
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (+ x -1.0) y)))
(if (<= y -295000000.0)
(- x t_0)
(if (<= y 400000.0)
(fma (- 1.0 x) (/ y (- -1.0 y)) 1.0)
(+ x (* t_0 (- -1.0 (/ -1.0 y))))))))
double code(double x, double y) {
double t_0 = (x + -1.0) / y;
double tmp;
if (y <= -295000000.0) {
tmp = x - t_0;
} else if (y <= 400000.0) {
tmp = fma((1.0 - x), (y / (-1.0 - y)), 1.0);
} else {
tmp = x + (t_0 * (-1.0 - (-1.0 / y)));
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x + -1.0) / y) tmp = 0.0 if (y <= -295000000.0) tmp = Float64(x - t_0); elseif (y <= 400000.0) tmp = fma(Float64(1.0 - x), Float64(y / Float64(-1.0 - y)), 1.0); else tmp = Float64(x + Float64(t_0 * Float64(-1.0 - Float64(-1.0 / y)))); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[y, -295000000.0], N[(x - t$95$0), $MachinePrecision], If[LessEqual[y, 400000.0], N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], N[(x + N[(t$95$0 * N[(-1.0 - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + -1}{y}\\
\mathbf{if}\;y \leq -295000000:\\
\;\;\;\;x - t\_0\\
\mathbf{elif}\;y \leq 400000:\\
\;\;\;\;\mathsf{fma}\left(1 - x, \frac{y}{-1 - y}, 1\right)\\
\mathbf{else}:\\
\;\;\;\;x + t\_0 \cdot \left(-1 - \frac{-1}{y}\right)\\
\end{array}
\end{array}
if y < -2.95e8Initial program 26.8%
Taylor expanded in y around inf
sub-negN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
sub-negN/A
associate--r-N/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64100.0%
Simplified100.0%
if -2.95e8 < y < 4e5Initial program 99.9%
sub-negN/A
+-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
fma-defineN/A
fma-lowering-fma.f64N/A
--lowering--.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
--lowering--.f64N/A
metadata-eval100.0%
Applied egg-rr100.0%
if 4e5 < y Initial program 33.3%
Taylor expanded in y around inf
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (+ x -1.0) y)))
(if (<= y -104000000.0)
(- x t_0)
(if (<= y 11500.0)
(+ 1.0 (* y (/ x (- y -1.0))))
(+ x (* t_0 (- -1.0 (/ -1.0 y))))))))
double code(double x, double y) {
double t_0 = (x + -1.0) / y;
double tmp;
if (y <= -104000000.0) {
tmp = x - t_0;
} else if (y <= 11500.0) {
tmp = 1.0 + (y * (x / (y - -1.0)));
} else {
tmp = x + (t_0 * (-1.0 - (-1.0 / y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x + (-1.0d0)) / y
if (y <= (-104000000.0d0)) then
tmp = x - t_0
else if (y <= 11500.0d0) then
tmp = 1.0d0 + (y * (x / (y - (-1.0d0))))
else
tmp = x + (t_0 * ((-1.0d0) - ((-1.0d0) / y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x + -1.0) / y;
double tmp;
if (y <= -104000000.0) {
tmp = x - t_0;
} else if (y <= 11500.0) {
tmp = 1.0 + (y * (x / (y - -1.0)));
} else {
tmp = x + (t_0 * (-1.0 - (-1.0 / y)));
}
return tmp;
}
def code(x, y): t_0 = (x + -1.0) / y tmp = 0 if y <= -104000000.0: tmp = x - t_0 elif y <= 11500.0: tmp = 1.0 + (y * (x / (y - -1.0))) else: tmp = x + (t_0 * (-1.0 - (-1.0 / y))) return tmp
function code(x, y) t_0 = Float64(Float64(x + -1.0) / y) tmp = 0.0 if (y <= -104000000.0) tmp = Float64(x - t_0); elseif (y <= 11500.0) tmp = Float64(1.0 + Float64(y * Float64(x / Float64(y - -1.0)))); else tmp = Float64(x + Float64(t_0 * Float64(-1.0 - Float64(-1.0 / y)))); end return tmp end
function tmp_2 = code(x, y) t_0 = (x + -1.0) / y; tmp = 0.0; if (y <= -104000000.0) tmp = x - t_0; elseif (y <= 11500.0) tmp = 1.0 + (y * (x / (y - -1.0))); else tmp = x + (t_0 * (-1.0 - (-1.0 / y))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[y, -104000000.0], N[(x - t$95$0), $MachinePrecision], If[LessEqual[y, 11500.0], N[(1.0 + N[(y * N[(x / N[(y - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(t$95$0 * N[(-1.0 - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + -1}{y}\\
\mathbf{if}\;y \leq -104000000:\\
\;\;\;\;x - t\_0\\
\mathbf{elif}\;y \leq 11500:\\
\;\;\;\;1 + y \cdot \frac{x}{y - -1}\\
\mathbf{else}:\\
\;\;\;\;x + t\_0 \cdot \left(-1 - \frac{-1}{y}\right)\\
\end{array}
\end{array}
if y < -1.04e8Initial program 26.8%
Taylor expanded in y around inf
sub-negN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
sub-negN/A
associate--r-N/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64100.0%
Simplified100.0%
if -1.04e8 < y < 11500Initial program 99.9%
clear-numN/A
associate-/r*N/A
associate-/r/N/A
clear-numN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
+-commutativeN/A
+-lowering-+.f6499.9%
Applied egg-rr99.9%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
+-commutativeN/A
/-lowering-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
--lowering--.f6499.9%
Simplified99.9%
if 11500 < y Initial program 33.3%
Taylor expanded in y around inf
Simplified100.0%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ (+ x -1.0) y))))
(if (<= y -104000000.0)
t_0
(if (<= y 30000.0) (+ 1.0 (* y (/ x (- y -1.0)))) t_0))))
double code(double x, double y) {
double t_0 = x - ((x + -1.0) / y);
double tmp;
if (y <= -104000000.0) {
tmp = t_0;
} else if (y <= 30000.0) {
tmp = 1.0 + (y * (x / (y - -1.0)));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - ((x + (-1.0d0)) / y)
if (y <= (-104000000.0d0)) then
tmp = t_0
else if (y <= 30000.0d0) then
tmp = 1.0d0 + (y * (x / (y - (-1.0d0))))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - ((x + -1.0) / y);
double tmp;
if (y <= -104000000.0) {
tmp = t_0;
} else if (y <= 30000.0) {
tmp = 1.0 + (y * (x / (y - -1.0)));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - ((x + -1.0) / y) tmp = 0 if y <= -104000000.0: tmp = t_0 elif y <= 30000.0: tmp = 1.0 + (y * (x / (y - -1.0))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(Float64(x + -1.0) / y)) tmp = 0.0 if (y <= -104000000.0) tmp = t_0; elseif (y <= 30000.0) tmp = Float64(1.0 + Float64(y * Float64(x / Float64(y - -1.0)))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - ((x + -1.0) / y); tmp = 0.0; if (y <= -104000000.0) tmp = t_0; elseif (y <= 30000.0) tmp = 1.0 + (y * (x / (y - -1.0))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -104000000.0], t$95$0, If[LessEqual[y, 30000.0], N[(1.0 + N[(y * N[(x / N[(y - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x + -1}{y}\\
\mathbf{if}\;y \leq -104000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 30000:\\
\;\;\;\;1 + y \cdot \frac{x}{y - -1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.04e8 or 3e4 < y Initial program 30.0%
Taylor expanded in y around inf
sub-negN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
sub-negN/A
associate--r-N/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6499.8%
Simplified99.8%
if -1.04e8 < y < 3e4Initial program 99.9%
clear-numN/A
associate-/r*N/A
associate-/r/N/A
clear-numN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
+-commutativeN/A
+-lowering-+.f6499.9%
Applied egg-rr99.9%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
+-commutativeN/A
/-lowering-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
--lowering--.f6499.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ (+ x -1.0) y)))) (if (<= y -1.0) t_0 (if (<= y 1.25) (+ 1.0 (* y x)) t_0))))
double code(double x, double y) {
double t_0 = x - ((x + -1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.25) {
tmp = 1.0 + (y * x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - ((x + (-1.0d0)) / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 1.25d0) then
tmp = 1.0d0 + (y * x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - ((x + -1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.25) {
tmp = 1.0 + (y * x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - ((x + -1.0) / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 1.25: tmp = 1.0 + (y * x) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(Float64(x + -1.0) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.25) tmp = Float64(1.0 + Float64(y * x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - ((x + -1.0) / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 1.25) tmp = 1.0 + (y * x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.25], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x + -1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.25:\\
\;\;\;\;1 + y \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1.25 < y Initial program 33.0%
Taylor expanded in y around inf
sub-negN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
sub-negN/A
associate--r-N/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6497.7%
Simplified97.7%
if -1 < y < 1.25Initial program 99.9%
clear-numN/A
associate-/r*N/A
associate-/r/N/A
clear-numN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
+-commutativeN/A
+-lowering-+.f6499.9%
Applied egg-rr99.9%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
+-commutativeN/A
/-lowering-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
--lowering--.f6499.9%
Simplified99.9%
Taylor expanded in y around 0
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6497.4%
Simplified97.4%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ -1.0 y)))) (if (<= y -1.0) t_0 (if (<= y 1.0) (+ 1.0 (* y x)) t_0))))
double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = 1.0 + (y * x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - ((-1.0d0) / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 1.0d0) then
tmp = 1.0d0 + (y * x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = 1.0 + (y * x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - (-1.0 / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 1.0: tmp = 1.0 + (y * x) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(-1.0 / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(1.0 + Float64(y * x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - (-1.0 / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = 1.0 + (y * x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{-1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 + y \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 33.0%
Taylor expanded in y around inf
sub-negN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
sub-negN/A
associate--r-N/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6497.7%
Simplified97.7%
Taylor expanded in x around 0
/-lowering-/.f6496.6%
Simplified96.6%
if -1 < y < 1Initial program 99.9%
clear-numN/A
associate-/r*N/A
associate-/r/N/A
clear-numN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
+-commutativeN/A
+-lowering-+.f6499.9%
Applied egg-rr99.9%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
+-commutativeN/A
/-lowering-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
--lowering--.f6499.9%
Simplified99.9%
Taylor expanded in y around 0
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6497.4%
Simplified97.4%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 12.0) (+ 1.0 (* y x)) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 12.0) {
tmp = 1.0 + (y * x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 12.0d0) then
tmp = 1.0d0 + (y * x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 12.0) {
tmp = 1.0 + (y * x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 12.0: tmp = 1.0 + (y * x) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 12.0) tmp = Float64(1.0 + Float64(y * x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 12.0) tmp = 1.0 + (y * x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 12.0], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 12:\\
\;\;\;\;1 + y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 12 < y Initial program 33.0%
Taylor expanded in y around inf
Simplified77.0%
if -1 < y < 12Initial program 99.9%
clear-numN/A
associate-/r*N/A
associate-/r/N/A
clear-numN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
+-commutativeN/A
+-lowering-+.f6499.9%
Applied egg-rr99.9%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
+-commutativeN/A
/-lowering-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
--lowering--.f6499.9%
Simplified99.9%
Taylor expanded in y around 0
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6497.4%
Simplified97.4%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 8.2e-10) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 8.2e-10) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 8.2d-10) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 8.2e-10) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 8.2e-10: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 8.2e-10) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 8.2e-10) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 8.2e-10], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 8.2 \cdot 10^{-10}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 8.1999999999999996e-10 < y Initial program 34.5%
Taylor expanded in y around inf
Simplified75.6%
if -1 < y < 8.1999999999999996e-10Initial program 99.9%
Taylor expanded in y around 0
Simplified70.3%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 64.1%
Taylor expanded in y around 0
Simplified33.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024138
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ 1 y) (- (/ x y) x)) (if (< y 679931050341891/100000) (- 1 (/ (* (- 1 x) y) (+ y 1))) (- (/ 1 y) (- (/ x y) x)))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))