
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b) :precision binary64 (+ (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* a a) (* (* b b) 3.0)))) -1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * ((a * a) + ((b * b) * 3.0d0)))) + (-1.0d0)
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(a * a) + Float64(Float64(b * b) * 3.0)))) + -1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(a * a), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(a \cdot a + \left(b \cdot b\right) \cdot 3\right)\right) + -1
\end{array}
Initial program 71.0%
Taylor expanded in a around 0 87.7%
Taylor expanded in a around 0 99.1%
Final simplification99.1%
(FPCore (a b) :precision binary64 (if (or (<= a -1.92) (not (<= a 3.1e-17))) (pow a 4.0) (+ (* (* a a) 4.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((a <= -1.92) || !(a <= 3.1e-17)) {
tmp = pow(a, 4.0);
} else {
tmp = ((a * a) * 4.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-1.92d0)) .or. (.not. (a <= 3.1d-17))) then
tmp = a ** 4.0d0
else
tmp = ((a * a) * 4.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -1.92) || !(a <= 3.1e-17)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = ((a * a) * 4.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -1.92) or not (a <= 3.1e-17): tmp = math.pow(a, 4.0) else: tmp = ((a * a) * 4.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -1.92) || !(a <= 3.1e-17)) tmp = a ^ 4.0; else tmp = Float64(Float64(Float64(a * a) * 4.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -1.92) || ~((a <= 3.1e-17))) tmp = a ^ 4.0; else tmp = ((a * a) * 4.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -1.92], N[Not[LessEqual[a, 3.1e-17]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.92 \lor \neg \left(a \leq 3.1 \cdot 10^{-17}\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot a\right) \cdot 4 + -1\\
\end{array}
\end{array}
if a < -1.9199999999999999 or 3.0999999999999998e-17 < a Initial program 49.2%
associate--l+49.2%
fma-define49.2%
sqr-neg49.2%
fma-define49.2%
distribute-rgt-in49.2%
sqr-neg49.2%
distribute-rgt-in49.2%
fma-define49.2%
sqr-neg49.2%
Simplified51.2%
Taylor expanded in a around inf 86.8%
if -1.9199999999999999 < a < 3.0999999999999998e-17Initial program 99.9%
Taylor expanded in a around 0 99.2%
Taylor expanded in a around 0 89.3%
fma-define89.3%
unpow289.3%
unpow289.3%
swap-sqr99.3%
unpow299.3%
*-commutative99.3%
Simplified99.3%
Taylor expanded in b around 0 49.4%
*-commutative49.4%
Simplified49.4%
pow249.4%
Applied egg-rr49.4%
Final simplification70.7%
(FPCore (a b) :precision binary64 (if (<= b 3300000000.0) (+ (pow a 4.0) -1.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if (b <= 3300000000.0) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 3300000000.0d0) then
tmp = (a ** 4.0d0) + (-1.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 3300000000.0) {
tmp = Math.pow(a, 4.0) + -1.0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 3300000000.0: tmp = math.pow(a, 4.0) + -1.0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 3300000000.0) tmp = Float64((a ^ 4.0) + -1.0); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 3300000000.0) tmp = (a ^ 4.0) + -1.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 3300000000.0], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3300000000:\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 3.3e9Initial program 73.2%
Taylor expanded in a around 0 89.9%
Taylor expanded in a around inf 82.8%
if 3.3e9 < b Initial program 64.5%
associate--l+64.5%
fma-define64.5%
sqr-neg64.5%
fma-define64.5%
distribute-rgt-in64.5%
sqr-neg64.5%
distribute-rgt-in64.5%
fma-define64.5%
sqr-neg64.5%
Simplified67.6%
Taylor expanded in b around inf 91.2%
Final simplification84.9%
(FPCore (a b) :precision binary64 (if (<= b 2000000000.0) (+ (* (* a a) 4.0) -1.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if (b <= 2000000000.0) {
tmp = ((a * a) * 4.0) + -1.0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 2000000000.0d0) then
tmp = ((a * a) * 4.0d0) + (-1.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 2000000000.0) {
tmp = ((a * a) * 4.0) + -1.0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 2000000000.0: tmp = ((a * a) * 4.0) + -1.0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 2000000000.0) tmp = Float64(Float64(Float64(a * a) * 4.0) + -1.0); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 2000000000.0) tmp = ((a * a) * 4.0) + -1.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 2000000000.0], N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2000000000:\\
\;\;\;\;\left(a \cdot a\right) \cdot 4 + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 2e9Initial program 73.2%
Taylor expanded in a around 0 89.9%
Taylor expanded in a around 0 57.6%
fma-define57.6%
unpow257.6%
unpow257.6%
swap-sqr71.8%
unpow271.8%
*-commutative71.8%
Simplified71.8%
Taylor expanded in b around 0 61.1%
*-commutative61.1%
Simplified61.1%
pow261.1%
Applied egg-rr61.1%
if 2e9 < b Initial program 64.5%
associate--l+64.5%
fma-define64.5%
sqr-neg64.5%
fma-define64.5%
distribute-rgt-in64.5%
sqr-neg64.5%
distribute-rgt-in64.5%
fma-define64.5%
sqr-neg64.5%
Simplified67.6%
Taylor expanded in b around inf 91.2%
Final simplification68.7%
(FPCore (a b) :precision binary64 (+ (* (* a a) 4.0) -1.0))
double code(double a, double b) {
return ((a * a) * 4.0) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((a * a) * 4.0d0) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((a * a) * 4.0) + -1.0;
}
def code(a, b): return ((a * a) * 4.0) + -1.0
function code(a, b) return Float64(Float64(Float64(a * a) * 4.0) + -1.0) end
function tmp = code(a, b) tmp = ((a * a) * 4.0) + -1.0; end
code[a_, b_] := N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot 4 + -1
\end{array}
Initial program 71.0%
Taylor expanded in a around 0 87.7%
Taylor expanded in a around 0 60.6%
fma-define60.6%
unpow260.6%
unpow260.6%
swap-sqr74.3%
unpow274.3%
*-commutative74.3%
Simplified74.3%
Taylor expanded in b around 0 51.9%
*-commutative51.9%
Simplified51.9%
pow251.9%
Applied egg-rr51.9%
Final simplification51.9%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 71.0%
Taylor expanded in a around 0 87.7%
Taylor expanded in a around inf 70.7%
Taylor expanded in a around 0 21.6%
herbie shell --seed 2024137
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))