
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Initial program 100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (+ y 1.0))))
(if (<= y -5.7e+23)
1.0
(if (<= y -4.5e-14)
t_0
(if (<= y 8.1e-10) (+ x y) (if (<= y 5e+31) t_0 1.0))))))
double code(double x, double y) {
double t_0 = x / (y + 1.0);
double tmp;
if (y <= -5.7e+23) {
tmp = 1.0;
} else if (y <= -4.5e-14) {
tmp = t_0;
} else if (y <= 8.1e-10) {
tmp = x + y;
} else if (y <= 5e+31) {
tmp = t_0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x / (y + 1.0d0)
if (y <= (-5.7d+23)) then
tmp = 1.0d0
else if (y <= (-4.5d-14)) then
tmp = t_0
else if (y <= 8.1d-10) then
tmp = x + y
else if (y <= 5d+31) then
tmp = t_0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y + 1.0);
double tmp;
if (y <= -5.7e+23) {
tmp = 1.0;
} else if (y <= -4.5e-14) {
tmp = t_0;
} else if (y <= 8.1e-10) {
tmp = x + y;
} else if (y <= 5e+31) {
tmp = t_0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y + 1.0) tmp = 0 if y <= -5.7e+23: tmp = 1.0 elif y <= -4.5e-14: tmp = t_0 elif y <= 8.1e-10: tmp = x + y elif y <= 5e+31: tmp = t_0 else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y + 1.0)) tmp = 0.0 if (y <= -5.7e+23) tmp = 1.0; elseif (y <= -4.5e-14) tmp = t_0; elseif (y <= 8.1e-10) tmp = Float64(x + y); elseif (y <= 5e+31) tmp = t_0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y + 1.0); tmp = 0.0; if (y <= -5.7e+23) tmp = 1.0; elseif (y <= -4.5e-14) tmp = t_0; elseif (y <= 8.1e-10) tmp = x + y; elseif (y <= 5e+31) tmp = t_0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5.7e+23], 1.0, If[LessEqual[y, -4.5e-14], t$95$0, If[LessEqual[y, 8.1e-10], N[(x + y), $MachinePrecision], If[LessEqual[y, 5e+31], t$95$0, 1.0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y + 1}\\
\mathbf{if}\;y \leq -5.7 \cdot 10^{+23}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -4.5 \cdot 10^{-14}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 8.1 \cdot 10^{-10}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 5 \cdot 10^{+31}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -5.7e23 or 5.00000000000000027e31 < y Initial program 100.0%
Taylor expanded in y around inf
Simplified80.3%
if -5.7e23 < y < -4.4999999999999998e-14 or 8.09999999999999995e-10 < y < 5.00000000000000027e31Initial program 99.8%
Taylor expanded in x around inf
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6484.5%
Simplified84.5%
if -4.4999999999999998e-14 < y < 8.09999999999999995e-10Initial program 100.0%
Taylor expanded in y around 0
Simplified100.0%
/-rgt-identityN/A
+-commutativeN/A
+-lowering-+.f64100.0%
Applied egg-rr100.0%
Final simplification89.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ 1.0 (/ (+ x -1.0) y)))) (if (<= y -1.0) t_0 (if (<= y 1.0) (+ x (* y (- 1.0 x))) t_0))))
double code(double x, double y) {
double t_0 = 1.0 + ((x + -1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = x + (y * (1.0 - x));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + ((x + (-1.0d0)) / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 1.0d0) then
tmp = x + (y * (1.0d0 - x))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + ((x + -1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = x + (y * (1.0 - x));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + ((x + -1.0) / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 1.0: tmp = x + (y * (1.0 - x)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(Float64(x + -1.0) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(x + Float64(y * Float64(1.0 - x))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + ((x + -1.0) / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = x + (y * (1.0 - x)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(x + N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{x + -1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x + y \cdot \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
sub-negN/A
mul-1-negN/A
unsub-negN/A
mul-1-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
distribute-lft-inN/A
metadata-evalN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
+-lowering-+.f6497.0%
Simplified97.0%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-lowering-+.f64N/A
sub-negN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f6498.9%
Simplified98.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ 1.0 (/ (+ x -1.0) y)))) (if (<= y -1.0) t_0 (if (<= y 1.2) (+ x y) t_0))))
double code(double x, double y) {
double t_0 = 1.0 + ((x + -1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.2) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + ((x + (-1.0d0)) / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 1.2d0) then
tmp = x + y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + ((x + -1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.2) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + ((x + -1.0) / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 1.2: tmp = x + y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(Float64(x + -1.0) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.2) tmp = Float64(x + y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + ((x + -1.0) / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 1.2) tmp = x + y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.2], N[(x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{x + -1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.2:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1.19999999999999996 < y Initial program 100.0%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
sub-negN/A
mul-1-negN/A
unsub-negN/A
mul-1-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
distribute-lft-inN/A
metadata-evalN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
+-lowering-+.f6497.0%
Simplified97.0%
if -1 < y < 1.19999999999999996Initial program 100.0%
Taylor expanded in y around 0
Simplified97.4%
/-rgt-identityN/A
+-commutativeN/A
+-lowering-+.f6497.4%
Applied egg-rr97.4%
Final simplification97.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (+ x y) y))) (if (<= y -1.0) t_0 (if (<= y 1.0) (+ x y) t_0))))
double code(double x, double y) {
double t_0 = (x + y) / y;
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / y
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 1.0d0) then
tmp = x + y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x + y) / y;
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (x + y) / y tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 1.0: tmp = x + y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(x + y) / y) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(x + y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (x + y) / y; tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = x + y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
Simplified96.6%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
Simplified97.4%
/-rgt-identityN/A
+-commutativeN/A
+-lowering-+.f6497.4%
Applied egg-rr97.4%
Final simplification97.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 11500.0) (+ x y) (+ 1.0 (/ -1.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 11500.0) {
tmp = x + y;
} else {
tmp = 1.0 + (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 11500.0d0) then
tmp = x + y
else
tmp = 1.0d0 + ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 11500.0) {
tmp = x + y;
} else {
tmp = 1.0 + (-1.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 11500.0: tmp = x + y else: tmp = 1.0 + (-1.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 11500.0) tmp = Float64(x + y); else tmp = Float64(1.0 + Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 11500.0) tmp = x + y; else tmp = 1.0 + (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 11500.0], N[(x + y), $MachinePrecision], N[(1.0 + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 11500:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1}{y}\\
\end{array}
\end{array}
if y < -1Initial program 100.0%
Taylor expanded in y around inf
Simplified70.4%
if -1 < y < 11500Initial program 100.0%
Taylor expanded in y around 0
Simplified95.4%
/-rgt-identityN/A
+-commutativeN/A
+-lowering-+.f6495.4%
Applied egg-rr95.4%
if 11500 < y Initial program 100.0%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
sub-negN/A
mul-1-negN/A
unsub-negN/A
mul-1-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
distribute-lft-inN/A
metadata-evalN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
+-lowering-+.f6499.9%
Simplified99.9%
Taylor expanded in x around 0
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6479.9%
Simplified79.9%
Final simplification84.7%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 11500.0) (+ x y) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 11500.0) {
tmp = x + y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 11500.0d0) then
tmp = x + y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 11500.0) {
tmp = x + y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 11500.0: tmp = x + y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 11500.0) tmp = Float64(x + y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 11500.0) tmp = x + y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 11500.0], N[(x + y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 11500:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 11500 < y Initial program 100.0%
Taylor expanded in y around inf
Simplified74.8%
if -1 < y < 11500Initial program 100.0%
Taylor expanded in y around 0
Simplified95.4%
/-rgt-identityN/A
+-commutativeN/A
+-lowering-+.f6495.4%
Applied egg-rr95.4%
Final simplification84.6%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 11500.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 11500.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 11500.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 11500.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 11500.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 11500.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 11500.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 11500.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 11500:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 11500 < y Initial program 100.0%
Taylor expanded in y around inf
Simplified74.8%
if -1 < y < 11500Initial program 100.0%
Taylor expanded in y around 0
Simplified71.5%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf
Simplified40.9%
herbie shell --seed 2024138
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))