
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 24 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 2e+95)
(*
(* (sin (* (cbrt (pow PI 3.0)) (* angle_m 0.011111111111111112))) (+ b a))
(- b a))
(if (<= (/ angle_m 180.0) 2e+185)
(*
(- b a)
(*
(+ b a)
(sin
(pow
(pow (* PI (* angle_m 0.011111111111111112)) 0.3333333333333333)
3.0))))
(*
(*
(* 2.0 (* (+ b a) (- b a)))
(sin (* (sqrt PI) (* (* angle_m 0.005555555555555556) (sqrt PI)))))
(cos (* (/ angle_m 180.0) PI)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e+95) {
tmp = (sin((cbrt(pow(((double) M_PI), 3.0)) * (angle_m * 0.011111111111111112))) * (b + a)) * (b - a);
} else if ((angle_m / 180.0) <= 2e+185) {
tmp = (b - a) * ((b + a) * sin(pow(pow((((double) M_PI) * (angle_m * 0.011111111111111112)), 0.3333333333333333), 3.0)));
} else {
tmp = ((2.0 * ((b + a) * (b - a))) * sin((sqrt(((double) M_PI)) * ((angle_m * 0.005555555555555556) * sqrt(((double) M_PI)))))) * cos(((angle_m / 180.0) * ((double) M_PI)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e+95) {
tmp = (Math.sin((Math.cbrt(Math.pow(Math.PI, 3.0)) * (angle_m * 0.011111111111111112))) * (b + a)) * (b - a);
} else if ((angle_m / 180.0) <= 2e+185) {
tmp = (b - a) * ((b + a) * Math.sin(Math.pow(Math.pow((Math.PI * (angle_m * 0.011111111111111112)), 0.3333333333333333), 3.0)));
} else {
tmp = ((2.0 * ((b + a) * (b - a))) * Math.sin((Math.sqrt(Math.PI) * ((angle_m * 0.005555555555555556) * Math.sqrt(Math.PI))))) * Math.cos(((angle_m / 180.0) * Math.PI));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e+95) tmp = Float64(Float64(sin(Float64(cbrt((pi ^ 3.0)) * Float64(angle_m * 0.011111111111111112))) * Float64(b + a)) * Float64(b - a)); elseif (Float64(angle_m / 180.0) <= 2e+185) tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * sin(((Float64(pi * Float64(angle_m * 0.011111111111111112)) ^ 0.3333333333333333) ^ 3.0)))); else tmp = Float64(Float64(Float64(2.0 * Float64(Float64(b + a) * Float64(b - a))) * sin(Float64(sqrt(pi) * Float64(Float64(angle_m * 0.005555555555555556) * sqrt(pi))))) * cos(Float64(Float64(angle_m / 180.0) * pi))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+95], N[(N[(N[Sin[N[(N[Power[N[Power[Pi, 3.0], $MachinePrecision], 1/3], $MachinePrecision] * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+185], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[Power[N[Power[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision], 0.3333333333333333], $MachinePrecision], 3.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(2.0 * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[Sqrt[Pi], $MachinePrecision] * N[(N[(angle$95$m * 0.005555555555555556), $MachinePrecision] * N[Sqrt[Pi], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+95}:\\
\;\;\;\;\left(\sin \left(\sqrt[3]{{\pi}^{3}} \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right) \cdot \left(b + a\right)\right) \cdot \left(b - a\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+185}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin \left({\left({\left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)}^{0.3333333333333333}\right)}^{3}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(2 \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\right) \cdot \sin \left(\sqrt{\pi} \cdot \left(\left(angle\_m \cdot 0.005555555555555556\right) \cdot \sqrt{\pi}\right)\right)\right) \cdot \cos \left(\frac{angle\_m}{180} \cdot \pi\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 2.00000000000000004e95Initial program 54.5%
associate-*l*54.5%
*-commutative54.5%
associate-*l*54.5%
Simplified54.5%
associate-*r*54.5%
*-commutative54.5%
associate-*l*54.5%
expm1-log1p-u36.7%
expm1-undefine25.5%
Applied egg-rr25.0%
expm1-define36.1%
associate-*l*36.1%
associate-*l*36.1%
metadata-eval36.1%
Simplified36.1%
expm1-log1p-u52.9%
*-commutative52.9%
associate-*r*56.1%
metadata-eval56.1%
distribute-lft-out56.1%
associate-*r*55.9%
metadata-eval55.9%
div-inv56.3%
associate-*r*54.8%
metadata-eval54.8%
div-inv54.5%
count-254.5%
2-sin54.5%
unpow254.5%
unpow254.5%
difference-of-squares58.4%
Applied egg-rr70.5%
add-cbrt-cube73.4%
pow373.4%
Applied egg-rr73.4%
if 2.00000000000000004e95 < (/.f64 angle #s(literal 180 binary64)) < 2e185Initial program 15.3%
associate-*l*15.3%
*-commutative15.3%
associate-*l*15.3%
Simplified15.3%
associate-*r*15.3%
*-commutative15.3%
associate-*l*15.3%
expm1-log1p-u8.8%
expm1-undefine7.4%
Applied egg-rr7.4%
expm1-define8.7%
associate-*l*8.7%
associate-*l*8.7%
metadata-eval8.7%
Simplified8.7%
expm1-log1p-u20.0%
*-commutative20.0%
associate-*r*20.3%
metadata-eval20.3%
distribute-lft-out20.3%
associate-*r*19.2%
metadata-eval19.2%
div-inv14.4%
associate-*r*15.3%
metadata-eval15.3%
div-inv15.3%
count-215.3%
2-sin15.3%
unpow215.3%
unpow215.3%
difference-of-squares20.0%
Applied egg-rr29.5%
associate-*r*25.0%
*-commutative25.0%
*-commutative25.0%
add-cube-cbrt35.0%
pow334.2%
*-commutative34.2%
*-commutative34.2%
associate-*r*32.3%
Applied egg-rr32.3%
pow1/338.3%
Applied egg-rr38.3%
if 2e185 < (/.f64 angle #s(literal 180 binary64)) Initial program 33.2%
unpow233.2%
unpow233.2%
difference-of-squares37.1%
Applied egg-rr37.1%
add-cube-cbrt37.7%
pow337.7%
div-inv38.2%
metadata-eval38.2%
Applied egg-rr38.2%
rem-cube-cbrt37.6%
metadata-eval37.6%
div-inv37.1%
*-commutative37.1%
add-sqr-sqrt40.8%
associate-*r*41.7%
div-inv41.8%
metadata-eval41.8%
Applied egg-rr41.8%
Final simplification67.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (/ angle_m 180.0) PI)))
(*
angle_s
(if (<= (/ angle_m 180.0) 2e+95)
(*
(*
(sin (* (cbrt (pow PI 3.0)) (* angle_m 0.011111111111111112)))
(+ b a))
(- b a))
(if (<= (/ angle_m 180.0) 2e+277)
(*
(- b a)
(*
(+ b a)
(sin
(pow
(pow (* PI (* angle_m 0.011111111111111112)) 0.3333333333333333)
3.0))))
(* (* (+ b a) (fabs (- b a))) (* 2.0 (* (cos t_0) (sin t_0)))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m / 180.0) * ((double) M_PI);
double tmp;
if ((angle_m / 180.0) <= 2e+95) {
tmp = (sin((cbrt(pow(((double) M_PI), 3.0)) * (angle_m * 0.011111111111111112))) * (b + a)) * (b - a);
} else if ((angle_m / 180.0) <= 2e+277) {
tmp = (b - a) * ((b + a) * sin(pow(pow((((double) M_PI) * (angle_m * 0.011111111111111112)), 0.3333333333333333), 3.0)));
} else {
tmp = ((b + a) * fabs((b - a))) * (2.0 * (cos(t_0) * sin(t_0)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m / 180.0) * Math.PI;
double tmp;
if ((angle_m / 180.0) <= 2e+95) {
tmp = (Math.sin((Math.cbrt(Math.pow(Math.PI, 3.0)) * (angle_m * 0.011111111111111112))) * (b + a)) * (b - a);
} else if ((angle_m / 180.0) <= 2e+277) {
tmp = (b - a) * ((b + a) * Math.sin(Math.pow(Math.pow((Math.PI * (angle_m * 0.011111111111111112)), 0.3333333333333333), 3.0)));
} else {
tmp = ((b + a) * Math.abs((b - a))) * (2.0 * (Math.cos(t_0) * Math.sin(t_0)));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(angle_m / 180.0) * pi) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e+95) tmp = Float64(Float64(sin(Float64(cbrt((pi ^ 3.0)) * Float64(angle_m * 0.011111111111111112))) * Float64(b + a)) * Float64(b - a)); elseif (Float64(angle_m / 180.0) <= 2e+277) tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * sin(((Float64(pi * Float64(angle_m * 0.011111111111111112)) ^ 0.3333333333333333) ^ 3.0)))); else tmp = Float64(Float64(Float64(b + a) * abs(Float64(b - a))) * Float64(2.0 * Float64(cos(t_0) * sin(t_0)))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+95], N[(N[(N[Sin[N[(N[Power[N[Power[Pi, 3.0], $MachinePrecision], 1/3], $MachinePrecision] * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+277], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[Power[N[Power[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision], 0.3333333333333333], $MachinePrecision], 3.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + a), $MachinePrecision] * N[Abs[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(2.0 * N[(N[Cos[t$95$0], $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \frac{angle\_m}{180} \cdot \pi\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+95}:\\
\;\;\;\;\left(\sin \left(\sqrt[3]{{\pi}^{3}} \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right) \cdot \left(b + a\right)\right) \cdot \left(b - a\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+277}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin \left({\left({\left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)}^{0.3333333333333333}\right)}^{3}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \left|b - a\right|\right) \cdot \left(2 \cdot \left(\cos t\_0 \cdot \sin t\_0\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 2.00000000000000004e95Initial program 54.5%
associate-*l*54.5%
*-commutative54.5%
associate-*l*54.5%
Simplified54.5%
associate-*r*54.5%
*-commutative54.5%
associate-*l*54.5%
expm1-log1p-u36.7%
expm1-undefine25.5%
Applied egg-rr25.0%
expm1-define36.1%
associate-*l*36.1%
associate-*l*36.1%
metadata-eval36.1%
Simplified36.1%
expm1-log1p-u52.9%
*-commutative52.9%
associate-*r*56.1%
metadata-eval56.1%
distribute-lft-out56.1%
associate-*r*55.9%
metadata-eval55.9%
div-inv56.3%
associate-*r*54.8%
metadata-eval54.8%
div-inv54.5%
count-254.5%
2-sin54.5%
unpow254.5%
unpow254.5%
difference-of-squares58.4%
Applied egg-rr70.5%
add-cbrt-cube73.4%
pow373.4%
Applied egg-rr73.4%
if 2.00000000000000004e95 < (/.f64 angle #s(literal 180 binary64)) < 2.00000000000000001e277Initial program 21.0%
associate-*l*21.0%
*-commutative21.0%
associate-*l*21.0%
Simplified21.0%
associate-*r*21.0%
*-commutative21.0%
associate-*l*21.0%
expm1-log1p-u11.9%
expm1-undefine11.0%
Applied egg-rr11.0%
expm1-define12.3%
associate-*l*12.3%
associate-*l*12.3%
metadata-eval12.3%
Simplified12.3%
expm1-log1p-u23.8%
*-commutative23.8%
associate-*r*22.7%
metadata-eval22.7%
distribute-lft-out22.7%
associate-*r*23.4%
metadata-eval23.4%
div-inv20.5%
associate-*r*21.4%
metadata-eval21.4%
div-inv21.0%
count-221.0%
2-sin21.0%
unpow221.0%
unpow221.0%
difference-of-squares25.9%
Applied egg-rr31.1%
associate-*r*25.2%
*-commutative25.2%
*-commutative25.2%
add-cube-cbrt28.3%
pow328.6%
*-commutative28.6%
*-commutative28.6%
associate-*r*30.2%
Applied egg-rr30.2%
pow1/333.2%
Applied egg-rr33.2%
if 2.00000000000000001e277 < (/.f64 angle #s(literal 180 binary64)) Initial program 54.1%
associate-*l*54.1%
*-commutative54.1%
associate-*l*54.1%
Simplified54.1%
unpow254.1%
unpow254.1%
difference-of-squares54.1%
Applied egg-rr54.1%
add-sqr-sqrt0.1%
sqrt-unprod33.5%
pow233.5%
Applied egg-rr33.5%
unpow233.5%
rem-sqrt-square33.5%
Simplified33.5%
Final simplification66.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.011111111111111112))))
(*
angle_s
(if (<= (/ angle_m 180.0) 2e+95)
(*
(*
(sin (* (cbrt (pow PI 3.0)) (* angle_m 0.011111111111111112)))
(+ b a))
(- b a))
(if (<= (/ angle_m 180.0) 2e+277)
(* (- b a) (* (+ b a) (sin (pow (pow t_0 0.3333333333333333) 3.0))))
(* (fabs (- b a)) (* (+ b a) (sin t_0))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.011111111111111112);
double tmp;
if ((angle_m / 180.0) <= 2e+95) {
tmp = (sin((cbrt(pow(((double) M_PI), 3.0)) * (angle_m * 0.011111111111111112))) * (b + a)) * (b - a);
} else if ((angle_m / 180.0) <= 2e+277) {
tmp = (b - a) * ((b + a) * sin(pow(pow(t_0, 0.3333333333333333), 3.0)));
} else {
tmp = fabs((b - a)) * ((b + a) * sin(t_0));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.011111111111111112);
double tmp;
if ((angle_m / 180.0) <= 2e+95) {
tmp = (Math.sin((Math.cbrt(Math.pow(Math.PI, 3.0)) * (angle_m * 0.011111111111111112))) * (b + a)) * (b - a);
} else if ((angle_m / 180.0) <= 2e+277) {
tmp = (b - a) * ((b + a) * Math.sin(Math.pow(Math.pow(t_0, 0.3333333333333333), 3.0)));
} else {
tmp = Math.abs((b - a)) * ((b + a) * Math.sin(t_0));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.011111111111111112)) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e+95) tmp = Float64(Float64(sin(Float64(cbrt((pi ^ 3.0)) * Float64(angle_m * 0.011111111111111112))) * Float64(b + a)) * Float64(b - a)); elseif (Float64(angle_m / 180.0) <= 2e+277) tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * sin(((t_0 ^ 0.3333333333333333) ^ 3.0)))); else tmp = Float64(abs(Float64(b - a)) * Float64(Float64(b + a) * sin(t_0))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+95], N[(N[(N[Sin[N[(N[Power[N[Power[Pi, 3.0], $MachinePrecision], 1/3], $MachinePrecision] * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+277], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[Power[N[Power[t$95$0, 0.3333333333333333], $MachinePrecision], 3.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Abs[N[(b - a), $MachinePrecision]], $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+95}:\\
\;\;\;\;\left(\sin \left(\sqrt[3]{{\pi}^{3}} \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right) \cdot \left(b + a\right)\right) \cdot \left(b - a\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+277}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin \left({\left({t\_0}^{0.3333333333333333}\right)}^{3}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left|b - a\right| \cdot \left(\left(b + a\right) \cdot \sin t\_0\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 2.00000000000000004e95Initial program 54.5%
associate-*l*54.5%
*-commutative54.5%
associate-*l*54.5%
Simplified54.5%
associate-*r*54.5%
*-commutative54.5%
associate-*l*54.5%
expm1-log1p-u36.7%
expm1-undefine25.5%
Applied egg-rr25.0%
expm1-define36.1%
associate-*l*36.1%
associate-*l*36.1%
metadata-eval36.1%
Simplified36.1%
expm1-log1p-u52.9%
*-commutative52.9%
associate-*r*56.1%
metadata-eval56.1%
distribute-lft-out56.1%
associate-*r*55.9%
metadata-eval55.9%
div-inv56.3%
associate-*r*54.8%
metadata-eval54.8%
div-inv54.5%
count-254.5%
2-sin54.5%
unpow254.5%
unpow254.5%
difference-of-squares58.4%
Applied egg-rr70.5%
add-cbrt-cube73.4%
pow373.4%
Applied egg-rr73.4%
if 2.00000000000000004e95 < (/.f64 angle #s(literal 180 binary64)) < 2.00000000000000001e277Initial program 21.0%
associate-*l*21.0%
*-commutative21.0%
associate-*l*21.0%
Simplified21.0%
associate-*r*21.0%
*-commutative21.0%
associate-*l*21.0%
expm1-log1p-u11.9%
expm1-undefine11.0%
Applied egg-rr11.0%
expm1-define12.3%
associate-*l*12.3%
associate-*l*12.3%
metadata-eval12.3%
Simplified12.3%
expm1-log1p-u23.8%
*-commutative23.8%
associate-*r*22.7%
metadata-eval22.7%
distribute-lft-out22.7%
associate-*r*23.4%
metadata-eval23.4%
div-inv20.5%
associate-*r*21.4%
metadata-eval21.4%
div-inv21.0%
count-221.0%
2-sin21.0%
unpow221.0%
unpow221.0%
difference-of-squares25.9%
Applied egg-rr31.1%
associate-*r*25.2%
*-commutative25.2%
*-commutative25.2%
add-cube-cbrt28.3%
pow328.6%
*-commutative28.6%
*-commutative28.6%
associate-*r*30.2%
Applied egg-rr30.2%
pow1/333.2%
Applied egg-rr33.2%
if 2.00000000000000001e277 < (/.f64 angle #s(literal 180 binary64)) Initial program 54.1%
associate-*l*54.1%
*-commutative54.1%
associate-*l*54.1%
Simplified54.1%
associate-*r*54.1%
*-commutative54.1%
associate-*l*54.1%
expm1-log1p-u33.3%
expm1-undefine33.3%
Applied egg-rr33.3%
expm1-define33.3%
associate-*l*33.3%
associate-*l*33.3%
metadata-eval33.3%
Simplified33.3%
expm1-log1p-u54.1%
*-commutative54.1%
associate-*r*40.4%
metadata-eval40.4%
distribute-lft-out40.4%
associate-*r*54.2%
metadata-eval54.2%
div-inv54.2%
associate-*r*54.1%
metadata-eval54.1%
div-inv54.1%
count-254.1%
2-sin54.1%
unpow254.1%
unpow254.1%
difference-of-squares54.1%
Applied egg-rr54.1%
add-sqr-sqrt0.1%
sqrt-unprod33.5%
pow233.5%
Applied egg-rr33.5%
unpow233.5%
rem-sqrt-square33.5%
Simplified33.5%
Final simplification66.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 5e+110)
(*
(* (sin (* (cbrt (pow PI 3.0)) (* angle_m 0.011111111111111112))) (+ b a))
(- b a))
(*
(fabs (- b a))
(* (+ b a) (sin (* PI (* angle_m 0.011111111111111112))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 5e+110) {
tmp = (sin((cbrt(pow(((double) M_PI), 3.0)) * (angle_m * 0.011111111111111112))) * (b + a)) * (b - a);
} else {
tmp = fabs((b - a)) * ((b + a) * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 5e+110) {
tmp = (Math.sin((Math.cbrt(Math.pow(Math.PI, 3.0)) * (angle_m * 0.011111111111111112))) * (b + a)) * (b - a);
} else {
tmp = Math.abs((b - a)) * ((b + a) * Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e+110) tmp = Float64(Float64(sin(Float64(cbrt((pi ^ 3.0)) * Float64(angle_m * 0.011111111111111112))) * Float64(b + a)) * Float64(b - a)); else tmp = Float64(abs(Float64(b - a)) * Float64(Float64(b + a) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e+110], N[(N[(N[Sin[N[(N[Power[N[Power[Pi, 3.0], $MachinePrecision], 1/3], $MachinePrecision] * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision], N[(N[Abs[N[(b - a), $MachinePrecision]], $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{+110}:\\
\;\;\;\;\left(\sin \left(\sqrt[3]{{\pi}^{3}} \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right) \cdot \left(b + a\right)\right) \cdot \left(b - a\right)\\
\mathbf{else}:\\
\;\;\;\;\left|b - a\right| \cdot \left(\left(b + a\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4.99999999999999978e110Initial program 53.6%
associate-*l*53.6%
*-commutative53.6%
associate-*l*53.6%
Simplified53.6%
associate-*r*53.6%
*-commutative53.6%
associate-*l*53.6%
expm1-log1p-u36.1%
expm1-undefine25.1%
Applied egg-rr24.7%
expm1-define35.5%
associate-*l*35.5%
associate-*l*35.5%
metadata-eval35.5%
Simplified35.5%
expm1-log1p-u52.0%
*-commutative52.0%
associate-*r*55.2%
metadata-eval55.2%
distribute-lft-out55.2%
associate-*r*54.8%
metadata-eval54.8%
div-inv55.3%
associate-*r*53.9%
metadata-eval53.9%
div-inv53.6%
count-253.6%
2-sin53.6%
unpow253.6%
unpow253.6%
difference-of-squares57.4%
Applied egg-rr69.2%
add-cbrt-cube72.3%
pow372.3%
Applied egg-rr72.3%
if 4.99999999999999978e110 < (/.f64 angle #s(literal 180 binary64)) Initial program 27.1%
associate-*l*27.1%
*-commutative27.1%
associate-*l*27.1%
Simplified27.1%
associate-*r*27.1%
*-commutative27.1%
associate-*l*27.1%
expm1-log1p-u15.5%
expm1-undefine14.7%
Applied egg-rr14.7%
expm1-define15.9%
associate-*l*15.9%
associate-*l*15.9%
metadata-eval15.9%
Simplified15.9%
expm1-log1p-u29.8%
*-commutative29.8%
associate-*r*26.8%
metadata-eval26.8%
distribute-lft-out26.8%
associate-*r*29.8%
metadata-eval29.8%
div-inv27.1%
associate-*r*27.5%
metadata-eval27.5%
div-inv27.1%
count-227.1%
2-sin27.1%
unpow227.1%
unpow227.1%
difference-of-squares31.8%
Applied egg-rr36.8%
add-sqr-sqrt13.5%
sqrt-unprod27.6%
pow227.6%
Applied egg-rr28.0%
unpow227.6%
rem-sqrt-square27.6%
Simplified28.0%
Final simplification64.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+91)
(*
(- b a)
(* (+ b a) (sin (expm1 (log1p (* PI (* angle_m 0.011111111111111112)))))))
(*
(* (* 2.0 (* (+ b a) (- b a))) (sin (* (/ angle_m 180.0) PI)))
(cos (/ (* angle_m PI) 180.0))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+91) {
tmp = (b - a) * ((b + a) * sin(expm1(log1p((((double) M_PI) * (angle_m * 0.011111111111111112))))));
} else {
tmp = ((2.0 * ((b + a) * (b - a))) * sin(((angle_m / 180.0) * ((double) M_PI)))) * cos(((angle_m * ((double) M_PI)) / 180.0));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+91) {
tmp = (b - a) * ((b + a) * Math.sin(Math.expm1(Math.log1p((Math.PI * (angle_m * 0.011111111111111112))))));
} else {
tmp = ((2.0 * ((b + a) * (b - a))) * Math.sin(((angle_m / 180.0) * Math.PI))) * Math.cos(((angle_m * Math.PI) / 180.0));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 1e+91: tmp = (b - a) * ((b + a) * math.sin(math.expm1(math.log1p((math.pi * (angle_m * 0.011111111111111112)))))) else: tmp = ((2.0 * ((b + a) * (b - a))) * math.sin(((angle_m / 180.0) * math.pi))) * math.cos(((angle_m * math.pi) / 180.0)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+91) tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * sin(expm1(log1p(Float64(pi * Float64(angle_m * 0.011111111111111112))))))); else tmp = Float64(Float64(Float64(2.0 * Float64(Float64(b + a) * Float64(b - a))) * sin(Float64(Float64(angle_m / 180.0) * pi))) * cos(Float64(Float64(angle_m * pi) / 180.0))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+91], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[(Exp[N[Log[1 + N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(2.0 * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle$95$m * Pi), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+91}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin \left(\mathsf{expm1}\left(\mathsf{log1p}\left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(2 \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\right) \cdot \sin \left(\frac{angle\_m}{180} \cdot \pi\right)\right) \cdot \cos \left(\frac{angle\_m \cdot \pi}{180}\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 1.00000000000000008e91Initial program 54.7%
associate-*l*54.7%
*-commutative54.7%
associate-*l*54.7%
Simplified54.7%
associate-*r*54.7%
*-commutative54.7%
associate-*l*54.7%
expm1-log1p-u36.9%
expm1-undefine25.7%
Applied egg-rr25.2%
expm1-define36.3%
associate-*l*36.3%
associate-*l*36.3%
metadata-eval36.3%
Simplified36.3%
expm1-log1p-u53.1%
*-commutative53.1%
associate-*r*55.9%
metadata-eval55.9%
distribute-lft-out55.9%
associate-*r*55.7%
metadata-eval55.7%
div-inv56.1%
associate-*r*54.6%
metadata-eval54.6%
div-inv54.7%
count-254.7%
2-sin54.7%
unpow254.7%
unpow254.7%
difference-of-squares58.7%
Applied egg-rr70.8%
expm1-log1p-u61.2%
Applied egg-rr61.2%
if 1.00000000000000008e91 < (/.f64 angle #s(literal 180 binary64)) Initial program 24.7%
unpow224.7%
unpow224.7%
difference-of-squares28.8%
Applied egg-rr28.8%
associate-*r/32.3%
Applied egg-rr32.3%
Final simplification55.8%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 4e+106)
(*
(- b a)
(* (+ b a) (fabs (sin (* 0.011111111111111112 (* angle_m PI))))))
(*
(* (* 2.0 (* (+ b a) (- b a))) (sin (* (/ angle_m 180.0) PI)))
(cos (/ (* angle_m PI) 180.0))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 4e+106) {
tmp = (b - a) * ((b + a) * fabs(sin((0.011111111111111112 * (angle_m * ((double) M_PI))))));
} else {
tmp = ((2.0 * ((b + a) * (b - a))) * sin(((angle_m / 180.0) * ((double) M_PI)))) * cos(((angle_m * ((double) M_PI)) / 180.0));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 4e+106) {
tmp = (b - a) * ((b + a) * Math.abs(Math.sin((0.011111111111111112 * (angle_m * Math.PI)))));
} else {
tmp = ((2.0 * ((b + a) * (b - a))) * Math.sin(((angle_m / 180.0) * Math.PI))) * Math.cos(((angle_m * Math.PI) / 180.0));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 4e+106: tmp = (b - a) * ((b + a) * math.fabs(math.sin((0.011111111111111112 * (angle_m * math.pi))))) else: tmp = ((2.0 * ((b + a) * (b - a))) * math.sin(((angle_m / 180.0) * math.pi))) * math.cos(((angle_m * math.pi) / 180.0)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 4e+106) tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * abs(sin(Float64(0.011111111111111112 * Float64(angle_m * pi)))))); else tmp = Float64(Float64(Float64(2.0 * Float64(Float64(b + a) * Float64(b - a))) * sin(Float64(Float64(angle_m / 180.0) * pi))) * cos(Float64(Float64(angle_m * pi) / 180.0))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 4e+106) tmp = (b - a) * ((b + a) * abs(sin((0.011111111111111112 * (angle_m * pi))))); else tmp = ((2.0 * ((b + a) * (b - a))) * sin(((angle_m / 180.0) * pi))) * cos(((angle_m * pi) / 180.0)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 4e+106], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Abs[N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(2.0 * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle$95$m * Pi), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 4 \cdot 10^{+106}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left|\sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right|\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(2 \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\right) \cdot \sin \left(\frac{angle\_m}{180} \cdot \pi\right)\right) \cdot \cos \left(\frac{angle\_m \cdot \pi}{180}\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4.00000000000000036e106Initial program 53.6%
associate-*l*53.6%
*-commutative53.6%
associate-*l*53.6%
Simplified53.6%
associate-*r*53.6%
*-commutative53.6%
associate-*l*53.6%
expm1-log1p-u36.1%
expm1-undefine25.1%
Applied egg-rr24.7%
expm1-define35.5%
associate-*l*35.5%
associate-*l*35.5%
metadata-eval35.5%
Simplified35.5%
expm1-log1p-u52.0%
*-commutative52.0%
associate-*r*55.2%
metadata-eval55.2%
distribute-lft-out55.2%
associate-*r*54.8%
metadata-eval54.8%
div-inv55.3%
associate-*r*53.9%
metadata-eval53.9%
div-inv53.6%
count-253.6%
2-sin53.6%
unpow253.6%
unpow253.6%
difference-of-squares57.4%
Applied egg-rr69.2%
add-sqr-sqrt40.1%
sqrt-unprod36.4%
pow236.4%
Applied egg-rr36.4%
associate-*r*36.5%
*-commutative36.5%
*-commutative36.5%
unpow236.5%
rem-sqrt-square51.7%
Simplified51.7%
if 4.00000000000000036e106 < (/.f64 angle #s(literal 180 binary64)) Initial program 27.1%
unpow227.1%
unpow227.1%
difference-of-squares31.8%
Applied egg-rr31.8%
associate-*r/33.3%
Applied egg-rr33.3%
Final simplification48.6%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 4e+127)
(*
(- b a)
(* (+ b a) (fabs (sin (* 0.011111111111111112 (* angle_m PI))))))
(*
(fabs (- b a))
(* (+ b a) (sin (* PI (* angle_m 0.011111111111111112))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 4e+127) {
tmp = (b - a) * ((b + a) * fabs(sin((0.011111111111111112 * (angle_m * ((double) M_PI))))));
} else {
tmp = fabs((b - a)) * ((b + a) * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 4e+127) {
tmp = (b - a) * ((b + a) * Math.abs(Math.sin((0.011111111111111112 * (angle_m * Math.PI)))));
} else {
tmp = Math.abs((b - a)) * ((b + a) * Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 4e+127: tmp = (b - a) * ((b + a) * math.fabs(math.sin((0.011111111111111112 * (angle_m * math.pi))))) else: tmp = math.fabs((b - a)) * ((b + a) * math.sin((math.pi * (angle_m * 0.011111111111111112)))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 4e+127) tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * abs(sin(Float64(0.011111111111111112 * Float64(angle_m * pi)))))); else tmp = Float64(abs(Float64(b - a)) * Float64(Float64(b + a) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 4e+127) tmp = (b - a) * ((b + a) * abs(sin((0.011111111111111112 * (angle_m * pi))))); else tmp = abs((b - a)) * ((b + a) * sin((pi * (angle_m * 0.011111111111111112)))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 4e+127], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Abs[N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Abs[N[(b - a), $MachinePrecision]], $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 4 \cdot 10^{+127}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left|\sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right|\right)\\
\mathbf{else}:\\
\;\;\;\;\left|b - a\right| \cdot \left(\left(b + a\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 3.99999999999999982e127Initial program 52.5%
associate-*l*52.5%
*-commutative52.5%
associate-*l*52.5%
Simplified52.5%
associate-*r*52.5%
*-commutative52.5%
associate-*l*52.5%
expm1-log1p-u35.4%
expm1-undefine24.6%
Applied egg-rr24.1%
expm1-define34.8%
associate-*l*34.8%
associate-*l*34.8%
metadata-eval34.8%
Simplified34.8%
expm1-log1p-u51.5%
*-commutative51.5%
associate-*r*54.6%
metadata-eval54.6%
distribute-lft-out54.6%
associate-*r*54.2%
metadata-eval54.2%
div-inv54.2%
associate-*r*52.8%
metadata-eval52.8%
div-inv52.5%
count-252.5%
2-sin52.5%
unpow252.5%
unpow252.5%
difference-of-squares56.3%
Applied egg-rr68.8%
add-sqr-sqrt39.7%
sqrt-unprod36.2%
pow236.2%
Applied egg-rr36.2%
associate-*r*36.2%
*-commutative36.2%
*-commutative36.2%
unpow236.2%
rem-sqrt-square51.1%
Simplified51.1%
if 3.99999999999999982e127 < (/.f64 angle #s(literal 180 binary64)) Initial program 29.5%
associate-*l*29.5%
*-commutative29.5%
associate-*l*29.5%
Simplified29.5%
associate-*r*29.5%
*-commutative29.5%
associate-*l*29.5%
expm1-log1p-u16.9%
expm1-undefine16.6%
Applied egg-rr16.5%
expm1-define17.3%
associate-*l*17.3%
associate-*l*17.3%
metadata-eval17.3%
Simplified17.3%
expm1-log1p-u30.0%
*-commutative30.0%
associate-*r*26.6%
metadata-eval26.6%
distribute-lft-out26.6%
associate-*r*30.0%
metadata-eval30.0%
div-inv29.6%
associate-*r*30.0%
metadata-eval30.0%
div-inv29.5%
count-229.5%
2-sin29.5%
unpow229.5%
unpow229.5%
difference-of-squares34.8%
Applied egg-rr35.2%
add-sqr-sqrt14.8%
sqrt-unprod28.0%
pow228.0%
Applied egg-rr28.5%
unpow228.0%
rem-sqrt-square28.0%
Simplified28.5%
Final simplification47.7%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+87)
(*
(- b a)
(* (+ b a) (fabs (sin (* 0.011111111111111112 (* angle_m PI))))))
(*
(- b a)
(* b (* (sin (* angle_m (* PI 0.011111111111111112))) (/ (+ b a) b)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+87) {
tmp = (b - a) * ((b + a) * fabs(sin((0.011111111111111112 * (angle_m * ((double) M_PI))))));
} else {
tmp = (b - a) * (b * (sin((angle_m * (((double) M_PI) * 0.011111111111111112))) * ((b + a) / b)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+87) {
tmp = (b - a) * ((b + a) * Math.abs(Math.sin((0.011111111111111112 * (angle_m * Math.PI)))));
} else {
tmp = (b - a) * (b * (Math.sin((angle_m * (Math.PI * 0.011111111111111112))) * ((b + a) / b)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 1e+87: tmp = (b - a) * ((b + a) * math.fabs(math.sin((0.011111111111111112 * (angle_m * math.pi))))) else: tmp = (b - a) * (b * (math.sin((angle_m * (math.pi * 0.011111111111111112))) * ((b + a) / b))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+87) tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * abs(sin(Float64(0.011111111111111112 * Float64(angle_m * pi)))))); else tmp = Float64(Float64(b - a) * Float64(b * Float64(sin(Float64(angle_m * Float64(pi * 0.011111111111111112))) * Float64(Float64(b + a) / b)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 1e+87) tmp = (b - a) * ((b + a) * abs(sin((0.011111111111111112 * (angle_m * pi))))); else tmp = (b - a) * (b * (sin((angle_m * (pi * 0.011111111111111112))) * ((b + a) / b))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+87], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Abs[N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - a), $MachinePrecision] * N[(b * N[(N[Sin[N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(b + a), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+87}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left|\sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right|\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b - a\right) \cdot \left(b \cdot \left(\sin \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right) \cdot \frac{b + a}{b}\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 9.9999999999999996e86Initial program 54.9%
associate-*l*54.9%
*-commutative54.9%
associate-*l*54.9%
Simplified54.9%
associate-*r*54.9%
*-commutative54.9%
associate-*l*54.9%
expm1-log1p-u36.9%
expm1-undefine25.7%
Applied egg-rr25.3%
expm1-define36.5%
associate-*l*36.5%
associate-*l*36.5%
metadata-eval36.5%
Simplified36.5%
expm1-log1p-u53.4%
*-commutative53.4%
associate-*r*56.1%
metadata-eval56.1%
distribute-lft-out56.1%
associate-*r*55.9%
metadata-eval55.9%
div-inv56.3%
associate-*r*54.9%
metadata-eval54.9%
div-inv54.9%
count-254.9%
2-sin54.9%
unpow254.9%
unpow254.9%
difference-of-squares58.9%
Applied egg-rr71.2%
add-sqr-sqrt41.2%
sqrt-unprod36.7%
pow236.7%
Applied egg-rr36.7%
associate-*r*36.7%
*-commutative36.7%
*-commutative36.7%
unpow236.7%
rem-sqrt-square52.3%
Simplified52.3%
if 9.9999999999999996e86 < (/.f64 angle #s(literal 180 binary64)) Initial program 24.7%
associate-*l*24.7%
*-commutative24.7%
associate-*l*24.7%
Simplified24.7%
associate-*r*24.7%
*-commutative24.7%
associate-*l*24.7%
expm1-log1p-u14.5%
expm1-undefine13.8%
Applied egg-rr13.3%
expm1-define14.3%
associate-*l*14.3%
associate-*l*14.3%
metadata-eval14.3%
Simplified14.3%
expm1-log1p-u26.6%
*-commutative26.6%
associate-*r*26.5%
metadata-eval26.5%
distribute-lft-out26.5%
associate-*r*28.2%
metadata-eval28.2%
div-inv26.4%
associate-*r*26.6%
metadata-eval26.6%
div-inv24.7%
count-224.7%
2-sin24.7%
unpow224.7%
unpow224.7%
difference-of-squares28.8%
Applied egg-rr32.7%
Taylor expanded in b around inf 28.2%
*-commutative28.2%
*-commutative28.2%
associate-*r*31.1%
*-commutative31.1%
associate-/l*31.1%
*-commutative31.1%
*-commutative31.1%
associate-*r*32.3%
*-commutative32.3%
Simplified32.3%
Taylor expanded in b around 0 28.2%
distribute-rgt-out28.2%
associate-*r*32.3%
*-commutative32.3%
*-commutative32.3%
associate-/l*32.3%
associate-*r*28.2%
*-commutative28.2%
associate-*r*30.9%
Simplified30.9%
Final simplification48.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (pow a 2.0) 2e-164)
(* (- b a) (* b (sin (* PI (* angle_m 0.011111111111111112)))))
(* (- b a) (* angle_m (* (+ b a) (* PI 0.011111111111111112)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (pow(a, 2.0) <= 2e-164) {
tmp = (b - a) * (b * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else {
tmp = (b - a) * (angle_m * ((b + a) * (((double) M_PI) * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (Math.pow(a, 2.0) <= 2e-164) {
tmp = (b - a) * (b * Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else {
tmp = (b - a) * (angle_m * ((b + a) * (Math.PI * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if math.pow(a, 2.0) <= 2e-164: tmp = (b - a) * (b * math.sin((math.pi * (angle_m * 0.011111111111111112)))) else: tmp = (b - a) * (angle_m * ((b + a) * (math.pi * 0.011111111111111112))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if ((a ^ 2.0) <= 2e-164) tmp = Float64(Float64(b - a) * Float64(b * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); else tmp = Float64(Float64(b - a) * Float64(angle_m * Float64(Float64(b + a) * Float64(pi * 0.011111111111111112)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((a ^ 2.0) <= 2e-164) tmp = (b - a) * (b * sin((pi * (angle_m * 0.011111111111111112)))); else tmp = (b - a) * (angle_m * ((b + a) * (pi * 0.011111111111111112))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[a, 2.0], $MachinePrecision], 2e-164], N[(N[(b - a), $MachinePrecision] * N[(b * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - a), $MachinePrecision] * N[(angle$95$m * N[(N[(b + a), $MachinePrecision] * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{a}^{2} \leq 2 \cdot 10^{-164}:\\
\;\;\;\;\left(b - a\right) \cdot \left(b \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b - a\right) \cdot \left(angle\_m \cdot \left(\left(b + a\right) \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\end{array}
\end{array}
if (pow.f64 a #s(literal 2 binary64)) < 1.99999999999999992e-164Initial program 56.5%
associate-*l*56.5%
*-commutative56.5%
associate-*l*56.5%
Simplified56.5%
associate-*r*56.5%
*-commutative56.5%
associate-*l*56.5%
expm1-log1p-u44.5%
expm1-undefine37.6%
Applied egg-rr37.3%
expm1-define44.3%
associate-*l*44.3%
associate-*l*44.3%
metadata-eval44.3%
Simplified44.3%
expm1-log1p-u56.3%
*-commutative56.3%
associate-*r*56.3%
metadata-eval56.3%
distribute-lft-out56.3%
associate-*r*57.5%
metadata-eval57.5%
div-inv56.5%
associate-*r*56.3%
metadata-eval56.3%
div-inv56.5%
count-256.5%
2-sin56.5%
unpow256.5%
unpow256.5%
difference-of-squares56.5%
Applied egg-rr65.4%
Taylor expanded in b around inf 65.0%
if 1.99999999999999992e-164 < (pow.f64 a #s(literal 2 binary64)) Initial program 45.0%
associate-*l*45.0%
*-commutative45.0%
associate-*l*45.0%
Simplified45.0%
associate-*r*45.0%
*-commutative45.0%
associate-*l*45.0%
expm1-log1p-u26.1%
expm1-undefine15.6%
Applied egg-rr15.1%
expm1-define25.6%
associate-*l*25.6%
associate-*l*25.6%
metadata-eval25.6%
Simplified25.6%
expm1-log1p-u43.8%
*-commutative43.8%
associate-*r*47.2%
metadata-eval47.2%
distribute-lft-out47.2%
associate-*r*46.8%
metadata-eval46.8%
div-inv47.3%
associate-*r*45.7%
metadata-eval45.7%
div-inv45.0%
count-245.0%
2-sin45.0%
unpow245.0%
unpow245.0%
difference-of-squares51.2%
Applied egg-rr62.9%
associate-*r*65.0%
*-commutative65.0%
*-commutative65.0%
add-cube-cbrt67.4%
pow366.4%
*-commutative66.4%
*-commutative66.4%
associate-*r*66.7%
Applied egg-rr66.7%
Taylor expanded in angle around 0 61.7%
rem-cube-cbrt62.3%
associate-*r*62.4%
Simplified62.4%
Final simplification63.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (pow a 2.0) 2e-164)
(* (- b a) (* b (sin (* 0.011111111111111112 (* angle_m PI)))))
(* (- b a) (* angle_m (* (+ b a) (* PI 0.011111111111111112)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (pow(a, 2.0) <= 2e-164) {
tmp = (b - a) * (b * sin((0.011111111111111112 * (angle_m * ((double) M_PI)))));
} else {
tmp = (b - a) * (angle_m * ((b + a) * (((double) M_PI) * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (Math.pow(a, 2.0) <= 2e-164) {
tmp = (b - a) * (b * Math.sin((0.011111111111111112 * (angle_m * Math.PI))));
} else {
tmp = (b - a) * (angle_m * ((b + a) * (Math.PI * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if math.pow(a, 2.0) <= 2e-164: tmp = (b - a) * (b * math.sin((0.011111111111111112 * (angle_m * math.pi)))) else: tmp = (b - a) * (angle_m * ((b + a) * (math.pi * 0.011111111111111112))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if ((a ^ 2.0) <= 2e-164) tmp = Float64(Float64(b - a) * Float64(b * sin(Float64(0.011111111111111112 * Float64(angle_m * pi))))); else tmp = Float64(Float64(b - a) * Float64(angle_m * Float64(Float64(b + a) * Float64(pi * 0.011111111111111112)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((a ^ 2.0) <= 2e-164) tmp = (b - a) * (b * sin((0.011111111111111112 * (angle_m * pi)))); else tmp = (b - a) * (angle_m * ((b + a) * (pi * 0.011111111111111112))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[a, 2.0], $MachinePrecision], 2e-164], N[(N[(b - a), $MachinePrecision] * N[(b * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - a), $MachinePrecision] * N[(angle$95$m * N[(N[(b + a), $MachinePrecision] * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{a}^{2} \leq 2 \cdot 10^{-164}:\\
\;\;\;\;\left(b - a\right) \cdot \left(b \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b - a\right) \cdot \left(angle\_m \cdot \left(\left(b + a\right) \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\end{array}
\end{array}
if (pow.f64 a #s(literal 2 binary64)) < 1.99999999999999992e-164Initial program 56.5%
associate-*l*56.5%
*-commutative56.5%
associate-*l*56.5%
Simplified56.5%
associate-*r*56.5%
*-commutative56.5%
associate-*l*56.5%
expm1-log1p-u44.5%
expm1-undefine37.6%
Applied egg-rr37.3%
expm1-define44.3%
associate-*l*44.3%
associate-*l*44.3%
metadata-eval44.3%
Simplified44.3%
expm1-log1p-u56.3%
*-commutative56.3%
associate-*r*56.3%
metadata-eval56.3%
distribute-lft-out56.3%
associate-*r*57.5%
metadata-eval57.5%
div-inv56.5%
associate-*r*56.3%
metadata-eval56.3%
div-inv56.5%
count-256.5%
2-sin56.5%
unpow256.5%
unpow256.5%
difference-of-squares56.5%
Applied egg-rr65.4%
Taylor expanded in b around inf 65.0%
*-commutative65.0%
Simplified65.0%
if 1.99999999999999992e-164 < (pow.f64 a #s(literal 2 binary64)) Initial program 45.0%
associate-*l*45.0%
*-commutative45.0%
associate-*l*45.0%
Simplified45.0%
associate-*r*45.0%
*-commutative45.0%
associate-*l*45.0%
expm1-log1p-u26.1%
expm1-undefine15.6%
Applied egg-rr15.1%
expm1-define25.6%
associate-*l*25.6%
associate-*l*25.6%
metadata-eval25.6%
Simplified25.6%
expm1-log1p-u43.8%
*-commutative43.8%
associate-*r*47.2%
metadata-eval47.2%
distribute-lft-out47.2%
associate-*r*46.8%
metadata-eval46.8%
div-inv47.3%
associate-*r*45.7%
metadata-eval45.7%
div-inv45.0%
count-245.0%
2-sin45.0%
unpow245.0%
unpow245.0%
difference-of-squares51.2%
Applied egg-rr62.9%
associate-*r*65.0%
*-commutative65.0%
*-commutative65.0%
add-cube-cbrt67.4%
pow366.4%
*-commutative66.4%
*-commutative66.4%
associate-*r*66.7%
Applied egg-rr66.7%
Taylor expanded in angle around 0 61.7%
rem-cube-cbrt62.3%
associate-*r*62.4%
Simplified62.4%
Final simplification63.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (pow b 2.0) 5e-216)
(* (- b a) (* a (sin (* angle_m (* PI 0.011111111111111112)))))
(* (- b a) (* angle_m (* (+ b a) (* PI 0.011111111111111112)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (pow(b, 2.0) <= 5e-216) {
tmp = (b - a) * (a * sin((angle_m * (((double) M_PI) * 0.011111111111111112))));
} else {
tmp = (b - a) * (angle_m * ((b + a) * (((double) M_PI) * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (Math.pow(b, 2.0) <= 5e-216) {
tmp = (b - a) * (a * Math.sin((angle_m * (Math.PI * 0.011111111111111112))));
} else {
tmp = (b - a) * (angle_m * ((b + a) * (Math.PI * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if math.pow(b, 2.0) <= 5e-216: tmp = (b - a) * (a * math.sin((angle_m * (math.pi * 0.011111111111111112)))) else: tmp = (b - a) * (angle_m * ((b + a) * (math.pi * 0.011111111111111112))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if ((b ^ 2.0) <= 5e-216) tmp = Float64(Float64(b - a) * Float64(a * sin(Float64(angle_m * Float64(pi * 0.011111111111111112))))); else tmp = Float64(Float64(b - a) * Float64(angle_m * Float64(Float64(b + a) * Float64(pi * 0.011111111111111112)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((b ^ 2.0) <= 5e-216) tmp = (b - a) * (a * sin((angle_m * (pi * 0.011111111111111112)))); else tmp = (b - a) * (angle_m * ((b + a) * (pi * 0.011111111111111112))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[b, 2.0], $MachinePrecision], 5e-216], N[(N[(b - a), $MachinePrecision] * N[(a * N[Sin[N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - a), $MachinePrecision] * N[(angle$95$m * N[(N[(b + a), $MachinePrecision] * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b}^{2} \leq 5 \cdot 10^{-216}:\\
\;\;\;\;\left(b - a\right) \cdot \left(a \cdot \sin \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b - a\right) \cdot \left(angle\_m \cdot \left(\left(b + a\right) \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\end{array}
\end{array}
if (pow.f64 b #s(literal 2 binary64)) < 5.00000000000000021e-216Initial program 64.4%
associate-*l*64.4%
*-commutative64.4%
associate-*l*64.4%
Simplified64.4%
associate-*r*64.4%
*-commutative64.4%
associate-*l*64.4%
expm1-log1p-u47.2%
expm1-undefine37.5%
Applied egg-rr37.5%
expm1-define47.3%
associate-*l*47.3%
associate-*l*47.3%
metadata-eval47.3%
Simplified47.3%
expm1-log1p-u63.1%
*-commutative63.1%
associate-*r*62.7%
metadata-eval62.7%
distribute-lft-out62.7%
associate-*r*63.0%
metadata-eval63.0%
div-inv64.1%
associate-*r*64.4%
metadata-eval64.4%
div-inv64.4%
count-264.4%
2-sin64.4%
unpow264.4%
unpow264.4%
difference-of-squares64.4%
Applied egg-rr66.8%
Taylor expanded in b around inf 65.0%
*-commutative65.0%
*-commutative65.0%
associate-*r*65.2%
*-commutative65.2%
associate-/l*65.2%
*-commutative65.2%
*-commutative65.2%
associate-*r*65.1%
*-commutative65.1%
Simplified65.1%
Taylor expanded in b around 0 66.1%
*-commutative66.1%
associate-*r*67.9%
rem-cube-cbrt66.0%
rem-cube-cbrt67.9%
associate-*r*66.1%
metadata-eval66.1%
distribute-rgt-neg-in66.1%
associate-*r*67.9%
rem-cube-cbrt66.0%
mul-1-neg66.0%
mul-1-neg66.0%
rem-cube-cbrt67.9%
associate-*r*66.1%
Simplified67.9%
if 5.00000000000000021e-216 < (pow.f64 b #s(literal 2 binary64)) Initial program 42.8%
associate-*l*42.8%
*-commutative42.8%
associate-*l*42.8%
Simplified42.8%
associate-*r*42.8%
*-commutative42.8%
associate-*l*42.8%
expm1-log1p-u26.6%
expm1-undefine17.5%
Applied egg-rr17.0%
expm1-define26.0%
associate-*l*26.0%
associate-*l*26.0%
metadata-eval26.0%
Simplified26.0%
expm1-log1p-u42.1%
*-commutative42.1%
associate-*r*45.3%
metadata-eval45.3%
distribute-lft-out45.3%
associate-*r*45.5%
metadata-eval45.5%
div-inv44.9%
associate-*r*43.2%
metadata-eval43.2%
div-inv42.8%
count-242.8%
2-sin42.8%
unpow242.8%
unpow242.8%
difference-of-squares48.4%
Applied egg-rr62.5%
associate-*r*64.7%
*-commutative64.7%
*-commutative64.7%
add-cube-cbrt67.8%
pow366.2%
*-commutative66.2%
*-commutative66.2%
associate-*r*66.0%
Applied egg-rr66.0%
Taylor expanded in angle around 0 60.6%
rem-cube-cbrt61.2%
associate-*r*61.3%
Simplified61.3%
Final simplification63.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 1.5e-12)
(* (- b a) (* angle_m (* (+ b a) (* PI 0.011111111111111112))))
(* (* (+ b a) (- b a)) (sin (* 0.011111111111111112 (* angle_m PI)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 1.5e-12) {
tmp = (b - a) * (angle_m * ((b + a) * (((double) M_PI) * 0.011111111111111112)));
} else {
tmp = ((b + a) * (b - a)) * sin((0.011111111111111112 * (angle_m * ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 1.5e-12) {
tmp = (b - a) * (angle_m * ((b + a) * (Math.PI * 0.011111111111111112)));
} else {
tmp = ((b + a) * (b - a)) * Math.sin((0.011111111111111112 * (angle_m * Math.PI)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if angle_m <= 1.5e-12: tmp = (b - a) * (angle_m * ((b + a) * (math.pi * 0.011111111111111112))) else: tmp = ((b + a) * (b - a)) * math.sin((0.011111111111111112 * (angle_m * math.pi))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 1.5e-12) tmp = Float64(Float64(b - a) * Float64(angle_m * Float64(Float64(b + a) * Float64(pi * 0.011111111111111112)))); else tmp = Float64(Float64(Float64(b + a) * Float64(b - a)) * sin(Float64(0.011111111111111112 * Float64(angle_m * pi)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (angle_m <= 1.5e-12) tmp = (b - a) * (angle_m * ((b + a) * (pi * 0.011111111111111112))); else tmp = ((b + a) * (b - a)) * sin((0.011111111111111112 * (angle_m * pi))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 1.5e-12], N[(N[(b - a), $MachinePrecision] * N[(angle$95$m * N[(N[(b + a), $MachinePrecision] * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 1.5 \cdot 10^{-12}:\\
\;\;\;\;\left(b - a\right) \cdot \left(angle\_m \cdot \left(\left(b + a\right) \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \left(b - a\right)\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\\
\end{array}
\end{array}
if angle < 1.5000000000000001e-12Initial program 56.4%
associate-*l*56.4%
*-commutative56.4%
associate-*l*56.4%
Simplified56.4%
associate-*r*56.4%
*-commutative56.4%
associate-*l*56.4%
expm1-log1p-u39.7%
expm1-undefine27.5%
Applied egg-rr27.1%
expm1-define39.2%
associate-*l*39.2%
associate-*l*39.2%
metadata-eval39.2%
Simplified39.2%
expm1-log1p-u55.3%
*-commutative55.3%
associate-*r*58.2%
metadata-eval58.2%
distribute-lft-out58.2%
associate-*r*58.1%
metadata-eval58.1%
div-inv57.9%
associate-*r*56.4%
metadata-eval56.4%
div-inv56.4%
count-256.4%
2-sin56.4%
unpow256.4%
unpow256.4%
difference-of-squares60.7%
Applied egg-rr74.6%
associate-*r*77.6%
*-commutative77.6%
*-commutative77.6%
add-cube-cbrt76.9%
pow375.8%
*-commutative75.8%
*-commutative75.8%
associate-*r*75.8%
Applied egg-rr75.8%
Taylor expanded in angle around 0 70.7%
rem-cube-cbrt71.3%
associate-*r*71.5%
Simplified71.5%
if 1.5000000000000001e-12 < angle Initial program 28.1%
associate-*l*28.1%
*-commutative28.1%
associate-*l*28.1%
Simplified28.1%
unpow228.1%
unpow228.1%
difference-of-squares31.2%
Applied egg-rr31.2%
2-sin31.2%
count-231.2%
div-inv32.6%
metadata-eval32.6%
associate-*r*32.4%
div-inv32.2%
metadata-eval32.2%
associate-*r*29.5%
distribute-lft-out29.5%
metadata-eval29.5%
associate-*r*32.6%
log1p-expm1-u32.6%
Applied egg-rr32.6%
Taylor expanded in angle around inf 29.5%
Final simplification60.6%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* (- b a) (* (+ b a) (sin (* PI (* angle_m 0.011111111111111112)))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b - a) * ((b + a) * sin((((double) M_PI) * (angle_m * 0.011111111111111112)))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b - a) * ((b + a) * Math.sin((Math.PI * (angle_m * 0.011111111111111112)))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((b - a) * ((b + a) * math.sin((math.pi * (angle_m * 0.011111111111111112)))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(b - a) * Float64(Float64(b + a) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112)))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((b - a) * ((b + a) * sin((pi * (angle_m * 0.011111111111111112))))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\right)
\end{array}
Initial program 49.1%
associate-*l*49.1%
*-commutative49.1%
associate-*l*49.1%
Simplified49.1%
associate-*r*49.1%
*-commutative49.1%
associate-*l*49.1%
expm1-log1p-u32.6%
expm1-undefine23.4%
Applied egg-rr23.0%
expm1-define32.2%
associate-*l*32.2%
associate-*l*32.2%
metadata-eval32.2%
Simplified32.2%
expm1-log1p-u48.3%
*-commutative48.3%
associate-*r*50.4%
metadata-eval50.4%
distribute-lft-out50.4%
associate-*r*50.6%
metadata-eval50.6%
div-inv50.6%
associate-*r*49.4%
metadata-eval49.4%
div-inv49.1%
count-249.1%
2-sin49.1%
unpow249.1%
unpow249.1%
difference-of-squares53.1%
Applied egg-rr63.8%
Final simplification63.8%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 2.2e+109)
(* (- b a) (* angle_m (* (+ b a) (* PI 0.011111111111111112))))
(* (* 0.011111111111111112 (* angle_m PI)) (* b a)))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 2.2e+109) {
tmp = (b - a) * (angle_m * ((b + a) * (((double) M_PI) * 0.011111111111111112)));
} else {
tmp = (0.011111111111111112 * (angle_m * ((double) M_PI))) * (b * a);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 2.2e+109) {
tmp = (b - a) * (angle_m * ((b + a) * (Math.PI * 0.011111111111111112)));
} else {
tmp = (0.011111111111111112 * (angle_m * Math.PI)) * (b * a);
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if angle_m <= 2.2e+109: tmp = (b - a) * (angle_m * ((b + a) * (math.pi * 0.011111111111111112))) else: tmp = (0.011111111111111112 * (angle_m * math.pi)) * (b * a) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 2.2e+109) tmp = Float64(Float64(b - a) * Float64(angle_m * Float64(Float64(b + a) * Float64(pi * 0.011111111111111112)))); else tmp = Float64(Float64(0.011111111111111112 * Float64(angle_m * pi)) * Float64(b * a)); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (angle_m <= 2.2e+109) tmp = (b - a) * (angle_m * ((b + a) * (pi * 0.011111111111111112))); else tmp = (0.011111111111111112 * (angle_m * pi)) * (b * a); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 2.2e+109], N[(N[(b - a), $MachinePrecision] * N[(angle$95$m * N[(N[(b + a), $MachinePrecision] * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision] * N[(b * a), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 2.2 \cdot 10^{+109}:\\
\;\;\;\;\left(b - a\right) \cdot \left(angle\_m \cdot \left(\left(b + a\right) \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right) \cdot \left(b \cdot a\right)\\
\end{array}
\end{array}
if angle < 2.1999999999999999e109Initial program 53.6%
associate-*l*53.6%
*-commutative53.6%
associate-*l*53.6%
Simplified53.6%
associate-*r*53.6%
*-commutative53.6%
associate-*l*53.6%
expm1-log1p-u36.1%
expm1-undefine25.1%
Applied egg-rr24.7%
expm1-define35.5%
associate-*l*35.5%
associate-*l*35.5%
metadata-eval35.5%
Simplified35.5%
expm1-log1p-u52.0%
*-commutative52.0%
associate-*r*55.2%
metadata-eval55.2%
distribute-lft-out55.2%
associate-*r*54.8%
metadata-eval54.8%
div-inv55.3%
associate-*r*53.9%
metadata-eval53.9%
div-inv53.6%
count-253.6%
2-sin53.6%
unpow253.6%
unpow253.6%
difference-of-squares57.4%
Applied egg-rr69.2%
associate-*r*72.4%
*-commutative72.4%
*-commutative72.4%
add-cube-cbrt73.0%
pow372.0%
*-commutative72.0%
*-commutative72.0%
associate-*r*71.8%
Applied egg-rr71.8%
Taylor expanded in angle around 0 66.4%
rem-cube-cbrt67.0%
associate-*r*67.1%
Simplified67.1%
if 2.1999999999999999e109 < angle Initial program 27.1%
associate-*l*27.1%
*-commutative27.1%
associate-*l*27.1%
Simplified27.1%
unpow227.1%
unpow227.1%
difference-of-squares31.8%
Applied egg-rr31.8%
Taylor expanded in angle around 0 27.0%
Taylor expanded in b around 0 22.4%
Taylor expanded in a around 0 18.1%
Final simplification58.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 2.2e+109)
(* (- b a) (* 0.011111111111111112 (* angle_m (* PI (+ b a)))))
(* (* 0.011111111111111112 (* angle_m PI)) (* b a)))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 2.2e+109) {
tmp = (b - a) * (0.011111111111111112 * (angle_m * (((double) M_PI) * (b + a))));
} else {
tmp = (0.011111111111111112 * (angle_m * ((double) M_PI))) * (b * a);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 2.2e+109) {
tmp = (b - a) * (0.011111111111111112 * (angle_m * (Math.PI * (b + a))));
} else {
tmp = (0.011111111111111112 * (angle_m * Math.PI)) * (b * a);
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if angle_m <= 2.2e+109: tmp = (b - a) * (0.011111111111111112 * (angle_m * (math.pi * (b + a)))) else: tmp = (0.011111111111111112 * (angle_m * math.pi)) * (b * a) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 2.2e+109) tmp = Float64(Float64(b - a) * Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b + a))))); else tmp = Float64(Float64(0.011111111111111112 * Float64(angle_m * pi)) * Float64(b * a)); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (angle_m <= 2.2e+109) tmp = (b - a) * (0.011111111111111112 * (angle_m * (pi * (b + a)))); else tmp = (0.011111111111111112 * (angle_m * pi)) * (b * a); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 2.2e+109], N[(N[(b - a), $MachinePrecision] * N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision] * N[(b * a), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 2.2 \cdot 10^{+109}:\\
\;\;\;\;\left(b - a\right) \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b + a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right) \cdot \left(b \cdot a\right)\\
\end{array}
\end{array}
if angle < 2.1999999999999999e109Initial program 53.6%
associate-*l*53.6%
*-commutative53.6%
associate-*l*53.6%
Simplified53.6%
associate-*r*53.6%
*-commutative53.6%
associate-*l*53.6%
expm1-log1p-u36.1%
expm1-undefine25.1%
Applied egg-rr24.7%
expm1-define35.5%
associate-*l*35.5%
associate-*l*35.5%
metadata-eval35.5%
Simplified35.5%
expm1-log1p-u52.0%
*-commutative52.0%
associate-*r*55.2%
metadata-eval55.2%
distribute-lft-out55.2%
associate-*r*54.8%
metadata-eval54.8%
div-inv55.3%
associate-*r*53.9%
metadata-eval53.9%
div-inv53.6%
count-253.6%
2-sin53.6%
unpow253.6%
unpow253.6%
difference-of-squares57.4%
Applied egg-rr69.2%
Taylor expanded in angle around 0 67.0%
if 2.1999999999999999e109 < angle Initial program 27.1%
associate-*l*27.1%
*-commutative27.1%
associate-*l*27.1%
Simplified27.1%
unpow227.1%
unpow227.1%
difference-of-squares31.8%
Applied egg-rr31.8%
Taylor expanded in angle around 0 27.0%
Taylor expanded in b around 0 22.4%
Taylor expanded in a around 0 18.1%
Final simplification58.8%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 2e+148)
(* angle_m (* PI (* 0.011111111111111112 (* (+ b a) (- b a)))))
(* 0.011111111111111112 (* a (* angle_m (* PI (- b a))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 2e+148) {
tmp = angle_m * (((double) M_PI) * (0.011111111111111112 * ((b + a) * (b - a))));
} else {
tmp = 0.011111111111111112 * (a * (angle_m * (((double) M_PI) * (b - a))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 2e+148) {
tmp = angle_m * (Math.PI * (0.011111111111111112 * ((b + a) * (b - a))));
} else {
tmp = 0.011111111111111112 * (a * (angle_m * (Math.PI * (b - a))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 2e+148: tmp = angle_m * (math.pi * (0.011111111111111112 * ((b + a) * (b - a)))) else: tmp = 0.011111111111111112 * (a * (angle_m * (math.pi * (b - a)))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 2e+148) tmp = Float64(angle_m * Float64(pi * Float64(0.011111111111111112 * Float64(Float64(b + a) * Float64(b - a))))); else tmp = Float64(0.011111111111111112 * Float64(a * Float64(angle_m * Float64(pi * Float64(b - a))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 2e+148) tmp = angle_m * (pi * (0.011111111111111112 * ((b + a) * (b - a)))); else tmp = 0.011111111111111112 * (a * (angle_m * (pi * (b - a)))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 2e+148], N[(angle$95$m * N[(Pi * N[(0.011111111111111112 * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(a * N[(angle$95$m * N[(Pi * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 2 \cdot 10^{+148}:\\
\;\;\;\;angle\_m \cdot \left(\pi \cdot \left(0.011111111111111112 \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b - a\right)\right)\right)\right)\\
\end{array}
\end{array}
if a < 2.0000000000000001e148Initial program 50.9%
associate-*l*50.9%
*-commutative50.9%
associate-*l*50.9%
Simplified50.9%
associate-*r*50.9%
*-commutative50.9%
associate-*l*50.9%
expm1-log1p-u35.1%
expm1-undefine24.4%
Applied egg-rr23.9%
expm1-define34.7%
associate-*l*34.7%
associate-*l*34.7%
metadata-eval34.7%
Simplified34.7%
expm1-log1p-u49.9%
*-commutative49.9%
associate-*r*52.4%
metadata-eval52.4%
distribute-lft-out52.4%
associate-*r*52.7%
metadata-eval52.7%
div-inv52.6%
associate-*r*51.3%
metadata-eval51.3%
div-inv50.9%
count-250.9%
2-sin50.9%
unpow250.9%
unpow250.9%
difference-of-squares52.8%
Applied egg-rr61.4%
associate-*r*63.5%
*-commutative63.5%
*-commutative63.5%
add-cube-cbrt63.9%
pow363.1%
*-commutative63.1%
*-commutative63.1%
associate-*r*63.8%
Applied egg-rr63.8%
Taylor expanded in angle around 0 51.0%
rem-cube-cbrt51.4%
*-commutative51.4%
Simplified51.4%
if 2.0000000000000001e148 < a Initial program 38.0%
associate-*l*38.0%
*-commutative38.0%
associate-*l*38.0%
Simplified38.0%
unpow238.0%
unpow238.0%
difference-of-squares55.1%
Applied egg-rr55.1%
Taylor expanded in angle around 0 43.3%
Taylor expanded in b around 0 35.0%
Taylor expanded in angle around 0 55.5%
Final simplification52.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 2.25e+148)
(* 0.011111111111111112 (* angle_m (* PI (* (+ b a) (- b a)))))
(* 0.011111111111111112 (* a (* angle_m (* PI (- b a))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 2.25e+148) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * ((b + a) * (b - a))));
} else {
tmp = 0.011111111111111112 * (a * (angle_m * (((double) M_PI) * (b - a))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 2.25e+148) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * ((b + a) * (b - a))));
} else {
tmp = 0.011111111111111112 * (a * (angle_m * (Math.PI * (b - a))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 2.25e+148: tmp = 0.011111111111111112 * (angle_m * (math.pi * ((b + a) * (b - a)))) else: tmp = 0.011111111111111112 * (a * (angle_m * (math.pi * (b - a)))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 2.25e+148) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b + a) * Float64(b - a))))); else tmp = Float64(0.011111111111111112 * Float64(a * Float64(angle_m * Float64(pi * Float64(b - a))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 2.25e+148) tmp = 0.011111111111111112 * (angle_m * (pi * ((b + a) * (b - a)))); else tmp = 0.011111111111111112 * (a * (angle_m * (pi * (b - a)))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 2.25e+148], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(a * N[(angle$95$m * N[(Pi * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 2.25 \cdot 10^{+148}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b - a\right)\right)\right)\right)\\
\end{array}
\end{array}
if a < 2.24999999999999997e148Initial program 50.9%
associate-*l*50.9%
*-commutative50.9%
associate-*l*50.9%
Simplified50.9%
unpow250.9%
unpow250.9%
difference-of-squares52.8%
Applied egg-rr52.8%
Taylor expanded in angle around 0 51.3%
Taylor expanded in angle around 0 51.4%
if 2.24999999999999997e148 < a Initial program 38.0%
associate-*l*38.0%
*-commutative38.0%
associate-*l*38.0%
Simplified38.0%
unpow238.0%
unpow238.0%
difference-of-squares55.1%
Applied egg-rr55.1%
Taylor expanded in angle around 0 43.3%
Taylor expanded in b around 0 35.0%
Taylor expanded in angle around 0 55.5%
Final simplification51.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 0.00058)
(* (* 0.011111111111111112 (* angle_m PI)) (* b (- b a)))
(* a (* (- b a) (* angle_m (* PI 0.011111111111111112)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 0.00058) {
tmp = (0.011111111111111112 * (angle_m * ((double) M_PI))) * (b * (b - a));
} else {
tmp = a * ((b - a) * (angle_m * (((double) M_PI) * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 0.00058) {
tmp = (0.011111111111111112 * (angle_m * Math.PI)) * (b * (b - a));
} else {
tmp = a * ((b - a) * (angle_m * (Math.PI * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 0.00058: tmp = (0.011111111111111112 * (angle_m * math.pi)) * (b * (b - a)) else: tmp = a * ((b - a) * (angle_m * (math.pi * 0.011111111111111112))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 0.00058) tmp = Float64(Float64(0.011111111111111112 * Float64(angle_m * pi)) * Float64(b * Float64(b - a))); else tmp = Float64(a * Float64(Float64(b - a) * Float64(angle_m * Float64(pi * 0.011111111111111112)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 0.00058) tmp = (0.011111111111111112 * (angle_m * pi)) * (b * (b - a)); else tmp = a * ((b - a) * (angle_m * (pi * 0.011111111111111112))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 0.00058], N[(N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision] * N[(b * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a * N[(N[(b - a), $MachinePrecision] * N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 0.00058:\\
\;\;\;\;\left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right) \cdot \left(b \cdot \left(b - a\right)\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(\left(b - a\right) \cdot \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\end{array}
\end{array}
if a < 5.8e-4Initial program 50.6%
associate-*l*50.6%
*-commutative50.6%
associate-*l*50.6%
Simplified50.6%
unpow250.6%
unpow250.6%
difference-of-squares52.8%
Applied egg-rr52.8%
Taylor expanded in angle around 0 51.3%
Taylor expanded in b around inf 40.7%
if 5.8e-4 < a Initial program 45.4%
associate-*l*45.4%
*-commutative45.4%
associate-*l*45.4%
Simplified45.4%
unpow245.4%
unpow245.4%
difference-of-squares53.7%
Applied egg-rr53.7%
Taylor expanded in angle around 0 47.6%
Taylor expanded in b around 0 39.6%
pow139.6%
associate-*l*48.3%
*-commutative48.3%
*-commutative48.3%
associate-*r*48.3%
Applied egg-rr48.3%
unpow148.3%
associate-*r*48.3%
*-commutative48.3%
associate-*r*48.4%
Simplified48.4%
Final simplification42.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 2.2e+109)
(* a (* (- b a) (* angle_m (* PI 0.011111111111111112))))
(* (* 0.011111111111111112 (* angle_m PI)) (* b a)))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 2.2e+109) {
tmp = a * ((b - a) * (angle_m * (((double) M_PI) * 0.011111111111111112)));
} else {
tmp = (0.011111111111111112 * (angle_m * ((double) M_PI))) * (b * a);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 2.2e+109) {
tmp = a * ((b - a) * (angle_m * (Math.PI * 0.011111111111111112)));
} else {
tmp = (0.011111111111111112 * (angle_m * Math.PI)) * (b * a);
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if angle_m <= 2.2e+109: tmp = a * ((b - a) * (angle_m * (math.pi * 0.011111111111111112))) else: tmp = (0.011111111111111112 * (angle_m * math.pi)) * (b * a) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 2.2e+109) tmp = Float64(a * Float64(Float64(b - a) * Float64(angle_m * Float64(pi * 0.011111111111111112)))); else tmp = Float64(Float64(0.011111111111111112 * Float64(angle_m * pi)) * Float64(b * a)); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (angle_m <= 2.2e+109) tmp = a * ((b - a) * (angle_m * (pi * 0.011111111111111112))); else tmp = (0.011111111111111112 * (angle_m * pi)) * (b * a); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 2.2e+109], N[(a * N[(N[(b - a), $MachinePrecision] * N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision] * N[(b * a), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 2.2 \cdot 10^{+109}:\\
\;\;\;\;a \cdot \left(\left(b - a\right) \cdot \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right) \cdot \left(b \cdot a\right)\\
\end{array}
\end{array}
if angle < 2.1999999999999999e109Initial program 53.6%
associate-*l*53.6%
*-commutative53.6%
associate-*l*53.6%
Simplified53.6%
unpow253.6%
unpow253.6%
difference-of-squares57.4%
Applied egg-rr57.4%
Taylor expanded in angle around 0 54.9%
Taylor expanded in b around 0 38.0%
pow138.0%
associate-*l*42.3%
*-commutative42.3%
*-commutative42.3%
associate-*r*42.4%
Applied egg-rr42.4%
unpow142.4%
associate-*r*42.3%
*-commutative42.3%
associate-*r*42.4%
Simplified42.4%
if 2.1999999999999999e109 < angle Initial program 27.1%
associate-*l*27.1%
*-commutative27.1%
associate-*l*27.1%
Simplified27.1%
unpow227.1%
unpow227.1%
difference-of-squares31.8%
Applied egg-rr31.8%
Taylor expanded in angle around 0 27.0%
Taylor expanded in b around 0 22.4%
Taylor expanded in a around 0 18.1%
Final simplification38.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 2.2e+109)
(* 0.011111111111111112 (* a (* angle_m (* PI (- b a)))))
(* (* 0.011111111111111112 (* angle_m PI)) (* b a)))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 2.2e+109) {
tmp = 0.011111111111111112 * (a * (angle_m * (((double) M_PI) * (b - a))));
} else {
tmp = (0.011111111111111112 * (angle_m * ((double) M_PI))) * (b * a);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 2.2e+109) {
tmp = 0.011111111111111112 * (a * (angle_m * (Math.PI * (b - a))));
} else {
tmp = (0.011111111111111112 * (angle_m * Math.PI)) * (b * a);
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if angle_m <= 2.2e+109: tmp = 0.011111111111111112 * (a * (angle_m * (math.pi * (b - a)))) else: tmp = (0.011111111111111112 * (angle_m * math.pi)) * (b * a) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 2.2e+109) tmp = Float64(0.011111111111111112 * Float64(a * Float64(angle_m * Float64(pi * Float64(b - a))))); else tmp = Float64(Float64(0.011111111111111112 * Float64(angle_m * pi)) * Float64(b * a)); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (angle_m <= 2.2e+109) tmp = 0.011111111111111112 * (a * (angle_m * (pi * (b - a)))); else tmp = (0.011111111111111112 * (angle_m * pi)) * (b * a); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 2.2e+109], N[(0.011111111111111112 * N[(a * N[(angle$95$m * N[(Pi * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision] * N[(b * a), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 2.2 \cdot 10^{+109}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b - a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right) \cdot \left(b \cdot a\right)\\
\end{array}
\end{array}
if angle < 2.1999999999999999e109Initial program 53.6%
associate-*l*53.6%
*-commutative53.6%
associate-*l*53.6%
Simplified53.6%
unpow253.6%
unpow253.6%
difference-of-squares57.4%
Applied egg-rr57.4%
Taylor expanded in angle around 0 54.9%
Taylor expanded in b around 0 38.0%
Taylor expanded in angle around 0 42.4%
if 2.1999999999999999e109 < angle Initial program 27.1%
associate-*l*27.1%
*-commutative27.1%
associate-*l*27.1%
Simplified27.1%
unpow227.1%
unpow227.1%
difference-of-squares31.8%
Applied egg-rr31.8%
Taylor expanded in angle around 0 27.0%
Taylor expanded in b around 0 22.4%
Taylor expanded in a around 0 18.1%
Final simplification38.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 3.1e+156)
(* (* a a) (* (* angle_m PI) (- 0.011111111111111112)))
(* (* 0.011111111111111112 (* angle_m PI)) (* b a)))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 3.1e+156) {
tmp = (a * a) * ((angle_m * ((double) M_PI)) * -0.011111111111111112);
} else {
tmp = (0.011111111111111112 * (angle_m * ((double) M_PI))) * (b * a);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 3.1e+156) {
tmp = (a * a) * ((angle_m * Math.PI) * -0.011111111111111112);
} else {
tmp = (0.011111111111111112 * (angle_m * Math.PI)) * (b * a);
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 3.1e+156: tmp = (a * a) * ((angle_m * math.pi) * -0.011111111111111112) else: tmp = (0.011111111111111112 * (angle_m * math.pi)) * (b * a) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 3.1e+156) tmp = Float64(Float64(a * a) * Float64(Float64(angle_m * pi) * Float64(-0.011111111111111112))); else tmp = Float64(Float64(0.011111111111111112 * Float64(angle_m * pi)) * Float64(b * a)); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 3.1e+156) tmp = (a * a) * ((angle_m * pi) * -0.011111111111111112); else tmp = (0.011111111111111112 * (angle_m * pi)) * (b * a); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 3.1e+156], N[(N[(a * a), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * (-0.011111111111111112)), $MachinePrecision]), $MachinePrecision], N[(N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision] * N[(b * a), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 3.1 \cdot 10^{+156}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot \left(-0.011111111111111112\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right) \cdot \left(b \cdot a\right)\\
\end{array}
\end{array}
if b < 3.1000000000000002e156Initial program 51.8%
associate-*l*51.8%
*-commutative51.8%
associate-*l*51.8%
Simplified51.8%
unpow251.8%
unpow251.8%
difference-of-squares54.5%
Applied egg-rr54.5%
Taylor expanded in angle around 0 52.1%
Taylor expanded in b around 0 38.2%
Taylor expanded in b around 0 36.7%
neg-mul-136.7%
Simplified36.7%
if 3.1000000000000002e156 < b Initial program 32.8%
associate-*l*32.8%
*-commutative32.8%
associate-*l*32.8%
Simplified32.8%
unpow232.8%
unpow232.8%
difference-of-squares44.2%
Applied egg-rr44.2%
Taylor expanded in angle around 0 38.7%
Taylor expanded in b around 0 18.1%
Taylor expanded in a around 0 23.4%
Final simplification34.8%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* (* 0.011111111111111112 (* angle_m PI)) (* b a))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((0.011111111111111112 * (angle_m * ((double) M_PI))) * (b * a));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((0.011111111111111112 * (angle_m * Math.PI)) * (b * a));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((0.011111111111111112 * (angle_m * math.pi)) * (b * a))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(0.011111111111111112 * Float64(angle_m * pi)) * Float64(b * a))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((0.011111111111111112 * (angle_m * pi)) * (b * a)); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision] * N[(b * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right) \cdot \left(b \cdot a\right)\right)
\end{array}
Initial program 49.1%
associate-*l*49.1%
*-commutative49.1%
associate-*l*49.1%
Simplified49.1%
unpow249.1%
unpow249.1%
difference-of-squares53.1%
Applied egg-rr53.1%
Taylor expanded in angle around 0 50.2%
Taylor expanded in b around 0 35.4%
Taylor expanded in a around 0 20.0%
Final simplification20.0%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* (* angle_m a) (* PI b)))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * ((angle_m * a) * (((double) M_PI) * b)));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * ((angle_m * a) * (Math.PI * b)));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * ((angle_m * a) * (math.pi * b)))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(Float64(angle_m * a) * Float64(pi * b)))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * ((angle_m * a) * (pi * b))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(N[(angle$95$m * a), $MachinePrecision] * N[(Pi * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(\left(angle\_m \cdot a\right) \cdot \left(\pi \cdot b\right)\right)\right)
\end{array}
Initial program 49.1%
associate-*l*49.1%
*-commutative49.1%
associate-*l*49.1%
Simplified49.1%
unpow249.1%
unpow249.1%
difference-of-squares53.1%
Applied egg-rr53.1%
Taylor expanded in angle around 0 50.2%
Taylor expanded in b around 0 35.4%
Taylor expanded in a around 0 17.8%
associate-*r*17.4%
*-commutative17.4%
Simplified17.4%
Final simplification17.4%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* a (* angle_m (* PI b))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (a * (angle_m * (((double) M_PI) * b))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (a * (angle_m * (Math.PI * b))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * (a * (angle_m * (math.pi * b))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(a * Float64(angle_m * Float64(pi * b))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * (a * (angle_m * (pi * b)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(a * N[(angle$95$m * N[(Pi * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\pi \cdot b\right)\right)\right)\right)
\end{array}
Initial program 49.1%
associate-*l*49.1%
*-commutative49.1%
associate-*l*49.1%
Simplified49.1%
unpow249.1%
unpow249.1%
difference-of-squares53.1%
Applied egg-rr53.1%
Taylor expanded in angle around 0 50.2%
Taylor expanded in b around 0 35.4%
Taylor expanded in a around 0 17.8%
*-commutative17.8%
Simplified17.8%
herbie shell --seed 2024137
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))