
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -1e+190) (* x x) (+ (* x x) (* y (+ y (* x 2.0))))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -1e+190) {
tmp = x * x;
} else {
tmp = (x * x) + (y * (y + (x * 2.0)));
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1d+190)) then
tmp = x * x
else
tmp = (x * x) + (y * (y + (x * 2.0d0)))
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -1e+190) {
tmp = x * x;
} else {
tmp = (x * x) + (y * (y + (x * 2.0)));
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -1e+190: tmp = x * x else: tmp = (x * x) + (y * (y + (x * 2.0))) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -1e+190) tmp = Float64(x * x); else tmp = Float64(Float64(x * x) + Float64(y * Float64(y + Float64(x * 2.0)))); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -1e+190)
tmp = x * x;
else
tmp = (x * x) + (y * (y + (x * 2.0)));
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -1e+190], N[(x * x), $MachinePrecision], N[(N[(x * x), $MachinePrecision] + N[(y * N[(y + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{+190}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;x \cdot x + y \cdot \left(y + x \cdot 2\right)\\
\end{array}
\end{array}
if x < -1.0000000000000001e190Initial program 78.1%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6481.3%
Simplified81.3%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f64100.0%
Simplified100.0%
if -1.0000000000000001e190 < x Initial program 92.4%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6498.2%
Simplified98.2%
Final simplification98.4%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -2.25e-76) (* x x) (* y (+ y (* x 2.0)))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -2.25e-76) {
tmp = x * x;
} else {
tmp = y * (y + (x * 2.0));
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.25d-76)) then
tmp = x * x
else
tmp = y * (y + (x * 2.0d0))
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -2.25e-76) {
tmp = x * x;
} else {
tmp = y * (y + (x * 2.0));
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -2.25e-76: tmp = x * x else: tmp = y * (y + (x * 2.0)) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -2.25e-76) tmp = Float64(x * x); else tmp = Float64(y * Float64(y + Float64(x * 2.0))); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -2.25e-76)
tmp = x * x;
else
tmp = y * (y + (x * 2.0));
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -2.25e-76], N[(x * x), $MachinePrecision], N[(y * N[(y + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.25 \cdot 10^{-76}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y + x \cdot 2\right)\\
\end{array}
\end{array}
if x < -2.25e-76Initial program 83.7%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6493.0%
Simplified93.0%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6480.3%
Simplified80.3%
if -2.25e-76 < x Initial program 94.1%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6497.6%
Simplified97.6%
Taylor expanded in x around 0
fma-defineN/A
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
associate-*l/N/A
fma-defineN/A
associate-*l*N/A
*-lft-identityN/A
distribute-rgt-inN/A
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
associate-*r/N/A
associate-*r/N/A
associate-*l/N/A
*-inversesN/A
*-lft-identityN/A
+-lowering-+.f64N/A
*-lowering-*.f6468.9%
Simplified68.9%
Final simplification72.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -2.25e-76) (* x x) (* y y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -2.25e-76) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.25d-76)) then
tmp = x * x
else
tmp = y * y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -2.25e-76) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -2.25e-76: tmp = x * x else: tmp = y * y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -2.25e-76) tmp = Float64(x * x); else tmp = Float64(y * y); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -2.25e-76)
tmp = x * x;
else
tmp = y * y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -2.25e-76], N[(x * x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.25 \cdot 10^{-76}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if x < -2.25e-76Initial program 83.7%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6493.0%
Simplified93.0%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6480.3%
Simplified80.3%
if -2.25e-76 < x Initial program 94.1%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6497.6%
Simplified97.6%
Taylor expanded in x around 0
unpow2N/A
*-lowering-*.f6468.3%
Simplified68.3%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (* x x))
assert(x < y);
double code(double x, double y) {
return x * x;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
assert x < y;
public static double code(double x, double y) {
return x * x;
}
[x, y] = sort([x, y]) def code(x, y): return x * x
x, y = sort([x, y]) function code(x, y) return Float64(x * x) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x * x;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x \cdot x
\end{array}
Initial program 90.6%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6496.1%
Simplified96.1%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6459.7%
Simplified59.7%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* (* x y) 2.0))))
double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + ((x * y) * 2.0d0))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
def code(x, y): return (x * x) + ((y * y) + ((x * y) * 2.0))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(Float64(x * y) * 2.0))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + ((x * y) * 2.0)); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + \left(x \cdot y\right) \cdot 2\right)
\end{array}
herbie shell --seed 2024138
(FPCore (x y)
:name "Examples.Basics.ProofTests:f4 from sbv-4.4"
:precision binary64
:alt
(! :herbie-platform default (+ (* x x) (+ (* y y) (* (* x y) 2))))
(+ (+ (* x x) (* (* x 2.0) y)) (* y y)))