
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y y)))
double code(double x, double y) {
return (x + y) / (y + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + y)
end function
public static double code(double x, double y) {
return (x + y) / (y + y);
}
def code(x, y): return (x + y) / (y + y)
function code(x, y) return Float64(Float64(x + y) / Float64(y + y)) end
function tmp = code(x, y) tmp = (x + y) / (y + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y y)))
double code(double x, double y) {
return (x + y) / (y + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + y)
end function
public static double code(double x, double y) {
return (x + y) / (y + y);
}
def code(x, y): return (x + y) / (y + y)
function code(x, y) return Float64(Float64(x + y) / Float64(y + y)) end
function tmp = code(x, y) tmp = (x + y) / (y + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + y}
\end{array}
(FPCore (x y) :precision binary64 (+ 0.5 (/ (/ x 2.0) y)))
double code(double x, double y) {
return 0.5 + ((x / 2.0) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 + ((x / 2.0d0) / y)
end function
public static double code(double x, double y) {
return 0.5 + ((x / 2.0) / y);
}
def code(x, y): return 0.5 + ((x / 2.0) / y)
function code(x, y) return Float64(0.5 + Float64(Float64(x / 2.0) / y)) end
function tmp = code(x, y) tmp = 0.5 + ((x / 2.0) / y); end
code[x_, y_] := N[(0.5 + N[(N[(x / 2.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 + \frac{\frac{x}{2}}{y}
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
*-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
*-commutativeN/A
*-rgt-identityN/A
lft-mult-inverseN/A
associate-*l*N/A
associate-/l*N/A
*-rgt-identityN/A
*-commutativeN/A
associate-/r*N/A
associate-/l*N/A
*-rgt-identityN/A
associate-*r/N/A
rgt-mult-inverseN/A
metadata-evalN/A
/-lowering-/.f64N/A
/-lowering-/.f6499.9%
Simplified99.9%
associate-/r/N/A
metadata-evalN/A
associate-/r*N/A
count-2N/A
associate-/r/N/A
clear-numN/A
count-2N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (if (<= y -4e+24) 0.5 (if (<= y 1.1e+32) (/ x (+ y y)) 0.5)))
double code(double x, double y) {
double tmp;
if (y <= -4e+24) {
tmp = 0.5;
} else if (y <= 1.1e+32) {
tmp = x / (y + y);
} else {
tmp = 0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4d+24)) then
tmp = 0.5d0
else if (y <= 1.1d+32) then
tmp = x / (y + y)
else
tmp = 0.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4e+24) {
tmp = 0.5;
} else if (y <= 1.1e+32) {
tmp = x / (y + y);
} else {
tmp = 0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4e+24: tmp = 0.5 elif y <= 1.1e+32: tmp = x / (y + y) else: tmp = 0.5 return tmp
function code(x, y) tmp = 0.0 if (y <= -4e+24) tmp = 0.5; elseif (y <= 1.1e+32) tmp = Float64(x / Float64(y + y)); else tmp = 0.5; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4e+24) tmp = 0.5; elseif (y <= 1.1e+32) tmp = x / (y + y); else tmp = 0.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4e+24], 0.5, If[LessEqual[y, 1.1e+32], N[(x / N[(y + y), $MachinePrecision]), $MachinePrecision], 0.5]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{+24}:\\
\;\;\;\;0.5\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{+32}:\\
\;\;\;\;\frac{x}{y + y}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if y < -3.9999999999999999e24 or 1.1e32 < y Initial program 100.0%
Taylor expanded in x around 0
Simplified80.3%
if -3.9999999999999999e24 < y < 1.1e32Initial program 100.0%
Taylor expanded in x around inf
Simplified76.9%
(FPCore (x y) :precision binary64 (+ 0.5 (/ 0.5 (/ y x))))
double code(double x, double y) {
return 0.5 + (0.5 / (y / x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 + (0.5d0 / (y / x))
end function
public static double code(double x, double y) {
return 0.5 + (0.5 / (y / x));
}
def code(x, y): return 0.5 + (0.5 / (y / x))
function code(x, y) return Float64(0.5 + Float64(0.5 / Float64(y / x))) end
function tmp = code(x, y) tmp = 0.5 + (0.5 / (y / x)); end
code[x_, y_] := N[(0.5 + N[(0.5 / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 + \frac{0.5}{\frac{y}{x}}
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
*-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
*-commutativeN/A
*-rgt-identityN/A
lft-mult-inverseN/A
associate-*l*N/A
associate-/l*N/A
*-rgt-identityN/A
*-commutativeN/A
associate-/r*N/A
associate-/l*N/A
*-rgt-identityN/A
associate-*r/N/A
rgt-mult-inverseN/A
metadata-evalN/A
/-lowering-/.f64N/A
/-lowering-/.f6499.9%
Simplified99.9%
(FPCore (x y) :precision binary64 0.5)
double code(double x, double y) {
return 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0
end function
public static double code(double x, double y) {
return 0.5;
}
def code(x, y): return 0.5
function code(x, y) return 0.5 end
function tmp = code(x, y) tmp = 0.5; end
code[x_, y_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
Simplified50.3%
(FPCore (x y) :precision binary64 (+ (* 0.5 (/ x y)) 0.5))
double code(double x, double y) {
return (0.5 * (x / y)) + 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 * (x / y)) + 0.5d0
end function
public static double code(double x, double y) {
return (0.5 * (x / y)) + 0.5;
}
def code(x, y): return (0.5 * (x / y)) + 0.5
function code(x, y) return Float64(Float64(0.5 * Float64(x / y)) + 0.5) end
function tmp = code(x, y) tmp = (0.5 * (x / y)) + 0.5; end
code[x_, y_] := N[(N[(0.5 * N[(x / y), $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \frac{x}{y} + 0.5
\end{array}
herbie shell --seed 2024138
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:alt
(! :herbie-platform default (+ (* 1/2 (/ x y)) 1/2))
(/ (+ x y) (+ y y)))