
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (<= t_0 -1e-227) t_0 (if (<= t_0 0.0) (* z (- -1.0 (/ x y))) t_0))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -1e-227) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if (t_0 <= (-1d-227)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -1e-227) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if t_0 <= -1e-227: tmp = t_0 elif t_0 <= 0.0: tmp = z * (-1.0 - (x / y)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (t_0 <= -1e-227) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if (t_0 <= -1e-227) tmp = t_0; elseif (t_0 <= 0.0) tmp = z * (-1.0 - (x / y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-227], t$95$0, If[LessEqual[t$95$0, 0.0], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-227}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -9.99999999999999945e-228 or 0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -9.99999999999999945e-228 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < 0.0Initial program 26.6%
Taylor expanded in z around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6486.8%
Simplified86.8%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f64100.0%
Simplified100.0%
(FPCore (x y z) :precision binary64 (if (<= z -1.4e-29) (+ x y) (if (<= z 6.1e-55) (* z (- -1.0 (/ x y))) (+ x (* y (+ 1.0 (/ x z)))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.4e-29) {
tmp = x + y;
} else if (z <= 6.1e-55) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + (y * (1.0 + (x / z)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.4d-29)) then
tmp = x + y
else if (z <= 6.1d-55) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = x + (y * (1.0d0 + (x / z)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.4e-29) {
tmp = x + y;
} else if (z <= 6.1e-55) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + (y * (1.0 + (x / z)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.4e-29: tmp = x + y elif z <= 6.1e-55: tmp = z * (-1.0 - (x / y)) else: tmp = x + (y * (1.0 + (x / z))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.4e-29) tmp = Float64(x + y); elseif (z <= 6.1e-55) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = Float64(x + Float64(y * Float64(1.0 + Float64(x / z)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.4e-29) tmp = x + y; elseif (z <= 6.1e-55) tmp = z * (-1.0 - (x / y)); else tmp = x + (y * (1.0 + (x / z))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.4e-29], N[(x + y), $MachinePrecision], If[LessEqual[z, 6.1e-55], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(1.0 + N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.4 \cdot 10^{-29}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 6.1 \cdot 10^{-55}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 + \frac{x}{z}\right)\\
\end{array}
\end{array}
if z < -1.4000000000000001e-29Initial program 100.0%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6479.2%
Simplified79.2%
if -1.4000000000000001e-29 < z < 6.1000000000000001e-55Initial program 81.1%
Taylor expanded in z around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6472.8%
Simplified72.8%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f6478.3%
Simplified78.3%
if 6.1000000000000001e-55 < z Initial program 99.9%
Taylor expanded in y around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
+-lowering-+.f64N/A
mul-1-negN/A
remove-double-negN/A
/-lowering-/.f6472.3%
Simplified72.3%
Final simplification76.8%
(FPCore (x y z) :precision binary64 (if (<= z -6e-28) (+ x y) (if (<= z 4.1e-55) (* z (- -1.0 (/ x y))) (+ x y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -6e-28) {
tmp = x + y;
} else if (z <= 4.1e-55) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-6d-28)) then
tmp = x + y
else if (z <= 4.1d-55) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -6e-28) {
tmp = x + y;
} else if (z <= 4.1e-55) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -6e-28: tmp = x + y elif z <= 4.1e-55: tmp = z * (-1.0 - (x / y)) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if (z <= -6e-28) tmp = Float64(x + y); elseif (z <= 4.1e-55) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -6e-28) tmp = x + y; elseif (z <= 4.1e-55) tmp = z * (-1.0 - (x / y)); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -6e-28], N[(x + y), $MachinePrecision], If[LessEqual[z, 4.1e-55], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6 \cdot 10^{-28}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 4.1 \cdot 10^{-55}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -6.00000000000000005e-28 or 4.0999999999999998e-55 < z Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6475.5%
Simplified75.5%
if -6.00000000000000005e-28 < z < 4.0999999999999998e-55Initial program 81.1%
Taylor expanded in z around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6472.8%
Simplified72.8%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f6478.3%
Simplified78.3%
Final simplification76.7%
(FPCore (x y z) :precision binary64 (if (<= y -8e+64) (- 0.0 z) (if (<= y 1.3e+109) (+ x y) (- 0.0 z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -8e+64) {
tmp = 0.0 - z;
} else if (y <= 1.3e+109) {
tmp = x + y;
} else {
tmp = 0.0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8d+64)) then
tmp = 0.0d0 - z
else if (y <= 1.3d+109) then
tmp = x + y
else
tmp = 0.0d0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8e+64) {
tmp = 0.0 - z;
} else if (y <= 1.3e+109) {
tmp = x + y;
} else {
tmp = 0.0 - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8e+64: tmp = 0.0 - z elif y <= 1.3e+109: tmp = x + y else: tmp = 0.0 - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8e+64) tmp = Float64(0.0 - z); elseif (y <= 1.3e+109) tmp = Float64(x + y); else tmp = Float64(0.0 - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8e+64) tmp = 0.0 - z; elseif (y <= 1.3e+109) tmp = x + y; else tmp = 0.0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8e+64], N[(0.0 - z), $MachinePrecision], If[LessEqual[y, 1.3e+109], N[(x + y), $MachinePrecision], N[(0.0 - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+64}:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{+109}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;0 - z\\
\end{array}
\end{array}
if y < -8.00000000000000017e64 or 1.2999999999999999e109 < y Initial program 76.0%
Taylor expanded in y around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6472.6%
Simplified72.6%
sub0-negN/A
neg-lowering-neg.f6472.6%
Applied egg-rr72.6%
if -8.00000000000000017e64 < y < 1.2999999999999999e109Initial program 99.3%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6467.5%
Simplified67.5%
Final simplification69.1%
(FPCore (x y z) :precision binary64 (if (<= y -13.0) (- 0.0 z) (if (<= y 1.35e+70) x (- 0.0 z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -13.0) {
tmp = 0.0 - z;
} else if (y <= 1.35e+70) {
tmp = x;
} else {
tmp = 0.0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-13.0d0)) then
tmp = 0.0d0 - z
else if (y <= 1.35d+70) then
tmp = x
else
tmp = 0.0d0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -13.0) {
tmp = 0.0 - z;
} else if (y <= 1.35e+70) {
tmp = x;
} else {
tmp = 0.0 - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -13.0: tmp = 0.0 - z elif y <= 1.35e+70: tmp = x else: tmp = 0.0 - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -13.0) tmp = Float64(0.0 - z); elseif (y <= 1.35e+70) tmp = x; else tmp = Float64(0.0 - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -13.0) tmp = 0.0 - z; elseif (y <= 1.35e+70) tmp = x; else tmp = 0.0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -13.0], N[(0.0 - z), $MachinePrecision], If[LessEqual[y, 1.35e+70], x, N[(0.0 - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -13:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{+70}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;0 - z\\
\end{array}
\end{array}
if y < -13 or 1.35e70 < y Initial program 81.9%
Taylor expanded in y around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6461.0%
Simplified61.0%
sub0-negN/A
neg-lowering-neg.f6461.0%
Applied egg-rr61.0%
if -13 < y < 1.35e70Initial program 99.8%
Taylor expanded in y around 0
Simplified50.9%
Final simplification55.4%
(FPCore (x y z) :precision binary64 (if (<= x -7.5e-169) x (if (<= x 1.2e-73) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -7.5e-169) {
tmp = x;
} else if (x <= 1.2e-73) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7.5d-169)) then
tmp = x
else if (x <= 1.2d-73) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7.5e-169) {
tmp = x;
} else if (x <= 1.2e-73) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7.5e-169: tmp = x elif x <= 1.2e-73: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7.5e-169) tmp = x; elseif (x <= 1.2e-73) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7.5e-169) tmp = x; elseif (x <= 1.2e-73) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7.5e-169], x, If[LessEqual[x, 1.2e-73], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \cdot 10^{-169}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.2 \cdot 10^{-73}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -7.49999999999999978e-169 or 1.20000000000000003e-73 < x Initial program 91.6%
Taylor expanded in y around 0
Simplified44.3%
if -7.49999999999999978e-169 < x < 1.20000000000000003e-73Initial program 92.3%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6450.1%
Simplified50.1%
Taylor expanded in y around inf
Simplified43.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 91.9%
Taylor expanded in y around 0
Simplified33.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024138
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))