
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
(FPCore (m v) :precision binary64 (* m (+ (/ (- m (* m m)) v) -1.0)))
double code(double m, double v) {
return m * (((m - (m * m)) / v) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * (((m - (m * m)) / v) + (-1.0d0))
end function
public static double code(double m, double v) {
return m * (((m - (m * m)) / v) + -1.0);
}
def code(m, v): return m * (((m - (m * m)) / v) + -1.0)
function code(m, v) return Float64(m * Float64(Float64(Float64(m - Float64(m * m)) / v) + -1.0)) end
function tmp = code(m, v) tmp = m * (((m - (m * m)) / v) + -1.0); end
code[m_, v_] := N[(m * N[(N[(N[(m - N[(m * m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(\frac{m - m \cdot m}{v} + -1\right)
\end{array}
Initial program 99.9%
sub-neg99.9%
distribute-rgt-in99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (if (<= m 7.2e-133) (- m) (if (<= m 1.0) (* m (/ m v)) (* m (/ m (- v))))))
double code(double m, double v) {
double tmp;
if (m <= 7.2e-133) {
tmp = -m;
} else if (m <= 1.0) {
tmp = m * (m / v);
} else {
tmp = m * (m / -v);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 7.2d-133) then
tmp = -m
else if (m <= 1.0d0) then
tmp = m * (m / v)
else
tmp = m * (m / -v)
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 7.2e-133) {
tmp = -m;
} else if (m <= 1.0) {
tmp = m * (m / v);
} else {
tmp = m * (m / -v);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 7.2e-133: tmp = -m elif m <= 1.0: tmp = m * (m / v) else: tmp = m * (m / -v) return tmp
function code(m, v) tmp = 0.0 if (m <= 7.2e-133) tmp = Float64(-m); elseif (m <= 1.0) tmp = Float64(m * Float64(m / v)); else tmp = Float64(m * Float64(m / Float64(-v))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 7.2e-133) tmp = -m; elseif (m <= 1.0) tmp = m * (m / v); else tmp = m * (m / -v); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 7.2e-133], (-m), If[LessEqual[m, 1.0], N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision], N[(m * N[(m / (-v)), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 7.2 \cdot 10^{-133}:\\
\;\;\;\;-m\\
\mathbf{elif}\;m \leq 1:\\
\;\;\;\;m \cdot \frac{m}{v}\\
\mathbf{else}:\\
\;\;\;\;m \cdot \frac{m}{-v}\\
\end{array}
\end{array}
if m < 7.2000000000000008e-133Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around 0 71.9%
neg-mul-171.9%
Simplified71.9%
if 7.2000000000000008e-133 < m < 1Initial program 99.8%
Taylor expanded in m around 0 95.2%
Taylor expanded in m around inf 71.1%
if 1 < m Initial program 99.9%
Taylor expanded in m around 0 0.1%
frac-2neg0.1%
neg-sub00.1%
div-sub0.1%
add-sqr-sqrt0.0%
sqrt-unprod0.1%
sqr-neg0.1%
sqrt-unprod0.1%
add-sqr-sqrt0.1%
add-sqr-sqrt0.0%
sqrt-unprod81.5%
sqr-neg81.5%
sqrt-unprod80.8%
add-sqr-sqrt80.8%
Applied egg-rr80.8%
div080.8%
neg-sub080.8%
distribute-neg-frac280.8%
Simplified80.8%
Taylor expanded in m around inf 80.8%
associate-*r/80.8%
neg-mul-180.8%
Simplified80.8%
Final simplification75.8%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (* m (+ -1.0 (/ m v))) (* m (- -1.0 (* m (/ m v))))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = m * (-1.0 - (m * (m / v)));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = m * ((-1.0d0) + (m / v))
else
tmp = m * ((-1.0d0) - (m * (m / v)))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = m * (-1.0 - (m * (m / v)));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = m * (-1.0 + (m / v)) else: tmp = m * (-1.0 - (m * (m / v))) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(m * Float64(-1.0 + Float64(m / v))); else tmp = Float64(m * Float64(-1.0 - Float64(m * Float64(m / v)))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = m * (-1.0 + (m / v)); else tmp = m * (-1.0 - (m * (m / v))); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(m * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(m * N[(-1.0 - N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;m \cdot \left(-1 + \frac{m}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(-1 - m \cdot \frac{m}{v}\right)\\
\end{array}
\end{array}
if m < 1Initial program 99.8%
Taylor expanded in m around 0 98.1%
if 1 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in m around inf 99.2%
neg-mul-199.2%
distribute-neg-frac299.2%
Simplified99.2%
Final simplification98.6%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (* m (+ -1.0 (/ m v))) (* m (/ m (- v)))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = m * (m / -v);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = m * ((-1.0d0) + (m / v))
else
tmp = m * (m / -v)
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = m * (m / -v);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = m * (-1.0 + (m / v)) else: tmp = m * (m / -v) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(m * Float64(-1.0 + Float64(m / v))); else tmp = Float64(m * Float64(m / Float64(-v))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = m * (-1.0 + (m / v)); else tmp = m * (m / -v); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(m * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(m * N[(m / (-v)), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;m \cdot \left(-1 + \frac{m}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;m \cdot \frac{m}{-v}\\
\end{array}
\end{array}
if m < 1Initial program 99.8%
Taylor expanded in m around 0 98.1%
if 1 < m Initial program 99.9%
Taylor expanded in m around 0 0.1%
frac-2neg0.1%
neg-sub00.1%
div-sub0.1%
add-sqr-sqrt0.0%
sqrt-unprod0.1%
sqr-neg0.1%
sqrt-unprod0.1%
add-sqr-sqrt0.1%
add-sqr-sqrt0.0%
sqrt-unprod81.5%
sqr-neg81.5%
sqrt-unprod80.8%
add-sqr-sqrt80.8%
Applied egg-rr80.8%
div080.8%
neg-sub080.8%
distribute-neg-frac280.8%
Simplified80.8%
Taylor expanded in m around inf 80.8%
associate-*r/80.8%
neg-mul-180.8%
Simplified80.8%
Final simplification90.1%
(FPCore (m v) :precision binary64 (* m (+ (/ (* m (- 1.0 m)) v) -1.0)))
double code(double m, double v) {
return m * (((m * (1.0 - m)) / v) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * (((m * (1.0d0 - m)) / v) + (-1.0d0))
end function
public static double code(double m, double v) {
return m * (((m * (1.0 - m)) / v) + -1.0);
}
def code(m, v): return m * (((m * (1.0 - m)) / v) + -1.0)
function code(m, v) return Float64(m * Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0)) end
function tmp = code(m, v) tmp = m * (((m * (1.0 - m)) / v) + -1.0); end
code[m_, v_] := N[(m * N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(\frac{m \cdot \left(1 - m\right)}{v} + -1\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (* m (+ (* m (/ (- 1.0 m) v)) -1.0)))
double code(double m, double v) {
return m * ((m * ((1.0 - m) / v)) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * ((m * ((1.0d0 - m) / v)) + (-1.0d0))
end function
public static double code(double m, double v) {
return m * ((m * ((1.0 - m) / v)) + -1.0);
}
def code(m, v): return m * ((m * ((1.0 - m) / v)) + -1.0)
function code(m, v) return Float64(m * Float64(Float64(m * Float64(Float64(1.0 - m) / v)) + -1.0)) end
function tmp = code(m, v) tmp = m * ((m * ((1.0 - m) / v)) + -1.0); end
code[m_, v_] := N[(m * N[(N[(m * N[(N[(1.0 - m), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(m \cdot \frac{1 - m}{v} + -1\right)
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
(FPCore (m v) :precision binary64 (if (<= v 4.5e-230) (* m (/ m v)) (- m)))
double code(double m, double v) {
double tmp;
if (v <= 4.5e-230) {
tmp = m * (m / v);
} else {
tmp = -m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (v <= 4.5d-230) then
tmp = m * (m / v)
else
tmp = -m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (v <= 4.5e-230) {
tmp = m * (m / v);
} else {
tmp = -m;
}
return tmp;
}
def code(m, v): tmp = 0 if v <= 4.5e-230: tmp = m * (m / v) else: tmp = -m return tmp
function code(m, v) tmp = 0.0 if (v <= 4.5e-230) tmp = Float64(m * Float64(m / v)); else tmp = Float64(-m); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (v <= 4.5e-230) tmp = m * (m / v); else tmp = -m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[v, 4.5e-230], N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision], (-m)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 4.5 \cdot 10^{-230}:\\
\;\;\;\;m \cdot \frac{m}{v}\\
\mathbf{else}:\\
\;\;\;\;-m\\
\end{array}
\end{array}
if v < 4.50000000000000004e-230Initial program 99.9%
Taylor expanded in m around 0 58.4%
Taylor expanded in m around inf 55.0%
if 4.50000000000000004e-230 < v Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 37.5%
neg-mul-137.5%
Simplified37.5%
Final simplification41.4%
(FPCore (m v) :precision binary64 (- m))
double code(double m, double v) {
return -m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = -m
end function
public static double code(double m, double v) {
return -m;
}
def code(m, v): return -m
function code(m, v) return Float64(-m) end
function tmp = code(m, v) tmp = -m; end
code[m_, v_] := (-m)
\begin{array}{l}
\\
-m
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 30.6%
neg-mul-130.6%
Simplified30.6%
(FPCore (m v) :precision binary64 m)
double code(double m, double v) {
return m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m
end function
public static double code(double m, double v) {
return m;
}
def code(m, v): return m
function code(m, v) return m end
function tmp = code(m, v) tmp = m; end
code[m_, v_] := m
\begin{array}{l}
\\
m
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 30.6%
neg-mul-130.6%
Simplified30.6%
neg-sub030.6%
sub-neg30.6%
add-sqr-sqrt0.0%
sqrt-unprod3.3%
sqr-neg3.3%
sqrt-unprod3.2%
add-sqr-sqrt3.2%
Applied egg-rr3.2%
Taylor expanded in m around 0 3.2%
herbie shell --seed 2024137
(FPCore (m v)
:name "a parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) m))