
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 5e-8) (- x_m (/ z (/ y x_m))) (- x_m (* x_m (/ z y))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 5e-8) {
tmp = x_m - (z / (y / x_m));
} else {
tmp = x_m - (x_m * (z / y));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 5d-8) then
tmp = x_m - (z / (y / x_m))
else
tmp = x_m - (x_m * (z / y))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 5e-8) {
tmp = x_m - (z / (y / x_m));
} else {
tmp = x_m - (x_m * (z / y));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 5e-8: tmp = x_m - (z / (y / x_m)) else: tmp = x_m - (x_m * (z / y)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 5e-8) tmp = Float64(x_m - Float64(z / Float64(y / x_m))); else tmp = Float64(x_m - Float64(x_m * Float64(z / y))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 5e-8) tmp = x_m - (z / (y / x_m)); else tmp = x_m - (x_m * (z / y)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 5e-8], N[(x$95$m - N[(z / N[(y / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m - N[(x$95$m * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 5 \cdot 10^{-8}:\\
\;\;\;\;x\_m - \frac{z}{\frac{y}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;x\_m - x\_m \cdot \frac{z}{y}\\
\end{array}
\end{array}
if x < 4.9999999999999998e-8Initial program 89.5%
associate-/l*N/A
*-lowering-*.f64N/A
div-subN/A
--lowering--.f64N/A
*-inversesN/A
/-lowering-/.f6494.9%
Simplified94.9%
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
clear-numN/A
distribute-neg-frac2N/A
un-div-invN/A
/-lowering-/.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
neg-sub0N/A
--lowering--.f6495.1%
Applied egg-rr95.1%
+-commutativeN/A
frac-2negN/A
distribute-frac-negN/A
unsub-negN/A
--lowering--.f64N/A
distribute-frac-neg2N/A
associate-/r/N/A
*-commutativeN/A
clear-numN/A
div-invN/A
distribute-neg-fracN/A
sub0-negN/A
remove-double-negN/A
/-lowering-/.f64N/A
/-lowering-/.f6495.8%
Applied egg-rr95.8%
if 4.9999999999999998e-8 < x Initial program 81.6%
associate-/l*N/A
*-lowering-*.f64N/A
div-subN/A
--lowering--.f64N/A
*-inversesN/A
/-lowering-/.f6499.8%
Simplified99.8%
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
clear-numN/A
distribute-neg-frac2N/A
un-div-invN/A
/-lowering-/.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
neg-sub0N/A
--lowering--.f6499.8%
Applied egg-rr99.8%
+-commutativeN/A
frac-2negN/A
distribute-frac-negN/A
unsub-negN/A
--lowering--.f64N/A
distribute-frac-neg2N/A
associate-/r/N/A
*-commutativeN/A
clear-numN/A
div-invN/A
distribute-neg-fracN/A
sub0-negN/A
remove-double-negN/A
/-lowering-/.f64N/A
/-lowering-/.f6494.1%
Applied egg-rr94.1%
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f6499.9%
Applied egg-rr99.9%
Final simplification96.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 1e+35) x_m (/ y (/ y x_m)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 1e+35) {
tmp = x_m;
} else {
tmp = y / (y / x_m);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 1d+35) then
tmp = x_m
else
tmp = y / (y / x_m)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 1e+35) {
tmp = x_m;
} else {
tmp = y / (y / x_m);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 1e+35: tmp = x_m else: tmp = y / (y / x_m) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 1e+35) tmp = x_m; else tmp = Float64(y / Float64(y / x_m)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 1e+35) tmp = x_m; else tmp = y / (y / x_m); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 1e+35], x$95$m, N[(y / N[(y / x$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 10^{+35}:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x\_m}}\\
\end{array}
\end{array}
if x < 9.9999999999999997e34Initial program 89.7%
associate-/l*N/A
*-lowering-*.f64N/A
div-subN/A
--lowering--.f64N/A
*-inversesN/A
/-lowering-/.f6495.2%
Simplified95.2%
Taylor expanded in z around 0
Simplified53.7%
if 9.9999999999999997e34 < x Initial program 79.0%
Taylor expanded in y around inf
*-lowering-*.f6428.7%
Simplified28.7%
*-commutativeN/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6453.3%
Applied egg-rr53.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 1.4e+76) x_m (* y (/ x_m y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 1.4e+76) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 1.4d+76) then
tmp = x_m
else
tmp = y * (x_m / y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 1.4e+76) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 1.4e+76: tmp = x_m else: tmp = y * (x_m / y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 1.4e+76) tmp = x_m; else tmp = Float64(y * Float64(x_m / y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 1.4e+76) tmp = x_m; else tmp = y * (x_m / y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 1.4e+76], x$95$m, N[(y * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.4 \cdot 10^{+76}:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{y}\\
\end{array}
\end{array}
if x < 1.3999999999999999e76Initial program 89.8%
associate-/l*N/A
*-lowering-*.f64N/A
div-subN/A
--lowering--.f64N/A
*-inversesN/A
/-lowering-/.f6495.5%
Simplified95.5%
Taylor expanded in z around 0
Simplified53.6%
if 1.3999999999999999e76 < x Initial program 75.1%
Taylor expanded in y around inf
*-lowering-*.f6421.9%
Simplified21.9%
clear-numN/A
associate-/r/N/A
associate-*r*N/A
associate-/r/N/A
clear-numN/A
*-lowering-*.f64N/A
/-lowering-/.f6452.8%
Applied egg-rr52.8%
Final simplification53.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (- x_m (* x_m (/ z y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m - (x_m * (z / y)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m - (x_m * (z / y)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m - (x_m * (z / y)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m - (x_m * (z / y)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m - Float64(x_m * Float64(z / y)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m - (x_m * (z / y))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m - N[(x$95$m * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m - x\_m \cdot \frac{z}{y}\right)
\end{array}
Initial program 87.5%
associate-/l*N/A
*-lowering-*.f64N/A
div-subN/A
--lowering--.f64N/A
*-inversesN/A
/-lowering-/.f6496.2%
Simplified96.2%
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
clear-numN/A
distribute-neg-frac2N/A
un-div-invN/A
/-lowering-/.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
neg-sub0N/A
--lowering--.f6496.3%
Applied egg-rr96.3%
+-commutativeN/A
frac-2negN/A
distribute-frac-negN/A
unsub-negN/A
--lowering--.f64N/A
distribute-frac-neg2N/A
associate-/r/N/A
*-commutativeN/A
clear-numN/A
div-invN/A
distribute-neg-fracN/A
sub0-negN/A
remove-double-negN/A
/-lowering-/.f64N/A
/-lowering-/.f6495.3%
Applied egg-rr95.3%
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f6496.2%
Applied egg-rr96.2%
Final simplification96.2%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (- 1.0 (/ z y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - (z / y)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * (1.0d0 - (z / y)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - (z / y)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * (1.0 - (z / y)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(1.0 - Float64(z / y)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * (1.0 - (z / y))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot \left(1 - \frac{z}{y}\right)\right)
\end{array}
Initial program 87.5%
associate-/l*N/A
*-lowering-*.f64N/A
div-subN/A
--lowering--.f64N/A
*-inversesN/A
/-lowering-/.f6496.2%
Simplified96.2%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 87.5%
associate-/l*N/A
*-lowering-*.f64N/A
div-subN/A
--lowering--.f64N/A
*-inversesN/A
/-lowering-/.f6496.2%
Simplified96.2%
Taylor expanded in z around 0
Simplified52.1%
(FPCore (x y z) :precision binary64 (if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < (-2.060202331921739d+104)) then
tmp = x - ((z * x) / y)
else if (z < 1.6939766013828526d+213) then
tmp = x / (y / (y - z))
else
tmp = (y - z) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < -2.060202331921739e+104: tmp = x - ((z * x) / y) elif z < 1.6939766013828526e+213: tmp = x / (y / (y - z)) else: tmp = (y - z) * (x / y) return tmp
function code(x, y, z) tmp = 0.0 if (z < -2.060202331921739e+104) tmp = Float64(x - Float64(Float64(z * x) / y)); elseif (z < 1.6939766013828526e+213) tmp = Float64(x / Float64(y / Float64(y - z))); else tmp = Float64(Float64(y - z) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < -2.060202331921739e+104) tmp = x - ((z * x) / y); elseif (z < 1.6939766013828526e+213) tmp = x / (y / (y - z)); else tmp = (y - z) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
\;\;\;\;x - \frac{z \cdot x}{y}\\
\mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
\;\;\;\;\frac{x}{\frac{y}{y - z}}\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024138
(FPCore (x y z)
:name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (if (< z -206020233192173900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* z x) y)) (if (< z 1693976601382852600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
(/ (* x (- y z)) y))