x) (* (/ t a) z)))))
(/ (- (* x y) (* z t)) a))