
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<= (* b b) 5e+18)
(+ (* (* a a) (+ 4.0 (* a (+ a 4.0)))) -1.0)
(*
(pow b 2.0)
(+ (* 2.0 (pow a 2.0)) (+ (pow b 2.0) (* 4.0 (+ 1.0 (* a -3.0))))))))
double code(double a, double b) {
double tmp;
if ((b * b) <= 5e+18) {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
} else {
tmp = pow(b, 2.0) * ((2.0 * pow(a, 2.0)) + (pow(b, 2.0) + (4.0 * (1.0 + (a * -3.0)))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 5d+18) then
tmp = ((a * a) * (4.0d0 + (a * (a + 4.0d0)))) + (-1.0d0)
else
tmp = (b ** 2.0d0) * ((2.0d0 * (a ** 2.0d0)) + ((b ** 2.0d0) + (4.0d0 * (1.0d0 + (a * (-3.0d0))))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 5e+18) {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
} else {
tmp = Math.pow(b, 2.0) * ((2.0 * Math.pow(a, 2.0)) + (Math.pow(b, 2.0) + (4.0 * (1.0 + (a * -3.0)))));
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 5e+18: tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0 else: tmp = math.pow(b, 2.0) * ((2.0 * math.pow(a, 2.0)) + (math.pow(b, 2.0) + (4.0 * (1.0 + (a * -3.0))))) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 5e+18) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0)))) + -1.0); else tmp = Float64((b ^ 2.0) * Float64(Float64(2.0 * (a ^ 2.0)) + Float64((b ^ 2.0) + Float64(4.0 * Float64(1.0 + Float64(a * -3.0)))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 5e+18) tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0; else tmp = (b ^ 2.0) * ((2.0 * (a ^ 2.0)) + ((b ^ 2.0) + (4.0 * (1.0 + (a * -3.0))))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 5e+18], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[Power[b, 2.0], $MachinePrecision] * N[(N[(2.0 * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] + N[(N[Power[b, 2.0], $MachinePrecision] + N[(4.0 * N[(1.0 + N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 5 \cdot 10^{+18}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{2} \cdot \left(2 \cdot {a}^{2} + \left({b}^{2} + 4 \cdot \left(1 + a \cdot -3\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 b b) < 5e18Initial program 76.0%
sub-neg76.0%
+-commutative76.0%
fma-define76.0%
+-commutative76.0%
associate-*l*76.0%
cancel-sign-sub-inv76.0%
metadata-eval76.0%
fma-define76.0%
metadata-eval76.0%
Simplified76.0%
Taylor expanded in b around 0 74.5%
Taylor expanded in a around 0 98.4%
pow298.4%
Applied egg-rr98.4%
if 5e18 < (*.f64 b b) Initial program 65.7%
associate--l+65.7%
+-commutative65.7%
+-commutative65.7%
sub-neg65.7%
associate-+l+65.7%
+-commutative65.7%
associate-+l+65.7%
Simplified67.4%
Taylor expanded in b around inf 84.3%
Taylor expanded in b around 0 98.3%
Final simplification98.3%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* b b) (* a a)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (+ (* (* a a) (+ (* a a) 4.0)) -1.0))))
double code(double a, double b) {
double t_0 = pow(((b * b) + (a * a)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = ((a * a) * ((a * a) + 4.0)) + -1.0;
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((b * b) + (a * a)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = ((a * a) * ((a * a) + 4.0)) + -1.0;
}
return tmp;
}
def code(a, b): t_0 = math.pow(((b * b) + (a * a)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = ((a * a) * ((a * a) + 4.0)) + -1.0 return tmp
function code(a, b) t_0 = Float64((Float64(Float64(b * b) + Float64(a * a)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(Float64(Float64(a * a) * Float64(Float64(a * a) + 4.0)) + -1.0); end return tmp end
function tmp_2 = code(a, b) t_0 = (((b * b) + (a * a)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = ((a * a) * ((a * a) + 4.0)) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(b * b), $MachinePrecision] + N[(a * a), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[(N[(a * a), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] + 4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(b \cdot b + a \cdot a\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a + 4\right) + -1\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
sub-neg0.0%
+-commutative0.0%
fma-define8.2%
+-commutative8.2%
associate-*l*8.2%
cancel-sign-sub-inv8.2%
metadata-eval8.2%
fma-define8.2%
metadata-eval8.2%
Simplified8.2%
Taylor expanded in b around 0 16.9%
Taylor expanded in a around 0 93.7%
pow293.7%
Applied egg-rr93.7%
Taylor expanded in a around inf 93.7%
Final simplification98.1%
(FPCore (a b) :precision binary64 (if (<= b 3300000000.0) (+ (* (* a a) (+ 4.0 (* a (+ a 4.0)))) -1.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if (b <= 3300000000.0) {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 3300000000.0d0) then
tmp = ((a * a) * (4.0d0 + (a * (a + 4.0d0)))) + (-1.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 3300000000.0) {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 3300000000.0: tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 3300000000.0) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0)))) + -1.0); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 3300000000.0) tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 3300000000.0], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3300000000:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 3.3e9Initial program 73.7%
sub-neg73.7%
+-commutative73.7%
fma-define75.8%
+-commutative75.8%
associate-*l*75.8%
cancel-sign-sub-inv75.8%
metadata-eval75.8%
fma-define75.8%
metadata-eval75.8%
Simplified75.8%
Taylor expanded in b around 0 60.4%
Taylor expanded in a around 0 83.9%
pow283.9%
Applied egg-rr83.9%
if 3.3e9 < b Initial program 64.5%
associate--l+64.5%
+-commutative64.5%
+-commutative64.5%
sub-neg64.5%
associate-+l+64.5%
+-commutative64.5%
associate-+l+64.5%
Simplified67.6%
Taylor expanded in a around 0 91.2%
unpow291.2%
Applied egg-rr91.2%
Taylor expanded in b around inf 91.2%
Final simplification85.8%
(FPCore (a b) :precision binary64 (if (<= a -2.45) (+ (* (* a a) 4.0) -1.0) (+ (* (* a a) (+ 4.0 (* a 4.0))) -1.0)))
double code(double a, double b) {
double tmp;
if (a <= -2.45) {
tmp = ((a * a) * 4.0) + -1.0;
} else {
tmp = ((a * a) * (4.0 + (a * 4.0))) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-2.45d0)) then
tmp = ((a * a) * 4.0d0) + (-1.0d0)
else
tmp = ((a * a) * (4.0d0 + (a * 4.0d0))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -2.45) {
tmp = ((a * a) * 4.0) + -1.0;
} else {
tmp = ((a * a) * (4.0 + (a * 4.0))) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -2.45: tmp = ((a * a) * 4.0) + -1.0 else: tmp = ((a * a) * (4.0 + (a * 4.0))) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (a <= -2.45) tmp = Float64(Float64(Float64(a * a) * 4.0) + -1.0); else tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * 4.0))) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -2.45) tmp = ((a * a) * 4.0) + -1.0; else tmp = ((a * a) * (4.0 + (a * 4.0))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -2.45], N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.45:\\
\;\;\;\;\left(a \cdot a\right) \cdot 4 + -1\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot 4\right) + -1\\
\end{array}
\end{array}
if a < -2.4500000000000002Initial program 27.2%
sub-neg27.2%
+-commutative27.2%
fma-define35.0%
+-commutative35.0%
associate-*l*35.0%
cancel-sign-sub-inv35.0%
metadata-eval35.0%
fma-define35.0%
metadata-eval35.0%
Simplified35.0%
Taylor expanded in b around 0 17.5%
Taylor expanded in a around 0 58.7%
pow290.1%
Applied egg-rr58.7%
if -2.4500000000000002 < a Initial program 90.4%
sub-neg90.4%
+-commutative90.4%
fma-define90.4%
+-commutative90.4%
associate-*l*90.4%
cancel-sign-sub-inv90.4%
metadata-eval90.4%
fma-define90.4%
metadata-eval90.4%
Simplified90.4%
Taylor expanded in b around 0 63.6%
Taylor expanded in a around 0 56.5%
pow263.6%
Applied egg-rr56.5%
Final simplification57.1%
(FPCore (a b) :precision binary64 (+ (* (* a a) (+ 4.0 (* a (+ a 4.0)))) -1.0))
double code(double a, double b) {
return ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((a * a) * (4.0d0 + (a * (a + 4.0d0)))) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
}
def code(a, b): return ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0
function code(a, b) return Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0)))) + -1.0) end
function tmp = code(a, b) tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0; end
code[a_, b_] := N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right) + -1
\end{array}
Initial program 71.4%
sub-neg71.4%
+-commutative71.4%
fma-define73.7%
+-commutative73.7%
associate-*l*73.7%
cancel-sign-sub-inv73.7%
metadata-eval73.7%
fma-define73.7%
metadata-eval73.7%
Simplified73.7%
Taylor expanded in b around 0 49.7%
Taylor expanded in a around 0 71.6%
pow271.6%
Applied egg-rr71.6%
Final simplification71.6%
(FPCore (a b) :precision binary64 (+ (* (* a a) (+ (* a a) 4.0)) -1.0))
double code(double a, double b) {
return ((a * a) * ((a * a) + 4.0)) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((a * a) * ((a * a) + 4.0d0)) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((a * a) * ((a * a) + 4.0)) + -1.0;
}
def code(a, b): return ((a * a) * ((a * a) + 4.0)) + -1.0
function code(a, b) return Float64(Float64(Float64(a * a) * Float64(Float64(a * a) + 4.0)) + -1.0) end
function tmp = code(a, b) tmp = ((a * a) * ((a * a) + 4.0)) + -1.0; end
code[a_, b_] := N[(N[(N[(a * a), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] + 4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot \left(a \cdot a + 4\right) + -1
\end{array}
Initial program 71.4%
sub-neg71.4%
+-commutative71.4%
fma-define73.7%
+-commutative73.7%
associate-*l*73.7%
cancel-sign-sub-inv73.7%
metadata-eval73.7%
fma-define73.7%
metadata-eval73.7%
Simplified73.7%
Taylor expanded in b around 0 49.7%
Taylor expanded in a around 0 71.6%
pow271.6%
Applied egg-rr71.6%
Taylor expanded in a around inf 70.7%
Final simplification70.7%
(FPCore (a b) :precision binary64 (+ (* (* a a) 4.0) -1.0))
double code(double a, double b) {
return ((a * a) * 4.0) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((a * a) * 4.0d0) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((a * a) * 4.0) + -1.0;
}
def code(a, b): return ((a * a) * 4.0) + -1.0
function code(a, b) return Float64(Float64(Float64(a * a) * 4.0) + -1.0) end
function tmp = code(a, b) tmp = ((a * a) * 4.0) + -1.0; end
code[a_, b_] := N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot 4 + -1
\end{array}
Initial program 71.4%
sub-neg71.4%
+-commutative71.4%
fma-define73.7%
+-commutative73.7%
associate-*l*73.7%
cancel-sign-sub-inv73.7%
metadata-eval73.7%
fma-define73.7%
metadata-eval73.7%
Simplified73.7%
Taylor expanded in b around 0 49.7%
Taylor expanded in a around 0 52.0%
pow271.6%
Applied egg-rr52.0%
Final simplification52.0%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 71.4%
associate--l+71.4%
+-commutative71.4%
+-commutative71.4%
sub-neg71.4%
associate-+l+71.4%
+-commutative71.4%
associate-+l+71.4%
Simplified72.2%
Taylor expanded in a around 0 63.1%
Taylor expanded in b around 0 21.7%
herbie shell --seed 2024137
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))